Really not surprising. PD2 was great at launch and progressively with time it got more cartoonish and the new missions were either decent(still cartoonish) or outright cartoonish and bad. They went this direction because it made them money, people were paying for cosmetics or what not. Payday 3 was always going to be like later down the line Payday2 and not like payday2 at start. The only surprise for me was the trailer where they showcased cool mechanics. Didnt buy it as I wanted to see if it was going to stand after a month.
I bought PD2 very late with som dlcs included and loved the way it played, felt and didnt take itself too seriously.
Ultimately PD3 failed for a variety of reasons that arent just the tone of the game. The missions are arguably the worst i have ever seen, the skill trees were really boring and didnt change your gameplay too much, weapons and shooting them felt worse than in either of the previous titles... it was a total train wreck.
Combine that with its unplayable state it was in for the better part of a month and it doesnt surprise me that it absolutely flopped.
The armor system was a mess to start with, most missions felt like you were put on a hard timer, max difficulty was brutal until later dlcs helped with power creep, the enemies AI/design was just meh, and the payouts felt small compared to PDtH and PD2.
Servers never being able to handle the player load was also a big reason why people just stopped trying to even get onto the game.
I would just add that PayDay 2’s launch was rough, but then it got better as they patched out the major bugs/stability issues. Then, there was period where they added some great heists, weapons, and classes. And then it started going downhill and getting cartoonish/bloated with DLC/microtransactions.
Sons felt empty on initial launch to me but I still have so much love for it, it's a lot better now and I will always enjoy my memories of cruising around in a golf cart with my buddy singing along with the crunchy wunchies song while running over cannibals.
I'm still mad thinking about it. I still keep it on my harddrive and on my Desktop. So I have a daily reminder to never ever preorder a game again. Even tho I'm really hyped about it
Thing is, from what I played of it, I remember the actual gunplay of PD3 felt like it had potential. It's actually impressive how much they catastrophically dropped the ball with the rest of the game.
The core game is fine, it's like PD2 but newer, imo the main issue was the glaring lack of content at launch, you got like 7 heists, 10 guns, also no private lobbies. It was fine, it just needed more of itself to work.
Its not even about the amount of content, the game just had very little reasons for you to play the content it had.
Little to no randomization, quite bad skill system, progression system with an ok idea but horrible execution.
A game can have only a few maps if those maps are good and it has reasons for you to want to play them many times over but PD3 at launch didn't really have either, the maps were ok but not amazing and there were little reasons to grind them outside of the gameplay alone.
the perks system has been reworked twice now, and it still is ass.
now there are better options and we got rid of the:
WHILE IN "GRIT", YOU JUMP TWICE AND STARE AT THE SUN AND GET "POISE", AND THEN YOU KILL 15 PEOPLE WITH 1 GRENADE AND YOU GET 4% DAMAGE REDUCTION
the problem I have now is that the skill tree now forces you to get too much filler to get the capstones, and perks being poorly balanced.
most builds are the same and revolve around 2 good perks that synergize with each other, but that aren't even in the same tree, forcing you to get a lot of filler perks for weapons/equipment/mechanics that don't make sense together or that you might not want to use.
Do you know whay kinda state the game is in now? I got it free with ps+ a while ago and was considering if it'd be worth trying to play with a friend at this point.
Crime Boss: Rockay City isn't perfect by any means, but I can play it offline, it's cheap on sale, it receives more consistent updates, and I've had a lot more fun with it compared to Payday 3.
Anyone who expected anything else than "Skyrim but in space" in terms of gameplay is an idiot. Bethesda can't do anything innovative whether it be world building or gameplay wise.
They've added more, but what the dungeons really needed was to have some randomization. Even if it was just having section a have two options, section c having 3, and moving where the entry and exits were, it'd be a lot better.
In my humble opinion its insane the downfall they have experienced over the past decade. Skyrim was probably the last good game and that came out 14 years ago. The last good Fallput game was New Vegas. I'd be surprised if Bethesda is the company it is or even once was in 10-15 years.
The problem is that it's actually worse than skyrim in space. They could have just stolen space exploration from no man's sky and it would have been a better game.
It’s Skyrim in space but instead of interesting world with lots of detail you get a million small empty worlds with nothing on them. If it was just Skyrim in space it would’ve been better received
I worked with a guy, dude had all the hope in the workd about it. "I wont need anyother game" the type of things he got all hyped up for. He was incredibly disappointed to say the lesst.
Thats why i loved it so much. Braindead hoarding, selling, exploring, min maxing, exp grinding, nook and cranny searching, and quest arrow following goodness. Plus the graphics are pretty amazing
I would have loved skyrim in space. I think it was just too big, and too much empty space. At least with skyrim there is usually something interesting around every corner.
It didn't really even manage to capture that sense of scale it was going for.
If I set up a mining outpost on a planet, and the gameplay loop is to grab things into my inventory and instantly teleport to a vendor on another planet, it might as well be a single room. Even the entire spaceship customization system felt pointless, when it's just a teleportation point.
When a game requires frequent teleportation for traversal, I feel it almost categorically eliminates the sense of scale and adventure, and the result ends up feeling small, no matter how many light years a map says the distance is supposed to be.
For the game to fulfill some of the fantasy it proposed, things like flying the ships to the planets and within the planets would've been necessary. Failing to do that, Bethesda should stick to scale they can actually manage, to deliver a world that feels big, meaning something you can traverse somewhat seamlessly on a horse.
Start off in a dinghy, depending on your map's proc gen it can be quite a trek back and forth to get your first ship.
Then you start sailing and it's fun, but then you find out that every vendor has a teleport next to them, and it becomes a question of, "Do I really want to sail for 30mins just to buy a blueprint?".
Then from what I see, most people are picking one island to build their homebase and just tp'ing back and forth, only sailing out to put down more fast travel points.
So the big sailing game becomes, gather loot, tp to base.
gameplay loop is to grab things into my inventory and instantly teleport to a vendor
I am not gonna tell you how you should play your games, but doing this is entirely your decision. You can play it that way, the game let's you do it. You absolutely do not have to, especially since the only "meaningful" credit sink in the game is the ship building, which you also do not like.
Yes, what you are describing is probably one of the most efficient ways to make credits. It is not the main gameplay loop, though...
You can also walk around the locations and, ya know, play the game, instead of just using instant teleport from location to location to see the quite pointless number go up.
Instead of using the Fast travel, you can go to your ship throughout the planet-based locations, go to space, jump to another star, land and walk to the vendor on foot, possibly seeing some random encounters or discover new quests along the way.
There is a number of valid criticisms for Starfield, but the fact that you can (do not have to, can) use the Fast travel is one of the dumbest. To put it another way, there is an option to skip some content. You, on your own free will, use it and then you complain that you are allowed to do so.
you can go to your ship throughout the planet-based locations
Last I've heard, there are actual invisible walls on planets. You can't just walk across a planet the same way you can in NMS, for example.
go to space, jump to another star, land and walk to the vendor on foot
To me this just sounds like Warframe traveling, which has its own merits, but I (personally) expect Bethesda, who were bought out by Microsoft to do better in 2023 than a travel system implemented by a mid-sized company over a decade ago.
Bringing up NMS again, they made travel completely seamless unless you actually choose to use a teleporter. You can make a complete circle around a planet, get into your starship, travel to some other planet, land, get out, and walk around that planet as well. No loading screens, no borders -- that is travel!
Yeah, this is pointless if you want to keep moving the goalposts. No, you cannot fly around the planet and land seamlessly. That much is true. But this is miles away from the original premise that "the gameplay loop is to teleport between outpost and vendor and selling stuff".
Last I've heard, there are actual invisible walls on planets
Yeah, that's not true for quite some time now. Or rather, the "invisible wall" is the game likely crashing if you go more than ~100 miles on foot.
As I said before, the game definitely has some shortcomings, but hey, no point discussing that if you do not want to discuss it in good faith. "I heard Starfield is bad" is about the depth we are getting here, no point in engaging with that.
Yeah, but the thing is that it wasn't just "Skyrim in Space', it was what Skyrim was to Oblivion was to Morrowind. Just... absolute nothing, even in terms of gameplay.
Well, I agree with them about Morrowind being the best. In terms of freedom, discovery, sheer amount of crazy things you can do.
I go back and forth on whether or not Skyrim is better than Oblivion. Especially the Shivering Isles, that shit was good. But also, like all Bethesda games, mods are really where it's at and Skyrim beats all of them in terms of mods.
I guess I was going for an "in terms of replay value" with what mods can offer, and since Skyrim has 79 quintillion mods, it's got replay value and novel experiences. Definitely doesn't change the lame story or anything, for sure.
Oblivion and Skyrim also introduced the compass and "go here to this map marker" aspect and that really was lame. I enjoyed Morrowind for its lack of handholding.
I actually disagree that Skyrim beats out Morrowind in modding. Tamriel Rebuilt is a feat of modding and IMO easily takes the cake. I feel like Skyrim has had several ambitious new lands projects and all that they really have to show for it is the Bruma demo from 2016 and Enderal (plus a couple other mid ones that I don't particularly care for). Don't get me wrong, both are great and are feats of their own right... but those mods released over a decade ago. Tamriel Rebuilt (and its sister projects) generally get yearly releases, with a new update projected to come about in a month or so.
Skyrim does 100% have Morrowind beat in gameplay and graphics mods though. OpenMW only just recently got support for custom spells. The day modders can remove RNG from morrowind's combat without it being horribly unbalanced is the day I can die happy
Skyrim in space would've been a lot better than what we got with Starfield. The reason people put up with the usual Bethesda jank and crappy story writing is because of the handcrafted worlds. Yet for Starfield, they were just like "let's not do that lol"
I've started replacing it recently after (foolishly) buying the day it released. Been using that mindset, and it's actually been pretty fun. There are some issues with the "in-between" places, but I don't really think there was an easy solution for that.
Space exploration sounds awesome, but in an RPG setting it just doesn't work as well as anyone would want. Shitty that you have to ignore a quarter of the game to enjoy it.
Bethesda’s worldbuilding can be great but Bethesda forced into the confines of a procedurally generated game has to be one of the dumbest ideas they ever had, it plays to ZERO of their strengths.
The problem with "Skyrim in space." Is that Bethesda's game design is centered around sending you from one side of the map to the other, giving you lots of side content along the way to give you something to do.
The problem is found with Starfield was that you could just fly straight from one objective to the other without bothering to visit any side content or explore any dungeon. And if you went out of your way to find side content, most of it isn't very interesting and is incredibly repetitive, not to mention involved a lot of walking from your landing site with very little between the POI and your ship.
Even with mods that are supposed to improve the variety, I ran into the same POI so many times, most of them not having anything going on. The best ones are just shoot houses with a couple audio logs, because at least I get to play the game.
Starfield was a huge disappointment and deserves to be criticised, but to say Bethesda ‘can’t do anything innovative’ is to discredit the impact the entire TES franchise has had on RPGs and open-world games. Most of their other actual Bethesda Game Studios games, sure, they’ve been mixed and even the better games weren’t necessarily ‘innovative,’ but let’s give Morrowind, Oblivion, and Skyrim the respect they deserve.
I expected skyrim in space and was still disappointed by the 14 pregen planets with 3 different base generations. Like put some effort in to your game jesus christ. You could copy paste and rotate things 90 degrees and it would be better than base 1 with rebels, base 1 with robots base 1 with whatever the other one is
Skyrim in space would’ve been great. Drop the planet count to 100 and make each one a 1km^2 grid with its own backstory and side quest. Instead you have a string of baffling design decisions that don’t serve the gameplay at all.
This’ll get me downvotes, but it’s actually pretty damn dope currently.
Multiple Solar systems, cities, enormous varsity in ships, weapons, armor, etc. Lots of different play styles, career choices, and so forth. No loading screens despite the size, or transition screens (unless you die), even when walking into a ship or going to a new solar system.
Starfield wishes it was Star Citizen. In fact I’m pretty sure Bethesda just tried to copy the original pledge design of Star Citizen, but then add the Bethesda exploration flair.
It’s awful about the whole not paying his staff thing, and the game being kinda abandoned after, but I’m replaying it now and it’s just such calm enjoyment.
It's ok, but it's still a janky mess running on Creation Engine. If you go into it with low expectations, then it's fine. Just don't pay full full price.
It’s a good game that gets a lot of hate because it’s not what people imagined it might be. Solid title, good stories, and one of the coolest NG+ replay mechanics ever
I'm in the tiny minority I guess, I absolutely loved Starfield when it came out and played the ever loving shit out of it. By some crazy coincidence it happened to come out the day I had to take a 1 month driving license suspension, so I couldn't work and had nothing but time.
I didn't have a good laptop at the time and was amazed how well it ran and how good it looked at the same time. Then I went on Reddit and saw everyone else's opinions on it and was completely shocked, I guess I wanted a different game to everyone else. For me it was almost perfect, It's the hardest I've ever played a game and loved just getting lost exploring planets, scanning their organisms and stumbling across random outposts and ships. I've never been one to care about role playing or storyline in Bethesda games, I love exploring,taking in the world they built and finding 'secrets' like a building with a series of notes telling a cool story.
Mass Effect Andromeda. I don't hate it, but I would say I did at launch. The next ME title is being teased now and I can only say I'm expecting it to be meh
Man I must have gotten so lucky. I played 2077 PC on release and other than the occasional NPC t-posing, my whole play through for multiple endings was glitch free. My PC at the time was thoroughly mid-range too.
The most major glitch I had was an NPC spotting me through multiple walls on a stealth mission. That was fixed by loading a save.
What u on about? They're on about the state of it at launch like he just stated. Its good to know 5 years later its doing better but just to be clear They're talking about the state of the game at launch, the thing this whole post is on about.
Peak? No. The way it is now should've been on launch. We were robbed from peak. Just imagine if we got cyberpunk 2.0 and then we would have had 3-4 years of content ale dlcs.
This is a fair statement. I love it now, but the one DLC is soo good that I weep for what might have been if it had managed a Witcher 3-like DLC cycle.
Bro - I've been exactly there, and I have the perfect solution for you. You listening? Taking notes? Good, because you are going to have the time your life here if you follow my steps exactly.
First - get incredibly drunk and/or stoned. This only a requirement for the first time you play, I've found - and if you If you have a naturally bad memory this probably isn't necessary at all, but you need some way to wash the huge disappointment of the launch from your mouth.
Second - mod that shit. Amazing mods exist now. You can have flying cars that actually work right, tons of new cyberware that dynamically show up on your character's body, loads of genuinely good content. Base game + dlc is pretty decent on content, but I do consider mods basically necessary for anyone who is actually good at FPS because the game is blindingly easy without difficulty enhancement/enemy variety mods. The top 3 mod lists on nexus are all pretty good if you don't want to deep-dive, and if you have a good graphics card, the HD textures are great.
Third - This is kind of situational but I generally recommend using OptiScaler/ReShade with C77. I have a 9070XT but the game is still so bonkers with performance (it caps on CPU for some reason, which limits the use of your card) that it really helps to have granular control of the visual effects. If you're on console I can't help, sadly. Probably skip it entirely unless you have one of the peak ones.
Fourth - Wake up Samurai, you have a city to burn.
This little guide also applies almost verbatim to Starfield, the semi-recent Bethesda Sci-Fi RPG that also launched as garbage, but with patches, DLC and mods is now capable of being a pretty awesome time. Drink the bad memories away - update/install - mod - express dominance.
Is it though? They promised the most revolutionary next gen open world RPG of all time. They fixed the bugs, but the game still feels very shallow to me. Maybe the launch left a bad taste in my mouth, but the gameplay is just… okay.
Waited on it for a long time. Finally got round to playing it this year and it's pretty good imo. There's lots to do and the combat is pretty fun once you've got a build going. Though almost all the guns are pretty boring. Even the unique ones are just bs like "+50% crit chance after you shoot an enemy in the leg".
This is why companies get away with this shit. It was a piece of shit game on release, advertised as something completely different, literally unfinished product for full price. People payed full price to test the game.
If that was really the only reason you were going to play it then i get you. But i got hyped for the theme, writing, visual design and acting and that's all still there and it's pretty good.
You're blocking yourself from experiencing a really good game just because you don't want to give "corpos"(one of the industries most loved devs) your 60 bucks
it got hyped for the theme, 70% of which never ended up in the game.
it's still fun to play, but it's definitely not the game they were advertising between 2017 and late 2019. the open world, despite having lots of side content, feels painfully empty, lifeless and unimersive. the AI is, even after several updates and fixes, mostly dumb or barely challenging, unless you artificially amp up the stakes by playing at the highest difficulty and prohibiting yourself from using the best cyberware and weapons. and the immersion went even further downhill after their 2.0 changes, which for weird reasons include skill chexks which level with you. you couls literally end up leveling up in front of a door or a terminal which just 20 seconds ago could've easily be crushed open/hacked by your character. but after leveling up the skill requirements for said objects suddenly outgrow you.. truly immersive, eh
How would 70% of the theme not have made it into the game? It's based on the old tabletop game and that theme is 100% transferred over.
The world feels cohesive and active, I've spent countless hours just watching npc traffic from a big tower and looking at the random encounters. Yes, the infinitely dense pedestrian scapes from the trailer didn't happen but the map is at least as activ and lively as any bethesda game has ever been.
the open world, despite having lots of side content, feels painfully empty,
I straightup just disagree. There's like 100+ random encounters and tons of side missions. Again, not as full as the trailer promised but still very lively for any video game.
While i agree the game can be quite easy, pumping up the difficulty is sorta exactly the point in those cases. The 2.0 update did make things a bit easier overall but i think that's fair, lore wise it kinda makes sense that you'd get really strong by buying a bunch of chrome and guns. If you'd rather feel weak then play on harder difficulties, it's pretty fun.
I don't get what you mean with the being able to get 20 levels out of a terminal part. Maybe there are easy xp exploits but it's pretty simple to just not use those if you'd rather have immersion...
they literally dumbed down the RPG aspects of the game with 2.0 and implemented level scaling not just dor the enemies but also for all the objexts in the game.
You realize how much of a technical feat it is to create a truly branching narrative without something like procederual generation right? It's very difficult to do correctly and even harder to do well.
Cyberpunk was a fantastic game for people who are tired of always online multiplayer slop
Yeah man I hear you 100%, that's why I personally don't play any game whos scope changed even slightly from the initial concept. If you are gunna say you're gunna do something, then do it. Ya, know?
Next time you go somewhere to buy a bottle of water and the shopkeeper gives you a bottle of vinegar - drink it. Slight differences, amiright, mr. clown?
I see, as any dimwit defending that shit, you start nitpicking technicalities. You want better examples? Alright, let's say it's not vinegar, it's water with sand and mud, after the shopkeeper promised it would be water from the mountain top. Not even talking about bugs and worms floating in this soup, ya know?
No worries. Like I said before, anything after a personal attacks isn't worth entertaining as they've shown they would rather attack someone's character rather than position. You may feel otherwise and are free to converse with whomever you'd like, but I choose not to.
Probably downvoted because that's not the point. He wanted an apple not a banana. If I rent a limousine and they send me a mini Cooper its going to cause issues, if I order a burger and McDonald's gives me chicken nuggets, I'm going to go to the counter and get a burger.
Whos glazing lol. Im just talking about how utterly silly it is to not play a game because there was some changes in development. Shit not even once did I say it was a good game.
I dont even think ya'll know whay glazing is at this point hahaha
Im just saying, saying Im glazing the game when I pointed out the ridiculousness of hating on a game (they hadn't even played btw) because there was changes during development is fuckin funny bro lol
Changes during development does not equal releasing a buggy ass mess and then making the game “good” months after release. Wanting to play an incredibly non linear experience is not the same as picking up a book and I think that comparison is fuckin stupid bro lol
Have you read the comments of that guy or are you just legally blind? Let me decide who to argue with, thanks.
Also, I think it's a very mid game right now, not even close to being worth my money I spent on that shit. It's just that on launch it was a warcrime level of atrocity
Your dad is schizophrenic, decision to have you was pure mental ilness.
What were we talking about? Oh, yeah. Go read that guys comments and see for yourself what he thinks about that perfect game. I'm not obliged to shovel shit to make you happy.
You play what you want to play and if the game that was promised changed its scope to something you’re not interested anymore you don’t have to play it. It’s a simple concept to grasp.
You just don’t like how that guy thinks and his decision.
How exactly is it silly to not want to play a game they think they won't enjoy because of the changes in development? If I was looking forward to the next elder scrolls because I really like cosplaying as the lusty argonian maid and there were no playable argonians in the game why would I buy it still? The feature I wanted the game for is gone, it would be sillier to still purchase the game.
You make a fair point but would you go as far as to even buy it for under 5 dollars even after they turned it into a somewhat different but still very fun game? Or would you dig your heels into the ground, cross your arms, and say "nope this wasnt what was promised all those years ago"
Why would I spend even five dollars when I can just go play a game that actually allows me to achieve the gameplay I desire? Many people haves jobs, families, and social lives ya know, time to fuck around playing video games may be limited.
Tru tru, especially promising from 2011 till 2019 that its a roleplaying rpg and then switching last moment to action rpg because their ambitions were too big. Slightly yeahhhhhh
Yeah, like I said, if there's any changes at all no matter the size, I dont even look at the steam sales for it.
From something as small as changing the main characters hair color, to something as large as changing the game from an "roleplaying rpg (which stands for roleplaying game btw)" to their version of an action rpg that fit the story better.
Speaking of "roleplaying rpgs", can you explain how they changed it to an action rpg "last minute"? Because it does certainly look like it was built from the ground up with action rpg in mind, even when it was 3rd person.
Well firstly it was advertised and promised as a roleplaying rpg, litteraly in the name so they did a rebranding.
It was always emphasised how every action would have deep consequences in the world and it ended up as every action leads you down the same path except the ending choice.
The character origin story choice had also way more impact in the story but it was watered down to a short 20min intro and the same cutscene plays out. The only difference is some dialogue options.
They cut out a lot of other features aswell, im sure you can find a million different videos on youtube from 2020's shitting on the game and explaining it all.
Even after all that i replayed it last year since the release and it is a fun game it trully is but damn i always expected something different.
A random number generator with character sprites next to them. That’s exactly what the ads said and I want my money back NOW. If whether or not my shots miss isn’t determined by a digital dice roll how tf am I supposed to have fun???
I still think back and wonder how disappointed people might've been if they'd started out as corpo. (I first went nomad so I didn't experience this sadly)
Imagine playing blind and not knowing how little an impact backgrounds make, so starting with that and seeing it give you unique dialogue in the first major mission (stopping the Arasaka employee from calling the person you're "selling" to), and that her actually stopping was unique and maybe she'd have still called him if you hadn't picked that, and probably then assuming that'll happen more often later on.
Only to then realize the first time you see a different background do that section that literally all the options have the same outcome, only the corpo one made you an asshole as well. I can't even remember the first unique dialogue option for the other backgrounds, I'm assuming because they come a bit later and they're just that dull.
Deus ex 2000 is an action rpg and Baldurs Gate/Fallout before 3 are cRPGs. CDprojekRed was always upfront about making it like their Witcher series, which is an action Rpg
No they aren't, hopefully this clears it up. Now if you'll excuse me im gonna go look for the branching story line and deep consequences they promised so much about in this roleplaying rpg based on the pen and paper system that was boasted about.
It may have been built from the ground up as an action RPG, but that's certainly not how it was advertised from the beginning and throughout most of the time from 2011 to 2019. I don't mind games changing focus, but I don't blame someone for being hyped about having one style of gameplay and story divergence if that's their bread and butter, and not being as hype about that becoming a more linear-focused action RPG. I don't think they're being unreasonable, and the game itself is still very good in its current state.
Especially if they were fans of the original Cyberpunk TTG or the lore behind it, having more control over the events of the world could be very appealing to some. The fact that that isn't in the end product can be enough of a turn off for some, or just a minor change to others. Everyone has their own tastes, not sure why you're being so obtuse about it.
The solution is to never believe advertising and hype.
I bought that game a year after everyone was finished hating it and it was fun. No ruined expectations.
Corporations are always going to suck, it’s a fact of capitalism. The bigger they get the more their products get designed around profit margin. The more their deadlines are determined by the bank and shareholders.
I know what you’re trying to say, you’re arguing that the game is good even despite the controversy of the launch and marketing. And you’re right, I played it and loved it, but the people criticizing it are also right and boycotting it is valid.
The advertising of a product is supposed to tell you what you are getting, it’s often more generous than the reality, but cyberpunk’s marketing was egregiously ambitious. There was this whole deal for a month or so of people talking about how you could customize your genitals, and even past the fact that you can’t _really_ customize them, you can’t even see it in-game. It’s just in your inventory when you remove all your clothes, which i found really disappointing and pointless.
This kind of example exists for so many aspects of the game, the gameplay trailer that came out showed so many more things that could have been that were cut, like watching BDs, and it’s crazy to blame the consumer for not being satisfied with what we got when they promised so much more.
It doesn't matter, he can't read. He said so himself in the sentence he typed. I also can't read. All I want is a whopper Jr with fries but I somehow ended up here.
You do you, but 2077 is a fantastic storyline game. Granted it maybe still is missing some good features and promised features, the game itself is great, gameplay feels nice, story kept me engaged the entire time.
Lmao people assumed waaaay too much from the trailers. Plenty of quests had multiple branching paths and it was an open world where you could do them as you please but ultimately an MQ is an MQ. Anyone who thought it was going to be some revolution in branching immersive game design was delusional. I played it on PC at launch and was satisfied with the 50 hours I put in, played it again on Switch 2 with the dlc and also had a great time.
Honestly, I wish I never played it but in a positive sense. Got my hands on it during a bad phase of my life and the side stories involving potential partners and the endings really fucked me up. It’s been over 2 years but I still randomly think about something of it and don’t get me started if I suddenly hear parts of the soundtrack…
I had fun with it, ngl. But boy did I play it at the wrong time…
Lmao. Cyberpunk 2077 may have had a bad launch but it is by no means a dogshit game. Games can only be compared against each other rather than against unrealistic ideal. And compared to other games Cyberpunk 2077 is a really solid game. Which game even has endless branching paths?
its not dogshit now, but its still not even what was initially promised. plus im more referring to companies that dont even fix their games even remotely still seeing support
Acting like CD PROJEKT RED is on the same level as Ubisoft or EA is a bit unfair, most games they delivered were well-received. They fucked up with Cyberpunk but they offered refunds and tried their best to fix it as soon as possible.
Usually what you get is “fuck you deal with it” from triple A studios.
Some parts of the game are S++ tier (e.g. music, the city atmosphere etc). In terms of storytelling though some stuff is REALLY hard set on rails and the story in and of itself is almost COD-ishly linear.
Yeah but after a point you see the three main avenues (Sandie / Hacks / pew pew) for combat, so the whole thing becomes moot quite quickly. Nonetheless, I remember forking into the DLC for a while and when I was finally able to go through the city again I was literally breathing fresh air, just driving, chillin', listening to Night City on repeat. Good times, very good times. If only the stories were not SO HARD SET ON RAILS.
Yeah everytime the game gets mentioned now its all the people coming out saying they fixed it and shit, while they still never delivered what they originally promised
Your opinion is incredibly valid on this, but in defense of CP2077, despite it not being what they promised, it’s an INCREDIBLE game and worth playing for sure.
I was about to comment how it's hilarious how many reddit bots there are just roaming everywhere and straight up creating engagement bait, just to comment how the game is supposedly awesome and misunderstood, but I scrolled just a bit under your comment and realized that said bots are already here.
It is actually crazy how i have gotten the same comment like 80 times already, which all completely misses the point of what I said. Unsure if reading comprehension is at an all time low or if it is actual bots.
That’s the other problem. The current fan base is filled with people who picked up the game on discount or who weren’t following the game up to its release. So now you always see people posting “just bought cyberpunk for 10 bucks, I don’t see what the problem is, the game is fun.” When they had no promised expectations.
The game is definitely still not was advertised but if you put away that fabricated vision they tried to sell you, the game itself + the DLC is honestly in my Top 10 of games I've ever played. I bought it on release while it was buggy mess and was turned off it for a while. Came back a few months ago to give it another go and man is it great now.
I played it, it was nothing special but still pretty good. Unfortunately it seems like the entire concept of diverging paths has been lost. It’s no longer something that effects you throughout the whole story but one dialogue choice you make before the last scene that gives you a “you can’t turn back” prompt
It goes pretty low during steam sales, and even though it is not the game promised it still is really good. Plus there's always other avenues of obtaining the game if you don't want to support them at all
It is a fun experience but try to go with no expectatives. Ofc is not what they promised but try it at least. I first time played it last year with Phantom Liberty and damn, I would lie if the whole game didnt make me consider games as art.
Same. I played cp2077 after many claimed that was finally fixed.
Sure, they patched the bugs, but shitty physics and lifeless NPCs are still there. Now I am disappointed twice both in the game and its high review score
Honestly, I was completely oblivious to the whole hype and only picked it up after watching Cyberpunk Edgerunners (it is very good), when the already released some major patched.
After that it only got better with more updates.
If you don‘t expect the fucking holy grail of roleplaying games (which you shouldn’t have from the get go tbh, companies always oversell their products) then it is still a very good game.
Hell it became one of my favourite games of all time.
Sure it‘s still quite linear for an RPG but still, the gameplay is very fun and has got vast potential for replaybility. The world building is honestly fantastic and the story and especially characters are also very good.
When ever i say this people lose their mind. I have waited for a near decade since the first trailer. I got the game gifted close to release on my birthday. And when it was released it was biggest gaming let down off my life. I know its somewhat a good game now but its nothing like what was hyped for years. I still cannot open and play it lol. I just feel sad everytime i see it in my library still.
It has nothing to do with gamers being forgiving of corpos. You’re part of a niche crowd that NEEDS a game to be EXACTLY as it was promised. Most people don’t give a shit about that and will play something just because it looks cool/fun.
I had waited over a decade for Cyberpunk and was devastated when it launched in the state it did, and its still not quite what was promised, but after 2.0 and Phantom Liberty I can easily say its my favorite game of all time. 100% worth playing at least once.
It's a really good game. I put it up there with Witcher 3 as far as compelling story, and honestly the combat and approach to encounters is for me on the level of Metal Gear titles. Worldbuilding is stellar. It's not a perfect game, but it's so, so good.
It's worth playing honestly despite what's mentioned. Yes, it's not 100% of what they promised, but the final product after all the updates is somehow one of the greatest RPGs ever made. They really pulled a No Man's Sky on this one.
