Hell, I can forgive a fractured story if the gameplay is good, but 15 might as well be playing itself for how automatic combat is. Genuinely one of the weakest action games I’ve ever played
All the cut content could be a whole separate game. Square really dropped the ball with that game entirely. Solid 5/10 imo, literally just a game, I didnt particularly like/dislike.
You really feel like lot of content is missing while playing the game
Fedex quests where you watch the car moving by itself for 10 minutes straight were terrible
The funnist dungeon of the game is a platforming dungeon in a game where platforming sucks (pitioss)
Combat was basically spamming square. You get lot of fun "kings sword" but 100% of them are shitty you don't use them while they seem important?
This game was terribly unfun, even though I like the dynamics between the main characters, even though it was terrible
The last part was terrifyingly rushed, like it should have been a 2nd open world but no lol.
I remember clearly, your friend tells (while you are running, not even in a scene) you he is from the enemy nation and Noctis is like "awh ok" and it is not addressed at all and you are like wtf it could have been interesting to know the backstory of you know that main character -- except it's 20 min before the end of the game. You see a lot of antagonists, you only kill one, and the evil king is a random demon you kill in an elevator????? And you probably wouldn't realize it's him
This game is really the product of development hell, it shows
I played a bit of final fantasy vii remake. Combat was Change to action combat...I prefer turn combat, this seems a generic Game without a turn combat.
See, I hate turn based combat unless there's a really interesting realtime element to it (undertale) or it's grid-based (fire emblem), and even then it's still not my favorite. I really enjoyed remake once I started focusing on it instead of watch8ng shows and whatnot in the background. I'm not digging rebirth with the open world or the different level up systems.
I disagree immensely. I cannit push myself through all the open world trash, it's so repetitive and boring. In contrast, remake was a series of tightly designed hallways, much more fun.
Dude any Sony over-the-shoulder, cinematic, button-prompt experience.
Last of Us, Uncharted, even God of War. Detroit Become Human, Until Dawn, etc etc as well. I love watching the stories on YouTube or something but cannot stand playing them.
XV was great and I will defend it to the end, having the full edition and pandemic time to play it, finish it, and to play the DLCS and read the book it is peak
XVI though, I had surgery recovery time and a whole weekend to play it, would give it my honest try, but fell asleep while playing it, and hated I could only play as one guy with all the powers.
FF is all about the team dynamic and getting to know your characters stories and why they work well together. I’m glad they shook it up and tried something new but they messed it up hard.
I actually enjoyed the gameplay of 15 quite a bit but I can admit it’s little barebones.
I know of very few games with AI controlled party members that actually naturally interweaves their attacks into combat in a way that doesn’t interrupt the flow of gameplay, but still feels like teamwork rather than just doing a bunch of independent attacks. Plus The animations are stylish and the particle effects are really cool.
None of it would’ve hit as hard for me if the characters weren’t so well written and acted. Felt like a real pack of bros
I always took that as his way of getting Noctis to stop being a whiny bitch and be a King when they really needed it. The fact was, he wasn’t going through the worst of it. Ignis being blinded was a more pressing matter that needed a lot of consideration, and Noctis’s bad attitude was bringing everyone down.
I realized that too, but at the same time, it’s not like Noctis couldn’t grieve and do his job. It’s been a while though since I’ve played to be fair, so he might’ve been worse than I remember.
I think it might be the point for Gladio to feel like an asshole since that’s how Noctis would feel about him at that time.
That part of the game does a pretty good job at putting the player in Noctis’s shoes. The way Gladio will yell at Noctis for running ahead of Ignis when that’s naturally what the player wants to do really brought it home for me. Noctis at that point was feeling like the protagonist, which of course he is but it’s also a mode of feeling that any grieving adolescent has a tendency towards. It can be excused only when that person doesn’t have responsibilities to others like a king would.
I think it would be a lot easier for me to look at this section with this perspective now that I’m an adult myself. I might have vibed a little too much with noct back then lol
Ive beaten ds1 2 and 3 and bloodborne, had a lot of fun with 3 in particular but overrall all of them we nice, even ds2 despite being my least liked
Elden Ring... Didnt do it for me. Most remembrance Bosses have unenjoyable movesets to learn and are straight up bullshit
Call me insane but ive beaten the game AND dlc 14 times (!!) for a challenge I was doing and my opinion on the game just worsened with each run
Ive done the same to ds3 (15 times) and still love it, so it's not a "you played too much" thing
Elden ring has amazing graphics, art direction, soundtrack, enemy design etc. But the actual process of fighting bosses was so miserable most of the time compared to other soulslikes
Currently playing FFXVI I'm enjoying the combat a lot, DMC-lite without being totally brain dead, but it's very "don't bother fighting unless it's a miniboss/boss".
Hunts have been the most fun, I see people complain about Svarog a lot, but it only took 3 attempts to learn all the moves.
The amount of cutscenes are obscene though and I wish there was a skip sentence or FFW, I like a lot of the characters but I do not care about the whorehouse, or the orphan boy leader or any of the other NPCs for that matter outside of the main cast or hideaway.
