Why the hell is the industry like this?
Posted by clpz1@reddit | buildapc | View on Reddit | 35 comments
Does anyone else feel like modern 'high-end' hardware is just a massive exercise in diminishing returns? I spent a fortune on the latest build, and yet I'm still chasing 1% low frame drops. Is there a point where we stop chasing specs and just accept the software is poorly optimized?
BrewingHeavyWeather@reddit
It always has been diminishing returns, even when the market's good. For years, trying to get myself right on the knee of that curve was my goal, when upgrading. Despite the pop folklore of the Pentium selling Quake, I played Quake, even online, at fist, on a lowly Cyrix, with software rendering, and it worked. In the late 90s, when I started getting my own hardware, I got some secondhand parts, and with schoolboy money, made a K6-2 rig that was good enough for me to be able to play competitive FPS at not far from a pro level (to have that much free time, again...). A Pentium branded CPU alone was more than my entire build. A few years later, when I moved up to a Duron, my mobo/RAM/CPU/PSU was less than a Pentium-branded midrange Intel CPU. Much later, when I moved on to S775, I got a speedy OC-able Core 2 Duo for about 1/3 the cost of the slowest Core 2 Quad. After that, I was actually working, and didn't worry so much about it, but the trends were still there, with the poor AMDs performing pretty decent on the cheap.
LordBoomDiddly@reddit
I just want games to look good and play well, obsessing over frame rate is silly.
I have a 5070ti, I'll get great FPS at 1440p max setting in the majority of games especially with frame gen.
That's what matters, gaming is supposed to be fun to spec chasing
scr33ner@reddit
Genuine question with frame generation. How do you deal with latency with FPSs?
For example, the gpu will only render the textured mesh moving but the collider for the character is not where the skinned mesh is.
Why turn it on? I think it would put you at a disadvantage.
No_Entertainer_3052@reddit
i woldnt use frame gen in a competitive fps it doesnt feel great tbh
its fine for anything single player or co-op but any cs/valorant/cod it isnt worth it imo
scr33ner@reddit
idk, 124fps at 1440p is pretty smooth
Breath-Present@reddit
I find it useful in situation where you're OK with the latency of 60FPS but you like to make use of your high refresh rate monitor. 2x frame gen latency is hardly noticeable when the base FPS is already 60FPS IMO.
LordBoomDiddly@reddit
In competitive games maybe, most others you don't notice
qwertyuiopman@reddit
I agree, but with a good GPU like yours its easily said (no offence), most people dont get to just crank everything to max and enjoy the game in decent framerate, you cant enjoy a game with bad framerate, especially if you cant even get decent visuals.
LordBoomDiddly@reddit
I had a 1060 for nearly a decade, could get decent frames out of that for a long time with the right settings and games still looked good enough
raginghavoc89@reddit
Most households can barely afford a switch. The average household spends less than $900 per year on gaming. Adjusted for inflation a switch cost as much as a Super Nintendo did back in the day and when I was growing up most households didn't even have a console or a gaming PC because they couldn't afford them and wages were even better back then, people need to lower their expectations and start acting their wage and stop thinking they need the most extreme hardware possible.
Iriss@reddit
The ol' 80/20, innit?
WizardMoose@reddit
I've given up on other hobbies to get my PCs. The one thing I never got to really do is my server/NAS setup. Was hoping to do it last year and this year but its out of the question now with how much HDDs have increased. I got 2 systems I could build them into. But for now, I'll stick with what I got. I got a small media server that will just continue being a Plex server for my friends and I. Maybe in the future I can get the setup I imagine going, but it's not happening until HDD's come down in price.
NoCabinet1757@reddit
Yeah 100 percent. We passed the “wow this is actually life changing” phase somewhere around a 3070 and a halfway decent CPU, now it is just paying double for 8 more frames and slightly better 1 percent lows in trash optimized games. At some point you realize you are debugging bad game engines with your wallet instead of just turning a couple settings down and touching grass.
moistmonsterman@reddit
Ive always just modified the .ini, but im also sitting here with a 7700k and a 1080ti, so my build is kinda on life support at this moment. Its the only way to play some of the games i enjoy. Im not spending that much money on a new PC right now when that amount could pay off my car, or i could put it all in Micron stock and double in a month instead (well maybe not anymore, its slowed down just a little)
Gladnir-5936@reddit
Agree, that's why I got a 5060 Ti. I am going to use my money on something other than a few extra frame rates for a ridiculous amount more money for a high-end GPU.
SirTrinium@reddit
I would argue 3090 but yeah 100% get your point. And the worse offenders are still some of the highest sold games, looking at you borderlands 3 and 4.
delph906@reddit
I just finished replaying Borderlands 2 after an upgrade, 9600x 9060xt 16gb and it holds up surprisingly well and had an almost flawless 200fps 1440p throughout the play through. I hadn't even considered how great my new rig would be for older games, obviously I was picturing Cyberpunk etc when buying the parts. One of the best gaming experiences i've had in a while. I think I purchased it for basically nothing a decade ago and just never got properly into it.
I was craving more and was wanting to get Borderlands 3 but it is still super expensive.
SirTrinium@reddit
Borderlands 3 is almost always more expensive that the Pandora's Box collection which includes BL3 and then the rest of the series. if you are playing on steam the price drops hugely 75-90% off often. Consoles...... not so much. But keep track of both the pandora collection and borderlands 3 if u are looking to get BL3.
delph906@reddit
Thanks.