Yeah I’m most of the way through it and it’s fun but I’m a little underwhelmed. It looks and plays fantastic but sometimes you can feel the rushed development. A lot of the side missions are pretty basic and much of the main story is so fast paced it feels like you’ve barely spoken to a character before they’ve to the next quest marker, never gives you time to breathe. Honestly a downgrade on The Witcher 3 in many respects.
Which is weird because Cyberpunk is one of my favourite games of the past few years. It is a very immersive setting for me, and I love the interactivity it has. But yeah it is lineair sometimes, except for phantom liberty I found out.
But then again I completely missed the lauch, or even the trailers so I didn't expect much except the rumours the game was very bad.
For what it’s worth, it’s a very good linear game. The story is top-notch and has incredible production values when you follow the main path. It gets way better when you stop expecting it to act like an open world game. I think you should try it still.
There are stuff that are completely unmarked in the game which are actually infinity diverging. There are loads of side quests where if you make one decision to kill one guy or let him live, and in a completely unrelated side quest or minor street event, an extra corpse pops up in a dumpster because that guy sought revenge and killed some other innocent bystander woman. There are stuff that people did not notice for years even though they were in the game from launch, because everyone says they want a living world when actually they are all blind braindead gamers addled by a lifetime of chasing quest markers who just want a visual novel with different words popping up when they answer different multiple choice questions.
Man it was slog playing through that game… hands down the most boring campaign i ever played. It was the first and last time i fell asleep during a game (when u go to the countryside). Few months later i came back to it and clearing all the side content (all the fights) with fully modded (reworked ai,inscrased difficulty, fully unlucked character progression), was pretty fun tho, didnt last more then 2 session tho.
You guys get paid or something?
Cyberpunk is below AVG open world in general, but certainly really bad with the pricing for it quality.
bad NPC respond-worse than maybe few decades old game, there's other game that have shitty npc, but usually NPC is just not interact-able VS cp2077 reacting in really weird way and fake interaction.
Bad pov- have so much customisation just to end up unable to sees anything
Bad driving - although it improved but compares to any driving game I don't think I've had driving that is this janky.
Item, or waypoint in general suck- no highlight and everything
The only thing that's appealing is it story(but bad story branching as it all lead back to only few options), design choice.
Maybe there's just all the comparison available out there, by it self it's not bad but in general it's below AVG for me.
The things I wanted are interesting and fun options for open world game play.
What makes cyberpunk a weak game is the lack of interesting and fun options for gameplay. If they had come up with some other options that would have been fine as well.
In practice, the game is a story focused, action game with some stealth options. It’s not really the epic open world RPG most were expecting.
I like cyberpunk, but compared to what was advertised, the final product was very disappointing. 6/10 game worth playing through for the story, not much reason to pick it up again.
Bikes are amazing, its the only game Ive ever played with a fast travel option I never use because just cruising around is so fun. I usually go straight for the hidden demon bike quest immediately after the heist and use it the entire game
No; the driving model was updated a while back, but additionally if you're on PC there's also a few mods where you can adjust it to be more realistic (you can adjust almost everything about the driving), or if you really want more like Need For Speed just for the piss of it.
Man the number of people I heard say they were going to play this game like a life sim or forever game pre-launch was so damn high, I'm sad the multiplayer never panned out though but there's still hope for the sequel.
I've actually disliked Cyberpunk more and more as time goes on. On top of not really being an RPG, I don't actually find the story that compelling. The game is beautiful but the gameplay is not. It honestly plays like a fancy Far Cry game for me, I'm with you fully that it does not live up to the expectations it set for itself. And what's more, Cyberpunk 2077 completely sucks the oxygen out of the room when talking about cyberpunk as a culture or genre.
The story is ASS. Johnny Silverhand is a boring ASS character and his voice is BORING. Gunplay is mediocre. Graphics are sublime as well as immersion. That’s all the game has got.
I preordered this shit DAY ONE because of CDPR and TW3. Imagine my disappointment.
As someone who really likes 2077 overall it still doesn’t actually play all that well yeah, the driving is much better than it was on launch (you basically couldn’t drive anywhere because the feedback and controls were so bad), but the actual gunplay isn’t very interesting and the physics engine that they made is absolutely horrific and still to this day feels unfinished.
The story is fun enough and I thoroughly enjoyed it but yeah it’s nowhere near the “infinite branching paths” thing they were promising pre-launch. Hopefully they’ll actually be able to deliver on some of that in the sequel they’re developing but I’m certainly not buying that one at launch lol
I would 100% play a cyberpunk RPG, a real RPG that wasn't a big graphics fest and was more in the style of, like, Fallout 1 and used more gameplay aspects of the TTRPG. If anyone knows a cyberpunk game like this please let me know.
I respect the fact that there were people who were probably hyped for Cyberpunk for ages before it actually released and that the release truly was disappointing given how long people had been waiting. As someone who only got into it after its engoodening, I cannot empathize, but I do know that's how it was.
You should revisit it, Same with No Mans Sky. No game has a better redemption arc than No Mans Sky. They just released another free content update recently.
I bought it in release for PC, and encountered exactly 1 bug through the entire play through. Although the police spawning was stupid, the game played perfectly for me.
Cyberpunk 2077, even at launch on PC, was not a turd. It was just not what they promised. It was still an enjoyable linear storytelling experience with gorgeous graphics. Since then, it's been updated a ton, and apparently it's supposed to be significantly better now. I just haven't played it since launch.
Calling Cyberpunk 2077 the worst game ever is honestly wrong on so many levels. One of the best new gen singleplayer experiences. Sure, it had its problems. Sure, some shit was cut from it. But it is still an excellent game that got polished throughout the years to the point of it being one of the most popular singleplayer games out there. The story, the characters, the gameplay, the atmosphere, the music, its all there. And Phantom Liberty DLC is the cherry on top.
Okay fair it was definitely not the worst thing ever, but it was a disappointment for sure.
And yeah ive been hearing left and right that it got alot better now, gotta replay that.
I really enjoyed the game at launch. Didn't run into too many bugs. The gameplay was solid, the story was really good, well written characters, your skills affected how you could approach problems in the game and gave additional dialogue choices to give your character more depth.
Of course, I get that a lot of people were expecting more and were disappointed at the lack of delivery. I also understand that it didn't run well for a lot of people. Both of those are valid complaints. I didn't follow any of the advertising for the game, so I didn't really have any expectations beyond "first person cyberpunk rpg", which is exactly what I got.
In my opinion 1.6 was the best the game felt. 2.0 made a lot of popular changes, but removed a lot of what made the game unique and introduced the bane of enjoyment for me with RPGs (level scaling). Still, I get it's a super popular update. Just a shame that the game I enjoyed and paid for was changed into something else. But that's life.
As someone who played at release and relatively recently, I don't think it was complete dogshit at launch. It was missing a lot and was very unstable but at its core it was still a good game, and imo the updates/DLC mostly cleaned it up and added little things on top to let that show through
This was the only game I ever returned. I bought it for Xbox One and while downloading it, I saw the shitshow on Twitter unfold and how bad it was on late gen consoles
Years later when 2.0 launched I bought it for PC and had a blast
It is a really good game now, after all the updates and revamps, but man the amount of cut features and missed potential is still so incredibly apparent after all these years. I really wonder what we could have had if they had given this game a few more years of full-on development prior to release.
Cyberpunk 2077 on release was dog shit. Even better upper management sold a lot of shares before the premiere and in days following the launch CDPR valuation was slashed in half.
I preordered the collector's edition for PS4 and when I went in they told me that that edition had been cancelled, or something like that. It was still available for Xbox, but not PS4.
I had it paid off and they asked if I wanted to put credit towards the regular edition, but I declined and ended up using it for something else.
I did buy it at discount a while later and I could see how lucky I had been.
Biomutant had potential, but it felt sort of hollow.
I picked it up on sale on Steam a few months ago after forgetting it existed. It’s definitely worth the $10-15USD I paid for it but paying full price on release day would’ve felt like a bit of a rip-off.
It's to add impressiveness to it, because a lot of people associate cutscenes with rendered scenes. But apparantly ingame cutscenes are still cutscenes so I was wrong either way lol
You must not remember the Red Dead 1 trailers they were playing in Gamestops. Those were pretty much all features and gameplay trailers and they were so hype.
But the main person who wrote RDR2 is gone from the company. Also there has been a lot of other changes as well. RDR2 is a western, GTA6 is a crime game.
They don't really need to because if you've played one R* game, you've played them all. Like their gameplay formula is pretty set in stone at this point.
Frankly, the only thing I'm seeing is the opposite: people hating on R* and fantasizing about the failure of GTA 6 despite them having a flawless history of game releases. Perhaps the only AAA dev that still delivers polished, curated and complete games in this era.
The only thing that might make gta6 not a "good game" is the hype being too high. It gets hyped up so much that no matter what Rockstar does, the game still won't live up to it. Like it could be a genuinely solid, great game but still be considered bad because the hype was too high
I'm talking about the platform of choice of their core consumer base, which is the console.
I am aware of the bad PC ports/launches, but those are related to Rockstar's bad delivery process to the target system, and not to the quality of the game itself.
The second sentence clearly established the context of my comment. I believe in your intellectual ability to go beyond a meaningless imprecision and focus on the intended message.
Flawless? Far from it. And let's not forget those GTA5 Story DLCs that were promised, still wondering where they're at. In a vault behind GTAO's microtransactions?
I'm not up to date with every single AAA developer, hence the "perhaps".
Maybe I should have specified: what puts Rockstar in a league on their own is that, besides delivering quality, they do so on generation-defining, groundbreaking titles.
Yes, it is. I've been playing GTAO on and off since day 1, and the amount of content and QoL improvements that went into it is staggering. And all for free, while presenting arguably the least invasive MTX among AAA games.
First off, the basic mechanics of GTA are unsuitable for PvP.
The on-foot movement is unacceptable. In third person, your character moves like a drunk elephant on roller skates. In first person, all animations and even the movement speed are completely different and it feels unintentional and like a fan-made mod or something. (Probably because Rockstar had no experience with first person at the time.)
The gunplay is an actual joke. It would have been excusable at the time for a game where you only occasionally use guns, but 1) guns are used all the time in GTA, and 2) it doesn't hold up to today's standards in the slightest.
The driving is OK but extremely simplified even compared to GTA IV.
The flying is completely dogshit. No thanks, I don't need turbulence in a game with laser miniguns and flying bikes. It's almost as if Rockstar thought hitting unguided rockets on ground targets would be too easy without turbulence and the general jankiness, which is hilarious when you consider how braindead actually viable strategies are.
Those are just the core mechanics. All of them were clearly made for a purely narrative game with no gameplay challenge and absolutely no PvP multiplayer, which was later adapted to multiplayer to maximize profit via microtransactions.
Secondly: the balancing and the meta. If you want to even just survive in public lobbies, you have to abuse glitches and use overpowered vehicles and weapons. The way PvP actually plays out in this game is 100% unintended by the devs and it shows. No other game I know of has so many mechanics that just break any kind of fun or challenge you could have fighting other players. The fact that it took them so long to fix the blatantly game-breaking instakill spray-and-pray cannons on the jets is very telling.
Want to kill someone with normal guns? Better hope they don't know how to rocket spam! Want to snipe someone? Better hope they don't use BST! Want to kill someone with a heli? Better hope they don't EWO loop and teleport to their orbital cannon or spam extremely accurate homing missiles! Of course, every game has counters to certain strategies, but the 'optimal' strategy in GTA Online is being a complete dipshit. Seriously, if someone knows what they're doing and plays like this, there's pretty much 0 chance of killing them if you don't use the same dirty tactics.
And lastly, the economy. The game is, on the surface, a kind of 'crime boss simulator', and it is advertised as such. However, when you play a video game, you don't expect it to feel like a fucking job. When Star Wars Battlefront 2 launched, everyone was crying about how long it took them to unlock their favourite character or whatever. In GTA Online, you buy businesses only to be able to afford more businesses, etc. The only way to be able to afford anything in a timely manner is to buy Shark Cards, and this is exactly the kind of exploitative business model Rockstar has. The idea is: You buy a few businesses, do a few MC sell missions (which are intentionally designed to be as tedious as possible), think "Fuck this! I want to play a video game, not work!", and buy an Oppressor or whatever with real money.
This reads like a 5000 hours played, don't recommend Steam review. Thank you from someone who has never played online. I heard the role playing servers are great though. A friend of mine does some coding for them
Then take my comment as a "5000 hours played, would recommend" Steam review (:
I just finished replying to the guy, and I think that GTAO might not be ideal for you if you're looking for a refined PvP experience. But, if you like PvE, like me, you're going to have a great time.
First of all, let's put all of this into context: GTAO released alongside GTAV 13 years ago. It was a complete experience even then, but very different, focusing mostly on classic, instanced game modes (deathmatch, race, king of the hill, etc).
Over time, it evolved significantly to meet actual expectations from players: the focus shifted to free-roam, because more people were spending time dicking round in lobbies instead of racing, parachuting and so on.
Now to your comment. I was writing a long and complex reply, but ultimately I realized I could skip the specific bits because it all boils down to the following: you're expecting an elite PvP experience from a game whose main focus has always been PvE. Your disappointment stems from the dissonance between your expectations and what the game actually is. Therefore, I'll only address the main topics you presented.
PvP / core mechanics: regarding on-foot movement, for instance, GTAV aims at realism. If you're expecting fast, highly responsive, CoD style movement, you're going to be disappointed. Some goes for weapons balancing and overall PvP mechanics in freeroam lobbies. I think that the sole fact that R* removed K/D from freeroam is a statement to the fact that they do not want freeroam lobbies to be considered free-for-all warzones. The PvP element is there just to add a bit of spice during business missions... and you can even opt out completely by switching to a private lobby.
Economy: I think it's very odd that you do not consider owning businesses and doing MC sell missions part of "playing a video game". The final goal might be buying one specific super car or military vehicle, but everything you do to get there is part of the game. I enjoy doing different business missions, heists and oddjobs; all of this, besides being fun on its own, ultimately also contributes towards the that final goal.
Microtransactions: frankly, I think that saying that Shark cards are the only way to obtain stuff in a timely manner is disingenuous. First off, this is a game with 13 years worth of content, and nothing is locked behind premium currency. And again, expectations: if you expect to jump in fresh and get the top car within 2 days of gameplay, you're going to be disappointed. There's a ton of stuff, and I think it's fair that a tiny portion is reserved for more dedicated players. And we're absolutely nowhere near the situation with Darth Vader, neither in terms of time nor exclusivity. Moreover, making GTA$ is today much, much easier in the past, while the prices of new stuff hasn't increased as much in comparison. Basically, GTAO's inflation is negative! Secondly, your conclusion that the PvP aspect of source/sell missions is there to incentivize Shark cards is in bad faith and straight-up contradicted by Rockstar's decision to allow source/sell missions in private lobbies.
In conclusion, I think you're judging a fish for its ability to climb trees. You're clearly very invested in PvP: two thirds of your lengthy comment are about PvP, in the context of a PvE centered, 3rd person, sandbox game.
A final thought: maybe this is also the reason you're convinced that Shark Cards are essential for buying stuff. PvP being a small component of GTAO, it doesn't yield much money. So if you engage in PvP mostly, you're going to have a harder time accessing top tier stuff.
The on-foot movement feels completely fine. Sure, you're not turning on a dime like crash bandicoot, but what turn-lag there is feels like just enough to not be invasive for me. I have absolutely no idea what you mean by the gunplay either, I suppose those two are 'you like it or you don't sort of things.
Not a jet guy so I'm not too into how much turbulence effects trying to use that shit but my heli's seem fine with it too.
None of what you said about the balancing or meta I have actually experienced. Legitimately. Rocket spam? BST? EWO Loop? What? I'm no level 5000 guy living, working and sleeping in the game but it's my 2nd most-played game and none of what you just said made any sense to me. If i'm in free-roam and someone's aggressive toward anyone and anything then i'll cross paths, bop em a few times, they might bop me a few times and we'll be on our merry ways to what we actually were doing. If i'm in a real gamemode then (i think) none of that applies, though I said I don't know what it is so I wouldn't actually know.
The economy.. yeah. But that's not a GTA thing as much as it's just a 'company want money' thing. I mentioned GTA is my 2nd most played earlier, my 1st? Warframe. I'm used to this shit lmao.
Proper movement, proper gunplay, proper balancing, actually fun ways of making money, etc. Everything, basically. GTA has a lot of content but it's all slop.
I was just thinking about this yesterday. Rockstar has been making games for a long time, and they've been putting out consistently good games for a long time. The original GTA came out in 97 and it's surprising people don't recognize that more
Ah yeah "release history"... The last 13 years they've released ONE game and re released another game 4 times... And even then, loading GTA Online was slow because they were basically parsing a JSON with the whole asset list unnecessarily... But sure "flawless"... Let's not talk about the unpolished janky gameplay
because? what would it change? like thers not enough hyped to high heaven AAA games that turned out shit?
"Oh the state of AAA games is terrible, I sure hope the biggest of them all will also be a failure"
wtf is that opinion. How is a good GTA something negative.
they could sell a wallpaper packaged in that disc and it'd sell hundreds of millions of copies because it's the sequel to GTA V. When you're that big it just kinda happens that way
So did blizzard, but notice how they still sell copies like crazy even though they have been releasing dogcrap slop after dogcrap slop for the past 10 years.
He's saying it's not impossible for a reputable company to fall as start to release dog crap slop but still continue to ride the success of history and sell
If you go over to the gta VI subreddit it’s constant “what if they have this amazing feature” and it’s all setting them up for massive disappointment regardless.
same. I was initially super hyped for VI. I was a massive fan of San Andreas, and Im currently playing V. But Im also like "pleaaaase pull a cyberpunk"
for me personally the appeal was goofing around with my friends online, but grinding missions to earn money for insanely overpriced items, just seems like a waste of time
The story mode is all the matters GTAO has always sucked and always will suck. Online multiplayer in general sucks. It's all just become a money machine for developers. I don't participate anymore at all. Single player only.
Absolutely, single player is the most important part of GTA games, but GTA4 and RDR1 had such fun online moded that didn't feel like they were constantly trying to rinse you. They were a big loss imo
I think you could say that about a lot of franchises at the time though, online multiplayer in the late 2000s was still in the early stages of mass adoption and developers were more willing to try novel things when it came to adding online modes to their games.
No shit when cars came out the best ones would be like 500k to a mil, now every car is 10 to 40m The yacht if i straight bought it would cost me $220AUD, like playing star citizen lmao
Same. Played the story of GTA V once. It was cool and fun but nothing special. The main characters were funny af but I never replayed it. The gameplay was aleight but nothing to make me want to just keep going as idk Cyberpunk 2077 where I could never get enough of dismembering enemy after enemy with my sword and other cool weapons🤷♀️
Yeah, the stories might be great and all but the gameplay and world just doesnt do it for me. Its fun to try and get all stars and cause mayhem, but that can only be fun so many times.
If rockstar delays their game, i think that makes it less likely to flop. When big games come out and flop, it's always at least partly because they rushed release.
Tell that to Rockstar. GTA Online got all the love and all the new content while the story didn't even get new vehicles that were in online anyway. RDR2 got Online, was the only part of the game to get new content, and because people weren't buying gold like they did shark cards, they abandoned that too in favor of updating GTA Online more.
Oh, but you can still get your weekly discount on beans. So it's all good
A ton of high quality people left after RDR2 due to burnout. Honestly, I wouldn't be surprised if it was crap.
Thing is, it could come out a be a solid 7/10 game and people would still glaze it like it's crack on toast. Kind of like RDR2 actually, it's a 7/10 game that people claim is revolutionary because it's got good graphics and the NPCs build a train line.
The main reason people glaze RDR2 isn't the graphics its the storyline. The gameplay is fine, a 7/10 but nothing special, but paired with the story it makes a great game.
But... the story is shit? Like if it was in book form, it wouldn't be anything special. Arthur is a great character, I'll give you that, but the story is just "we went somewhere, did a heist, things went bad, we ran away" x4
Sure its just a bunch of heists and running from the law, but Arthur's character alone had me really invested in the story. It isn't Shakespeare level writing or anything and it does get overrated a lot (especially on reddit) but I'd say it is above average for a video game story.
The sea is full of self-replicating naval mines except regular ass boats are still common in Night City for some reason. Pondsmith’s stuff is ok, but the best of Cyberpunk’s stuff is all the most surface level grimderp shit imaginable. ‘Oooh, Night City uses nerve agents to gas the homeless people out of the sewers.’
It could be a literal steaming pile of shit and it'll still sell millions of copies so 35 year old streamers can pretend to be 18 year olds to hit on 12 year olds
Honestly guy, at this point I think that western society will collapse entirely if GTA 6's launch is anything less than perfect.
If there's a single game-breaking bug, one scene of GenZ douchebaggery that isn't funny for multiple living generations, one character that is political without being constantly being the butt of hilarious shenanigans - China wins and the whole world becomes Muslim.
Never, in the history of mankind, has so much been riding on so little.
Game died like in two weeks, absolutely no content or major updates to ever come out since day 1, also got ultimate edition preordered, sadly this was my first and last preorder EVER.
I don't know how stupid you should be to hype the game and don't see the red flags. If you're hyped about the game that means you're paying attention to it. And if you're paying attention, you'll see the red flags, and you'll be less hyped. My most hyped games turned out to be best games of all time (rdr2, elden ring), and when the game I was waiting for turned out to be bad (Andromeda), it was predictable
It's basically the new true successor to Kerbal Space Program, but instead of Kerbals, they're kittens.
Being made by some actual space engineers, the guy who made the killer mods that upgraded the graphics for KSP1, and I think a top game designer from another game (can't remember which one).
I really want to see KSP 2 Mods. The original had a very good mod ecosystem and I feel like KSP 2 as it is would be an amazing base to build on top of, they just need to let the community build the game that they didn't.
honestly the moment I saw the first trailer years ago I was convinced the game would come out as shit, just many things here and there and a gut feeling.
I think subnautica 2 will have a similar fate, but I can't really judge because I never liked subnautica.
I still think subnautica 2 will come out in a terrible (or at least mediocre) state. Can't pinpoint an exact reason why I think that, but it just feels that way. All I see here is another story of fetishization of indie developers because people are blinded by the "big dev bad, small dev good" paradigm. This is exactly what happened with KSP, this is what partly happened to Factorio, and now we have Subnautica. At release you will see people spamming good reviews in the likes of "it's subnautica" w/ 0.2h of playtime, and then it will start going down when people actually play the game. But that's just my prediction, maybe it will be amazing, we'll see.
I'm hoping with the recovery of the studio, they'll go back finishing a decent game. This had more to do with terrible upper management trying to get out of an incentive deal when it looked like it was going to crush targets.
KSP2 and many other games had internal issues amongst the devs and publishers. Subnautica 2 didn't have any management issues other than the publisher wanting to skip out on paying out the bonuses.
KSP1? That's because Squad disbanded. It's still on Steam. I does suck if you bought the first game early, because now you can't log in to download it any longer, but you can email them with the credentials you used to buy it and they'll just send you a steam code.
I actually liked the first one, the plot and characters are great - the gameplay just got boring fast because it only had 5 practically usable guns and wasted the rest of it's arsenal on 'OMG SO QUIRKY' 1950s sci-fi guns that were basically useless.
Lo, and it was given upon man, by God, these commandments:
Thou shalt not prioritize beauty of form over functionality of use in thine user interface.
Thou shalt not employ the use of vision-obstructing gradients
Thou shalt not obstruct any more of the user's FOV than is absolutely necessary
Any space that be obstructed is to be used for the communication of presently relevant information - obstruction that exists solely for the application of visual flair ISsinfulin the eyes of GOD AND MAN ALIKE!
Every and all HUD elements shall be both dynamic in default and available to the user for permanent activation or deactivation
Any and all non-dynamic HUD visuals that exist for a purpose part from communicating information to the user are sinful
I’ve been a big Obsidian fan for years but between Outer Worlds and Avowed I think I just have to accept whatever it was about their previous work that enchanted me just isn’t what they want to focus on anymore.
Story was okay-ish but even for 2019 standards having all NPCs completely motionless waiting for you was a big turnoff. outpots looked totally dully and lifeless.
Nah, for a medium sized studio trying to get a mid-budget and bug free game out in a reasonable development time, this is forgivable. Its details like those that put games in 7 year development hells. Always a chance to improve on the second game.
The constant hand holding in that game infuriated me. I know I can turn quest markers off, but every quest that had you "investigate an area" literally just pointed you to the item you needed by default.
Fallout 4 dropped the ball on a few things (text options/the whole 4 button response, speaking protagonist, bugs which would break a quest and/or your game, save corruptions, the ending’s options), but it’s still a really good game and introduced some awesome new mechanics.
New: Settlement building, weapon customization, enterable power armor, interaction between companions and the environment.
Core: characters that felt real in conversations, environmental storytelling, dark humor, vaults with mysteries and histories, massive post apocalyptic landscape, and the brands and mutants we love. Some of the quests in Fallout 4 are my favorite in the series: The Nick Valentine quest, the quest where you’re traveling with Danse, the Cabot family quest, some other quests which I’m misplacing.
Id say that Fallout 4 got some things right over it dropped the ball on some things. While it’s a good/servicable game in general, and to most non hardcore fans,
Power armor is a good change, settlement building is shit (imo), weapon customization was actually in new vegas and the fallout 4 system led to a shortage of weapons (imo). Don’t know what you mean by companions interacting with the environment tbh.
There are very good side and companion quests tho. Shame there weren’t enough of them.
I’m not gonna get into the “core” bit as I personally don’t agree with a decent bit of what you mentioned, but it’s your opinion and it’s a valid view point. Different strokes for different folks and all that.
I think your opinion on it is valid as well. I get why fans were disappointed (the removal of the Karma and faction systems for one). And oh my god, the settlements at first were so buggy. The whole game at first was really buggy. I also don’t think you’re wrong about the weapon customization thing, but I also think the way they did it in New Vegas and the way they did it in 4 were completely different, and 4s had the potential to be even better than it was (which is where mods help). Fallout New Vegas is still my personal favorite though.
As for the companion thing, the companions in Fallout 4 will speak with each other, they’ll point stuff out about the environment, they’ll remark about some NPCs. It’s a really nice detail.
Companions did feel old after a bit though as they didn’t have anything new to add or kept saying the same things.
Metroid prime 4. Man i was disappointed with that one. Prime 3 was one of the first games i ever played in my life so i was looking forward to it quite heavily. 17 years was a long time
I was just sad it didn't grow up with me at all. I was sora's age when KH1 came out, and was twice his age when KH3 came out. Some more mature themes would have been really cool.
Kingdom hearts is a fun game for the wrong reasons. I once played a drinking game with a friend streaming it. Everytime something cringe or light/darkness related stuff happened on screen, 1 small sip.
Alcohol poisoning speed run: Every mention of hearts and/or Darkness, take a shot.
"Their hearts. Darkness. Darkness. Hearts. Hearts full of darkness. Darkness in their hearts. Dark hearts. Hearts. Hearts. Hearts. Darkness. Chi Blade. Darkness."
That's been a recurring theme with Civ games since at least IV, though. A new game comes out and everyone hates it because it's not the previous game that got multiple expansions and years of patches and updates. But once new Civ gets those patches and updates, people love it, sometimes even more than previous civ.
I don't deny for a second that Civ VII had some serious issues, but I enjoyed it for what it was and I fully expect it to get expanded upon in such a way that it turns out great.
Design philosophy that flies in the face with the series' core identity
Awful squarish maps to force the distance lands mechanic.
Embarrassing geeky leaders
Not the absolute worst thing but I was kinda disappointed with doom eternal rolling back some of its promised features like invasions, and I still have mixed feelings about the UI style change
It should be higher. Considering the point at which CS1 was at, this seemed like a straight upgrade in every respect. To date, my computer still can't run CS2 at more than a couple of frames per second.
Even two years in they haven't delivered on their base game promises. Actually ridiculous release, probably pushed by Paradox. Hoepfully the new dev team takes the game in the right direction. Personally I still largely prefer CS1 over CS2.
Metroid Prime’s gameplay aged so well, all the developers needed was a banger world design on 2025 graphics and Prime 4 would’ve been a masterpiece.
Instead we got five linear levels connected with the worst open world of the past decade. Retro could’ve at least salvaged the concept by giving the desert music and filling it with a bunch of Zelda shrines, but apparently more than six was too much work for eight years.
And then the ending…Jesus Christ. How far did the chain of creative command have to fail for us to get an ending that bad? >!You and your friends fight Sylux, it’s a long and challenging battle, you finally win, everyone celebrates going home. It’s actually a bit emotional. And then Sylux comes back from the dead and kills all your friends.!< I was genuinely baffled, I thought I fucked up and got the bad ending. You don’t even get to learn the villain’s motivation unless you get 100% scans (which is impossible if you missed them in the beginning), and even then the backstory makes no sense. >!Bro has a blood feud with Samus because she happened to be within a 20 foot radius of the consequences of his own mistake.!< What kind of storytelling is that?
Yeah, that ending was bullshit. I even paused just make sure I didn't mess anything up.
The game is a ... schizophrenic mess. From what I know, Nintendo required Retro to use the dessicated corpse from Bandai that they deemed to be "below quality standard" instead of starting fresh. As a result, the game feels horribly disjointed, like there were at least 2 or 3 distinct design paradigms that plug together... gracelessly.
The entrance to Ice Belt still cracks me up. A loading screen for two rooms, and both of then are elevators that lead to cutscenes.
It's a clown show all around. Janky hacked together level meshing. Uninspired world design. Graphics are excellent and music is cool while it is there, but largely unmemorable. I waited 18 years for it, and it was mid.
watching gameplay I thought it was really funny how it said the bike was going 700+ mph but the sense of speed was so fucked it might as well have been going 30
God. Yea. I loved the first 3 but mp4 was just so meh. Shooting was fun but the levels all felt so linear and the bike... The biking was just so freaking boring.
And hiding music behind needing an amiibo and super speed behind an amiibo... Like Yea you can do amiibo for free but still. Just horrible design
Interstellar. I cannot describe my disappointment. I'm a huge Bethesda fan, but that is when I realized they have lost their spark. I went to two different planets across the universe to see if it was all the same. It is. In fact, somehow I wound up in the same exact cut and place "dungeon" on both planets purely by chance. It broke my heart.
You’re telling me Dice with 700~ staff in 2011 leading up to Battlefield 3 made that much content for launch and post launch, but Dice now with 3,000~ staff can’t manage half that amount? Cmon, that’s genuinely stupid.