I loved FFXV the story while flawed had a good story beneath it all, the combat was kinda ass.
FFXVI feels like a very expanded Heavensward, which isn't bad, but the story and music feels very familiar.
16 is really so bad. They should have just gone all in on making it an action game and skipped the fake rpg elements that drag the game out 40 hours longer than necessary. I was bored to tears by the end of the game.
omfg i completely forgot that 16 existed, bought it when it came to Steam and dropped it after like 10 hours and never heard from it again..
All I can remember is how boring the world was, not in a thematical sense but like the open world NPCs just didn't do anything, they either just stand there doing a task like hoeing the ground or walking around from point A to point B, offering no conversation or interaction.
Meanwhile a game like 7 remake, that came out years before 16, actually had settlements/towns/cities that felt alive and blooming with things to see and interact.
I loved FFXVI. It was actually what got me more interested in the FF games. Since before- even though im a big jrpg dude- I never really gave any of them a thought aside from og 7. Then I played 16 and bam.
Judah_Earl@reddit
Warhammer 40K
iAyushRaj@reddit
Its fine just knowling lore and stories imo.
There aren't many good 40k video games and the tabletop requires more people, who aren't always available.
Absolutemehguy@reddit
You can just like the lore / books / wikis, it's Warhammer. You get points for trying.
MoeMalik@reddit
16 is miles ahead of 15 in every aspect IMO, at least it was a cohesive, concluded story and didnt need 37 DLCs and media
Empty_Estus_Flask@reddit
Hell, I can forgive a fractured story if the gameplay is good, but 15 might as well be playing itself for how automatic combat is. Genuinely one of the weakest action games I’ve ever played
LesserValkyrie@reddit
Yeah 16 was a complete game even though it was not that incredible
While 15 was a game that release with 40% of the content it should have got
greystar07@reddit
All the cut content could be a whole separate game. Square really dropped the ball with that game entirely. Solid 5/10 imo, literally just a game, I didnt particularly like/dislike.
LesserValkyrie@reddit
You really feel like lot of content is missing while playing the game
Fedex quests where you watch the car moving by itself for 10 minutes straight were terrible
The funnist dungeon of the game is a platforming dungeon in a game where platforming sucks (pitioss)
Combat was basically spamming square. You get lot of fun "kings sword" but 100% of them are shitty you don't use them while they seem important?
This game was terribly unfun, even though I like the dynamics between the main characters, even though it was terrible
The last part was terrifyingly rushed, like it should have been a 2nd open world but no lol.
I remember clearly, your friend tells (while you are running, not even in a scene) you he is from the enemy nation and Noctis is like "awh ok" and it is not addressed at all and you are like wtf it could have been interesting to know the backstory of you know that main character -- except it's 20 min before the end of the game. You see a lot of antagonists, you only kill one, and the evil king is a random demon you kill in an elevator????? And you probably wouldn't realize it's him
This game is really the product of development hell, it shows
_ahnnyeong@reddit
16 fell off so hard after the first 5 hrs that the game made me go back and appreciate 15. That’s saying something
greystar07@reddit
Definitely alone with this one.
anonssr@reddit
15 was dlc bait, it wasn't even a complete game. I'm surprised the dialed it back to a normal game for 16 tbh.
VMK_1991@reddit
I don't think that it is wise to praise Square Enix for something that should be done by default.
AzulZzz@reddit
I played a bit of final fantasy vii remake. Combat was Change to action combat...I prefer turn combat, this seems a generic Game without a turn combat.
TheMorbidHobo@reddit
See, I hate turn based combat unless there's a really interesting realtime element to it (undertale) or it's grid-based (fire emblem), and even then it's still not my favorite. I really enjoyed remake once I started focusing on it instead of watch8ng shows and whatnot in the background. I'm not digging rebirth with the open world or the different level up systems.
TrueGootsBerzook@reddit
Rebirth is infinitely better than Remake
TheMorbidHobo@reddit
I disagree immensely. I cannit push myself through all the open world trash, it's so repetitive and boring. In contrast, remake was a series of tightly designed hallways, much more fun.
AzulZzz@reddit
I dont like action combat, Rebirth dont Change that so I dont have fun playing that kind of Gameplay, sorry
TheMorbidHobo@reddit
I think that's just final fantasy in a nutshell, outside of some of the offshoot series.
2agrant@reddit
Armor Core VI
Clyde-MacTavish@reddit
Dude any Sony over-the-shoulder, cinematic, button-prompt experience.
Last of Us, Uncharted, even God of War. Detroit Become Human, Until Dawn, etc etc as well. I love watching the stories on YouTube or something but cannot stand playing them.
Domenstain@reddit
XV was great and I will defend it to the end, having the full edition and pandemic time to play it, finish it, and to play the DLCS and read the book it is peak
XVI though, I had surgery recovery time and a whole weekend to play it, would give it my honest try, but fell asleep while playing it, and hated I could only play as one guy with all the powers.
