Writing Z80 assembly 4 decades later :-) Posted by ttsiodras@reddit | programming | View on Reddit | 4 comments
[-] Select-Reporter5066@reddit No multiplies, no shifts, just lookup tables and stubbornness — very on-brand for 48K. Modern GPUs are absolutely spoiled. [-] programming-ModTeam@reddit No content written mostly by an LLM. If you don't want to write it, we don't want to read it.
[-] programming-ModTeam@reddit No content written mostly by an LLM. If you don't want to write it, we don't want to read it.
[-] VadumSemantics@reddit That is a was a satisfying read, very cool. :-) [-] ttsiodras@reddit (OP) Thanks! I very much enjoyed hacking on this again - taking it from 10 fps to 14 was oh-so-satisfying :-)
[-] ttsiodras@reddit (OP) Thanks! I very much enjoyed hacking on this again - taking it from 10 fps to 14 was oh-so-satisfying :-)
Select-Reporter5066@reddit
No multiplies, no shifts, just lookup tables and stubbornness — very on-brand for 48K. Modern GPUs are absolutely spoiled.
programming-ModTeam@reddit
No content written mostly by an LLM. If you don't want to write it, we don't want to read it.
VadumSemantics@reddit
That is a was a satisfying read, very cool. :-)
ttsiodras@reddit (OP)
Thanks! I very much enjoyed hacking on this again - taking it from 10 fps to 14 was oh-so-satisfying :-)