The lack of large-scale maps ruined the game. I've seen that even on the mid-size maps they've added, they reduce the boundaries to make them even smaller. Genuinely bizarre game design choices from a studio that stood out because of their huge maps that had great flow.
Also Manhatten Bridge and Empire State are like 2 block away from each other IRL. Not connecting them was a very clear decision to make maps as small as possible.
It's from looking at what people have said constantly about Battlefield and looking at stats for what people actually play. Locker, metro, golmud, and Shanghai. That and people complained about 2042 having maps that were too big. It's really not hard to see how it happened
Did you honestly believe that after two massive failures back to back they were going to make something insanely good? Especially with all the expectations being so high? At least they're clawing their way back in true Battlefield fashion but still. Game's good even now though.
This one was brutal. Chasing the lowest common denominator player, short ass campaign, and truly terrible performance just cooked the shit out of this entry.
Lol thats been every monster hunter game since world. Gutting the mechanics that made me love earlier entries and speeding up the combat into a mash-fest for the new gen attention span. It's so sad what happened to what was once my favorite franchise
In Iceborne they released the clutch claw mechanic which was more or less required from then on out, and may I say, was a pretty terrible mechanic. It was extremely clunky, extremely frustrating with many monsters, and ultimately more of a chore than a system the player wanted to interact with.
Wilds added wounds (technically the clutch claw caused wounds in world, but you know what I mean) which was a significant improvement, and I don’t think you can argue that, personal preference aside.
As far as I remember, weapons were generally just simplified to appeal to a larger audience. I disagree it was as egregious as the person above is making it out to be. I don’t really see it as a good or bad thing.
Simplification is just what has to happen for niche studios, especially Eastern studios, to gain traction with a global audience. Elden Ring is one of the easier Souls games, and is probably the best game in the franchise, except for Bloodborne (which is extremely difficult, niche, widely regarded as the best, and I haven’t even personally played it).
Personally I thought the gameplay was fine. But I bought it on release and then had to go buy a new graphics card just so I could play it on low graphics... sad
I've never played a MH before, World my first one and I hated it, most of the weapons suck, you have to grind A FUCKING LOT, too many UNSKIPABLE cutscenes, man, I don't care, let me hunt the monsters omg, I even had to install a mod to skip them, the only thing that kept me playing was that I was doing coop with my friends. With that being said, Wilds is WORSE?
What's wild is that you kept playing a game you hate just because of coop. All the reason you gave are like the DNA of MH themselves, MH wilds is not going to change any of that.
The weapons gameplay is probably one of the main strong points of the series, why even play the game if you think it sucks. Not sure about the cutscenes part as there are almost none in the game considering how low in the priority list the narration is put in these games.
I mainly thought it would be a "phasmophobia" kind of game, like, get a contract, hunt the monster and repeat, not story focused, and yeah, coop kept me playing since I had fun my friends while playing, a lot of stuff can happen while hunting a Rathalos lol. Also my favorite games are The Elder Scrolls games, which are open world and do whatever you like so being forced to grind and watch cutscenes it's not my thing xD
People downvote because the attitude of "I don't care, let me hunt the monsters omg" is why Wilds sucks. All the system changes focused on removing the friction between fights and getting rewards, now it all serves to feed short attention spans.
I mean hard agree, friction is core to the series. Seikrets are a disaster. I'm just imagining thinking I was booting into Phasmophobia and getting MH instead lmao. Would not be an easy entry
?????? This game is great wtf? I guess if you’re a PC player it makes sense. I’m on PS5 and it ran great from the start. Unless you’re talking about gameplay and are one of those old ppl who thinks shooting paintballs at monsters to track them is good gameplay lmao
So true bestie, I love the seikret because it lets me scroll tiktok while it autopaths me through the campaign. I love how every monster dies in like 2 minutes too, I hate engaging with the game, just give me rewards. 😍
Just some questionable game design decisions around the board forcing the game to be rushed out, why do you base the game on an in-depth weather system in your game, and have the first example of it make everything dirty brown and desaturated. Why spend so much time crafting a world with in depth details with the ecosystems and lives of the people, but it practically require you to use a mount that auto-drives you to your location so that you can be on your phone in between hunts so you rarely pay attention to it. Also forcing on a really crap "we are the real monsters/ we are no better than them" kind of story into a game.
It was short and sweet. Unlike world, which was grand and epic. I wouldn’t say Dogshit but they didnt replace what they took out in terms of gameplay affordances and just simplified everything
Game is absolutely trash. Been playing since MHFU, and Wilds is fucking terrible. The gameplay is fine, but the gameplay has been well established for like 25 years lol. Everything else just sucks so much ass.
I was so hyped for Wilds, watching it fall so flat kinda killed my interest in World too.
It was a long downhill though, starting with the insane system requirements, then the beta running at 10 seconds per frame on my PC, then watching the response to release...
The pre-order unoptimised slop culture in gaming needs to die.
This one was big. A friend and I met at 7am, where it came out here in Germany, with both our PCs to make a LAN and enjoy the game. Not only did we need half an hour to identify how to play together, because of confusing menus and systems, but playing together was super annoying for several reasons, one were the equally annoying on-rails segments. And don't start on the optimization, which was a joke.
Huuuge disappointment, even when the fighting itself was fun and the weapons had good mechanics.
Everyone is always like "the story the story!" but maybe it's just me but for a borderlands game all I'm concerned about is killing increasingly ridiculous monsters with increasingly ridiculous guns. So far, BL3 has done the best at that for me
It's great when everyone shuts the fuck up and lets you play. But boy do they hate doing that. Let's fuckin lock the player in a room for a conversation between two NPCs that doesn't involve the player at all!
I bought it a couple years ago on 75 or 90% sale, I thought the gameplay, environments and the Cthulhu DLC were decent to good, however the main story was garbage but in my opinion BL2 was kind of shit too if you don’t look at it with the rose tinted memelord 2012 goggles haha
yes i agree, i really hate the double standard people have with bl3 and bl2. Bl2 is just as cringe as bl3, but because people played it when they were younger and were okay with the humor, they start putting on the rose tinted glasses when talking about it.
Bl3 improved everything related to the gameplay, and becasue it is a video GAME, and a looter shooter which prioritizes gameplay over story, i think it is a better game than bl2. Story was trash but i couldn't care less
Wanted Dead. Genuinely seemed like a cool little slasher that doesn’t take itself too seriously. Thought it would be fun. Genuinely the worst game I’ve ever played
Yeah, I don’t think anyone likes 4. None of the characters look interesting and the one dude who runs borderlands kinda dug his own graves with all the comments he made. BL3 is probably my favorite because the gameplay was super fun and FL4k is probably my favorite character to play. Obviously the story isn’t anything special and is quite mid but the gameplay is the best of the games, to me at least.
It was such a letdown. Borderlands 2 is one of my favorite games. I liked the first one, but two was just excellent. Gameplay, main characters, the villain.
I kind of had a feeling this one was going to be garbage as it started being juggled between dev/writing teams when it wasn't scrapped or temporarily cancelled. I gave up on the 1% of hope I had left when they announced Sweet Baby Inc was the consult for the writing.
I don't think anyone was over-hyping that one. Most people were expecting it to never come out at all, let alone meet the standards set by the first game (which was itself a buggy, broken, flawed mess).
People in the TRPG and VTMB communities hyped both versions of the game, and the hype started to spill out with the first. The problem is that the canceled version got the most, which quickly died when development news did. Some people weren’t hopeful for the second attempt because it was practically a different game from what the first advertised.
Yes, that’s how I try to convince myself it's not that bad. But to be honest, I haven’t played a single game since then that my old PC couldn’t have handled aswell.
Fallout 4 basically killed gaming for me. Looking back I was never invested in the gaming industry in the same way. I was expecting New Vegas 2, instead we got slop.
I skipped bioshock 2 because I heard bad things, and everybody seemed to love Infinite. Well I got inspired to play 2 after Infinite and found out it was the best game of the series.
I don’t think I’ve ever been more disappointed. It’s like EA bought the franchise bad. It’s even worse that there’s nothing else in the genre that can take its place.
How was my comment removed automatically by Reddit? One thing I mentioned is the moment I saw one particular ethnic person from the story trailer, all my hope for the franchise is dashed.
Holy shit, Homeworld 2 was my childhood, I've seen people saying the storyline of Homeworld 2 is complete doodoo but they have no idea the absolute sh*tstorm that is the Homeworld 3's story. My enthusiasm was still high despite the ship design changes (Homeworld 2 designs were superb), but the moment I saw the black person on screen from the trailer, I knew it was over.
right, they could probably squeeze a good profit out of those now dead games by adding long awaited content with the cult fanbases and reputation these games have accumulated.
it pisses me off even more seeing that 2024, a game flawed down to the core got that much more content and fixes when bf5 just needed a slight push to be as good as bf1.
No mounted Dshk, no Ppsh, no Mosin, no russian dinner plate lmg, NO STALINGRAD MAP.
No, instead they decide to focus entirely on possibly their worst game in the series that barely functioned on launch, even by Battlefields (admittedly, pretty shit) standards.
Mass effect andromeda. I was a big fan of the series and the trailers looked so pretty. Couldn’t preorder and later buy the game due to technical reasons, apparently it was a good luck.
Ended up playing it years later… it’s alright but I don’t regret not playing it though
Yep, this game and anthem flopping were basically the death of bioware. Even getting over the launch bugs, the characters were goofy and the combat was a step down from me3.
I disagree, I genuinely think the combat is quite satisfying (though I tend to never play soldier in any Mass Effect, so I use a lot of abilities), if the enemies don't randomly decided to just dodge
The issue is that the story is just... Meh. They've also reduced the amount of story/companion decisions, and the worst part has to be the lack of depth for characters
Here's hoping that Osiris Reborn will be a worthy spiritual successor
What a weird reply. The game was an absolute underdog at the time, not well known, and most people were instead surprised by how fun it was for the odd afternoon, so almost the opposite of the topic from memory
People on the internet do not have good reading comprehension. They see a post like this and take it as a reason to post a random game they dont like. Likewise any thread thats like "recommend me a game thats similar to x" people will just recommend a random game they like even if it doesn't fit at all. That's the reason every one of those threads you see people recommend Rimworld and Slay the Spire without fail
If youre into RTS /squad management type games its a pretty solid 8. The story keeps you interested and it doesnt have a ton of bloat for base building and side mission type stuff so it goes by pretty quick.
The sequel about to go stupid hard, they've been cooking that game for a while that Xenomorph AI is gonna mimic sounds of people I know IRL to lure me out or some shit.
Sega had to send someone in person to Gearbox to get information on the status of this game’s development. When they arrived, the entire team but two people had been taken off the project.
This game is the reason Sega cut all ties with Gearbox.
I've pretty much given up on the Aliens series for video games now. Isolation was peak in it's time, and every other game before and since has been mediocre at best.
The strategy game and the squad tactics game are both good, but they didn't hold me because the world itself is not that interesting. The movies almost entirely rely on atmosphere, and Isolation did the same basic thing, only with space made for more storytelling. I actually like it better than most of the movies.
The last good alien game I played through was the alien v predator game on 360. Most of the new games are more action based and lack that horror aspect to them
I remember pre-ordering this, and it being one of the only ever parcels I got in the mail where I told the delivery guy I would not be accepting the delivery so it goes back to the sender. The 2 days before the actual launch where first tests came out where a massacre
Dune awakening.
Was hella hyped for the pvp aspect.
Cool melee combat that’s centered in dune lore? Nope it’s all helicopter fights. High-risk high-reward deep desert spice harvesting and gameplay? Killed within a month or two of the game being out.
Like as a solo/co-op game it’s decent. Pretty solid survival crafter overall actually but any cool pvp potential is gone.
do you still have to pay real money to have more ingame storage? I was fucking shocked to see I couldn't store more than like 100 items before it was full, and had to buy a fuckin subscription to keep looting
Release F76 and now are completely different in the general vibe. Without the npcs it felt depressing and dark (in a good way) and now its mostly goofy and adventurous. Its definitely a fun multiplayer rpg game
I slept on 76 for the longest time and gave it an honest shot a couple months ago; I've been playing daily ever since. 76 leans hard into the goofy shit, and it's entertaining as hell because of it. Making moonshine for the Raiders by killing hundreds of acidic lizards with the lads and then fuckin Bigfoot or a giant killer robot shows up? Hell yeah, where's my Gauss Minigun?
Yeah it's kinda janky and there's the usual Bethesda bugs, and yeah they're inconvenient sometimes, but what bugs I do encounter are usually only mild inconveniences that are quickly remedied.
I'm genuinely enjoying it WAY more than I thought I was going to. The community is fantastic, the weapons are fun as hell, the in-game economy is super reasonable and friendly to new players, and the actual game mechanics are fun. If you haven't tried it yet, it's free on GamePass and goes on sale on Steam pretty regularly for like $10. It's worth a shot imo.
I still don't understand how anyone was hyped for fo76. I get that some people were just looking forward to playing with friends but what else was there? Is multiplayer enough to get hyped for? I completely lost interest when they announced that there wouldn't be any human NPCs.
I wanted Fallout 76 to be good. I'm a huge Fallout 4, 3, New Vegas fan, as well as Skyrim and Oblivion. I like that core gameplay loop of Bethesda games where you go into a big open world and just scavenge around for lore and items and can manipulate the story and NPCs and stuff like that, which is part of the reason I hated Starfield because they got rid of the big open world, but 76 at launch was just a broken, buggy mess, so I don't really have to say anything about that that internet historian hasn't already talked about. Even after launch, I came back to it a few times over the next year or two, and it still was just this empty wasteland with barely any NPCs. Multiplayer was a pain in the ass, and it's just like, why would I ever play this over Fallout 5? What does this provide that a single-player Fallout doesn't? Whereas I can give a giant list of things that 76 was missing from a single-player Fallout game.
i preordered fallout 76 and it was literally unplayable for me (that may be due to my pc specs being outdated at the time but it became playable on my hardware after some patches) but once they smoothed out the bugs i really enjoyed playing it
I've tried NMS several times and I still think it's not great. Sure they keep updating it, but it feels like they just keep adding more bells and whistles to a shallow puddle. Everything in the game still feels very surface level and they just keep adding more stuff instead of actually deepening what's already there.
I think you're looking at that through rose-colored glasses.
No Man's Sky was a clustershit-fest at launch.
Everything that was a procedurally generated, had extremely little "creative wiggleroom" in the algorithms, making most creatures, plants and planets look the same.
There was nothing to do, beside going from planet to planet to look at the "slightly different, but utterly boring" plants and animals.
I remember some pitch about it being a "single-player multi-player" game, because everyone was connected and played the same game, but the distances between players would be so vast, no one would ever be in the same places at once. Lo and behold, players tried to rendezvous and they were successful.
Unsurprisingly, there were no other players on the planet, and no signs of them ever being there, other than the logbook recording who discovered the planet.
It sucked harder than the vacuum of outer space.
Fortunately, No Man's Sky is pretty damn awesome now. Totally redeemed.
I think he just meant it wasn't totally broken, buggy or unplayable, the way games like Fallout 76 and Cyberpunk 2077 were. The game was essentially totally fictional at launch, it was just crap.
I come back to it every couple years, and it still feels like a very shallow game. They add stuff here and there, like the ship builder, but it all basically just feels the same.
Yeah, I kept hearing how it supposedly had this major glowup, but it still felt boring and empty as fuck. I still don't understand what the main gameplay loop actually is beyond just grinding resources. What's the point?
I mean it is a sandbox game. I have like 400 hours on it, I've made lots of bases in many different planets, the expeditions are always fun but most of my time has been taken up creating stuff
No man's sky is used as a testing ground for features in Light No Fire. Since no man's sky has 0 microtransactions, the updates give them the money they need to continue work on light no fire
50 highly specialized people on the same engine/workflow and on a good workplace can do a lot, and for years now. That's what AAA studios needs, less "people", not talking about laying off experienced devs here, talking about incompetent management and higher ups that kills morale and slow down dev time, and less bureaucracy, given more room to creativity instead of chasing the new cash cow.
Only about 50 people work there and if you look up their average salary is about 60k, so they only need to sell around 16k full priced copies to break even each year. It's amazing what can be accomplished when successful developers aren't greedy pricks.
That honestly sounds reasonable, though probably have other costs as well, but that shouldn't be too much. Even if they have to sell 25k per year that sounds absolutely reasonable for a medium-succesful game.
A lot of features in the updates indicate that it is indeed a "testing ground." (some reasonable predictions exist at least)
In the end it benefits NMS, which has an unbelievable longevity for updates, and Light no fire, which I can only hope will be in a better state at release.
No Man's Sky was an absolute shit fest at launch. Very similar to Cyberpunk 2077, except Cyberpunk 2077, when it came out, was still fun to play. The core gameplay loop of No Man's Sky at launch was unbearable.
It literally only released on PS4 and crashed my PS4 like 3 times when I tried to play it on launch day. Had to sit hoping I'd get past those stars every time I booted it.
Id understand if I was trying to play a switch port of a pc game, but this was the only system it was on at launch.
Id call that a shit fest.
There is a lot to do in it. You can be a pirate or be a trader or be a rebel or be a scientist. Problem is all of that is based on the same basic repetitive gameplay. Putting together the story like a puzzle is super fun though
Me with MH Wilds, sort of. As a huuuuge fan of MH world i though wilds was going to be everything i wanted and more. Instead its more like sidegrade to world, where beloved features like alot of hitstop during combat and cat chefs cooking ridicolously large meals are gone. And the performance was so bad two of my friends who planned to play the game with me could barely run it.
The game itself was alright, but absolutely nothing like it was hyped up to be. I remember how amped I was to get it and how much of a letdown it was compared to what was promised. Just look at this demo:
https://www.youtube.com/watch?v=T8dvMDFOFnA
Everything got scaled down, simplified, or completely cut.
No Man's Sky is actually comparable for me, but NMS ended up actually delivering, if only piece by piece.
Spore promised so much, delivered maybe half of it, then was forgotten by EA forever.
I remember really looking forward to this game, and then when it released it was exclusive to Epic Games Launcher for a year or something. Killed all interest I had but I suppose I’m not missing much
I pre-ordered from the ubi store and played it through the launcher? But yeah you didn't miss much. DLC came out way too late and that lil zombie mode they had was dead on arrival. Maybe just multiplayer in general. (That shit was ass)
I was wondering if someone had said it before I commented.
Yeah. I had a LOOOOT of fun on Watch Dogs 2, AMAZING with friends to fuck around on. We launched busses inside of cranes and but boats in cranes and all sorts of stupid shit, and it was genuinely a fine game.
I pre-ordered Legion. Second and last pre-order of my life.
It looked cool from the trailers, Soviet Bioshock-styled game. I was actually considering buying the game until the whole war started, do I decided to boycott the developers.
They came out with a free demo eventually and I realized that the actual gameplay was hot garbage and all AH was is just an interactive artbook more than an actual video game.
Might just pirate it if/when theres ever a version with all the DLC bundled in.
It was clearly a "Nier Automata x Bioshock" ripoff just based on the trailer. Wild that people got hooked on that just because a short video of hot robots
I went from being hyped because Mick Gordon and depth of combat in an interesting horror setting, to mostly disappointed in the soundtrack, lack of weapons and abilities (not to mention stolen/ripped audio from other games), and dogshit writing and reliance on horny baiting.
The sequel looks almost entirely AI generated. It’s sad.
The game is like 2 hours long too. Its a very very dummed down bioshock. Except the 3rd act is done in a credit scene.
I would have rather just pkayed bioshock again after how long its been. There wiuld be more content i forgot about comoared to all the content in atomic Heart
I didn't like it the first few times I tried to play it. I ended up just committing and playing it, and I'll be honest I absolutely loved that game. I think it tried too hard to be bioshock at first
I was so excited for it back in… jeez, 2018??… the whole aesthetic just looked so good to me. But then it started becoming whatever it is now, and i promptly forgot it existed. Crispy critters.
Personally I just got bored of it. I found the writing "okay", and the crafting mechanic a fun gimmick but imho it didn't add much. The three-layered map is massive and interesting at first, but it becomes a chore really fast; there's only so much you can do with the exploration-mechanics, and it becomes fairly repetitive. I did enjoy the hand-powers though, the ability to "swim up" through the ceiling was fun.
Generally I love exploring open world maps and doing sidequests, but I got "burned out" of the game by the time I was maybe halfway through the main story, and ended up abandoning it.
To me, it is a bit too bloated, for example the sky islands are unique for a while but later just copy pasted. The storyline structure is kinda not good too, in botw it works because the memory fragments are largely self contained and we already know the ending so structure works, but totk it is just massive spoilers if late-story fragments are randomly stumbled on. Oh and "demon king? Secret stone?"
Yeah, hard agree. I still love the game, but those flaws are definitely real and valid criticisms. If Nintendo does this style of game for Zelda again, they need to switch it up a little in terms of story pacing/placement
I agree with the bloated part. There's things I like about it but every time I play I end up getting disappointed and quitting because I can't ride my horse for 3 seconds without getting attacked by 900 newly added enemies. Damnit I just want to get immersed in the world again quit throwing those flying freak enemies at me :-;
It just felt like Breath of the Wild 1.5, the crafting system was interesting but the lore took a nosedive, the dialogue sounds like it was written by Hideo Kojima ("Demon King? Secret stone?") and overall just felt like they added a bunch of shit like the sky islands and underground just to bloat the game. I'm not a fan of Zelda being non linear, but BotW just did it so much better.
it was too similar to breath of the wild. same maps, similar format, breakable weapons, etc. also on the switch one it has performance issues. it really should have been a switch 2 launch title.
Weird, I pirated it years after it dropped (there was no way to buy it) and I had a pretty decent amount of fun with it. Just trying out all the matchups between different characters and stuff. I'm guessing people didn't like how it played online?
Yeah, the characters all played pretty much identically and the PVP experience was pretty lackluster. It was basically “Which player can combo the other one into oblivion first?”
Speak for yourself the tenkaichi games go hard. While you nerds are worried about competitive balance I’m destroying my controller in a beam struggle as video games were intended
Budokai lost me after 3, and ill stand by it that 2 and 3 are are better than the rest of them by far, and why Fighterz is the actual best dbz fighting game.
If I want a taste of the other stuff, I'll play Xenoverse lol.
Yeah this was what i was expecting in the comments somewhere. It could have been so good! I just wanted to fly around killing stuff while looking cool. Like warframe but with flying. Still bummed the redo got killed off
I loved the combat and flying in that game but it only had %20 of the content it needed to be successful. Also it had weird frame rate dips in the story dialogue. It was built on the frostbite 3 engine which former devs have came out and said was a massive mistake for a 3rd person rpg but EA basically forced them to do it anyways.
I got quite a bit if enjoyment out of Omega Ruby, X, and Sun. I didn't get through Ultra Moon because the differences felt like NG+ more than a sequal, and Shield totally killed it for me. I got Shining Pearl as a surprise gift but only made it an hour or two into that. Sun & Moon really was the beginning of the end for me
XY was just too short. The story had potential to be really really good (more than what they gave us). Arceus was fun, but from a technical standpoint it was very stripped of life. ORAS is a remake, so I don’t really count that as a “mainline”. The switch games have been a fucking mess.
This is the first time I've ever mentioned Arceus being mainline where someone accepted it and then went for an almost universally accepted mainline game not being mainline.
I’ll never consider remakes mainline. They’re remakes. Arceus was a different time period in a “different” region. That mainline enough to me I guess, expanded mainline even? ORAS and HGSS are literally the same game with the same character dropped into a slightly more polished world.
They’re the original DLC. The most refined version of each gen. People say having a third version was a scam, but are more than happy to download a digital patch that costs just as much if not more than a $30 gbc or gba game did back in the day.
Did I hate spending what little money I had as a kid to get the full experience? Yes. Did I enjoy playing through a game for a third (or more) time? Absolutely. Even the smallest variation in the story was a treat.
What I really enjoyed was having an ACTUAL post game instead of what we are given now, which is effectively a small new area with a nothing story and more of the Pokemon cut out by Dexit. The side games, like Detective Pikachu, Legends ZA, etc, have been especially bad at story telling or delivering meaningful content. Hell, ZA’s idea of DLC was a grindfest of battles in reskinned sections of the base game to get what? Legendaries and Mythicals that are recycled as a big event every time Pokémon Company decides to limit backwards transferability?
To be fair snap is on rails the whole time so they don’t have to model as much and can completely control what the player will see. That said the pokemon company seriously needs to give the dev team more funding and time omg the last few mainline games have been various shades of shit
Redfield, I saw a badass Vampire shoot’em-up in the trailers and played the worst graphical bugfest I have ever seen, not to mention the slow gameplay. It was sad to see the folks who made PREY 2017 and Dishonored laid so low
Dead Island is the reason I stopped pre-ordering games.
That story trailer with the little girl zombie was SO GOOD and made it seem like it was going to be this fascinating fucked up introspective journey akin to TLOU. Then it was just Weapon Degradation: Now With Zombies, the Game!
The funniest thing about Dead Island is that it really felt like it got worse and more rushed throughout the game. I still remember being able to effortlessly clip through mountains in the jungle level.
The game feels like a funnel. The beginning is wide open with nooks and crannies to explore and room to maneuver through. By the time you get to the jungle it might as well be a hallway shooter. But the beach resort and city zones in the beginning? Brimming with character and tonal vibrancy.
It's been a while since I played, but I do not remember the city being memorable. What I remember from it was it basically being a bunch of large hallways with every other side street or alley being blocked by cars/barricades. Still better than the Jungles one or two big hallways before the lab, but not by much.
I really hope The Expanse: Osiris Reborn doesn't become this for me. It's the first game I've ever had any desire or intention to buy a collectors edition for.
I love The Expanse and really want that game go be good
Battlefield 6 isn’t bad but when I tried to run it on my 2060 it wouldn’t get above 15 fps so I just gave up then and there. I was BEYOND excited for it.
Brink and Titanfall paved the way for integrated story and multiplayer content. I still love Brink to this day and don't regret the pre-order. It was simply too ahead of its time.
Seeing this so far down the page is the same feeling you get when you have to scroll down for a while to find your year of birth when a form asks for your birthdate. 20 years ago this would have been the top answer by far.
At the time I was very positive about my fav RTSes, and even with that positivity SC2 HotS sucked ass. And it still sucks, they never fixed it (not that it could be fixed).
The release state of the game was a fucking train wreck that the community generally seems to agree didnt get resolved until patch 15 (Emperor Edition release IIRC)
But by then the damage was done for me. Don't get me wrong i still sunk a couple hundred hours into it, but not the near thousands I have in Shogun 2, Medieval 2 etc.
Mass Effect 3. Devs spent so long hyping the loads of different endings only to have 3 crummy ones and tried to fix it with a shitty epilogue. Multiplayer was LIT though
We got hoodwinked so hard it gave me lifelong trust issues and I haven’t preordered a game since…which is in hindsight pretty good honestly it saves me money so thanks casey hudson you barefaced lying fuck
I have so many different feelings about that game. I was on the 3DR forums for years. I remember writing something really heartfelt and one of the devs messaged me saying they'd printed it out and kept it over their desk.
Greaseball game director obsessed with middle school level magic tricks. He’s been the main game director for gearbox’s games like the borderlands series and he once had squirt porn on a laptop that was stolen at a medieval times. All that’s just the tip of the iceberg
Had it released as it finally did back a few years after being first announced, it would have been fine. Not great, but fine. But by the time it was released everything had changed and it was too dated.
In the original design documents, Duke was supposed to have a female sidekick named Shelly "Bombshell" Harrison, who eventually evolved into the protagonist of Ion Fury.
Dragon age Dreadwolf. I know Veilguard was pretty controversial, but back then when it was still dreadwolf people were really really hyped. As time passes more and more stop seeing the political discourse and see the truth. The game is ass regardless of politics.
HoMM olden era. Looked promising in beta, and its definitely not the worst shit imaginable, but its still a pretty bad game which builds flaws upon HoMM 3 flaws.
Like... imagine someone took a setting as dark as Game of Thrones and then made the last game in the style of a modern Marvel movie.
Threw out all the dark and questionable stuff, and made everyone start spouting one-liners. Sounded like HR was in the room the entire time.
They put the setting in the literal slavery capital of that world... and don't mention it once. Threw out a ton of complexity to shoehorn in simplified stuff. Like... term Tranquil doesn't appear once in the entire game. (Widely used/referenced part of the universe's lore. A Punishment akin to the demenors kiss in Harry Potter. Used very liberally to rule the oppressed population. with fear.)
Took a series where you had actual choices to make and boiled your dialogue options down to.
"Yes!" (Happy)
"Yes." (Sarcastic)
"Yes." (Serious)
Its an M rated game and the best you get out of the romance options is a kiss and a fade to black when in prior games they showed like... allllll of it.
It wasn't the worst game I've ever played, but I was ridiculously disappointed by the MGS3 Delta remake. They were so close to perfection with the OG, all they had to do was tighten up the controls and give the visuals an overhaul.
I dont know what the game's like nowadays, but it was bordering on unplayable when I played it around release. It ran like utter dogshit even on good PCs, and the movement was overanimated and lacked responsiveness. All I wanted was MGS3 running on MGSV's engine, and what we got was a barely functional UE5 slopfest that barely ran on good hardware.
Fallout NV but retroactively. People hyped it up like it was handmade by Talos himself, so I bought it for like $2 on sale, and I still felt scammed. What a heap of garbage.
Great concept, beautiful graphics, smooth controls. I played the beta and identified some flaws with the gameplay loop that should be addressed, everyone told me I was stupid and the game was perfect. Well, it obvious wasn't, but it was close enough to make them think that I guess. It was also ruined by incredibly greedy monetization policy.
Man, I loved Evolve. I still shill it whenever I can, I probably dumped 200 hours into it when it came out, bugs and all. Bodies clipping into the ground/disappearing so Lazarus was ineffective 25% of the time, a bunch of others I'm sure I forgot. But the core gameplay loop was fucking great, awesome time with friends.
If they just patched and did more balancing, it would be amazing. Allegedly, Matt Colville said they were only allowed to release patches on a set schedule, which would explain things if it happened to be true. I tried Evolve Stage 2 awhile back, and the body clipping/disappearing bug WAS STILL THERE! Crazy waste of potential, they somehow fucked it even harder with Stage 2.
Felt like BF1 was a demo/testbed to see if such a franchise still holds up, but the delivered content and the dependencies on random ass DLCs were a bummer.