FF is all about the team dynamic and getting to know your characters stories and why they work well together. I’m glad they shook it up and tried something new but they messed it up hard.
Err, I mean, fake and gay
Beamo1080@reddit
I actually enjoyed the gameplay of 15 quite a bit but I can admit it’s little barebones.
I know of very few games with AI controlled party members that actually naturally interweaves their attacks into combat in a way that doesn’t interrupt the flow of gameplay, but still feels like teamwork rather than just doing a bunch of independent attacks. Plus The animations are stylish and the particle effects are really cool.
None of it would’ve hit as hard for me if the characters weren’t so well written and acted. Felt like a real pack of bros
DioTheAztec@reddit
Except for that section when Gladiolus was an asshole after Lunafreya died.
Beamo1080@reddit
I always took that as his way of getting Noctis to stop being a whiny bitch and be a King when they really needed it. The fact was, he wasn’t going through the worst of it. Ignis being blinded was a more pressing matter that needed a lot of consideration, and Noctis’s bad attitude was bringing everyone down.
DioTheAztec@reddit
I realized that too, but at the same time, it’s not like Noctis couldn’t grieve and do his job. It’s been a while though since I’ve played to be fair, so he might’ve been worse than I remember.
Beamo1080@reddit
I think it might be the point for Gladio to feel like an asshole since that’s how Noctis would feel about him at that time.
That part of the game does a pretty good job at putting the player in Noctis’s shoes. The way Gladio will yell at Noctis for running ahead of Ignis when that’s naturally what the player wants to do really brought it home for me. Noctis at that point was feeling like the protagonist, which of course he is but it’s also a mode of feeling that any grieving adolescent has a tendency towards. It can be excused only when that person doesn’t have responsibilities to others like a king would.
DioTheAztec@reddit
I think it would be a lot easier for me to look at this section with this perspective now that I’m an adult myself. I might have vibed a little too much with noct back then lol
EDF1919@reddit
15 was my first final fantasy game, also my last
tistimenotmyrealname@reddit
FF xv had the best fishing game ever
Beamo1080@reddit
Nah… RDR2
I’m also partial to Twilight Princess
Biggu5Dicku5@reddit
Both of them were mid...
Brunopunck49@reddit
Elden ring
Ive beaten ds1 2 and 3 and bloodborne, had a lot of fun with 3 in particular but overrall all of them we nice, even ds2 despite being my least liked
Elden Ring... Didnt do it for me. Most remembrance Bosses have unenjoyable movesets to learn and are straight up bullshit
Call me insane but ive beaten the game AND dlc 14 times (!!) for a challenge I was doing and my opinion on the game just worsened with each run
Ive done the same to ds3 (15 times) and still love it, so it's not a "you played too much" thing
Elden ring has amazing graphics, art direction, soundtrack, enemy design etc. But the actual process of fighting bosses was so miserable most of the time compared to other soulslikes
NoScrying@reddit
Currently playing FFXVI I'm enjoying the combat a lot, DMC-lite without being totally brain dead, but it's very "don't bother fighting unless it's a miniboss/boss". Hunts have been the most fun, I see people complain about Svarog a lot, but it only took 3 attempts to learn all the moves.
The amount of cutscenes are obscene though and I wish there was a skip sentence or FFW, I like a lot of the characters but I do not care about the whorehouse, or the orphan boy leader or any of the other NPCs for that matter outside of the main cast or hideaway.
I loved FFXV the story while flawed had a good story beneath it all, the combat was kinda ass.
FFXVI feels like a very expanded Heavensward, which isn't bad, but the story and music feels very familiar.
bitchnibba47@reddit
Most rougelikes, like Noita
SpaceOdysseus23@reddit
I want to know wtf the XVI devs were smoking when they decided on an ambiguous ending. That shit pisses me off so hard.
The__Goose@reddit
Well when they spend 8yrs making ff14, its easy to just copy the same writing style.
hairyballsinmybutt@reddit
16 is really so bad. They should have just gone all in on making it an action game and skipped the fake rpg elements that drag the game out 40 hours longer than necessary. I was bored to tears by the end of the game.
Ecco_Edd@reddit
I was enjoying FFXVI Kaiju battles but between them it felt really slow so I ended up playing AC6 instead
Marquesaw@reddit
omfg i completely forgot that 16 existed, bought it when it came to Steam and dropped it after like 10 hours and never heard from it again..
All I can remember is how boring the world was, not in a thematical sense but like the open world NPCs just didn't do anything, they either just stand there doing a task like hoeing the ground or walking around from point A to point B, offering no conversation or interaction.
Meanwhile a game like 7 remake, that came out years before 16, actually had settlements/towns/cities that felt alive and blooming with things to see and interact.
TealGame@reddit
I loved FFXVI. It was actually what got me more interested in the FF games. Since before- even though im a big jrpg dude- I never really gave any of them a thought aside from og 7. Then I played 16 and bam.
fandorgaming@reddit
That's what youtube playthroughs are for, cheaper and convenient. Grab a bucket of popcorn and wipe these cutscenes son