Medical-Tax4571@reddit
Yeah you’ve basically hit the wall where hardware isn’t the bottleneck anymore, the games are. Once you’re on a decent modern CPU, GPU and fast RAM, those 1% lows are almost always engine issues, shader compilation, bad streaming, etc.
At some point it’s way more sane to cap FPS, tweak a couple settings and accept a tiny stutter here and there instead of lighting more money on fire trying to brute force bad code.
-CactusConnoisseur-@reddit
Well said!
trouttwade@reddit
Yuuup. I have a 240Hz monitor but I just cap most games to 144 FPS because I know my system will run virtually every game in existence at 144 FPS. That being said, even doing that I feel extremely fortunate. Most people don’t even have it that good.
Exciting-Speaker-675@reddit
I use my 4080 for 8k video editing, vr games, and Ai content creation. You basically need 16 gb+ vram, and the cuda cores scale well. Its an overkill for all video games ive played however, which is the point of this thread.
DresNightfire@reddit
I feel your pain bro, just did a $6k build and feel like performance is average...but it's better just to focus on enjoying the game play rather than hitting highest benchmark highest fps goals
horizon936@reddit
I overclocked my 9800x3d 5080 PC to the brim and that's all I chased. Overclocking and building were both fun. I max out all games with some DLSS 4.5 + FG combo, to max out my 4k 165hz screen's GSync + Reflex cap and I'm not chasing anything.
If anything, I have a PS5 Pro too and I'm more than satiafied with its performance and graphics, now with PSSR 2, too.
dsanen@reddit
Games are not generally poorly optimized, just the hardware gaps too big. Demanding games are made with demanding tools, and in that environment, your hardware becomes the minimum for a normal experience on PC.
To me, games are made on a 5090 for consoles and 5080s to run 1440p to 4k, those are pretty high specs. And if you are not willing to turn some settings down, you are not going to see real high performance across the board, even in those platforms, but much less so in 5070 and 5060.
I think in the past the gap between consoles, mid range gpus and high end gpus was closer, so it was easier to make games that ran well on everything. You didn’t even have things like nanite or lumen, most practices were pretty standard towards rasterization.
Also, I have played demanding games on a 3070 at 120fps, but they look like the switch 2 version. I think that is what those mid level gpus are trying to be now. A little bit higher than that.
SKUMMMM@reddit
Stick to Doom mods.
Only use a 1660 super.
Become happy.
potatogun@reddit
Most people never have a high-end build. That should tell you something.
Unicorn_puke@reddit
You don't own 3x 5090s and 9800x3ds? Did you want to game or complain? /s
kowarmdown@reddit
yeah, honestly, chasing those 1 percent lows is such a pain when games are barel
General-Gold-28@reddit
I fell into this trap after I upgraded my system end of last year. A buddy of mine told me, “turn off every metric, overlay, etc and just game brother.” It’s been magical. I don’t look at temps. I I have no idea what my FPS is. At first it drove me crazy and I’d notice every micro stutter or dropped frame. Now? I don’t even notice and I just enjoy games for what they are.
postsshortcomments@reddit
Skimping on the CPU is where its at. By the time it starts being borderline decent as a gaming CPU, it becomes an incredible office machine that should last another 7+ years or until the CPU dies or OS support is discontinued. Usually those remain worth $30-60+ because small businesses owners and media station owners who don't care about used hardware policies love that stuff. Old last-gen socket CPUs plus recyclable PSUs/fans/cases get the job done for cheaper than an underspecced new build. I mean heck, if you have a case and PSU already.. you can get a fairly beasty last-gen office machine for ~$150 with an e-waste GPU to output video.
I'd usually feel a bit guilty CPU e-waste, but all of those CPUs are probably going to be manufactured due to a failed attempt at a top-line CPU anyways (a $150 CPU is almost always just a defective $450 top-line CPU with the defective part disabled).
Usually you get about 3-4+ years out of a decent $150 budget CPU anyways with little sacrifice and by the end it's still worth $50+. Always boggles my mind that people value 1% and 0.1% lows that much because it wasn't until about 2024 that something like a 3600 could play all but a few games fairly well.
Heck, my friends still running my 2013ish 4670k and it's good enough for them as an office build. They've ran it as an office CPU for almost 5 years, me 5 as a gaming CPU, and it sat another 3.
Monotask_Servitor@reddit
High-end hardware has ALWAYS been an exercise in diminishing returns and that applies to everything, not just PCs. It’s absolutely the case with hifi, musical instruments and cars, to make three obvious ones.
Significant_Apple904@reddit
I feel since 2020, both GPU hardware and gaming graphics have hit a bottleneck of diminishing returns, the release of UE5 made it worse.
1080p 60fps used to be the norm and nobody complained about graphics, but for some reason with 4k 60fps/1440p 120fps, ray tracing and better graphics, people complain a lot more.
The modern hardware are powerful enough to run some aspects of a game in ultra realistic graphics, but never the full game, and I think this is where people are upset about, I myself included.
I have a 34" 3440x1440 165hz HDR OLED monitor at home with 5070Ti, and a 15" 1080p 60hz with 5060 TB4 eGPU at work. Obviously the graphic settings are very different, noticeably different, but it never really affected my gaming experience.
I think the other problem is when the game is not actually fun, people try to justify with other reasons to convince themselves it's a good game-nice graphics.
michu62@reddit
You could see it coming with the release of ai upscaling and frame generation so yeah not much else to do now.