Then with BF2 it reached a level even I didn't think was possible.
Happy it got so much better in recent years, but it never caught me as much as the old Battlefronts did
The lack of fun single-player is just so disappointing. I added a mod to be able to play all the big objective modes in instant action, but how they pushed out that game without a galactic conquest mode is just shocking to me.
And these promising, but very lackluster campaigns.
I was really looking forward to playing as the empire, just for the protagonist instantly switching sides after a mission or two. Typical for modern Star Wars.
The mission where you play as Luke were fun at least
Actraiser Renaissance. I was a huge fan of the original Actraiser on the SNES so when I saw it was getting a “remake” with tons of new stuff I was beyond excited. I bought it the moment it became available. From the first moment you drop in something is off. The controls feel nothing like the original, the original was tight and responsive, your jumps were weighty and you had a committed jump arc. Combat was fast and you felt strong but so did the bosses. The remakes controls feel like you are constantly underwater, way too floaty with your jumps which you can no control at all times in the air. The combat is also toned way down. It has difficulty settings but it’s the laziest form of difficulty where it jump ramps up enemy damage and health so it feels like you have a pool noodle instead of a sword and your armor is made of paper mache. The town segments are also so boring. The town sim segments used to be pretty fast paced for a town sim and to its credit they still are but the game brings you to a grinding halt to do these required tower defense segments where you have a hero help you protect the town. Theres also literal mountains of worthless dialogue.
Not the worst, but Kingdom Hearts 3 was a let down. How can you weave such a complicated plot just to like… not do anything with it until the last 2 hours of the game?? Like come on
While not Theworstthingever, I have never been as hyped for a game as for Xenosaga, because Xenogears had been such an incredible experience for teenage me and at the end of its credits it then said „Xenogears Episode V - The End“, and in no way did Xenosaga live up to that expectation.
Xenosaga Episode 2 I then just dropped after the first 5 hours, that‘s how bland it was. So yeah, biggest disappointment in my gaming life.
Anyone remember Destiny 1 when it 1st launched? And then the next 2-3 DLCs, which we later found out were part of the original base game, but got cut out to price-gouge us?
Any Halo game after Reach. Microsoft pulled together some of the experienced devs at the time and gave them more money than god and all they had to do was stick to a pre-established formula while making some QoL tweaks.
Combined with the underwhelming Xbox 1 launch…yeah
Bioshock Infinite; hyped to hell and it's story is just insulting to the player. What do you MEAN I have to kill the revolutionaries? They are the good guys!
Lego Worlds. I'm so disappointed in that game. What was supposed to be a slam dunk (literally just lego minecraft) became a shell of what the original beta version was. I'm still upset.
Outer worlds 2, I saw so much potential in the first game which I hoped they’d flesh out in the second installment but nope it was just more of the same
Hot take, I know. I’m not even trying to rage bait here. I don’t think Bungie ever made a Halo game better than CE. I thought Halo 2 was a boring slog with a terrible weapons sandbox and uninspired level design. I didn’t care much for the direction they took the story in, either. I, like most people, was expecting a completely different game after what was shown at E3 2003. Even replaying it today, it’s my least favorite Halo.
I was a huge simulation fan in the 90s but Sim City was king. The first run of main line games was perfect, each one added so much to the core idea of the game. Sim City 4 was great and even though I went back to playing 2/3000 I still remember it fondly. So after a decade of nothing super new coming out I was chomping at the bit for a new Sim City thinking about what they were gonna do with the power of computers at the time. Then it came out and I couldn’t even play cause of the servers and even with all the new graphics and things it felt more dumbed down than any of the other sequels. Basically killed my love of city builders for a long time afterwards
It's funny, I've still got the demo installed as a "I'm gonna kill 20 minutes" kind of goofy outlet, but I've heard such bad things about the early access release I have no desire to actually get it.
I replayed the original three through several times. They are some of the very few games I actually 100%. Then Andromeda comes out and is the most hollow knock-off that screws up the combat and decide to make everyone purposely ugly for "reasons." I've tried picking it back up and pushing through as many times as I've brought a character all the way through 1-3, but I drop it every time after a couple days.
Fallout 76, dying light 2, no man's sky, cyberpunk 2077. Last 2 improved to the point where they were better than I could hope for and cyberpunk was only ruined by relentless bugs
I never understood the hate for Fallout 76. It had no more bugs than any other Bethesda game. It was a novel concept and shouldn't be compared 1 to 1 with the core franchise games. The only real problem was how empty it started out because they assumed the players would make up for the lack of npcs. But an empty game isn't bad. I understand if someone says it's boring if they don't like exploring on their own, but it isn't bad.
Brink. I convinced my friend at the time to preorder it and he got it installed and was playing before me on release day; he was not happy, very disappointed but angry that he’d listened to me and spent his game money on such a let down. I wasn’t thrilled either, the marketing and premise for that game sold me a river and I fell for it.
Was really damn excited for fable 3. Was old enough to buy it myself this time around so went in for the special edition of the game for the sake of it and man oh man did i find that game was awful. No hate/shame to those who enjoy it, i personally just wasn’t a fan. I still have love for it in its own way just never to the level of the first or second
I was so up for it, fucking LOVE TEKKEN 7 and sunk couple thousand hours into it. TEKKEN 8 just takes a lot of fundamentals of TEKKEN as a game and just says "what if we made it a stance character with a 50/50" and everything is SO oppressive. There's less nuance to it.
Super niche, but Bleach Soul Resurrection. Years ago as a wee lad I sold my 360 to get a PS3 to play this one specific game, and it was a boring dynasty warriors type game that I literally finished in the hardest difficulty within a day.
Pretty much everything, from campaign to endgame everything is just horrible, skill tree doesn't do anything so levelling up doesn't matter, uniques are not interesting, they nerf builds mid season that were not op leaving you with bricked build, picking up gear/currency is meaningless because you can buy good gear for literally nothing and do all content with scraps, people abusing "party" 100% MORE loot per player, devs really thought it's a good idea in 2024+ to add WELLS into the game, removing orbs from poe 1 like alterations just so that you collect 100 white bases in a quad and transmute+aug+regal to craft items is just regarded game design and like 100+ problems with this game i can't mention because it would take 50 page doc
I was waiting for this game for 5 years thinking it would be the best thing ever and i enjoyed d4 more
It's not bad. It's a really good ARPG, actually. Probably best-in-class when it comes to looks.
PoE players, however, are upset that it lacks the depth of the original, especially in the "endgame", where the original just starts to get good. There has been a shift towards appealing to a wider audience, which came at a cost.
It got potential but really lack as engaging endgame as PoE1, campaign isnt that smooth with certain areas being too big for no reason, lot of skill interaction is combo based or you generate charges and spend them to enchance it which kinda limits how you can play. But today is new content update reveal, according to what they said its should be biggest one so far, with teasers hinting at new weapon and league mechanics rework, so a lot can change
No man's sky at first. Buggy generic mess with next to nothing meaningful to do. Thank God the developers are fucking legends and they didn't abandon their love child.
Destiny. I was so excited that I convinced all my friends to buy it. We played for the first week after release before finally conceding that it was a boring, repetitive, half-baked grind. We came back after the major overhaul they eventually implemented and it was just as awful.
Mass Effect 3. Nothing will come close. The first 2 games are some of my all time favorites but because of the way they interconnected even they are tainted by that steaming pile of shit. Because of the way your personal narrative so strongly carries through the games (which was super
Rare back then) the hype for that game was massive. It was supposed to be not just the wrap up of a great trilogy but of my story… they had seemingly mastered the illusion of making your choices matter narratively only to absolutely destroy that illusion with the shallow decisions you make to wrap things up in the final acts of the 3rd game. I mean as a whole it’s the worst of the 3 in pretty much every way but it wouldn’t be the biggest let down of all time if it was just the fact the gameplay was more mediocre, but the narrative retroactively makes the entire series seem pointless. If would have rather had never gotten any closure at all.
For me personally Redfall, i remember seeing the first trailer and being super excited and hopeful and then hearing all the bad things on release i was glad I couldn't afford it
Probably GTA VI, not only because it would be super funny.
But because or how AAA studios are rotting from inside in the last few years, trying to fully replace talent with AI, put absolutely incompetent AI/Marketing bros managing artists and programers.
How AAA went mental over turning everything into a live service, so the game will be in an unfinished state with the promisse of having a skeleton crew patching things up over the lifetime of the game.
How AAA studios will try to bumb graphics to the maximum degree, while not spending a cent on optimization. Because they think DLSS can make anything run on your standard broke gamer laptop.
Then they'll take months of clapback to accept they have to fix shit. And they'll try to convince ppl to just upgrade their PCs.
Man GTA 6... we haven't had commercials or ads blatantly on loading screens, or in-game ads like audible outdoors in the actual map. But GTA 6 setting is the real world
But if any game, from any company tries to normalize in-game non optional ads will be GTA 6. It'll likely be such a shitshow that we'll look of the cyberpunk 2077 year long melt down as.
"Eeh, 'member how we thought that was bad".
It'll be so funny, man. That and TES 6, I can't wait to witness those launches.
Far Cry 6 probably ranks high for me, after how much I enjoyed 5 it was such a disappointment. Company of Heroes 3 as well, some like it, but I was disappointed compared to CoH2 which I have over 2000 hours on.
Skate 4... Crazy nostalgia and hope after playing skate 3 on my Xbox 360 in my childhood, only to get a sloppy mess without any of the things that made skate 3 so special.
Yakuza Kiwami 3, it was supposed to be a remake that fixed the original. What we got was a
1.recasted the ONLY guy that appears in the next game with a sex pest, in a series that consistently shows sexual assault is bad (the guys performance wasn't even good, like at all)
2.Changed the combat from infuriating to overly simple
3.made it the ugliest in the series
4.removed roughly 100 out of 130 substories
5.changed the ending so that the main Villain lives by falling into a bush, off a 26 story building, so that it sets up an organization they made up long after the originals release, and recruits the sex pest with him.
Dragons dogma 2
How a sequel comes out with less content, less story, less enemy types, is beyond baffling. Absolutely could have been amazing but is a worse version of dark arisen in every way.
Back when Pokemon was moving to the 3ds it was so exciting to thing we'd get a handheld main game.
They were so dogshit and the trend continued to this day.
Star Wars Battlefield 2 … I think that’s the title? It was just so remarkably forgettable. Story was mid, multiplayer was mid, nothing was notable about it. I was still a broke kid when it came out and my opinion then was the same as now, it would have been a brilliant twenty dollar game, but it was far from worth like the eighty or hundred dollars it costed at launch.
Wuchang fallen dynasty, it was terrible at launch. Now it’s a lot better and actually worth playing. Moist critical loves soul likes and he didn’t even finish it.
I even bought the collector’s edition with some kind of amulet. Then I went to my friend’s place because he had a more powerful PC, and right from the start there was complete chaos - everything was lagging, the game kept constantly switching between day and night.
I almost started crying.
For me it was fallout 4, it was the game that made me stop preordering. By todays standards its was excellent release and not a bad game by any means after a couple patches.
Borderlands. I still remember the original games radar cover and original trailer that had a much more serious tone to it, more freedom, more customization. So sad
Dragon Age: Inquisition. I loved the first, was unhappy with the changes to the direction in the 2nd, couldn't even stomach the third. Tried a few times but always gave in before hitting 10 hours, it's so bland.
I was hoping for more of UMvC3 ultimate but got a 2v2 downgrade in gameplay and graphics.
I really wanted to like it and just couldn't get into it. Biggest let down in gaming for me.
Payday 3. Speaking as someone with 1800 hours on the prequel. God, i was stoked to have the fun of payday 2 in a more updated engine. Horrid on release and it's still painfully boring and unlike the prequel.
AC: Mirage. MAN I was so stoked for a "return to form" for the Assassin's Creed franchise. But - the combat in that game is really, really bad. The stealth is bad, the Ai is bad. But the parkour was the strongest in the series at that point. I couldn't even bring myself to finish it. And I got the collectors edition.
Right? They took away the fantastic armor system, simplified the combat, gave us about 6 things to fight with different skins, and added cat people for some reason. Exploration was pointless because the chests all had garbage. I'm pretty sure all the hype the game gets is from people who never played the first one.
All they had to do was to copy paste the first game and make it bigger and yet they somehow failed at everything but the graphics, and no one asked for better graphics anyway
Starfield 😭. It's not bad, it's just bland. Haven't played the Free Lanes update or either DLC, so it might be a little better now, but that launch was so disappointing. I even tried a heavily nodded playthrough and it just doesn't scratch the itch I want it to.
Yea there's a lot of revisionist history that goes on these days people pretending like it was the best thing ever but if you were on bungie.net forums back then you would see every other post was about how sprint and bloom literally ruined the game which, low key was true.
Even today with infinite, I love infinite but sprint requires the maps to all be bigger and the bigger maps ruins the fast pace and close quarter nature of the og games
Yes. Reach is a good game but not necessarily a good halo game. It's also why people criticize AC4- a great pirate game, but not necessarily a good assassin's creed game.
This is revisionism because no one thought Fallout 76 was going to be good the moment they announced it would be live service online slop. People were excited with the first teaser tho, we all knew how good the last non-numbered Fallout was
Final Fantasy XIII. So many cool trailers, such interesting sci-fantasy visuals, an incredibly interesting plot. And what do I get for waiting and wanting? A piece of shit game that made me a videogame cynic. Well, Sazh was cool and the music was cool, so there's thatat least.
I encouraged my dad to invest in cdprojektred just before cyberpunk. The Witcher show was awesome, they had a good crew, they were building good stuff... that trailer with the hot cyber chick with elbow blades... I was halfway through Witcher 3 at the time. He asked how much, I told him 80% of mine. He went with 30% of his. We will never recover. Fuck you, cd prjeckt.
Doom dark ages. I was so hyped for it because I love the doom franchise, then it came out and it was just ok. Felt like a downgrade from doom eternal, music wasn't as good and sounded like it was for a different game, visuals were ok I miss all the glory kills and it just feels like they really missed the mark. There was fun bits like the mech suits but even they were just 3 different attacks you spam again and again. The villain looks cool but I basically immediately forgot about him and everything else in the game as soon as I was done. Nothing has made me want to replay it, I can't even pick a moment that was my favorite because it all kinda felt the same.
I know mick gordon left Bethesda after they screwed him but it feels like they intentionally tried to make the music sound different than the previous 2 games to distance themselves and it just doesn't sound good.
Mass Effect Andromeda wasn’t terrible, especially after some patches, but I got it as a pre-ordered present and was super hyped because I loved the series. And while it wasn’t terrible overall, the expectations compared to the end product was a huge drop.
....Huh? This the only one I've seen in the list so far that I really don't get at all.
I mean.... Kojima promised us a post-apocalyptic package delivery game, and that's exactly what we got. Plus a lot of pretty moss-covered rocks, a genuinely dank frosty mountain sim (1), as well as a solid desert travel sim (2).
At a certain point, I think, being disappointed with a game that delivers exactly what it promised has to be considered your own fault. I only use PC, though, and the PC versions launched a year later in 100% perfect state, so maybe it was initially a mess on Playstation or something?
Bruh.... post-apocalyptic package delivery. It's printed on the box. This is actually part of what makes Death Stranding awesome - they revolutionize the concept of the fetch-quest. You start with the McGuffin already - the fun isn't really in what you do, it's how you get there. You build infrastructure, you climb mountains, you kick the shit out of ghosts, you spelunk your way through caves and canyons - all while ensuring your package stays intact enough that Drooling_Autist_213 can get his stupid plastic mecha figures (which have 300 pages of lore in the codex for some reason) in good enough shape that you get that dank fucking sticker to slap on your leg.
Now, I'm taking the piss here, so I need to be fair to you; it does get fucking tedious once you start crossing the same area repeatedly - much moreso if you are playing offline and you can't use the infrastructure that other players leave behind. Still though, once you realize that you get everything worth getting with the first 3 completions at every spot (usually just one or two) and that nearly 60% of the activities can be skipped without losing any real content - the game is fantastic.
Try it again sometime with the online hooked up, building your roads/bridges/electricity in advance, and skip any mission that doesn't offer you guns or climbing equipment. Both are very good, I promise. Also 2 has more combat.
I bought a Wii because Skyward Sword was getting 10/10 reviews, being called the best Zelda game ever by tons of reviewers. I never even finished my first playthrough because it was the biggest pile of shit.
Crimson Desert. While the game map and the graphics were amazing the controls were so bad I had to refund it. I bought it again after they fixed the controls (or at least made them good enough) I noticed the quests and the story is very bad. Everything feels disconnected and the quests are literally "do this, then this, then this" without a connection to each step. If you treat it like a sandbox the game is extremely fun but storywise it sucks.
"It'll be ready when its ready". Meanwhile, my PS4 copy, after three years of updates, is still less stable than a day one release of a Bathesda game. I've heard people are now having a better experience of it on other platforms, good for them.
Right up until the date of release I was hearing people glazing this thing, "it's the creators of the Witcher, they can do no wrong!" They were even attacking the reviewers when they didn't shower the un-released game with enough praise. And then it fucking came out.
The series is basically Pokemon triple battles but dinosaurs.
The first game had a diamond shaped field, with your dinosaurs in the right 3 squares, and the leftmost was basically a bench so you could rotate who was in front getting buffed by the guys behind.
The second game built on that, having a hexagonal field of 6 hexagons, each dinosaur place equidistant from each other, and you can rotate your field to move dinosaurs in and out of optimal range, and control who’s getting buffed by who, etc.
The third, frontiers, gave you a fictional plot device starter dinosaur, changed the battle system to just 3 dinosaurs in a vertical line on each side of the battlefield, and made you only control 1, the other two were AI teammates. Also, after an entire game of giving no incentive to revive or train any dinosaurs beyond the first one, they lock you in a plot building, and take it away.
After hundreds of hours in the first two games, and pre-ordering frontiers for a midnight release, I never even finished it.
It killed the franchise, and if you can’t tell, I’m still pissed about it
Mass Effect 3 was the last time I pre-ordered a game, the original ending was so stupid it made me hate the first 2 games by association for years. I was eventually able to replay 1 and 2 and appreciate them for how awesome they are but still haven't replayed 3, that game is dead to me.
Crimson Desert, Borderlands 4, Saros, Tiny Tina game, Anthem, Metroid Prime 4. I could go on. Most games are starting to suck now. I'm probably just getting old. Feels like newer games are trying to do every but be a good game. As if they are trying to cater to every single person on the planet Instead of the people who buy the games.
VtM Bloodlines 2. Maybe not the "worst thing ever", I enjoyed the writing of the characters and the overall plot, but not an especially good game in most of the other aspects.
Bloodlines 2 is even worse when you look at the original Bloodlines and realise just how much was lost. We went from one of the GOATs of 3D RPGs, revered as a cult classic, beloved by most game reviewers, to… This.
Big fan of the series since Universe. So needless to say I was hyped for the Xbox release finally coming to the US after being dead for over a decade. It turned into gacha slop.
Ever since the gameplay reveal, it’s been clear that CIV 7 is going to be a tough sell, especially as Firaxis has insisted on turning this game into Humankind 2.
To this day, it still lags behind Civ 6 and Civ in terms of player numbers.
Valkyria chronicles 4. That first game is one of my all time favourites and has a huge cast of likeable characters but everyone in 4 is an unlikeable chud.
bought into it way back in like 2014, supposed to be like gta but in space essentially. factions, pirating ships, upgrades, quests, free flying, warp, unique planets, space combat, all that jazz. unique ship roles and controls ler role yada yada.
Released as a 5 polygon texture game with like 4 ships and "upgrades" as pathetic as the textures. "unique" planets like how one barbie looks to another and like a total of 2 OG factions and barely did anything else.
I hear its better now, even added a vr mode supposedly, but i was so burnt on its launch as a kid :(
Imagine hyping up a game with so many features and potential, deliver a broken thrash heap with more than half of said features missing and still having an active fan base years later
Koszymandias@reddit
Metroid Prime 4. Such a disappointment.
Ayuthan@reddit
For me No Man’s Sky, it wasn’t that bad but it happened to come out on my birthday so I felt very personally offended.
derty123@reddit
Dynasty Warriors 9
Lethal_Legacy@reddit
Subnautica below zero
Neo14515@reddit
Payday 3
DoctorRapture@reddit
You know it's rough when PD3 has a couple hundred players at any given time while PD2 still pulls thousands. I wanted PD3 to be so good.
McENEN@reddit
Really not surprising. PD2 was great at launch and progressively with time it got more cartoonish and the new missions were either decent(still cartoonish) or outright cartoonish and bad. They went this direction because it made them money, people were paying for cosmetics or what not. Payday 3 was always going to be like later down the line Payday2 and not like payday2 at start. The only surprise for me was the trailer where they showcased cool mechanics. Didnt buy it as I wanted to see if it was going to stand after a month.
m45onPC@reddit
I bought PD2 very late with som dlcs included and loved the way it played, felt and didnt take itself too seriously. Ultimately PD3 failed for a variety of reasons that arent just the tone of the game. The missions are arguably the worst i have ever seen, the skill trees were really boring and didnt change your gameplay too much, weapons and shooting them felt worse than in either of the previous titles... it was a total train wreck.
Combine that with its unplayable state it was in for the better part of a month and it doesnt surprise me that it absolutely flopped.
PassivelyInvisible@reddit
The armor system was a mess to start with, most missions felt like you were put on a hard timer, max difficulty was brutal until later dlcs helped with power creep, the enemies AI/design was just meh, and the payouts felt small compared to PDtH and PD2.
Servers never being able to handle the player load was also a big reason why people just stopped trying to even get onto the game.
BannedfromFrontPage@reddit
I would just add that PayDay 2’s launch was rough, but then it got better as they patched out the major bugs/stability issues. Then, there was period where they added some great heists, weapons, and classes. And then it started going downhill and getting cartoonish/bloated with DLC/microtransactions.
TheDevilsAdvokaat@reddit
Just checked out of curiosity. Right now according to steamdb PD3 has 314 players and PD2 has 24,169.
Carbon_robin@reddit
It was the 4 main games I wanted to be good it
Outlast trails
Dying light 2
Sons of the forest
PD3
Only one of those games were good on launch pd3 not being one of them unfortunately
DoctorRapture@reddit
Sons felt empty on initial launch to me but I still have so much love for it, it's a lot better now and I will always enjoy my memories of cruising around in a golf cart with my buddy singing along with the crunchy wunchies song while running over cannibals.
Neo14515@reddit
I'm still mad thinking about it. I still keep it on my harddrive and on my Desktop. So I have a daily reminder to never ever preorder a game again. Even tho I'm really hyped about it
Equal_Tadpole2716@reddit
Thing is, from what I played of it, I remember the actual gunplay of PD3 felt like it had potential. It's actually impressive how much they catastrophically dropped the ball with the rest of the game.
Sir_Daxus@reddit
The core game is fine, it's like PD2 but newer, imo the main issue was the glaring lack of content at launch, you got like 7 heists, 10 guns, also no private lobbies. It was fine, it just needed more of itself to work.
thedefenses@reddit
Its not even about the amount of content, the game just had very little reasons for you to play the content it had.
Little to no randomization, quite bad skill system, progression system with an ok idea but horrible execution.
A game can have only a few maps if those maps are good and it has reasons for you to want to play them many times over but PD3 at launch didn't really have either, the maps were ok but not amazing and there were little reasons to grind them outside of the gameplay alone.
rdfalcone@reddit
the perks system has been reworked twice now, and it still is ass.
now there are better options and we got rid of the:
WHILE IN "GRIT", YOU JUMP TWICE AND STARE AT THE SUN AND GET "POISE", AND THEN YOU KILL 15 PEOPLE WITH 1 GRENADE AND YOU GET 4% DAMAGE REDUCTION
the problem I have now is that the skill tree now forces you to get too much filler to get the capstones, and perks being poorly balanced.
most builds are the same and revolve around 2 good perks that synergize with each other, but that aren't even in the same tree, forcing you to get a lot of filler perks for weapons/equipment/mechanics that don't make sense together or that you might not want to use.
Neo14515@reddit
I really enjoyed the demo. I was really hyped about it. Atleast PD2 is still alive, so I have a good heist game to play
McFlankShank@reddit
Do you know whay kinda state the game is in now? I got it free with ps+ a while ago and was considering if it'd be worth trying to play with a friend at this point.
Neo14515@reddit
From what I read, it's okayish. Still, if you have payday 2 play it.
Ye_average_edgelord@reddit
There was a Payday 3...?
Neo14515@reddit
Just with the matrix movies, they ended on the second part. There was never a third or even a forth part
Robrogineer@reddit
I keep forgetting that it even exists.
PM_Me_UR-FLASHLIGHT@reddit
Crime Boss: Rockay City isn't perfect by any means, but I can play it offline, it's cheap on sale, it receives more consistent updates, and I've had a lot more fun with it compared to Payday 3.
Neo14515@reddit
I'll put it on my wishlist. I'll give it a try someday! Thanks for the info
wubwubcat2@reddit
I was heartbroken when that game came out. I’d never been so excited for a game in my life. I never will be again.
Cashcax@reddit
Starfield
LordBaguetteAlmighty@reddit
Anyone who expected anything else than "Skyrim but in space" in terms of gameplay is an idiot. Bethesda can't do anything innovative whether it be world building or gameplay wise.
BigBlueBurd@reddit
Skyrim in space would at least have a few hundred individual dungeons, rather than the same 12 (at most) copy-pasted.
PassivelyInvisible@reddit
They've added more, but what the dungeons really needed was to have some randomization. Even if it was just having section a have two options, section c having 3, and moving where the entry and exits were, it'd be a lot better.
HairAdviceThrow2357@reddit
In my humble opinion its insane the downfall they have experienced over the past decade. Skyrim was probably the last good game and that came out 14 years ago. The last good Fallput game was New Vegas. I'd be surprised if Bethesda is the company it is or even once was in 10-15 years.
breakfasteveryday@reddit
It was less though
NeylandSensei@reddit
The problem is that it's actually worse than skyrim in space. They could have just stolen space exploration from no man's sky and it would have been a better game.
logaboga@reddit
It’s Skyrim in space but instead of interesting world with lots of detail you get a million small empty worlds with nothing on them. If it was just Skyrim in space it would’ve been better received
Ape-Man54@reddit
Skyrim but in space would have at least been nice, because skyrim is a lot of fun even now.
Certainly_Not_Steve@reddit
If it was Skyrim in space it'd be at least a decent game. But it's much less than that.
kne0n@reddit
At least Skyrim wasn’t procedurally generated
FaithlessCleric42@reddit
I worked with a guy, dude had all the hope in the workd about it. "I wont need anyother game" the type of things he got all hyped up for. He was incredibly disappointed to say the lesst.
Sbotkin@reddit
Don't insult Skyrim like that, please.
Remarkable_Log_5562@reddit
Thats why i loved it so much. Braindead hoarding, selling, exploring, min maxing, exp grinding, nook and cranny searching, and quest arrow following goodness. Plus the graphics are pretty amazing
TheCreepWhoCrept@reddit
The fact that it failed to even be Skyrim in space is like the whole problem, dude.
Londtex@reddit
It wasn't even as good as Skyrim lol
Burn__Things@reddit
I would have loved skyrim in space. I think it was just too big, and too much empty space. At least with skyrim there is usually something interesting around every corner.
Burritozi11a@reddit
Starfield wasn't even"Skyrim in Space", it was No Man's Sky but worse
Voidsheep@reddit
It didn't really even manage to capture that sense of scale it was going for.
If I set up a mining outpost on a planet, and the gameplay loop is to grab things into my inventory and instantly teleport to a vendor on another planet, it might as well be a single room. Even the entire spaceship customization system felt pointless, when it's just a teleportation point.
When a game requires frequent teleportation for traversal, I feel it almost categorically eliminates the sense of scale and adventure, and the result ends up feeling small, no matter how many light years a map says the distance is supposed to be.
For the game to fulfill some of the fantasy it proposed, things like flying the ships to the planets and within the planets would've been necessary. Failing to do that, Bethesda should stick to scale they can actually manage, to deliver a world that feels big, meaning something you can traverse somewhat seamlessly on a horse.
notaRussianspywink@reddit
Kind of like Windrose.
Start off in a dinghy, depending on your map's proc gen it can be quite a trek back and forth to get your first ship.
Then you start sailing and it's fun, but then you find out that every vendor has a teleport next to them, and it becomes a question of, "Do I really want to sail for 30mins just to buy a blueprint?".
Then from what I see, most people are picking one island to build their homebase and just tp'ing back and forth, only sailing out to put down more fast travel points.
So the big sailing game becomes, gather loot, tp to base.
Amathril@reddit
I am not gonna tell you how you should play your games, but doing this is entirely your decision. You can play it that way, the game let's you do it. You absolutely do not have to, especially since the only "meaningful" credit sink in the game is the ship building, which you also do not like.
Yes, what you are describing is probably one of the most efficient ways to make credits. It is not the main gameplay loop, though...
ThisUsernameis21Char@reddit
Is there a toggle everyone missed that allows you to switch from teleporting to an actual seamless controlled flight between locations?
Amathril@reddit
You can also walk around the locations and, ya know, play the game, instead of just using instant teleport from location to location to see the quite pointless number go up.
Instead of using the Fast travel, you can go to your ship throughout the planet-based locations, go to space, jump to another star, land and walk to the vendor on foot, possibly seeing some random encounters or discover new quests along the way.
There is a number of valid criticisms for Starfield, but the fact that you can (do not have to, can) use the Fast travel is one of the dumbest. To put it another way, there is an option to skip some content. You, on your own free will, use it and then you complain that you are allowed to do so.
ThisUsernameis21Char@reddit
Last I've heard, there are actual invisible walls on planets. You can't just walk across a planet the same way you can in NMS, for example.
To me this just sounds like Warframe traveling, which has its own merits, but I (personally) expect Bethesda, who were bought out by Microsoft to do better in 2023 than a travel system implemented by a mid-sized company over a decade ago.
Bringing up NMS again, they made travel completely seamless unless you actually choose to use a teleporter. You can make a complete circle around a planet, get into your starship, travel to some other planet, land, get out, and walk around that planet as well. No loading screens, no borders -- that is travel!
Amathril@reddit
Yeah, this is pointless if you want to keep moving the goalposts. No, you cannot fly around the planet and land seamlessly. That much is true. But this is miles away from the original premise that "the gameplay loop is to teleport between outpost and vendor and selling stuff".
