be good people

Posted by just10bps@reddit | ExperiencedDevs | View on Reddit | 21 comments

this is probably a meta post. i've had a long day. we had a release today, we found issues last minute. lot's of last minute fixes and coordination.

what i found / have always known is keeping your calm and being good to one another is what always matters. focus on working together and figuring out how to fix the issue, as opposed to dissecting how it got there in the first place ( that can be done later ).

i found that just knowing that you have people to lean-on and someone reliable to bank on, that will help you get through it counts more than someone who will disappear in the day and come up with the magic fix. i much prefer the co-worker who will let me know every 1 or 2 hours or so how things are progressing and knowing that i have someone to work with through this. AI won't replace it, neither will a lonewolf rockstar dev.

i think an underrated aspect of our job is how often we rely on the goodwill of others to help us get through the day. friendly, supportive communication. just be good to one another. i know a lot of people just treat a job as a job and log off or forget about their job after 5p, but i think it helps to garner strong relationships when the environment isn't naturally conducive to 5p log offs. if someone has to stick around to finish the job - that's not good. that's definitely not me. i will work to find a way that no one has to stay past the regular hours, but as long as someone has to - i'll try my best to be available if they need me to be.