Yeah, that's not true for quite some time now. Or rather, the "invisible wall" is the game likely crashing if you go more than ~100 miles on foot.
As I said before, the game definitely has some shortcomings, but hey, no point discussing that if you do not want to discuss it in good faith. "I heard Starfield is bad" is about the depth we are getting here, no point in engaging with that.
ImNotABotScoutsHonor@reddit
the game ~~lettuce~~ let us you do it
Shuino7@reddit
The problem is you CAN'T play Starfield that way.
roehnin@reddit
Yes you can, I never teleported in the game, always planned routes place to place
CrustyBatchOfNature@reddit
They have fixed a lot of it in the last patches and the DLC additions, but it was so damn buggy and empty at release.
FarAthlete8639@reddit
Yeah, but the thing is that it wasn't just "Skyrim in Space', it was what Skyrim was to Oblivion was to Morrowind. Just... absolute nothing, even in terms of gameplay.
CainesLaw2b2t@reddit
Morrowind is still the best elder scrolls game by far, Skyrim was way better then oblivion.
ImNotABotScoutsHonor@reddit
than*
Lucifer_Kett@reddit
The spelling error kinda reinforces the intelligence of the entire sentence, let’s be honest.
ImNotABotScoutsHonor@reddit
Hmm.
Well, I agree with them about Morrowind being the best. In terms of freedom, discovery, sheer amount of crazy things you can do.
I go back and forth on whether or not Skyrim is better than Oblivion. Especially the Shivering Isles, that shit was good. But also, like all Bethesda games, mods are really where it's at and Skyrim beats all of them in terms of mods.
Lucifer_Kett@reddit
I mean mods aren’t the game, otherwise this argument kinda spirals.
Skyrim had good dual wielding and horse combat, also blacksmithing/mining etc. The rest was just worse, imo.
The writing was just awful, the art direction was bleak, the main characters are mostly unlikeable, if not forgettable.
I waited 5 years for Skyrim after Obliv was my favourite game, and even after hours of modding, Skyrim just had no soul…
There’s no atmosphere or vibe or life to it.
ImNotABotScoutsHonor@reddit
I agree wholeheartedly.
I guess I was going for an "in terms of replay value" with what mods can offer, and since Skyrim has 79 quintillion mods, it's got replay value and novel experiences. Definitely doesn't change the lame story or anything, for sure.
Oblivion and Skyrim also introduced the compass and "go here to this map marker" aspect and that really was lame. I enjoyed Morrowind for its lack of handholding.
Lucifer_Kett@reddit
I get you, and I agree on the lack of a map and compass, but sadly that’s kind of a ‘hardcore’ feature nowadays.
I’d love the option for you to play a more ‘realistic’ version of many games, with a static map and handheld compass like… was it Far Cry 2?
I always have to get realistic damage mods for Bethesda games too, as otherwise the enemies are far too spongy.
Getting instakilled from time to time is always hilarious, too.
Just gotta save often.
cheapcouches@reddit
I actually disagree that Skyrim beats out Morrowind in modding. Tamriel Rebuilt is a feat of modding and IMO easily takes the cake. I feel like Skyrim has had several ambitious new lands projects and all that they really have to show for it is the Bruma demo from 2016 and Enderal (plus a couple other mid ones that I don't particularly care for). Don't get me wrong, both are great and are feats of their own right... but those mods released over a decade ago. Tamriel Rebuilt (and its sister projects) generally get yearly releases, with a new update projected to come about in a month or so.
Skyrim does 100% have Morrowind beat in gameplay and graphics mods though. OpenMW only just recently got support for custom spells. The day modders can remove RNG from morrowind's combat without it being horribly unbalanced is the day I can die happy
CainesLaw2b2t@reddit
Raging
ImNotABotScoutsHonor@reddit
than*
Soraman36@reddit
Yea that the best way to describe it. The point of interest and the in game lore and texts got reduced to a point that it no longer fun in my opinion.
HG2321@reddit
Skyrim in space would've been a lot better than what we got with Starfield. The reason people put up with the usual Bethesda jank and crappy story writing is because of the handcrafted worlds. Yet for Starfield, they were just like "let's not do that lol"
JoinAThang@reddit
If they managed to make skyrim in space it would've been a great success. Instead they did a game without soul.
Lucifer_Kett@reddit
So they did Skyrim in space?
Senator_Buttholeface@reddit
Skyrim in space is exactly what I wanted and they did not deliver. It was a loading screen simulator.
YueOrigin@reddit
It's not even Skyrim in space.
They messed up mechanics as basic as how unarmed fighting works lol
cheezitzonrye@reddit
I expected Skyrim but in space... What they delivered was decidedly NOT that. If it was, it'd be infinitely better lmao
remnantsofthepast@reddit
I've started replacing it recently after (foolishly) buying the day it released. Been using that mindset, and it's actually been pretty fun. There are some issues with the "in-between" places, but I don't really think there was an easy solution for that.
Space exploration sounds awesome, but in an RPG setting it just doesn't work as well as anyone would want. Shitty that you have to ignore a quarter of the game to enjoy it.
thedefenses@reddit
Problem was they didn't even keep what made Skyrim great, they took out features and replaced them with nothing.
If it was "Skyrim but in space" it would have been great but it can't even reach that level.
AnonX55@reddit
They are only focused on left wing politics anymore. Above all else. They are only making games as a method to support mainstreaming leftism.
Sad.
I waited a decade for Starfield..... Im not even going to buy the next elder scrolls. Im done with them.
Treyhova@reddit
Bethesda’s worldbuilding can be great but Bethesda forced into the confines of a procedurally generated game has to be one of the dumbest ideas they ever had, it plays to ZERO of their strengths.
ImJustLampin@reddit
Truly the most overhyped game company in modern history. Their best game was made by somebody else.
BasicBlood@reddit
Skyrim in space would be awesome
vier10comma5@reddit
Skyrim in space would be perfect. But that one was a complete flop. Even Oblivion had better quest, character and story design. And more to do!
wsdpii@reddit
The problem with "Skyrim in space." Is that Bethesda's game design is centered around sending you from one side of the map to the other, giving you lots of side content along the way to give you something to do.
The problem is found with Starfield was that you could just fly straight from one objective to the other without bothering to visit any side content or explore any dungeon. And if you went out of your way to find side content, most of it isn't very interesting and is incredibly repetitive, not to mention involved a lot of walking from your landing site with very little between the POI and your ship.
Even with mods that are supposed to improve the variety, I ran into the same POI so many times, most of them not having anything going on. The best ones are just shoot houses with a couple audio logs, because at least I get to play the game.
Greatgg@reddit
I expect Skyrim in space and was disappointed anyway, so...
bennyd640@reddit
The problem is that its so far removed from "skyrim in space" I would have loved skyrim in space. Starfeild is "loading menus: the game"
excrement_@reddit
Skyrim in space except everything is fuck-ugly and the gameplay feels 20 years old
AspectOW@reddit
Starfield was a huge disappointment and deserves to be criticised, but to say Bethesda ‘can’t do anything innovative’ is to discredit the impact the entire TES franchise has had on RPGs and open-world games. Most of their other actual Bethesda Game Studios games, sure, they’ve been mixed and even the better games weren’t necessarily ‘innovative,’ but let’s give Morrowind, Oblivion, and Skyrim the respect they deserve.
DoktorMoose@reddit
I expected skyrim in space and was still disappointed by the 14 pregen planets with 3 different base generations. Like put some effort in to your game jesus christ. You could copy paste and rotate things 90 degrees and it would be better than base 1 with rebels, base 1 with robots base 1 with whatever the other one is
M4rshmall0wMan@reddit
Skyrim in space would’ve been great. Drop the planet count to 100 and make each one a 1km^2 grid with its own backstory and side quest. Instead you have a string of baffling design decisions that don’t serve the gameplay at all.
spunk_wizard@reddit
It is not even close to Skyrim in space, what are you on about
redditusernumber456@reddit
Skyrim is better and Bethesda HAS been innovative in the past
I still have some hope for elder scrolls 6
Combine_Overwatch_@reddit
I expected skyrim in space. it wasn't that.
Tequila2Dance@reddit
I would have loved Skyrim in space my man. I got less than that
TheDBagg@reddit
Skyrim in space would've been a sight better than what we got
sweetcinnamonpunch@reddit
I wanted Skyrim in space, the result is nothing like that though. I don't my hopes where too high tbh.
Paladyn183@reddit
I'll raise you another Star
Ahem: Starbound
Bowman_van_Oort@reddit
Oh yeah? My dumb ass got suckered into backing Star Citizen like 12 years ago lol
MundoGoDisWay@reddit
I still cannot believe that people got roped into that.
Bowman_van_Oort@reddit
it seemed pretty dope at the time
Lichruler@reddit
This’ll get me downvotes, but it’s actually pretty damn dope currently.
Multiple Solar systems, cities, enormous varsity in ships, weapons, armor, etc. Lots of different play styles, career choices, and so forth. No loading screens despite the size, or transition screens (unless you die), even when walking into a ship or going to a new solar system.
Starfield wishes it was Star Citizen. In fact I’m pretty sure Bethesda just tried to copy the original pledge design of Star Citizen, but then add the Bethesda exploration flair.
Just don’t play during a free fly.
Paladyn183@reddit
I'm very sorry for your financial loss
BustinMakesMeFeelMeh@reddit
The Terraria knockoff? I loved it.
Lucifer_Kett@reddit
Starbound is wicked.
It’s awful about the whole not paying his staff thing, and the game being kinda abandoned after, but I’m replaying it now and it’s just such calm enjoyment.
bacon4bfast@reddit
Game has so much potential.
Aliziun@reddit
I’ve said it a million times— Starfield failed the moment it had 3 loading screens to land on a planet
anonssr@reddit
I haven't played but wtf lol. I remember being annoyed in fallout 3 and NV because of loading screens when entering a shack lol.
wavvvygravvvy@reddit
now imagine that, but it’s to go to leafless, boring and empty planets that all share a ridiculously small pool of assets between them.
even the bespoke cities sucked. the gritty cyberpunk style city the game promised to be full of debauchary felt like a cheap disneyland themed area
RaidriConchobair@reddit
I went from bg3 straight to starfield, it was unbearable lol
YueOrigin@reddit
Didn't have to scroll much to find this lol
HumaDracobane@reddit
Starfield smelled bad from the beggining and the result was as expected.
VerdNirgin@reddit
I started playing it a few weeks ago and am having a blast
Okaoka_12@reddit (OP)
Aw what really? That sucks... i was hoping to play it soon
airfryerfuntime@reddit
It's ok, but it's still a janky mess running on Creation Engine. If you go into it with low expectations, then it's fine. Just don't pay full full price.
roehnin@reddit
It’s a good game that gets a lot of hate because it’s not what people imagined it might be. Solid title, good stories, and one of the coolest NG+ replay mechanics ever
midoriringo@reddit
I thought it was really fun. Lots of content too. Expensive? Yes, but probably worth it.
Majestic-Wave-3514@reddit
I enjoyed the game. It's got it's faults for sure, but the stories for the various factions are quite good
CrustyBatchOfNature@reddit
It is a lot better now, but still not worth full price.
kvltsincebirth@reddit
It's hot dog shit
UntoTheBreach95@reddit
I loved it
jarvi123@reddit
I'm in the tiny minority I guess, I absolutely loved Starfield when it came out and played the ever loving shit out of it. By some crazy coincidence it happened to come out the day I had to take a 1 month driving license suspension, so I couldn't work and had nothing but time. I didn't have a good laptop at the time and was amazed how well it ran and how good it looked at the same time. Then I went on Reddit and saw everyone else's opinions on it and was completely shocked, I guess I wanted a different game to everyone else. For me it was almost perfect, It's the hardest I've ever played a game and loved just getting lost exploring planets, scanning their organisms and stumbling across random outposts and ships. I've never been one to care about role playing or storyline in Bethesda games, I love exploring,taking in the world they built and finding 'secrets' like a building with a series of notes telling a cool story.
roehnin@reddit
Same here, one of my favorite games ever
PrideSea5164@reddit
Yeah the launch was a huge letdown. It’s better now, still not amazing but at least enjoyable to play.
Shadow_Edgehog27@reddit
It was such a bummer
Dortby@reddit
Mass Effect Andromeda. I don't hate it, but I would say I did at launch. The next ME title is being teased now and I can only say I'm expecting it to be meh
WrigglingWorm@reddit
Torchlight 3. What a criminal piece of crap.
rooSip@reddit
Forever depressed cp2077 launched as a buggy shitfest
Bobocannon@reddit
Man I must have gotten so lucky. I played 2077 PC on release and other than the occasional NPC t-posing, my whole play through for multiple endings was glitch free. My PC at the time was thoroughly mid-range too.
The most major glitch I had was an NPC spotting me through multiple walls on a stealth mission. That was fixed by loading a save.
wittledshins@reddit
Give it another shot, because even with all the bugs it was an amazing story.
manjustletmebrowse@reddit
Eh? It's peak game now what u on about
I_ONLY_CATCH_DONKEYS@reddit
It’s a storybook video game with no fun things to do
manjustletmebrowse@reddit
Ok go play god of war or some other slop,or hop on a competitive slop game
Tits_McgeeD@reddit
What u on about? They're on about the state of it at launch like he just stated. Its good to know 5 years later its doing better but just to be clear They're talking about the state of the game at launch, the thing this whole post is on about.
manjustletmebrowse@reddit
Yeah but why shit on the game 5 years later and call it a loss,just straight up lying for 0,and launch wasn't that bad,highly exaggerated
Clinday@reddit
Bro he said "launched" and you reply with "it's peak NOW" ?
manjustletmebrowse@reddit
Idk man skill issue I guess,played it on launch,encountered 2 buggs,that's it
CharlesEverettDekker@reddit
Peak? No. The way it is now should've been on launch. We were robbed from peak. Just imagine if we got cyberpunk 2.0 and then we would have had 3-4 years of content ale dlcs.
Slide-Maleficent@reddit
This is a fair statement. I love it now, but the one DLC is soo good that I weep for what might have been if it had managed a Witcher 3-like DLC cycle.
rooSip@reddit
And i plan on replaying it eventually but man was it sad on launch.
Slide-Maleficent@reddit
Bro - I've been exactly there, and I have the perfect solution for you. You listening? Taking notes? Good, because you are going to have the time your life here if you follow my steps exactly.
First - get incredibly drunk and/or stoned. This only a requirement for the first time you play, I've found - and if you If you have a naturally bad memory this probably isn't necessary at all, but you need some way to wash the huge disappointment of the launch from your mouth.
Second - mod that shit. Amazing mods exist now. You can have flying cars that actually work right, tons of new cyberware that dynamically show up on your character's body, loads of genuinely good content. Base game + dlc is pretty decent on content, but I do consider mods basically necessary for anyone who is actually good at FPS because the game is blindingly easy without difficulty enhancement/enemy variety mods. The top 3 mod lists on nexus are all pretty good if you don't want to deep-dive, and if you have a good graphics card, the HD textures are great.
Third - This is kind of situational but I generally recommend using OptiScaler/ReShade with C77. I have a 9070XT but the game is still so bonkers with performance (it caps on CPU for some reason, which limits the use of your card) that it really helps to have granular control of the visual effects. If you're on console I can't help, sadly. Probably skip it entirely unless you have one of the peak ones.
Fourth - Wake up Samurai, you have a city to burn.
This little guide also applies almost verbatim to Starfield, the semi-recent Bethesda Sci-Fi RPG that also launched as garbage, but with patches, DLC and mods is now capable of being a pretty awesome time. Drink the bad memories away - update/install - mod - express dominance.
mynotsoprecious@reddit
Is it though? They promised the most revolutionary next gen open world RPG of all time. They fixed the bugs, but the game still feels very shallow to me. Maybe the launch left a bad taste in my mouth, but the gameplay is just… okay.
cybertoothe@reddit
Bro forgot to read the word "launched"
Boogachoog@reddit
It was far from peak when it first launched though
HelpMeGetAGoodName@reddit
It still is not the game they promised in their trailers, with infinite diverging paths and all. Ultimately, it is pretty linear.
I don't think I will ever play it, maybe if it is under 5 bucks. Gamers are far too forgiving of corpos.
neat-NEAT@reddit
Waited on it for a long time. Finally got round to playing it this year and it's pretty good imo. There's lots to do and the combat is pretty fun once you've got a build going. Though almost all the guns are pretty boring. Even the unique ones are just bs like "+50% crit chance after you shoot an enemy in the leg".
_DOGZILLA_@reddit
This is why companies get away with this shit. It was a piece of shit game on release, advertised as something completely different, literally unfinished product for full price. People payed full price to test the game.
People forget man. Vote with your wallet!
neat-NEAT@reddit
Good thing I bought the finished product for half price.
Kuftubby@reddit
Yeah that's the same reason I don't read books, way too linear.
HelpMeGetAGoodName@reddit
Not my fault they advertised their game as non-linear with diverging story paths and then proceeded to not do that.
Hawt_Dawg_II@reddit
If that was really the only reason you were going to play it then i get you. But i got hyped for the theme, writing, visual design and acting and that's all still there and it's pretty good.
You're blocking yourself from experiencing a really good game just because you don't want to give "corpos"(one of the industries most loved devs) your 60 bucks
Bloodhoven_aka_Loner@reddit
it got hyped for the theme, 70% of which never ended up in the game.
it's still fun to play, but it's definitely not the game they were advertising between 2017 and late 2019. the open world, despite having lots of side content, feels painfully empty, lifeless and unimersive. the AI is, even after several updates and fixes, mostly dumb or barely challenging, unless you artificially amp up the stakes by playing at the highest difficulty and prohibiting yourself from using the best cyberware and weapons. and the immersion went even further downhill after their 2.0 changes, which for weird reasons include skill chexks which level with you. you couls literally end up leveling up in front of a door or a terminal which just 20 seconds ago could've easily be crushed open/hacked by your character. but after leveling up the skill requirements for said objects suddenly outgrow you.. truly immersive, eh
Hawt_Dawg_II@reddit
How would 70% of the theme not have made it into the game? It's based on the old tabletop game and that theme is 100% transferred over.
The world feels cohesive and active, I've spent countless hours just watching npc traffic from a big tower and looking at the random encounters. Yes, the infinitely dense pedestrian scapes from the trailer didn't happen but the map is at least as activ and lively as any bethesda game has ever been.
I straightup just disagree. There's like 100+ random encounters and tons of side missions. Again, not as full as the trailer promised but still very lively for any video game.
While i agree the game can be quite easy, pumping up the difficulty is sorta exactly the point in those cases. The 2.0 update did make things a bit easier overall but i think that's fair, lore wise it kinda makes sense that you'd get really strong by buying a bunch of chrome and guns. If you'd rather feel weak then play on harder difficulties, it's pretty fun.
I don't get what you mean with the being able to get 20 levels out of a terminal part. Maybe there are easy xp exploits but it's pretty simple to just not use those if you'd rather have immersion...
TheActualKingOfSalt@reddit
Or just nick if from the spoon girl lmao.
Kazizel@reddit
Bro, it's a lot better after the 2.0 patch.
As if games like Detroit are that special. "Omg diverging story paths". Lmao. I disliked that game way more. Overhyped af.
Bloodhoven_aka_Loner@reddit
they literally dumbed down the RPG aspects of the game with 2.0 and implemented level scaling not just dor the enemies but also for all the objexts in the game.
Bigr789@reddit
You realize how much of a technical feat it is to create a truly branching narrative without something like procederual generation right? It's very difficult to do correctly and even harder to do well.
Cyberpunk was a fantastic game for people who are tired of always online multiplayer slop
ActionManMLNX@reddit
i agree with you but you still are trying to defend them.
They literally advertised it that way.
Bigr789@reddit
You are fool to believe over promises from game producers.
Kuftubby@reddit
Yeah man I hear you 100%, that's why I personally don't play any game whos scope changed even slightly from the initial concept. If you are gunna say you're gunna do something, then do it. Ya, know?
Himmelblast@reddit
Next time you go somewhere to buy a bottle of water and the shopkeeper gives you a bottle of vinegar - drink it. Slight differences, amiright, mr. clown?
Kuftubby@reddit
Yeah absolutely hear you, thats why I'd read the label before drinking it, ya know?
Himmelblast@reddit
Too bad the label changes several times during production, then right before you buy it and even after you drink it, ya know?
Kuftubby@reddit
Can you explain where Cyberpunk 2077 changed magically changed into a different genre or even just for the worse after release?
If not, that example is just moot, ya know?
Himmelblast@reddit
I see, as any dimwit defending that shit, you start nitpicking technicalities. You want better examples? Alright, let's say it's not vinegar, it's water with sand and mud, after the shopkeeper promised it would be water from the mountain top. Not even talking about bugs and worms floating in this soup, ya know?
Kuftubby@reddit
Ah, so we are going for personal attacks now when our analogy doesnt work out?
SirGaylordSteambath@reddit
One word in that whole comment was a “personal attack”.
Ignoring all he said and focusing on the “dimwit” is proving his “personal attack” was actually pretty spot on.
Kuftubby@reddit
Once someone goes for a "personal attack" their opinion after really doesn't matter.
SirGaylordSteambath@reddit
If you say so 🤷♂️
Looks to me like you’re using that to justify ending engagement in the meat of the argument because your point is on shaky as hell ground
Kuftubby@reddit
Sure. You didnt see the comment after that he quickly deleted when he was called out.
SirGaylordSteambath@reddit
An unseen deleted message doesn’t change anything I’ve said.
Kuftubby@reddit
No worries. Like I said before, anything after a personal attacks isn't worth entertaining as they've shown they would rather attack someone's character rather than position. You may feel otherwise and are free to converse with whomever you'd like, but I choose not to.
SirGaylordSteambath@reddit
And as I’ve said, that’s a convenient way to dip out of a losing argument
It’s Reddit, you must cut a lot of arguments short if your line in the sand is an insult.
Kuftubby@reddit
For sure, hear you. But it is what it is.
HelpMeGetAGoodName@reddit
If im promised an apple, im going to be disappointed if im given a banana. They are both fruit, and both can be good, but I really wanted an apple.
Combo_Breaker01@reddit
I was gonna say just try it anyway and see if you like it but that’s valid
HelpMeGetAGoodName@reddit
The downvotes is because there are a total of about 15 people in this comment section who can read.
For the record, I appreciate your comment.
Combo_Breaker01@reddit
My man 👊
DowntownGrocery6945@reddit
Probably downvoted because that's not the point. He wanted an apple not a banana. If I rent a limousine and they send me a mini Cooper its going to cause issues, if I order a burger and McDonald's gives me chicken nuggets, I'm going to go to the counter and get a burger.
Combo_Breaker01@reddit
I know and that’s why I said it’s a valid point so why am I getting downvoted??
DowntownGrocery6945@reddit
Why would you tell him to try something he doesn't want instead of just getting an apple?
DowntownGrocery6945@reddit
Probably the part where you're being a condescending douchebag about it but what do I know
IamtheVOYD@reddit
Cyberpunk glazers are absolutely insane lol it’s a good game but this is how people act when you criticize it at all
Kuftubby@reddit
Whos glazing lol. Im just talking about how utterly silly it is to not play a game because there was some changes in development. Shit not even once did I say it was a good game.
I dont even think ya'll know whay glazing is at this point hahaha
IamtheVOYD@reddit
I know exactly what glazing is. It’s what you’ve been doing all over these comments
Kuftubby@reddit
How
IamtheVOYD@reddit
“Cyberpunk was a buggy mess when it came out and they kinda didn’t deliver on what they were promising”
“Oh erm so you don’t like to read books?”
Kuftubby@reddit
Yeah totally glazing to point out how silly it is to not play a game because the story is linear lol
IamtheVOYD@reddit
It is when you reply to every criticism with something similar lol
Kuftubby@reddit
Im just saying, saying Im glazing the game when I pointed out the ridiculousness of hating on a game (they hadn't even played btw) because there was changes during development is fuckin funny bro lol
IamtheVOYD@reddit
Changes during development does not equal releasing a buggy ass mess and then making the game “good” months after release. Wanting to play an incredibly non linear experience is not the same as picking up a book and I think that comparison is fuckin stupid bro lol
Himmelblast@reddit
I played the game despite the changes in development. The changes turned out to be shit. Now what?
Kuftubby@reddit
What changes turned out to be shit
SatoshiAR@reddit
Lmao they have no obligation to explain their opinion to you. You can either agree to disagree or you keep on doing this show you're performing.
Himmelblast@reddit
You know what, I wanted to write a giant comment about how bad CP was on launch, but you are right. That guy isn't worth my time.
Revan2424@reddit
I think literally everyone is in consensus that the game was bad on launch including the guy you’re responding to who are you even arguing with
Himmelblast@reddit
Have you read the comments of that guy or are you just legally blind? Let me decide who to argue with, thanks.
Also, I think it's a very mid game right now, not even close to being worth my money I spent on that shit. It's just that on launch it was a warcrime level of atrocity
Revan2424@reddit
Are you schizophrenic? Where did he say C77 was good on launch?
Himmelblast@reddit
Your dad is schizophrenic, decision to have you was pure mental ilness.
What were we talking about? Oh, yeah. Go read that guys comments and see for yourself what he thinks about that perfect game. I'm not obliged to shovel shit to make you happy.
Kuftubby@reddit
Nah you're right they don't. It is reddit and everyone is free to make all the baseless statements they want.
xtremebox@reddit
Lmao who is this guy ^
Warkid00@reddit
All of them
Kuftubby@reddit
Hell yeah
SirGaylordSteambath@reddit
“Changes in development” is a hilarious way to phrase “not delivering what they advertised”.
Kuftubby@reddit
Sure man
SirGaylordSteambath@reddit
Glad you agree 👍
Kuftubby@reddit
Of course
The_real_bandito@reddit
You play what you want to play and if the game that was promised changed its scope to something you’re not interested anymore you don’t have to play it. It’s a simple concept to grasp.
You just don’t like how that guy thinks and his decision.
Kuftubby@reddit
Yeah man for sure
DowntownGrocery6945@reddit
How exactly is it silly to not want to play a game they think they won't enjoy because of the changes in development? If I was looking forward to the next elder scrolls because I really like cosplaying as the lusty argonian maid and there were no playable argonians in the game why would I buy it still? The feature I wanted the game for is gone, it would be sillier to still purchase the game.
Kuftubby@reddit
You make a fair point but would you go as far as to even buy it for under 5 dollars even after they turned it into a somewhat different but still very fun game? Or would you dig your heels into the ground, cross your arms, and say "nope this wasnt what was promised all those years ago"
DowntownGrocery6945@reddit
Why would I spend even five dollars when I can just go play a game that actually allows me to achieve the gameplay I desire? Many people haves jobs, families, and social lives ya know, time to fuck around playing video games may be limited.
Kuftubby@reddit
For sure, absolutely hear you.
CleanMyBalls@reddit
Good thing it was changed much more than slightly
Kuftubby@reddit
Yeah agree
LeTurboDick@reddit
Tru tru, especially promising from 2011 till 2019 that its a roleplaying rpg and then switching last moment to action rpg because their ambitions were too big. Slightly yeahhhhhh
Kuftubby@reddit
Yeah, like I said, if there's any changes at all no matter the size, I dont even look at the steam sales for it.
From something as small as changing the main characters hair color, to something as large as changing the game from an "roleplaying rpg (which stands for roleplaying game btw)" to their version of an action rpg that fit the story better.
Speaking of "roleplaying rpgs", can you explain how they changed it to an action rpg "last minute"? Because it does certainly look like it was built from the ground up with action rpg in mind, even when it was 3rd person.
LeTurboDick@reddit
Well firstly it was advertised and promised as a roleplaying rpg, litteraly in the name so they did a rebranding. It was always emphasised how every action would have deep consequences in the world and it ended up as every action leads you down the same path except the ending choice. The character origin story choice had also way more impact in the story but it was watered down to a short 20min intro and the same cutscene plays out. The only difference is some dialogue options.
They cut out a lot of other features aswell, im sure you can find a million different videos on youtube from 2020's shitting on the game and explaining it all.
Even after all that i replayed it last year since the release and it is a fun game it trully is but damn i always expected something different.
outdatedboat@reddit
Hey man. Can you explain to me what a "roleplaying roleplaying game" is?
Revan2424@reddit
A random number generator with character sprites next to them. That’s exactly what the ads said and I want my money back NOW. If whether or not my shots miss isn’t determined by a digital dice roll how tf am I supposed to have fun???
dragoslayer1327@reddit
I still think back and wonder how disappointed people might've been if they'd started out as corpo. (I first went nomad so I didn't experience this sadly)
Imagine playing blind and not knowing how little an impact backgrounds make, so starting with that and seeing it give you unique dialogue in the first major mission (stopping the Arasaka employee from calling the person you're "selling" to), and that her actually stopping was unique and maybe she'd have still called him if you hadn't picked that, and probably then assuming that'll happen more often later on.
Only to then realize the first time you see a different background do that section that literally all the options have the same outcome, only the corpo one made you an asshole as well. I can't even remember the first unique dialogue option for the other backgrounds, I'm assuming because they come a bit later and they're just that dull.
Kuftubby@reddit
Can you give an example of a "roleplaying rpg"
LeTurboDick@reddit
Deus ex 2000, baldurs gate, fallout games (atleast the original ones, not sure about the never ones never played it)
Kuftubby@reddit
Deus ex 2000 is an action rpg and Baldurs Gate/Fallout before 3 are cRPGs. CDprojekRed was always upfront about making it like their Witcher series, which is an action Rpg
LeTurboDick@reddit
No they aren't, hopefully this clears it up. Now if you'll excuse me im gonna go look for the branching story line and deep consequences they promised so much about in this roleplaying rpg based on the pen and paper system that was boasted about.
Kuftubby@reddit
Yeah, they are. Its not even up for debate, thats literally their genre
oglack@reddit
This guy jacks off in front of a mirror
Kuftubby@reddit
Hell yeah brother
Amp1497@reddit
It may have been built from the ground up as an action RPG, but that's certainly not how it was advertised from the beginning and throughout most of the time from 2011 to 2019. I don't mind games changing focus, but I don't blame someone for being hyped about having one style of gameplay and story divergence if that's their bread and butter, and not being as hype about that becoming a more linear-focused action RPG. I don't think they're being unreasonable, and the game itself is still very good in its current state.
Especially if they were fans of the original Cyberpunk TTG or the lore behind it, having more control over the events of the world could be very appealing to some. The fact that that isn't in the end product can be enough of a turn off for some, or just a minor change to others. Everyone has their own tastes, not sure why you're being so obtuse about it.
B3SuT@reddit
what do you mean by roleplaying role playing game?
silmarp@reddit
Changing is one thing. Imagine you join a league of legends or dota tomorrow and the game is now a dancing simulator?
I mean, I might be exxagerating but they shouldn't promise what they couldn't deliver.
Kuftubby@reddit
Yeah thats a bit of an extreme exaggeration but you have a point
DowntownGrocery6945@reddit
Bro just woke up and decided to be an asshole for no reason the game wasn't just a 'slight' change from the promised concept
Kuftubby@reddit
Yeah no I was just agreeing with what the other guy said. If theres any change from concept, I dont play it.
DowntownGrocery6945@reddit
Are y'all always this condescending
OGsubu@reddit
he's still doing that a bazillion coments later this guy pmo
-GameWarden-@reddit
I thought it was funny
LeshyIRL@reddit
Lol don't really have a good reply to that last comment do you? Your entire argument fell apart
thedefenses@reddit
It is both of those though, maybe not to the extent you expected it would be but its not fully linear with no diverging story paths.
wolacouska@reddit
The solution is to never believe advertising and hype.
I bought that game a year after everyone was finished hating it and it was fun. No ruined expectations.
Corporations are always going to suck, it’s a fact of capitalism. The bigger they get the more their products get designed around profit margin. The more their deadlines are determined by the bank and shareholders.
684beach@reddit
Ok? And now you know its not, so you should probably judge the game on what it is
Amathril@reddit
Yeah, it might not be what was in that trailer.
It is still pretty good.
aj_thenoob2@reddit
Good thing cyberpunk 2077 isn't based off of a book, it's based off of a DND style roleplaying game with plenty of freedom.
Kuftubby@reddit
Yeah man for sure
InquisitorMeow@reddit
That's why I exclusively read choose your own adventure books.
AstroBearGaming@reddit
Might I introduce you to Choose Your Own Adventure books?
RabidOtterRodeo@reddit
The choose your own adventure genre would like a word
Kuftubby@reddit
Those books slap. I had a few Mario Bros books that were awesome
GreenLama4@reddit
I know what you’re trying to say, you’re arguing that the game is good even despite the controversy of the launch and marketing. And you’re right, I played it and loved it, but the people criticizing it are also right and boycotting it is valid.
The advertising of a product is supposed to tell you what you are getting, it’s often more generous than the reality, but cyberpunk’s marketing was egregiously ambitious. There was this whole deal for a month or so of people talking about how you could customize your genitals, and even past the fact that you can’t _really_ customize them, you can’t even see it in-game. It’s just in your inventory when you remove all your clothes, which i found really disappointing and pointless.
This kind of example exists for so many aspects of the game, the gameplay trailer that came out showed so many more things that could have been that were cut, like watching BDs, and it’s crazy to blame the consumer for not being satisfied with what we got when they promised so much more.
AcaHyperblau@reddit
How do we tell him
brain_rot_studios@reddit
It doesn't matter, he can't read. He said so himself in the sentence he typed. I also can't read. All I want is a whopper Jr with fries but I somehow ended up here.
Exzelzior@reddit
That's why I only read Fighting Fantasy books.
Kuftubby@reddit
Same brother
kilqax@reddit
Man missed House of Leaves (gem alert)
gunnerajf44@reddit
You do you, but 2077 is a fantastic storyline game. Granted it maybe still is missing some good features and promised features, the game itself is great, gameplay feels nice, story kept me engaged the entire time.
underwear_dickholes@reddit
Cope. It's trash.
TheCoolerSaikou@reddit
your mom is trash ooooohhh gottem
Champigne@reddit
It's really not.
gunnerajf44@reddit
IGN should hire you for reviews
OrangeFamta@reddit
Well, you spent years of your lofe developing a crypto app, makes sense the story is completely lost on you lmao
Kel4597@reddit
Genuinely curious what people like you think a good game is.
It’s not perfect but calling it trash is insane
The_Freshmaker@reddit
Lmao people assumed waaaay too much from the trailers. Plenty of quests had multiple branching paths and it was an open world where you could do them as you please but ultimately an MQ is an MQ. Anyone who thought it was going to be some revolution in branching immersive game design was delusional. I played it on PC at launch and was satisfied with the 50 hours I put in, played it again on Switch 2 with the dlc and also had a great time.
GoodBoyo5@reddit
"It was so disappointing i didn't even play it" is my favorite critique of any given game, it's so fucking funny
getrickrolled13453@reddit
I really do recommend it even if it doesn’t manage up to the expectations you had for the game it’s a great game and one of the top 3 for me
King_Tamino@reddit
Honestly, I wish I never played it but in a positive sense. Got my hands on it during a bad phase of my life and the side stories involving potential partners and the endings really fucked me up. It’s been over 2 years but I still randomly think about something of it and don’t get me started if I suddenly hear parts of the soundtrack…
I had fun with it, ngl. But boy did I play it at the wrong time…
StupidSexyEuphoberia@reddit
Too forgiving? People get literal death threats over the most mundane things.
hpl2000@reddit
too forgiving as in these companies are still allowed to price gauge and deliver dogshit games because people keep buying them anyways
sadacal@reddit
Lmao. Cyberpunk 2077 may have had a bad launch but it is by no means a dogshit game. Games can only be compared against each other rather than against unrealistic ideal. And compared to other games Cyberpunk 2077 is a really solid game. Which game even has endless branching paths?
hpl2000@reddit
it was objectively dogshit on launch
Dannyx51@reddit
i do believe it is no longer the launch window, people are allowed to reevaluate after things have changed lol.
Bloodhoven_aka_Loner@reddit
And yet it grossed nearly a billion even befoee it released, and another one after it released despite still not being patched.
chrisghrobot@reddit
Cyberpunk is not a bad game though. Its actually fairly good one that had its hiccups
11448844@reddit
Gouge* my choom
M4rshmall0wMan@reddit
Cyberpunk is not a dogshit game and it has >50% sales all the time.
hpl2000@reddit
its not dogshit now, but its still not even what was initially promised. plus im more referring to companies that dont even fix their games even remotely still seeing support
Shadeleovich@reddit
Acting like CD PROJEKT RED is on the same level as Ubisoft or EA is a bit unfair, most games they delivered were well-received. They fucked up with Cyberpunk but they offered refunds and tried their best to fix it as soon as possible.
Usually what you get is “fuck you deal with it” from triple A studios.
izyshoroo@reddit
People forgive with their wallets. Nothing else matters if people are still buying the damn thing
thr33beggars@reddit
Damn, you sound like you hate big corporations. I have the perfect game for you, my friend.
SlapMePlease4Fun@reddit
"You sound like you hate big corporations."
BoneDehDuck@reddit
ok wageslave
Bloodhoven_aka_Loner@reddit
that's literally a "u don't say!?" meme, ya dum dum
Spicetake@reddit
Damn unc posting that 2010 material
Bloodhoven_aka_Loner@reddit
> plebbitors acting like 15 year old teenagers who ~~moronically~~ unironically just can't listen to music that released more than 4 weeks ago
BoarHide@reddit
So what, that was into like five yea- oh no.
Karceris@reddit
Would gladly go back ngl
the_homieely@reddit
Yall are downvoting my favorite Nicholas cage meme :(
Bloodhoven_aka_Loner@reddit
Ah, another Syndicate and Deus Ex enjoyer, I see.
newbreed69@reddit
Is that a communist thought
Meerkate@reddit
Bloodhoven_aka_Loner@reddit
which is especially ironic in case of this game
DonPhelippe@reddit
Some parts of the game are S++ tier (e.g. music, the city atmosphere etc). In terms of storytelling though some stuff is REALLY hard set on rails and the story in and of itself is almost COD-ishly linear.
gilesdavis@reddit
The gameplay/combat is the real highlight tbh
DonPhelippe@reddit
Yeah but after a point you see the three main avenues (Sandie / Hacks / pew pew) for combat, so the whole thing becomes moot quite quickly. Nonetheless, I remember forking into the DLC for a while and when I was finally able to go through the city again I was literally breathing fresh air, just driving, chillin', listening to Night City on repeat. Good times, very good times. If only the stories were not SO HARD SET ON RAILS.
MyGoodDood22@reddit
It was $20 with dlc included over the holidays. I caved
Agent_Chody_Banks@reddit
Still top 10 open world games of all times
Sbotkin@reddit
The story being absolutely garbage doesn't help either. Good linear stories work.
sculksensor@reddit
Kid named piracy
savevicleo@reddit
it has no DRM, so it's 0 bucks actually
vincent2751@reddit
Yeah everytime the game gets mentioned now its all the people coming out saying they fixed it and shit, while they still never delivered what they originally promised
uaxpasha@reddit
So tired of people defending it.
snonsig@reddit
If you're tired of people liking something, maybe you should go outside more
Hikaru321@reddit
Your opinion is incredibly valid on this, but in defense of CP2077, despite it not being what they promised, it’s an INCREDIBLE game and worth playing for sure.
Blamore@reddit
i mean they shouldnt have promised that, but also nobody should have seriously believed it lol.
the best that could have been reasonably expected was a good rpg that runs properly, which it took ~1 year to become
ThisRandomAlt@reddit
I bought it recently and honestly it’s one of my favourite games ever. Maybe it isn’t what it was promised to be but it’s still amazing.
DremoPaff@reddit
I was about to comment how it's hilarious how many reddit bots there are just roaming everywhere and straight up creating engagement bait, just to comment how the game is supposedly awesome and misunderstood, but I scrolled just a bit under your comment and realized that said bots are already here.
HelpMeGetAGoodName@reddit
It is actually crazy how i have gotten the same comment like 80 times already, which all completely misses the point of what I said. Unsure if reading comprehension is at an all time low or if it is actual bots.
Cornelius_M@reddit
That’s the other problem. The current fan base is filled with people who picked up the game on discount or who weren’t following the game up to its release. So now you always see people posting “just bought cyberpunk for 10 bucks, I don’t see what the problem is, the game is fun.” When they had no promised expectations.
AlpakalypseNow@reddit
How would you know if you haven't played it lmao. It's a genuinely incredible game
jasontheninja47@reddit
The game is definitely still not was advertised but if you put away that fabricated vision they tried to sell you, the game itself + the DLC is honestly in my Top 10 of games I've ever played. I bought it on release while it was buggy mess and was turned off it for a while. Came back a few months ago to give it another go and man is it great now.
mrcrabs6464@reddit
I played it, it was nothing special but still pretty good. Unfortunately it seems like the entire concept of diverging paths has been lost. It’s no longer something that effects you throughout the whole story but one dialogue choice you make before the last scene that gives you a “you can’t turn back” prompt
klangmat@reddit
busiergravy@reddit
It goes pretty low during steam sales, and even though it is not the game promised it still is really good. Plus there's always other avenues of obtaining the game if you don't want to support them at all
maxcraft522829@reddit
…so you haven’t played 2077 but you complain about its failures? Make it make sense.
trenlr911@reddit
You gave your opinion on the game and said you’ve never played it in the same comment lmfao
JohnnyXorron@reddit
It’s a great game especially after all the patches and updates.
Riventh@reddit
It is a fun experience but try to go with no expectatives. Ofc is not what they promised but try it at least. I first time played it last year with Phantom Liberty and damn, I would lie if the whole game didnt make me consider games as art.
theotherjashlash@reddit
sail with me brother
TQRS797@reddit
Never paid a single cent to play that game. And ive completed 2 runs. Arr....
mofolofos@reddit
Agreed. People praise the game a lot, and its a good one, but nowhere near a masterpiece. It still has bugs, for the record
Baltic_Gunner@reddit
I really think you should try it. Separated from the hype, in it's current state, one of my top 5 games ever.
uaxpasha@reddit
Same. I played cp2077 after many claimed that was finally fixed.
Sure, they patched the bugs, but shitty physics and lifeless NPCs are still there. Now I am disappointed twice both in the game and its high review score
atomic_wiener@reddit
Honestly, I was completely oblivious to the whole hype and only picked it up after watching Cyberpunk Edgerunners (it is very good), when the already released some major patched.
After that it only got better with more updates.
If you don‘t expect the fucking holy grail of roleplaying games (which you shouldn’t have from the get go tbh, companies always oversell their products) then it is still a very good game.
Hell it became one of my favourite games of all time.
Sure it‘s still quite linear for an RPG but still, the gameplay is very fun and has got vast potential for replaybility. The world building is honestly fantastic and the story and especially characters are also very good.
psychoirrel@reddit
When ever i say this people lose their mind. I have waited for a near decade since the first trailer. I got the game gifted close to release on my birthday. And when it was released it was biggest gaming let down off my life. I know its somewhat a good game now but its nothing like what was hyped for years. I still cannot open and play it lol. I just feel sad everytime i see it in my library still.
theOGlilMudskipr@reddit
Except the game is absolutely fantastic and just as worth it. Just because they changed the scope doesn’t make it bad.
zaplinaki@reddit
This is actually the most cyberpunk take tbh
B_r_y_z_e@reddit
It has nothing to do with gamers being forgiving of corpos. You’re part of a niche crowd that NEEDS a game to be EXACTLY as it was promised. Most people don’t give a shit about that and will play something just because it looks cool/fun.
Senserboey@reddit
Install mods, the game gets very cool
evangelism2@reddit
>Gamers are far too forgiving of corpos
lo fucking l.
Group notorious for crashing out and sending death threats to people because their video games have female protagonists, okay.
TheFellatedOne@reddit
Do yourself a favor and play it, you also have the expansion and mods to enjoy as well it’s honestly a good game at this point.
MattMxR@reddit
I had waited over a decade for Cyberpunk and was devastated when it launched in the state it did, and its still not quite what was promised, but after 2.0 and Phantom Liberty I can easily say its my favorite game of all time. 100% worth playing at least once.
DDGBuilder@reddit
It's a really good game. I put it up there with Witcher 3 as far as compelling story, and honestly the combat and approach to encounters is for me on the level of Metal Gear titles. Worldbuilding is stellar. It's not a perfect game, but it's so, so good.
SullyAddams@reddit
It's worth playing honestly despite what's mentioned. Yes, it's not 100% of what they promised, but the final product after all the updates is somehow one of the greatest RPGs ever made. They really pulled a No Man's Sky on this one.
habs9@reddit
If you haven't played it how do you even have an opinion on what the game is and isn't?
HeyNiceOneGuy@reddit
“It is pretty linear”
“It still is not the game they promised”
“I don’t think I will ever play it ”
Reddit is such an unserious place lol
ikkju@reddit
The RPG elements are pretty underwhelming, but the overall game is amazing. The story, the world and the music definitely make up for it
frantic-atom@reddit
Yeah I’m most of the way through it and it’s fun but I’m a little underwhelmed. It looks and plays fantastic but sometimes you can feel the rushed development. A lot of the side missions are pretty basic and much of the main story is so fast paced it feels like you’ve barely spoken to a character before they’ve to the next quest marker, never gives you time to breathe. Honestly a downgrade on The Witcher 3 in many respects.
ErikSKnol@reddit
Which is weird because Cyberpunk is one of my favourite games of the past few years. It is a very immersive setting for me, and I love the interactivity it has. But yeah it is lineair sometimes, except for phantom liberty I found out.
But then again I completely missed the lauch, or even the trailers so I didn't expect much except the rumours the game was very bad.
Joshey2008@reddit
I can't lie I was the exact same as you, but trust me you really should give it a shot. It became one of my favourite games
slawter118@reddit
Bros missing out on a generational experience because of a statement lmao. Cyberpunk is one of the best games ever made
AbanaClara@reddit
Your loss friend. 2077 is an incredible action rpg experience
UncleBlob@reddit
Why do you think your opinion matters?
Signus_TheWizard@reddit
Just download it for free I don't think its worth even $5
M4rshmall0wMan@reddit
For what it’s worth, it’s a very good linear game. The story is top-notch and has incredible production values when you follow the main path. It gets way better when you stop expecting it to act like an open world game. I think you should try it still.
Nekroin@reddit
while there is hardly any choice&consequence, the game if great apart from that
Tequila2Dance@reddit
But you haven't played it... how do you know it's so linear? Watched too many chud YouTube 2 hour esseays?
Aerhyce@reddit
People that play games don't give a shit about what corpos do. Good game they play it, bad game they shrug and move on.
Gamers with a capital G care a lot, but they represent 0.05% of the gaming population so nobody gives a shit about them.
SerendipitouslySane@reddit
There are stuff that are completely unmarked in the game which are actually infinity diverging. There are loads of side quests where if you make one decision to kill one guy or let him live, and in a completely unrelated side quest or minor street event, an extra corpse pops up in a dumpster because that guy sought revenge and killed some other innocent bystander woman. There are stuff that people did not notice for years even though they were in the game from launch, because everyone says they want a living world when actually they are all blind braindead gamers addled by a lifetime of chasing quest markers who just want a visual novel with different words popping up when they answer different multiple choice questions.
Filip564@reddit
Man it was slog playing through that game… hands down the most boring campaign i ever played. It was the first and last time i fell asleep during a game (when u go to the countryside). Few months later i came back to it and clearing all the side content (all the fights) with fully modded (reworked ai,inscrased difficulty, fully unlucked character progression), was pretty fun tho, didnt last more then 2 session tho.
Ryxor25@reddit
Yarr Harr fiddle Dee Dee
HelpMeGetAGoodName@reddit
I have considered it, but i have too many other things to play that im more excited about.
toiletclogger2671@reddit
its honestly just fucking boring. its more bland than anything ubisoft has produced recently
NotZalgo@reddit
I bought it day one decided to wait a bit but now it's one of my fav games of all time frfr
Noobface_@reddit
It’s now the greatest singleplayer game of all time so give it another try lol
Locilokk@reddit
It's peak now tho. One of the most popular eingle-player games out there, still getting updates to this day
I_ONLY_CATCH_DONKEYS@reddit
No way to join gangs, no fun open world things to do, no way to own or operate businesses/schemes.
Good story, bad game. V’s tale was interesting, but i wanted to roleplay being in night city, cyberpunk is not good for that.
snonsig@reddit
A game is not bad because it didn't include the specific things you wanted
Fatassgecko@reddit
You guys get paid or something? Cyberpunk is below AVG open world in general, but certainly really bad with the pricing for it quality.
bad NPC respond-worse than maybe few decades old game, there's other game that have shitty npc, but usually NPC is just not interact-able VS cp2077 reacting in really weird way and fake interaction.
Bad pov- have so much customisation just to end up unable to sees anything
Bad driving - although it improved but compares to any driving game I don't think I've had driving that is this janky.
Item, or waypoint in general suck- no highlight and everything
The only thing that's appealing is it story(but bad story branching as it all lead back to only few options), design choice.
Maybe there's just all the comparison available out there, by it self it's not bad but in general it's below AVG for me.
I_ONLY_CATCH_DONKEYS@reddit
The things I wanted are interesting and fun options for open world game play.
What makes cyberpunk a weak game is the lack of interesting and fun options for gameplay. If they had come up with some other options that would have been fine as well.
In practice, the game is a story focused, action game with some stealth options. It’s not really the epic open world RPG most were expecting.
I like cyberpunk, but compared to what was advertised, the final product was very disappointing. 6/10 game worth playing through for the story, not much reason to pick it up again.
browsk@reddit
Yeah GTA Chinatown wars is a better city rp game unironically
TearOpenTheVault@reddit
Is the driving still unbearably drifty bullshit where it takes hundreds of metres to come to a stop from 80 while applying the handbreak?
CrustyBatchOfNature@reddit
Found that the best vehicle for driving for me is Jackie's ARCH. But you can only get it as a Nomad IIRC so that sucks.
torolf_212@reddit
Bikes are amazing, its the only game Ive ever played with a fast travel option I never use because just cruising around is so fun. I usually go straight for the hidden demon bike quest immediately after the heist and use it the entire game
de420swegster@reddit
No, everyone gets it.
LightningProd12@reddit
They also fake the speed to make the map seem bigger, the fastest car in the game claims 211mph but it's actually less then half that.
maninahat@reddit
I personally *loved* how the satnav is so zoomed in, you can't make any turn in time, and end up crashing because the steering is so janky.
dontquestionmyaction@reddit
That is an absolute skill issue.
Hawt_Dawg_II@reddit
Dare i say skill issue
ImNotABotScoutsHonor@reddit
brake
B R A K E
handbrake
Gravesh@reddit
This was my biggest gripe. I could look past some jank but the driving was incredibly ass and the 1st person on most vehicles was basically unusable.
Catsic@reddit
No; the driving model was updated a while back, but additionally if you're on PC there's also a few mods where you can adjust it to be more realistic (you can adjust almost everything about the driving), or if you really want more like Need For Speed just for the piss of it.
Fenrir-The-Wolf@reddit
It's aggressively mid
DtheAussieBoye@reddit
Should have been peak at the start
CelDidNothingWrong@reddit
Ooh definitely wouldn’t go that far, still fairly mid action rpg, but it’s a lot better now though
IllustratorSquare377@reddit
Ahh CyberPunk. That’s what you’re talking about. I totally get that and that’s the first CP I’m thinking of

The_Freshmaker@reddit
Man the number of people I heard say they were going to play this game like a life sim or forever game pre-launch was so damn high, I'm sad the multiplayer never panned out though but there's still hope for the sequel.
C0RPSEGRINDER666@reddit
This was the one for me too.
sargewalks@reddit
Ok_Independence_2630@reddit
Sherwoodfan@reddit
I don't get it
WeirdGuyWithABoner@reddit
I'm more depressed that it had some bug fixes and is now le best game ever on social media
oangbsite@reddit
I've actually disliked Cyberpunk more and more as time goes on. On top of not really being an RPG, I don't actually find the story that compelling. The game is beautiful but the gameplay is not. It honestly plays like a fancy Far Cry game for me, I'm with you fully that it does not live up to the expectations it set for itself. And what's more, Cyberpunk 2077 completely sucks the oxygen out of the room when talking about cyberpunk as a culture or genre.
Cute-Cauliflower4248@reddit
The story is ASS. Johnny Silverhand is a boring ASS character and his voice is BORING. Gunplay is mediocre. Graphics are sublime as well as immersion. That’s all the game has got.
I preordered this shit DAY ONE because of CDPR and TW3. Imagine my disappointment.
oangbsite@reddit
Unskippable Keanu Reeves sex scene
Lil_BigNut@reddit
As someone who really likes 2077 overall it still doesn’t actually play all that well yeah, the driving is much better than it was on launch (you basically couldn’t drive anywhere because the feedback and controls were so bad), but the actual gunplay isn’t very interesting and the physics engine that they made is absolutely horrific and still to this day feels unfinished.
The story is fun enough and I thoroughly enjoyed it but yeah it’s nowhere near the “infinite branching paths” thing they were promising pre-launch. Hopefully they’ll actually be able to deliver on some of that in the sequel they’re developing but I’m certainly not buying that one at launch lol
oangbsite@reddit
I would 100% play a cyberpunk RPG, a real RPG that wasn't a big graphics fest and was more in the style of, like, Fallout 1 and used more gameplay aspects of the TTRPG. If anyone knows a cyberpunk game like this please let me know.
ayriuss@reddit
I wasn't even that disappointed at launch. It was a good game despite a lot of bugs. Maybe not for console though. Now it is quite good.
TomCBC@reddit
Tbh there are missions in Witcher 3 that are still bugged to shit.
I guess it’s a good enough game that no one cares though. Something i don’t think Cyberpunk can claim.
Raleth@reddit
I respect the fact that there were people who were probably hyped for Cyberpunk for ages before it actually released and that the release truly was disappointing given how long people had been waiting. As someone who only got into it after its engoodening, I cannot empathize, but I do know that's how it was.
TacticalSpackle@reddit
The amount of places you could walk to but not in was just staggering.
“A bad game released early or on time is forever bad” or something, right?
Unreely@reddit
I mean what can you expect from a game published 77 years before the deadline
atom138@reddit
You should revisit it, Same with No Mans Sky. No game has a better redemption arc than No Mans Sky. They just released another free content update recently.
rooSip@reddit
I even own that and i have never played it. Good to know it actually got somewhere!
RecoilS14@reddit
I bought it in release for PC, and encountered exactly 1 bug through the entire play through. Although the police spawning was stupid, the game played perfectly for me.
rooSip@reddit
Thats crazy tbh. While i also had less bugs than many reported, it was still a handful. But i definitely gotta try it again.
mcmahamg@reddit
Between that game and No Man’s Sky before it, I almost quit video games. Being poor also helped.
Jack-of-Hearts-7@reddit
It made a comeback like No Man's Sky. The DLC is fuckin lit.
evangelism2@reddit
Cyberpunk 2077, even at launch on PC, was not a turd. It was just not what they promised. It was still an enjoyable linear storytelling experience with gorgeous graphics. Since then, it's been updated a ton, and apparently it's supposed to be significantly better now. I just haven't played it since launch.
AnonX55@reddit
Its honestly one of the greatest games of all time currently.
albatross49@reddit
I ended up leaving it in my library for a year and playing it fully after it got a bunch of patches and loved the game
Asherkowki@reddit
Calling Cyberpunk 2077 the worst game ever is honestly wrong on so many levels. One of the best new gen singleplayer experiences. Sure, it had its problems. Sure, some shit was cut from it. But it is still an excellent game that got polished throughout the years to the point of it being one of the most popular singleplayer games out there. The story, the characters, the gameplay, the atmosphere, the music, its all there. And Phantom Liberty DLC is the cherry on top.
rooSip@reddit
Okay fair it was definitely not the worst thing ever, but it was a disappointment for sure. And yeah ive been hearing left and right that it got alot better now, gotta replay that.
wsdpii@reddit
I really enjoyed the game at launch. Didn't run into too many bugs. The gameplay was solid, the story was really good, well written characters, your skills affected how you could approach problems in the game and gave additional dialogue choices to give your character more depth.
Of course, I get that a lot of people were expecting more and were disappointed at the lack of delivery. I also understand that it didn't run well for a lot of people. Both of those are valid complaints. I didn't follow any of the advertising for the game, so I didn't really have any expectations beyond "first person cyberpunk rpg", which is exactly what I got.
In my opinion 1.6 was the best the game felt. 2.0 made a lot of popular changes, but removed a lot of what made the game unique and introduced the bane of enjoyment for me with RPGs (level scaling). Still, I get it's a super popular update. Just a shame that the game I enjoyed and paid for was changed into something else. But that's life.
Mixtenchaos@reddit
Booked a long weekend off work to play it, was telling everyone how hyped I was and how long I had waited for it. That first day back was a rough…
Can_not_catch_me@reddit
As someone who played at release and relatively recently, I don't think it was complete dogshit at launch. It was missing a lot and was very unstable but at its core it was still a good game, and imo the updates/DLC mostly cleaned it up and added little things on top to let that show through
GaniMemestar@reddit
When I stopped thinking of it as an RPG game and look at it as a sci fi far cry type game, I got a lot more enjoyment out of it
KhadgarIsaDreadlord@reddit
Cyberpunk was always a good game. At least on devices that ran it.
pinkwar@reddit
Biggest disappointment after finding out all initial paths lead to the same start of the game.
_CalculatedMistake_@reddit
Such a rocky start but such a clean save
psychedAddict123@reddit
This was the only game I ever returned. I bought it for Xbox One and while downloading it, I saw the shitshow on Twitter unfold and how bad it was on late gen consoles
Years later when 2.0 launched I bought it for PC and had a blast
PixelDerp404@reddit
kilqax@reddit
The only game that cost more than 50€/$ at launch that I bought. And I still regret it when I see it in my library.
Up untile the intro heist ended, I was hooked. Then the disappointment came... It wasn't worth that much at the time.
I still have to replay it after all the fixes and with Phantom Liberty, but the knowledge of what I paid for it sucks.
Negadeth@reddit
It's well worth revisiting, I just bought it and finished it a couple of months ago, and its one of my new all-time faves.
I_Am_Sharticus_@reddit
People don't remember how Witcher 3 launched, CDPR isn't the worst company but they are true garbage.
Para_Boo@reddit
It is a really good game now, after all the updates and revamps, but man the amount of cut features and missed potential is still so incredibly apparent after all these years. I really wonder what we could have had if they had given this game a few more years of full-on development prior to release.
TeBp242@reddit
no matter how many updates they churn out, they'd never reach to that expected standard at launch. The updates came far too late.
Ozok123@reddit
Loss mentioned
Zek0ri@reddit
Cyberpunk 2077 on release was dog shit. Even better upper management sold a lot of shares before the premiere and in days following the launch CDPR valuation was slashed in half.
Phil_Smiles@reddit
rattenreich
Earthboundplayer@reddit
Tears of the kingdom. Hey let's make an open world exploration focused game set in the world you've already explored.
PepsiSpills@reddit
Evil genius 2, I loved playing the first one as a kid, the second game just felt like a cheap soulless imitation.
TheGluehbirne@reddit
Biomutant
notacrook_1@reddit
Thought it would've been another Blinx time sweeper or a more hardcore version or ratchet and clank.
It was not.
BoboMcGraw@reddit
I preordered the collector's edition for PS4 and when I went in they told me that that edition had been cancelled, or something like that. It was still available for Xbox, but not PS4.
I had it paid off and they asked if I wanted to put credit towards the regular edition, but I declined and ended up using it for something else.
I did buy it at discount a while later and I could see how lucky I had been.
Biomutant had potential, but it felt sort of hollow.
PurpleNurpleTurtle@reddit
I picked it up on sale on Steam a few months ago after forgetting it existed. It’s definitely worth the $10-15USD I paid for it but paying full price on release day would’ve felt like a bit of a rip-off.
ay-nahl-reip@reddit
I think I was one of the 12 people who really liked that game lol
FleFlyFlo@reddit
Hopefully GTA VI, just because it would be funny
SuperArppis@reddit
They haven't shown single frame of ACTUAL gameplay in trailers. So it might just be.
Jurpils@reddit
Some of the footage looked like gameplay, just with cinematic camera. Driving vehicles or boats for example
SuperArppis@reddit
It just didn't show how the game plays, you know? And you couldn't be 100% sure if it was just crated for the trailer.
maracujas_amarelos@reddit
That's just the way Rockstar always have been doing things. They promote their games through cutscenes, not actual game play scenes.
K3PTHIDD3N@reddit
Not really "cutscenes" - nothing is rendered or anything. It's always actual in game footage, but no real gameplay.
Lusankya@reddit
In-engine cutscenes are still cutscenes.
BemusedBengal@reddit
Do you ask for "sodium chloride" at restaurants?
IDrinkSulfuricAcid@reddit
Any restaurant worth its sodium chloride would already have it on the table.
JestFlamez@reddit
Are humans animals?
Lusankya@reddit
How can mirrors be real when our eyes aren't real?
uberduff1@reddit
Ye
Whookimo@reddit
Yeah, but you can generally get an idea of the graphical fidelity and artstyle of the game if it's in-engine
K3PTHIDD3N@reddit
My bad then lol
FormerSperm@reddit
☝️🤓
K3PTHIDD3N@reddit
It's to add impressiveness to it, because a lot of people associate cutscenes with rendered scenes. But apparantly ingame cutscenes are still cutscenes so I was wrong either way lol
hellcat858@reddit
You must not remember the Red Dead 1 trailers they were playing in Gamestops. Those were pretty much all features and gameplay trailers and they were so hype.
Bloody_Nine@reddit
Then they release the Gameplay Trailer which showcases activities etc and the hype skyrockets.
RemoteButtonEater@reddit
Your profile icon made me have flashbacks
RasputinRuskiLoveBot@reddit
RandumbStoner@reddit
SuperArppis@reddit
Well just saying that they showcased the gameplay way before the game had launched with GTA5 and RDR2.
SuperArppis@reddit
Not before this. They actually showed the gameplay on GTA5 and RDR2.
How the game works and mechanics. With health bars and all.
TKRAYKATS@reddit
Well, look how RDR2 turn around
SuperArppis@reddit
But the main person who wrote RDR2 is gone from the company. Also there has been a lot of other changes as well. RDR2 is a western, GTA6 is a crime game.
Also RDR2 had gameplay videos before launch.
TKRAYKATS@reddit
Also Red Dead 2 released octobre 26, the first gameplay trailer came out august 9, we just don't have the GTA 6 gameplay trailer yet, that's all
SuperArppis@reddit
Yeah, but as I said that they haven't shown anything about the actual gameplay. So it might be a dud, we simply don't know yet.
And losing someone might change a lot when it comes to plot. Dan Houser was pretty integral part of RDR2.
TKRAYKATS@reddit
We'll see
SuperArppis@reddit
Yeah. 🙂
TKRAYKATS@reddit
They said we'll get something this summer
SuperArppis@reddit
Cool, until then. 🙂
KnownAsAnother@reddit
I think they did actually, you just can't tell.
SuperArppis@reddit
It had some in game animations and that's it. It didn't show anything what the game is like and how it plays.
Elgor1998@reddit
tbf when they were marketing RDR2 we never had even a second of gameplay until it leaked one day before the game released
SuperArppis@reddit
Untrue, mate.
https://youtu.be/Dw_oH5oiUSE?is=0BxaTC27L7_zk724
Raleth@reddit
They don't really need to because if you've played one R* game, you've played them all. Like their gameplay formula is pretty set in stone at this point.
SuperArppis@reddit
It's too bad. I was hoping some better gameplay this time around.
HumaDracobane@reddit
They have the gameplay so stablished they doesnt really need to. Here you have the sumary:
And that is it.
SuperArppis@reddit
Shame.
JestFlamez@reddit
"We are now reverting to our original birds eye view camera"
SuperArppis@reddit
Now that would be funny.
RdmNorman@reddit
They did, must scenes are gameplay.
SuperArppis@reddit
Where are the gameplay mechanics in them? Health bars, mini maps, reticles, cover mechanics and so on?
What we saw was just some pre rendered cutscenes. That is not gameplay.
Here, watch this video, this is what they used to do.
https://youtu.be/Dw_oH5oiUSE?is=t5UnPquASznlaI2L
KommSweet@reddit
Half of the trailer 2 is gameplay dumbass. Just like how Gta5 and rdr2 showed gameplay footages in the trailers. Y'all just dumb
SuperArppis@reddit
https://youtu.be/N-xHcvug3WI?is=l9PyACUL6fmAZT_L
You're wrong.
https://youtu.be/Dw_oH5oiUSE?is=t5UnPquASznlaI2L
If you don't know what you are talking about, that makes you the dumbest.
HippoRun23@reddit
They have actually. Rockstar said that like 40% of trailer 2 was gameplay.
Granted it was likely with their in game camera set up to make it look cinematic though and that defeats the purpose of showing gameplay.
SuperArppis@reddit
Yep, they haven't shown the gameplay at all yet.
They have just shown some in game engine scripts. This is the same as that Wolverine trailer. It was like 95% cutscenes and 5% finisher moves.
LavenderPig@reddit
You know damn well that GTA 6 can suck and there will still be a boat load of people glazing it cause it's a Rockstar game.
rosso_saturno@reddit
Frankly, the only thing I'm seeing is the opposite: people hating on R* and fantasizing about the failure of GTA 6 despite them having a flawless history of game releases. Perhaps the only AAA dev that still delivers polished, curated and complete games in this era.
CaloricDumbellIntake@reddit
I agree their last release was rdr2 and that was an amazing game. Also all the dlcs for gta 5 have been great so I’m not too worried about gta 6
Whookimo@reddit
The only thing that might make gta6 not a "good game" is the hype being too high. It gets hyped up so much that no matter what Rockstar does, the game still won't live up to it. Like it could be a genuinely solid, great game but still be considered bad because the hype was too high
paulys_sore_cock@reddit
"flawless history of game releases"
O RLY?
Oni, Manhunt, Bully, etc
suitedcloud@reddit
Bully was immaculate and I’ll thank you to check yourself
paulys_sore_cock@reddit
You weren't around for the PC version's launch, huh?
Or, do you want to talk out of your ass more?
rosso_saturno@reddit
I'm talking about the platform of choice of their core consumer base, which is the console.
I am aware of the bad PC ports/launches, but those are related to Rockstar's bad delivery process to the target system, and not to the quality of the game itself.
paulys_sore_cock@reddit
So, flawless? Words have meanings.
rosso_saturno@reddit
The second sentence clearly established the context of my comment. I believe in your intellectual ability to go beyond a meaningless imprecision and focus on the intended message.
Silver-Suspect3158@reddit
Flawless? Far from it. And let's not forget those GTA5 Story DLCs that were promised, still wondering where they're at. In a vault behind GTAO's microtransactions?
chrisghrobot@reddit
That last statement is not true in the slightest, there is still quite a few AAA developers that still drop quality consistently
rosso_saturno@reddit
I'm not up to date with every single AAA developer, hence the "perhaps".
Maybe I should have specified: what puts Rockstar in a league on their own is that, besides delivering quality, they do so on generation-defining, groundbreaking titles.
ur_moms_boy-toy@reddit
GTA Online is poloshed, curated, and complete? OK.
rosso_saturno@reddit
Yes, it is. I've been playing GTAO on and off since day 1, and the amount of content and QoL improvements that went into it is staggering. And all for free, while presenting arguably the least invasive MTX among AAA games.
ur_moms_boy-toy@reddit
First off, the basic mechanics of GTA are unsuitable for PvP.
The on-foot movement is unacceptable. In third person, your character moves like a drunk elephant on roller skates. In first person, all animations and even the movement speed are completely different and it feels unintentional and like a fan-made mod or something. (Probably because Rockstar had no experience with first person at the time.)
The gunplay is an actual joke. It would have been excusable at the time for a game where you only occasionally use guns, but 1) guns are used all the time in GTA, and 2) it doesn't hold up to today's standards in the slightest.
The driving is OK but extremely simplified even compared to GTA IV.
The flying is completely dogshit. No thanks, I don't need turbulence in a game with laser miniguns and flying bikes. It's almost as if Rockstar thought hitting unguided rockets on ground targets would be too easy without turbulence and the general jankiness, which is hilarious when you consider how braindead actually viable strategies are.
Those are just the core mechanics. All of them were clearly made for a purely narrative game with no gameplay challenge and absolutely no PvP multiplayer, which was later adapted to multiplayer to maximize profit via microtransactions.
Secondly: the balancing and the meta. If you want to even just survive in public lobbies, you have to abuse glitches and use overpowered vehicles and weapons. The way PvP actually plays out in this game is 100% unintended by the devs and it shows. No other game I know of has so many mechanics that just break any kind of fun or challenge you could have fighting other players. The fact that it took them so long to fix the blatantly game-breaking instakill spray-and-pray cannons on the jets is very telling.
Want to kill someone with normal guns? Better hope they don't know how to rocket spam! Want to snipe someone? Better hope they don't use BST! Want to kill someone with a heli? Better hope they don't EWO loop and teleport to their orbital cannon or spam extremely accurate homing missiles! Of course, every game has counters to certain strategies, but the 'optimal' strategy in GTA Online is being a complete dipshit. Seriously, if someone knows what they're doing and plays like this, there's pretty much 0 chance of killing them if you don't use the same dirty tactics.
And lastly, the economy. The game is, on the surface, a kind of 'crime boss simulator', and it is advertised as such. However, when you play a video game, you don't expect it to feel like a fucking job. When Star Wars Battlefront 2 launched, everyone was crying about how long it took them to unlock their favourite character or whatever. In GTA Online, you buy businesses only to be able to afford more businesses, etc. The only way to be able to afford anything in a timely manner is to buy Shark Cards, and this is exactly the kind of exploitative business model Rockstar has. The idea is: You buy a few businesses, do a few MC sell missions (which are intentionally designed to be as tedious as possible), think "Fuck this! I want to play a video game, not work!", and buy an Oppressor or whatever with real money.
Lucroq@reddit
This reads like a 5000 hours played, don't recommend Steam review. Thank you from someone who has never played online. I heard the role playing servers are great though. A friend of mine does some coding for them
rosso_saturno@reddit
Then take my comment as a "5000 hours played, would recommend" Steam review (:
I just finished replying to the guy, and I think that GTAO might not be ideal for you if you're looking for a refined PvP experience. But, if you like PvE, like me, you're going to have a great time.
rosso_saturno@reddit
First of all, let's put all of this into context: GTAO released alongside GTAV 13 years ago. It was a complete experience even then, but very different, focusing mostly on classic, instanced game modes (deathmatch, race, king of the hill, etc).
Over time, it evolved significantly to meet actual expectations from players: the focus shifted to free-roam, because more people were spending time dicking round in lobbies instead of racing, parachuting and so on.
Now to your comment. I was writing a long and complex reply, but ultimately I realized I could skip the specific bits because it all boils down to the following: you're expecting an elite PvP experience from a game whose main focus has always been PvE. Your disappointment stems from the dissonance between your expectations and what the game actually is. Therefore, I'll only address the main topics you presented.
In conclusion, I think you're judging a fish for its ability to climb trees. You're clearly very invested in PvP: two thirds of your lengthy comment are about PvP, in the context of a PvE centered, 3rd person, sandbox game.
A final thought: maybe this is also the reason you're convinced that Shark Cards are essential for buying stuff. PvP being a small component of GTAO, it doesn't yield much money. So if you engage in PvP mostly, you're going to have a harder time accessing top tier stuff.
echit2112@reddit
The on-foot movement feels completely fine. Sure, you're not turning on a dime like crash bandicoot, but what turn-lag there is feels like just enough to not be invasive for me. I have absolutely no idea what you mean by the gunplay either, I suppose those two are 'you like it or you don't sort of things.
Not a jet guy so I'm not too into how much turbulence effects trying to use that shit but my heli's seem fine with it too.
None of what you said about the balancing or meta I have actually experienced. Legitimately. Rocket spam? BST? EWO Loop? What? I'm no level 5000 guy living, working and sleeping in the game but it's my 2nd most-played game and none of what you just said made any sense to me. If i'm in free-roam and someone's aggressive toward anyone and anything then i'll cross paths, bop em a few times, they might bop me a few times and we'll be on our merry ways to what we actually were doing. If i'm in a real gamemode then (i think) none of that applies, though I said I don't know what it is so I wouldn't actually know.
The economy.. yeah. But that's not a GTA thing as much as it's just a 'company want money' thing. I mentioned GTA is my 2nd most played earlier, my 1st? Warframe. I'm used to this shit lmao.
echit2112@reddit
what do you think is missing exactly
ur_moms_boy-toy@reddit
Proper movement, proper gunplay, proper balancing, actually fun ways of making money, etc. Everything, basically. GTA has a lot of content but it's all slop.
echit2112@reddit
describing things while not actually describing them is probably why they don't know what you want man
ur_moms_boy-toy@reddit
I've written a more detailed comment in this thread, if you want to read it.
echit2112@reddit
made a response👍
xsvpollux@reddit
I was just thinking about this yesterday. Rockstar has been making games for a long time, and they've been putting out consistently good games for a long time. The original GTA came out in 97 and it's surprising people don't recognize that more
extreme_cuddling@reddit
the only thing that made gta online fun for the first 5 years were the modders
the majority of gta gameplay is just errand boy simulation
elaborateBlackjack@reddit
Ah yeah "release history"... The last 13 years they've released ONE game and re released another game 4 times... And even then, loading GTA Online was slow because they were basically parsing a JSON with the whole asset list unnecessarily... But sure "flawless"... Let's not talk about the unpolished janky gameplay
Siallus@reddit
Absolutely. I still feel that GTA 5 (without online) is worse than any other 3d GTA game. GTA 6 very well could be the same
Cube189@reddit
Finally, someone who shares this opinion! GTA V was really mediocre for me, as someone who has followed every release since III.
AwabKhan@reddit
Let's just not buy GTA 6 on release day and prank the devs. This would be funny I think.
Clean-Ad-8925@reddit
but it is not going to happen. At worst it'll have the same gameplay but with a new story, and that is great
elaborateBlackjack@reddit
GTA Gameplay is unpolished ass, how is that "great"?
The 3 mechanics you mainly interact with (character movement, vehicle movement and gunplay) are terrible and barely "okay"
Clean-Ad-8925@reddit
I enjoyed it
RaoulLaila@reddit
I legitimately hope it does so that it shows the world the state of AAA games
SnekSymbiosis@reddit
because? what would it change? like thers not enough hyped to high heaven AAA games that turned out shit? "Oh the state of AAA games is terrible, I sure hope the biggest of them all will also be a failure" wtf is that opinion. How is a good GTA something negative.
Darth_Syphilisll@reddit
Actually them missing projections very easily could be good in the long run
SnekSymbiosis@reddit
AAA are already flopping financially for a long time often enough, can you be specific about the upsides?
ConsciousDress@reddit
It's gonna sell like crazy anyways, the AAA industry won't change if that were to happen...
echit2112@reddit
they could sell a wallpaper packaged in that disc and it'd sell hundreds of millions of copies because it's the sequel to GTA V. When you're that big it just kinda happens that way
RandumbStoner@reddit
Yeah but they got that big by earning the respect of gamers by releasing banger after banger lol I trust em
demon-storm@reddit
So did blizzard, but notice how they still sell copies like crazy even though they have been releasing dogcrap slop after dogcrap slop for the past 10 years.
RandumbStoner@reddit
Do what? Rockstar hasn't released dogcrap slop after dogcrap slop so it's not the same lol
DingusCunillingus@reddit
He's saying it's not impossible for a reputable company to fall as start to release dog crap slop but still continue to ride the success of history and sell
HippoRun23@reddit
I think it would be the funniest shit ever and I’m a fan of the series.
I guess I’m in the “watch the world burn” phase of my life.
RandumbStoner@reddit
Same
I'm super excited for it but that would be hilarious lol
HippoRun23@reddit
If you go over to the gta VI subreddit it’s constant “what if they have this amazing feature” and it’s all setting them up for massive disappointment regardless.
Zhymantas@reddit
If it happens, Cyberpunk 2077 would have nothing on this.
RaoulLaila@reddit
same. I was initially super hyped for VI. I was a massive fan of San Andreas, and Im currently playing V. But Im also like "pleaaaase pull a cyberpunk"
spunk_wizard@reddit
Let's be real it's AAAA
SnarkyLurker@reddit
How many As does $2 billion buy these days?
im__treehouse@reddit
When was the last bad Rockstar game though?
ArCSelkie37@reddit
Honestly never personally found the appeal in GTA, but every time one comes out it’s like the second coming. So it flopping would be funny.
Due-Chemistry-6362@reddit
for me personally the appeal was goofing around with my friends online, but grinding missions to earn money for insanely overpriced items, just seems like a waste of time
ActionManMLNX@reddit
the fact that you tell about GTA only in online terms tell how much it has changed.
GTA always was an offline game first.
Due-Chemistry-6362@reddit
GTA story is good, but i work 5 days and when i get home i want a funny dumb game with my friends.
Ayasdad@reddit
The story mode is all the matters GTAO has always sucked and always will suck. Online multiplayer in general sucks. It's all just become a money machine for developers. I don't participate anymore at all. Single player only.
RtHonJamesHacker@reddit
Absolutely, single player is the most important part of GTA games, but GTA4 and RDR1 had such fun online moded that didn't feel like they were constantly trying to rinse you. They were a big loss imo
NPRdude@reddit
I think you could say that about a lot of franchises at the time though, online multiplayer in the late 2000s was still in the early stages of mass adoption and developers were more willing to try novel things when it came to adding online modes to their games.
RandumbStoner@reddit
GTAO is fun to get in and fuck around for a few hours off an edible lol
My real life doesn't let me grind that much and I'm not spending $100s of dollars but flying a jet around Los Santos high af will always be fun lol
DoktorMoose@reddit
No shit when cars came out the best ones would be like 500k to a mil, now every car is 10 to 40m The yacht if i straight bought it would cost me $220AUD, like playing star citizen lmao
genital_lesions@reddit
That's a lot of games. And real life.
I've made myself sad now.
Special-Remove-3294@reddit
Same. Played the story of GTA V once. It was cool and fun but nothing special. The main characters were funny af but I never replayed it. The gameplay was aleight but nothing to make me want to just keep going as idk Cyberpunk 2077 where I could never get enough of dismembering enemy after enemy with my sword and other cool weapons🤷♀️
bargle_dook@reddit
Yeah, the stories might be great and all but the gameplay and world just doesnt do it for me. Its fun to try and get all stars and cause mayhem, but that can only be fun so many times.
ieatleeks@reddit
If rockstar delays their game, i think that makes it less likely to flop. When big games come out and flop, it's always at least partly because they rushed release.
Sealbeater@reddit
That would be soul crushing for me. I loved experiencing GTAV
MentorScythe@reddit
This, but ES6
TheHamWagon@reddit
It's just gonna be another cash grab sharkcard infested pile of shit
ThisIsNotRadical@reddit
You don’t have to do online
leedler@reddit
So many people just seem to think GTA Online is the only thing Rockstar has released
GTA V’s story was fun and RDR2 was unbelievably good story wise. VI will be great for that. Online is optional, not mandatory lmao
Originalbrivakiin@reddit
Tell that to Rockstar. GTA Online got all the love and all the new content while the story didn't even get new vehicles that were in online anyway. RDR2 got Online, was the only part of the game to get new content, and because people weren't buying gold like they did shark cards, they abandoned that too in favor of updating GTA Online more.
Oh, but you can still get your weekly discount on beans. So it's all good
HuggablePolarBear@reddit
Guaranteed there’s a GTA6 battle pass where you earn shark cards as level ups
N-Freak@reddit
It will have this reaction, more than a decade of development will create expectations nobody will be able to meet
awolkriblo@reddit
Me before Elden Ring came out: haha what if it's dogshit? Lolll
MrMangobrick@reddit
Please god let this happen it would be so funny
bdiddlediddles@reddit
A ton of high quality people left after RDR2 due to burnout. Honestly, I wouldn't be surprised if it was crap.
Thing is, it could come out a be a solid 7/10 game and people would still glaze it like it's crack on toast. Kind of like RDR2 actually, it's a 7/10 game that people claim is revolutionary because it's got good graphics and the NPCs build a train line.
PijaniFemboj@reddit
The main reason people glaze RDR2 isn't the graphics its the storyline. The gameplay is fine, a 7/10 but nothing special, but paired with the story it makes a great game.
elaborateBlackjack@reddit
The story is pretty boring... I literally fell asleep playing it
airfryerfuntime@reddit
No, it's everything, including the graphics.
bdiddlediddles@reddit
But... the story is shit? Like if it was in book form, it wouldn't be anything special. Arthur is a great character, I'll give you that, but the story is just "we went somewhere, did a heist, things went bad, we ran away" x4
PijaniFemboj@reddit
Sure its just a bunch of heists and running from the law, but Arthur's character alone had me really invested in the story. It isn't Shakespeare level writing or anything and it does get overrated a lot (especially on reddit) but I'd say it is above average for a video game story.
mynotsoprecious@reddit
Same with CP2077. Amazing graphics and world building, but shallow gameplay
TearOpenTheVault@reddit
Lmao ‘amazing worldbuilding.’
The sea is full of self-replicating naval mines except regular ass boats are still common in Night City for some reason. Pondsmith’s stuff is ok, but the best of Cyberpunk’s stuff is all the most surface level grimderp shit imaginable. ‘Oooh, Night City uses nerve agents to gas the homeless people out of the sewers.’
mynotsoprecious@reddit
I’m with you. Kept my comment soft so i wouldn’t get jumped by CDPR loyalists.
The cyberpunk element is so surface level and bland it’s funny. Everyone and everything is comically evil with no nuance.
And the dialogues, they feel so unnatural when saying cyberpunk slang like choom and delta.
elaborateBlackjack@reddit
I fully hope and expect this.
Maybe that way people will treat Rockstar as the greedy meh game developers they are instead of thinking they're the next coming of Jesus
hector_cumbaya@reddit
It’s rockstar, so no
UKLord@reddit
Literally impossible.
RecoilS14@reddit
By the time it gets to pc and the price drops and I actually buy it, it will be fixed. So win win.
DoJ-Mole@reddit
Nahhh pls don’t take the one good thing in gaming to look forward to down with the rest of them
greystar07@reddit
GTA is the most overrated series ever, so yeah.
jaminbob@reddit
I'm hoping it will be massively 'woke' as it'll melt down the internet.
wolacouska@reddit
If GTA V came out today it would be called woke. Hell, if it came out in 2017 it would have been called woke.
jamiebob555@reddit
I'm expecting GTA V with one or two extra gameplay bits and better graphics.
So a huge disappointment for many
wolacouska@reddit
They would have released it years ago if they were going to do that.
TheSecretLifeOfArai@reddit
Nah im thinking itll be a step up from RDR2. GTA V at this point is a PS3 game, that would be a huge step backwards if that is all it ended up being.
steak820@reddit
GTA IV was a bit like that.
HEY BROTHER LET'S GO BOWLING
AlphaMassDeBeta@reddit
I have a feeling it would be.
Babington67@reddit
GTA is already the most overhyped shit imaginable
displayboi@reddit
Pretty sure plenty of people would just kill themselves.
Calaloo17@reddit
Why would you hope for a bad game. It benefits no one.
TraumaPerformer@reddit
If GTA 6 isn’t a steaming pile of slop, I will literally eat my own turds for the rest of my life.
Deep down we all know it’s going to suck. Every modern game sucks now. Just the way it is.
Moore2257@reddit
It could be a literal steaming pile of shit and it'll still sell millions of copies so 35 year old streamers can pretend to be 18 year olds to hit on 12 year olds
BilboSmashings@reddit
It's gonna be the same gameplay they had since gta3
Assblaster_69z@reddit
So many doomers in the comments. Stfu
idktfid@reddit
Im the only one who thinks GTA V was kinda awful already?
KicKem-in-the-DicKem@reddit
If it does I'm walking back into back into the Mortal Kombat discord like this
https://i.redd.it/ctzejwbg4pzg1.gif
Slide-Maleficent@reddit
Honestly guy, at this point I think that western society will collapse entirely if GTA 6's launch is anything less than perfect.
If there's a single game-breaking bug, one scene of GenZ douchebaggery that isn't funny for multiple living generations, one character that is political without being constantly being the butt of hilarious shenanigans - China wins and the whole world becomes Muslim.
Never, in the history of mankind, has so much been riding on so little.
Disownership@reddit
There would be actual riots
cautj123@reddit
Wild hearts
Uninspired monster and DOGSHIT performance
ProgVir_@reddit
Dragon Ball Sparking Zero.
Game died like in two weeks, absolutely no content or major updates to ever come out since day 1, also got ultimate edition preordered, sadly this was my first and last preorder EVER.
Daniel_CNZ@reddit
Monster hunter wilds
Jurpils@reddit
I don't know how stupid you should be to hype the game and don't see the red flags. If you're hyped about the game that means you're paying attention to it. And if you're paying attention, you'll see the red flags, and you'll be less hyped. My most hyped games turned out to be best games of all time (rdr2, elden ring), and when the game I was waiting for turned out to be bad (Andromeda), it was predictable
Roman_Suicide_Note@reddit
Was insanely Hype for a game name : ''10 000 BC'' back in the days and it got cancelled
Skiddywinks@reddit
Maaaaan I had forgotten about that one
Roman_Suicide_Note@reddit
There was alot of article about it in the « Official Xbox Magazine »
thinspirit@reddit
Kerbal Space Program 2
Nurpus@reddit
Here's hoping Kitten Space Agency becomes a worthy successor KSP2 never was. The dev updates so far are very promising.
iReptarr@reddit
hold on, what Space Agency?
thinspirit@reddit
Kitten Space Agency.
It's basically the new true successor to Kerbal Space Program, but instead of Kerbals, they're kittens.
Being made by some actual space engineers, the guy who made the killer mods that upgraded the graphics for KSP1, and I think a top game designer from another game (can't remember which one).
lucidposeidon@reddit
For a moment I thought you were saying it was made by the same devs that made Space Engineers.
thinspirit@reddit
Oh lol, no like actual engineers. Like NASA type people.
knifuser@reddit
I really want to see KSP 2 Mods. The original had a very good mod ecosystem and I feel like KSP 2 as it is would be an amazing base to build on top of, they just need to let the community build the game that they didn't.
dxvt88@reddit
honestly the moment I saw the first trailer years ago I was convinced the game would come out as shit, just many things here and there and a gut feeling.
I think subnautica 2 will have a similar fate, but I can't really judge because I never liked subnautica.
thinspirit@reddit
Apparently the guys from Subnautica 2 are likely going to regain control of the studio after all the lawsuits.
Apparently the guy who tried to oust them premised his entire legal argument using AI and actual lawyers are now blowing giant holes in what they did.
dxvt88@reddit
I still think subnautica 2 will come out in a terrible (or at least mediocre) state. Can't pinpoint an exact reason why I think that, but it just feels that way. All I see here is another story of fetishization of indie developers because people are blinded by the "big dev bad, small dev good" paradigm. This is exactly what happened with KSP, this is what partly happened to Factorio, and now we have Subnautica. At release you will see people spamming good reviews in the likes of "it's subnautica" w/ 0.2h of playtime, and then it will start going down when people actually play the game. But that's just my prediction, maybe it will be amazing, we'll see.
thinspirit@reddit
I'm hoping with the recovery of the studio, they'll go back finishing a decent game. This had more to do with terrible upper management trying to get out of an incentive deal when it looked like it was going to crush targets.
KSP2 and many other games had internal issues amongst the devs and publishers. Subnautica 2 didn't have any management issues other than the publisher wanting to skip out on paying out the bonuses.
gnashed_potatoes@reddit
Just got back into KSP1 and enjoying it even more than I did 15 years ago with all the expansions.
thinspirit@reddit
The mods for it are spectacular. Especially the graphics mods. Parallex and Volumetric clouds make the game look insane!
Ni7rogenPent0xide@reddit
nuked the whole studio too :c
airfryerfuntime@reddit
The studio was formed specifically to produce KSP2, so it's not like anything was really lost. It was basically produced by Take Two.
Ni7rogenPent0xide@reddit
still it impacted the original game a lot, cant even download it from their website anymore
airfryerfuntime@reddit
KSP1? That's because Squad disbanded. It's still on Steam. I does suck if you bought the first game early, because now you can't log in to download it any longer, but you can email them with the credentials you used to buy it and they'll just send you a steam code.
Skipee_Mcghee@reddit
This
NotSeveralBadgers@reddit
I was hyped for five years. Five. Years.
PH0T0Nman@reddit
This truly devastated me.
lone__dreamer@reddit
Gta V, Fallout 76, Assassin's creed Syndicate
GodIsAWomaniser@reddit
fable 3 without any patches or dlc
Ok_Statement_7836@reddit
I had high hopes for Outer Worlds :(
NorthKoreanKnuckles@reddit
I didn't expect anything and was quite happy with the title. I play it like a random game, not a successor to anything.
Kooky-Concept-9879@reddit
The performance was absolutely abysmal
Slide-Maleficent@reddit
Outer Worlds 2 is better. A lot better.
I actually liked the first one, the plot and characters are great - the gameplay just got boring fast because it only had 5 practically usable guns and wasted the rest of it's arsenal on 'OMG SO QUIRKY' 1950s sci-fi guns that were basically useless.
gnarwalbacon@reddit
I created a lot of the UI for outer worlds 2 :)
Slide-Maleficent@reddit
Lo, and it was given upon man, by God, these commandments:
8npemb@reddit
Holy shit you’re the world’s most Redditor
Nadiadain@reddit
Awwww they deleted their comment :c
8npemb@reddit
Lmao it was like this giant list of gripes they have with the UI
Nadiadain@reddit
Amazing, I wish I could’ve seen it for myself
sucknduck4quack@reddit
Il get it
Nadiadain@reddit
It’s. It’s beautiful 🥹
Slide-Maleficent@reddit
Yeah, I was drunk and decided it sounded mean later so I tried to delete it before the other person saw it.
babyboyjustice@reddit
Does that pay any good?
tonguepunchbutthole@reddit
Played through once and by the end I said: “…. That’s it?”
Zachattack525@reddit
I thought you said Outer Wilds for a moment and I was questioning how anybody could call it a bad game
IndicanBlazinz@reddit
I played it. It was good, but not great. But the gameplay was basically stale only a few hours in.
SoxxoxSmox@reddit
I’ve been a big Obsidian fan for years but between Outer Worlds and Avowed I think I just have to accept whatever it was about their previous work that enchanted me just isn’t what they want to focus on anymore.
coolbad96@reddit
I didn't hate it and even some of humor was funny. Thing that just made it so meh for me was the companions. They are so lifeless and uninteractible.
Tits_McgeeD@reddit
Oh man hard agree, was actually pretty excited to play another obsidian RPG but it was such a boring game I didn't get far at all
RecoilS14@reddit
I played it through because the story was entertaining, but man did that world feel utterly empty.
-GameWarden-@reddit
Same I bounced hard off the game everything just seemed shallow. Plus the loot was boring.
freakedmind@reddit
I didn't even know about the game until a couple of years later and I loved it when I finally played it.
man-teiv@reddit
at least in the same year Outer Wilds was released, maybe my favourite game ever
venom02@reddit
Story was okay-ish but even for 2019 standards having all NPCs completely motionless waiting for you was a big turnoff. outpots looked totally dully and lifeless.
M4rshmall0wMan@reddit
Nah, for a medium sized studio trying to get a mid-budget and bug free game out in a reasonable development time, this is forgivable. Its details like those that put games in 7 year development hells. Always a chance to improve on the second game.
Doobalicious69@reddit
The constant hand holding in that game infuriated me. I know I can turn quest markers off, but every quest that had you "investigate an area" literally just pointed you to the item you needed by default.
SolidusAbe@reddit
2 is a lot better thankfully
ComradeDogeTV@reddit
Fallout 4
BannedfromFrontPage@reddit
Fallout 4 dropped the ball on a few things (text options/the whole 4 button response, speaking protagonist, bugs which would break a quest and/or your game, save corruptions, the ending’s options), but it’s still a really good game and introduced some awesome new mechanics.
New: Settlement building, weapon customization, enterable power armor, interaction between companions and the environment.
Core: characters that felt real in conversations, environmental storytelling, dark humor, vaults with mysteries and histories, massive post apocalyptic landscape, and the brands and mutants we love. Some of the quests in Fallout 4 are my favorite in the series: The Nick Valentine quest, the quest where you’re traveling with Danse, the Cabot family quest, some other quests which I’m misplacing.
ConceptOfHangxiety@reddit
Did we play the same game?
ComradeDogeTV@reddit
Id say that Fallout 4 got some things right over it dropped the ball on some things. While it’s a good/servicable game in general, and to most non hardcore fans,
Power armor is a good change, settlement building is shit (imo), weapon customization was actually in new vegas and the fallout 4 system led to a shortage of weapons (imo). Don’t know what you mean by companions interacting with the environment tbh.
There are very good side and companion quests tho. Shame there weren’t enough of them.
I’m not gonna get into the “core” bit as I personally don’t agree with a decent bit of what you mentioned, but it’s your opinion and it’s a valid view point. Different strokes for different folks and all that.
BannedfromFrontPage@reddit
I think your opinion on it is valid as well. I get why fans were disappointed (the removal of the Karma and faction systems for one). And oh my god, the settlements at first were so buggy. The whole game at first was really buggy. I also don’t think you’re wrong about the weapon customization thing, but I also think the way they did it in New Vegas and the way they did it in 4 were completely different, and 4s had the potential to be even better than it was (which is where mods help). Fallout New Vegas is still my personal favorite though.
As for the companion thing, the companions in Fallout 4 will speak with each other, they’ll point stuff out about the environment, they’ll remark about some NPCs. It’s a really nice detail.
Companions did feel old after a bit though as they didn’t have anything new to add or kept saying the same things.
Ultra_Pendejo@reddit
Same
Firebreathingwhore@reddit
Diablo IV was garbage on release
Laiko_Kairen@reddit
The latest D4 expansion release is actually a lot of fun
But I'm also a Paladin enthusiast so I'm biased
Doctorrexx@reddit
I just wanna be big shiny man in big shiny armor with big shiny hammer
Firebreathingwhore@reddit
It is good
dubolin@reddit
so was Diablo 3. Auction house? wtf...
Smcmaho2@reddit
Hey I made $150 selling my items. Someone paid me to play that game (still wasn't worth it)
Dynomadz@reddit
Battle for neighborhoodville unfortunately
Loudwhisperthe3rd@reddit
While it’s definitely better now, on release it was No man’s Sky. Alternative answers include Duke Nukem forever and Yandere Sim.
Morphling69@reddit
Assassins Creed
NameIessForeigner@reddit
I was expecting Elden Ring to have Dark Souls 3's gameplay, with a Witcher-level writing... It was Dark Souls 3 alright, but the writing...
15ztaylor1@reddit
Master chief collection at launch.
RevolutionaryAd4620@reddit
pokemon legends Z-A :(
BigRab73@reddit
Metroid prime 4. Man i was disappointed with that one. Prime 3 was one of the first games i ever played in my life so i was looking forward to it quite heavily. 17 years was a long time
Wildhype911@reddit
Kingdom Hearts 3.
s00p4htyl3r@reddit
I was just sad it didn't grow up with me at all. I was sora's age when KH1 came out, and was twice his age when KH3 came out. Some more mature themes would have been really cool.
jomo_mojo_@reddit
Ah yes, talking about losing the plot
Wildhype911@reddit
They literally lost the plot in amongst 100 other plots. Was truly sad times
Riventh@reddit
Nomura said once that he had to look up about his characters and plot because he forgot who was who and did what.No wonder with so many evil clones
Wildhype911@reddit
If you reaaaaaally boil it down, everyone is a Sora or a Xehanort basically pahahaha
Riventh@reddit
Kingdom hearts is a fun game for the wrong reasons. I once played a drinking game with a friend streaming it. Everytime something cringe or light/darkness related stuff happened on screen, 1 small sip.
Originalbrivakiin@reddit
Alcohol poisoning speed run: Every mention of hearts and/or Darkness, take a shot.
"Their hearts. Darkness. Darkness. Hearts. Hearts full of darkness. Darkness in their hearts. Dark hearts. Hearts. Hearts. Hearts. Darkness. Chi Blade. Darkness."
Evasionx2@reddit
Bought a PS4 for this back in the day and quit the game after an hour, literal garbage compared to the first games
sonome222@reddit
I was very disappointed with metroid prime 4
ThrillaLive@reddit
Deathloop
BashMaistoraa@reddit
Civilization 7
They copied the game that copies them. It's barely a civilization game.
Mr_Kittlesworth@reddit
It stuns me that they so badly misunderstood what made civ games good
ISuckFarts@reddit
I actually like Civ7, but it's nowhere close to 5 or 6.
mwallyn@reddit
That's been a recurring theme with Civ games since at least IV, though. A new game comes out and everyone hates it because it's not the previous game that got multiple expansions and years of patches and updates. But once new Civ gets those patches and updates, people love it, sometimes even more than previous civ.
I don't deny for a second that Civ VII had some serious issues, but I enjoyed it for what it was and I fully expect it to get expanded upon in such a way that it turns out great.
ISuckFarts@reddit
That's my read as well, I remember how much everyone hated 5 when it came out and it ended up being one of the best entries in the series.
Lee_The_Roy@reddit
The fact I just learned of its existance shows how failed it is.
breadandcompany@reddit
Big patch coming in 2 weeks so we'll see if they can save it
fluxrider@reddit
They are betting everythin on the slogan of civ 8: "going back to our roots"
wontonphooey@reddit
It's genuinely baffling how bad it is.
Design philosophy that flies in the face with the series' core identity Awful squarish maps to force the distance lands mechanic. Embarrassing geeky leaders
fluxrider@reddit
Online only achievements that affect gameplay... Great job in the steam deck / switch era.
FlatulentCentaur@reddit
I had to scroll way too far to find this answer.
Pizanch@reddit
Wow I actually forgot that game came out
GunpowderxGelatine@reddit
Mondter Hunter Wilds
R4PTR_J3SUS@reddit
The original Watchdogs
hydra2701@reddit
Not the absolute worst thing but I was kinda disappointed with doom eternal rolling back some of its promised features like invasions, and I still have mixed feelings about the UI style change
LexieDeLarge@reddit
Cities Skylines 2
wastaah@reddit
Also simcity 2013 release was so disastrous it nearly killed the genre, seems city builder followups are just doomed to be terrible.
AnAdmirableAstronaut@reddit
Not Tropico!
maninahat@reddit
It should be higher. Considering the point at which CS1 was at, this seemed like a straight upgrade in every respect. To date, my computer still can't run CS2 at more than a couple of frames per second.
Sbotkin@reddit
Except the traffic management was still dogshit and the TM mod for CS1 was still far superior
HaeliXu@reddit
is it still lod still fucked up, rendering every citizens set of teeth?
ApologizingCanadian@reddit
Even two years in they haven't delivered on their base game promises. Actually ridiculous release, probably pushed by Paradox. Hoepfully the new dev team takes the game in the right direction. Personally I still largely prefer CS1 over CS2.
Abastula@reddit
yakuza kiwami 3 🥀🥀🥀
-unknown_harlequin-@reddit
No Man's Sky
ChefSnowWithTheWrist@reddit
Darkest dungeons 2
YoBoiCam420@reddit
Cyberpunk 2077. I went around showing people the trailer
Clonco@reddit
Metroid Prime 4
M4rshmall0wMan@reddit
Metroid Prime’s gameplay aged so well, all the developers needed was a banger world design on 2025 graphics and Prime 4 would’ve been a masterpiece.
Instead we got five linear levels connected with the worst open world of the past decade. Retro could’ve at least salvaged the concept by giving the desert music and filling it with a bunch of Zelda shrines, but apparently more than six was too much work for eight years.
And then the ending…Jesus Christ. How far did the chain of creative command have to fail for us to get an ending that bad? >!You and your friends fight Sylux, it’s a long and challenging battle, you finally win, everyone celebrates going home. It’s actually a bit emotional. And then Sylux comes back from the dead and kills all your friends.!< I was genuinely baffled, I thought I fucked up and got the bad ending. You don’t even get to learn the villain’s motivation unless you get 100% scans (which is impossible if you missed them in the beginning), and even then the backstory makes no sense. >!Bro has a blood feud with Samus because she happened to be within a 20 foot radius of the consequences of his own mistake.!< What kind of storytelling is that?
Blightzkrieg@reddit
The only way the ending makes sense is if Metroid Prime 5 features all those characters as Metroid-corrupted boss fights, which would be hilarious.
Tasty_Toast_Son@reddit
Yeah, that ending was bullshit. I even paused just make sure I didn't mess anything up.
The game is a ... schizophrenic mess. From what I know, Nintendo required Retro to use the dessicated corpse from Bandai that they deemed to be "below quality standard" instead of starting fresh. As a result, the game feels horribly disjointed, like there were at least 2 or 3 distinct design paradigms that plug together... gracelessly.
The entrance to Ice Belt still cracks me up. A loading screen for two rooms, and both of then are elevators that lead to cutscenes.
It's a clown show all around. Janky hacked together level meshing. Uninspired world design. Graphics are excellent and music is cool while it is there, but largely unmemorable. I waited 18 years for it, and it was mid.
Doobalicious69@reddit
Those bike sections look so clunky and out of place. Horrendous choice to add them in.
PermissionSoggy891@reddit
watching gameplay I thought it was really funny how it said the bike was going 700+ mph but the sense of speed was so fucked it might as well have been going 30
Samoman21@reddit
God. Yea. I loved the first 3 but mp4 was just so meh. Shooting was fun but the levels all felt so linear and the bike... The biking was just so freaking boring.
And hiding music behind needing an amiibo and super speed behind an amiibo... Like Yea you can do amiibo for free but still. Just horrible design
pacard@reddit
Daikatana
markuspeloquin@reddit
Thank goodness I wasn't the only one! I didn't know how to hear any more about this game.
pacard@reddit
Retr0Mxsked@reddit
Borderlands 4
Im_Ok_Im_Fine@reddit
Interstellar. I cannot describe my disappointment. I'm a huge Bethesda fan, but that is when I realized they have lost their spark. I went to two different planets across the universe to see if it was all the same. It is. In fact, somehow I wound up in the same exact cut and place "dungeon" on both planets purely by chance. It broke my heart.
_Haza-@reddit
Battlefield 6.
You’re telling me Dice with 700~ staff in 2011 leading up to Battlefield 3 made that much content for launch and post launch, but Dice now with 3,000~ staff can’t manage half that amount? Cmon, that’s genuinely stupid.
NegevMaster@reddit
Its actually insane how shit the maps are in BF6 its so sad
DorisStockwellDay@reddit
The lack of large-scale maps ruined the game. I've seen that even on the mid-size maps they've added, they reduce the boundaries to make them even smaller. Genuinely bizarre game design choices from a studio that stood out because of their huge maps that had great flow.
Also Manhatten Bridge and Empire State are like 2 block away from each other IRL. Not connecting them was a very clear decision to make maps as small as possible.
TheRealStitchie@reddit
It's from looking at what people have said constantly about Battlefield and looking at stats for what people actually play. Locker, metro, golmud, and Shanghai. That and people complained about 2042 having maps that were too big. It's really not hard to see how it happened
_Haza-@reddit
I think some of them are quite okay, but I didn’t half mind the MW2019 maps either, so I’m not sure if I can comment.
TheRealStitchie@reddit
Did you honestly believe that after two massive failures back to back they were going to make something insanely good? Especially with all the expectations being so high? At least they're clawing their way back in true Battlefield fashion but still. Game's good even now though.
M4xW3113@reddit
Monster hunter: wilds
Red_NeckedCrake@reddit
This one was brutal. Chasing the lowest common denominator player, short ass campaign, and truly terrible performance just cooked the shit out of this entry.
TheRealStitchie@reddit
I like it more than World by a country mile for sure
uzinald@reddit
Lol thats been every monster hunter game since world. Gutting the mechanics that made me love earlier entries and speeding up the combat into a mash-fest for the new gen attention span. It's so sad what happened to what was once my favorite franchise
HaeliXu@reddit
wasn’t world the same on launch, easier and fast-paced, when compared to the game before? i started with world so i don’t know.
CantLoadCustoms@reddit
In Iceborne they released the clutch claw mechanic which was more or less required from then on out, and may I say, was a pretty terrible mechanic. It was extremely clunky, extremely frustrating with many monsters, and ultimately more of a chore than a system the player wanted to interact with.
Wilds added wounds (technically the clutch claw caused wounds in world, but you know what I mean) which was a significant improvement, and I don’t think you can argue that, personal preference aside.
As far as I remember, weapons were generally just simplified to appeal to a larger audience. I disagree it was as egregious as the person above is making it out to be. I don’t really see it as a good or bad thing.
Simplification is just what has to happen for niche studios, especially Eastern studios, to gain traction with a global audience. Elden Ring is one of the easier Souls games, and is probably the best game in the franchise, except for Bloodborne (which is extremely difficult, niche, widely regarded as the best, and I haven’t even personally played it).
Major_Casualties@reddit
Personally I thought the gameplay was fine. But I bought it on release and then had to go buy a new graphics card just so I could play it on low graphics... sad
tony_two_eyes@reddit
Might as well rename it to monster fighter at this point
PAMBOLI-SAMA@reddit
I've never played a MH before, World my first one and I hated it, most of the weapons suck, you have to grind A FUCKING LOT, too many UNSKIPABLE cutscenes, man, I don't care, let me hunt the monsters omg, I even had to install a mod to skip them, the only thing that kept me playing was that I was doing coop with my friends. With that being said, Wilds is WORSE?
M4xW3113@reddit
What's wild is that you kept playing a game you hate just because of coop. All the reason you gave are like the DNA of MH themselves, MH wilds is not going to change any of that.
The weapons gameplay is probably one of the main strong points of the series, why even play the game if you think it sucks. Not sure about the cutscenes part as there are almost none in the game considering how low in the priority list the narration is put in these games.
PAMBOLI-SAMA@reddit
I mainly thought it would be a "phasmophobia" kind of game, like, get a contract, hunt the monster and repeat, not story focused, and yeah, coop kept me playing since I had fun my friends while playing, a lot of stuff can happen while hunting a Rathalos lol. Also my favorite games are The Elder Scrolls games, which are open world and do whatever you like so being forced to grind and watch cutscenes it's not my thing xD
Quarik@reddit
That's a crazy misunderstanding but I can def see why it wouldn't appeal in that light. Not sure why people are downvoting though.
CyanStripedPantsu@reddit
People downvote because the attitude of "I don't care, let me hunt the monsters omg" is why Wilds sucks. All the system changes focused on removing the friction between fights and getting rewards, now it all serves to feed short attention spans.
Quarik@reddit
I mean hard agree, friction is core to the series. Seikrets are a disaster. I'm just imagining thinking I was booting into Phasmophobia and getting MH instead lmao. Would not be an easy entry
NanoscaleHeadache@reddit
?????? This game is great wtf? I guess if you’re a PC player it makes sense. I’m on PS5 and it ran great from the start. Unless you’re talking about gameplay and are one of those old ppl who thinks shooting paintballs at monsters to track them is good gameplay lmao
CyanStripedPantsu@reddit
So true bestie, I love the seikret because it lets me scroll tiktok while it autopaths me through the campaign. I love how every monster dies in like 2 minutes too, I hate engaging with the game, just give me rewards. 😍
Theantiazdarcho@reddit
Just some questionable game design decisions around the board forcing the game to be rushed out, why do you base the game on an in-depth weather system in your game, and have the first example of it make everything dirty brown and desaturated. Why spend so much time crafting a world with in depth details with the ecosystems and lives of the people, but it practically require you to use a mount that auto-drives you to your location so that you can be on your phone in between hunts so you rarely pay attention to it. Also forcing on a really crap "we are the real monsters/ we are no better than them" kind of story into a game.
Skipee_Mcghee@reddit
It was short and sweet. Unlike world, which was grand and epic. I wouldn’t say Dogshit but they didnt replace what they took out in terms of gameplay affordances and just simplified everything
scantron2739@reddit
Game is absolutely trash. Been playing since MHFU, and Wilds is fucking terrible. The gameplay is fine, but the gameplay has been well established for like 25 years lol. Everything else just sucks so much ass.
MonkeManWPG@reddit
I was so hyped for Wilds, watching it fall so flat kinda killed my interest in World too.
It was a long downhill though, starting with the insane system requirements, then the beta running at 10 seconds per frame on my PC, then watching the response to release...
The pre-order unoptimised slop culture in gaming needs to die.
StupidSexyEuphoberia@reddit
This one was big. A friend and I met at 7am, where it came out here in Germany, with both our PCs to make a LAN and enjoy the game. Not only did we need half an hour to identify how to play together, because of confusing menus and systems, but playing together was super annoying for several reasons, one were the equally annoying on-rails segments. And don't start on the optimization, which was a joke.
Huuuge disappointment, even when the fighting itself was fun and the weapons had good mechanics.
hvnkvbn@reddit
Good thing I heard the game is optimized now.
StupidSexyEuphoberia@reddit
It still has a lot of problems unfortunately:(
fruit_shoot@reddit
Borderlands 3. Dogshit
TheRealStitchie@reddit
Borderlands 3 wasn't really bad. Just had issues with writing. Everything else about the game was a straight up improvement
PoniesPlayingPoker@reddit
Not me with 100 hours because the gameplay is awesome
Talbertross@reddit
Everyone is always like "the story the story!" but maybe it's just me but for a borderlands game all I'm concerned about is killing increasingly ridiculous monsters with increasingly ridiculous guns. So far, BL3 has done the best at that for me
SoupCanMasta@reddit
Its the pacing that bothers me more than story (which is abysmal aswell)... the game just doesn't flow well at all
fibericon@reddit
It's great when everyone shuts the fuck up and lets you play. But boy do they hate doing that. Let's fuckin lock the player in a room for a conversation between two NPCs that doesn't involve the player at all!
knflxOG@reddit
I bought it a couple years ago on 75 or 90% sale, I thought the gameplay, environments and the Cthulhu DLC were decent to good, however the main story was garbage but in my opinion BL2 was kind of shit too if you don’t look at it with the rose tinted memelord 2012 goggles haha
FrankSinatraCockRock@reddit
Disagree on BL2 even though there are definitely memes from that era. It doesn't take itself seriously while taking itself seriously just enough IMO.
3 dialed it to 11 in both directions and holy shit the particle effects are too much.
5Ping@reddit
yes i agree, i really hate the double standard people have with bl3 and bl2. Bl2 is just as cringe as bl3, but because people played it when they were younger and were okay with the humor, they start putting on the rose tinted glasses when talking about it.
Bl3 improved everything related to the gameplay, and becasue it is a video GAME, and a looter shooter which prioritizes gameplay over story, i think it is a better game than bl2. Story was trash but i couldn't care less
SoupCanMasta@reddit
Borderlands 2 had much better pacing if nothing else
RepulsiveVacation933@reddit
She is a siren, you are a siren, EVERYBODY IS A SIREN
sofaking181@reddit
Gameplay is good, but yeah the story and writing kinda suck
freezerwaffles@reddit
Wanted Dead. Genuinely seemed like a cool little slasher that doesn’t take itself too seriously. Thought it would be fun. Genuinely the worst game I’ve ever played
MonkeDiesTwice@reddit
I liked it more than BL4 tbh.
-FL4K-@reddit
tbf bl3 just has the writing holding it back, bl4 has almost everything holding it back
Necroseliac@reddit
Yeah, I don’t think anyone likes 4. None of the characters look interesting and the one dude who runs borderlands kinda dug his own graves with all the comments he made. BL3 is probably my favorite because the gameplay was super fun and FL4k is probably my favorite character to play. Obviously the story isn’t anything special and is quite mid but the gameplay is the best of the games, to me at least.
TreeDollarFiddyCent@reddit
I think calling it dogshit is harsh. The gameplay is much more satisfying (imo) and smooth compared to BL2, even though it's a worse game overall.
inebriusmaximus@reddit
Borderlands 4 was worse. At least I finished 3. 4 felt like the entire game was AI generated.
MagicalKartWizard@reddit
You misspelled 4.
Time-Ladder4753@reddit
Was even anyone hyped about it after seeing trailers for it?
taterboi5002@reddit
It was such a letdown. Borderlands 2 is one of my favorite games. I liked the first one, but two was just excellent. Gameplay, main characters, the villain.
StupidSexyEuphoberia@reddit
I enjoyed it. Storywise it's obviously worse than 2, but the gameplay was fun.
Bostolm@reddit
Doomed the day the said its not releasing on steam right away
STRIKER374@reddit
Metroid Prime 4, I know there are some people who say it's not that bad. But compared to the other three I will never play it again.
DjRolfes@reddit
No Mans sky
The_LandOfNod@reddit
FO4
Okay, admittedly, that's extremely harsh but the RPG aspect of the game, coming off the back of FNV, was very disappointing.
Also, ESO maybe.
Silver-Suspect3158@reddit
Watchdogs, Resident Evil 6?
Occyfel2@reddit
M&B Bannerlord
Dysto_@reddit
Vampire: The Masquerade – Bloodlines 2 worth a shout
Smooth_Maul@reddit
They've never been able to catch the magic like the did with the first one.
I tried Swansong and that was so fucking dog shit lmfao, I should have seen the writing on the wall when I couldn't pick Nosferatu.
Lee_The_Roy@reddit
Or malk! Two clans that warp runs the most? Require extra effort? The original game showed the effort.
may_sun@reddit
god, rest in peace bloodhunt. i loved that game so much 💔
SullyAddams@reddit
I kind of had a feeling this one was going to be garbage as it started being juggled between dev/writing teams when it wasn't scrapped or temporarily cancelled. I gave up on the 1% of hope I had left when they announced Sweet Baby Inc was the consult for the writing.
Wantitneeditgetit@reddit
I lost hope when they got rid of the writers from the first VTMB
arealundead@reddit
I didn't even realize it had come out...
greystar07@reddit
Not fitting of the post tbh. Also the first one was regarded as pretty bad.
maninahat@reddit
I don't think anyone was over-hyping that one. Most people were expecting it to never come out at all, let alone meet the standards set by the first game (which was itself a buggy, broken, flawed mess).
Foliagedbones@reddit
People in the TRPG and VTMB communities hyped both versions of the game, and the hype started to spill out with the first. The problem is that the canceled version got the most, which quickly died when development news did. Some people weren’t hopeful for the second attempt because it was practically a different game from what the first advertised.
Puzzleheaded_Step468@reddit
I was so fucking hyped to Fallout 76, and then i heard "no npc" and all enthusiam plummet to 0
Fl-o@reddit
Cubeworld
starkat64@reddit
Holy reminder, I forgot about this blunder
999avatar999@reddit
I mean it was pretty fun at launch, it's everything that happened after that was a total failure
betterthaneukaryotes@reddit
I assume you don't mean steam launch
CantLoadCustoms@reddit
This should be the top comment, according to the prompt.
CyanStripedPantsu@reddit
It's crazy how the Cubeworld sub is still relatively active even though in peaked in 2013, nobody trusts the dev, and everybody hates the last update.
TheBookGem@reddit
Spore
iskh1006@reddit
The first Watch Dogs back in 2014. That was my last time I was eagerly waiting for a game. The second one was pretty good though.
Vulpes_Nix@reddit
Watchdogs 2
Moaoziz@reddit
In hindsight buying a new PC to be able to play Dragon Age The Veilguard was probably one of my worst decisions in the last couple of years.
Sbotkin@reddit
Disagree, you bought a new PC before prices went sky
Moaoziz@reddit
Yes, that’s how I try to convince myself it's not that bad. But to be honest, I haven’t played a single game since then that my old PC couldn’t have handled aswell.
TroxEst@reddit
Have you played Metro: Exodus?
TheGreatZarquon@reddit
I waited in line for three days to see Star Wars: Episode 1, so I'm familiar with this kind of disappointment.
Nadiadain@reddit
Could be worse, you could’ve waited outside a movie theatre for three days to watch star wars episode 9
anaesthaesia@reddit
God damn...
On the bright side, now the way is paved for many other good games!
Zergef@reddit
Elden ring
tony_two_eyes@reddit
Preach. You car cut like 80% of the game and it will get about 80% better
tony_two_eyes@reddit
Silksong.
stevee05282@reddit
It's anthem
Alex-E-Jones@reddit
Fallout 4 basically killed gaming for me. Looking back I was never invested in the gaming industry in the same way. I was expecting New Vegas 2, instead we got slop.
Kespen@reddit
Bioshock Infinite
markuspeloquin@reddit
I skipped bioshock 2 because I heard bad things, and everybody seemed to love Infinite. Well I got inspired to play 2 after Infinite and found out it was the best game of the series.
jomo_mojo_@reddit
Homeworld 3
I don’t think I’ve ever been more disappointed. It’s like EA bought the franchise bad. It’s even worse that there’s nothing else in the genre that can take its place.
markuspeloquin@reddit
I loved the Homeworld games. I got so excited to hear there was a third and so devastated that everybody hated it.
Valuable-Wasabi-7311@reddit
How was my comment removed automatically by Reddit? One thing I mentioned is the moment I saw one particular ethnic person from the story trailer, all my hope for the franchise is dashed.
Valuable-Wasabi-7311@reddit
Holy shit, Homeworld 2 was my childhood, I've seen people saying the storyline of Homeworld 2 is complete doodoo but they have no idea the absolute sh*tstorm that is the Homeworld 3's story. My enthusiasm was still high despite the ship design changes (Homeworld 2 designs were superb), but the moment I saw the black person on screen from the trailer, I knew it was over.
Minimihai@reddit
TDU Solar Crown. So hyped for it as I expected to be like the older games in sense of mechanics and features. It is so bad
SplendidlyDull@reddit
I was so excited for Yooka Laylee and it was so meh. Not unplayable, but just so painfully mid
ski599@reddit
Battlefield 5. the potential it still had before they killed support will forever ruin my mood.
SandwichPony@reddit
You can replace this with BF2042 or SWBF2 (hell, maybe even BF6 eventually!) and the opinion will still hold true
ski599@reddit
right, they could probably squeeze a good profit out of those now dead games by adding long awaited content with the cult fanbases and reputation these games have accumulated.
thedefenses@reddit
I would not even be so mad if it was not killed and then DICE left us for multiple years with nothing just to come back with fucking 2042.
Sure they eventually fixed 2042 to be decent but like, could they just not delay 2042 by like 2-3 years and put one team to continue on V?
ski599@reddit
it pisses me off even more seeing that 2024, a game flawed down to the core got that much more content and fixes when bf5 just needed a slight push to be as good as bf1.
RedOtta019@reddit
Criminal how Soviets were never added
Originalbrivakiin@reddit
No mounted Dshk, no Ppsh, no Mosin, no russian dinner plate lmg, NO STALINGRAD MAP.
No, instead they decide to focus entirely on possibly their worst game in the series that barely functioned on launch, even by Battlefields (admittedly, pretty shit) standards.
RapeWater@reddit
Mirrors Edge Catalyst
Winterspider113@reddit
Ksp2
aboatdatfloat@reddit
Borderlands Pre-Sequel
It's just... so fucking empty, and every single thing felt like a fetch quest
Dr_Axton@reddit
Mass effect andromeda. I was a big fan of the series and the trailers looked so pretty. Couldn’t preorder and later buy the game due to technical reasons, apparently it was a good luck.
Ended up playing it years later… it’s alright but I don’t regret not playing it though
Zesty-Lem0n@reddit
Yep, this game and anthem flopping were basically the death of bioware. Even getting over the launch bugs, the characters were goofy and the combat was a step down from me3.
ninjaiffyuh@reddit
I disagree, I genuinely think the combat is quite satisfying (though I tend to never play soldier in any Mass Effect, so I use a lot of abilities), if the enemies don't randomly decided to just dodge
The issue is that the story is just... Meh. They've also reduced the amount of story/companion decisions, and the worst part has to be the lack of depth for characters
Here's hoping that Osiris Reborn will be a worthy spiritual successor
jamesbryan5@reddit
Starfield... I was legit so hyped for a new Bethesda franchise. That's on me really.
tifone87@reddit
Brütal Legend
IT_techsupport@reddit
Game started strong then went downhill with RTS crap. what a shame
BadArtijoke@reddit
What a weird reply. The game was an absolute underdog at the time, not well known, and most people were instead surprised by how fun it was for the odd afternoon, so almost the opposite of the topic from memory
uzinald@reddit
People on the internet do not have good reading comprehension. They see a post like this and take it as a reason to post a random game they dont like. Likewise any thread thats like "recommend me a game thats similar to x" people will just recommend a random game they like even if it doesn't fit at all. That's the reason every one of those threads you see people recommend Rimworld and Slay the Spire without fail
i_like_siren_head@reddit
Dead Space 3 according to everyone but me
Jen-the-inferno-dev@reddit
for me it was endfield
JACK_1719@reddit
Aliens: colonial marines
Ched---@reddit
I really fucking wanted that game to be good.
Alien: Isolation was really enjoyable though imo
JACK_1719@reddit
Same. I used to collect all the games magazines that had anything to do with it to hype me up.
I’ve struggled to play isolation, get 20mins in and get bored both times I’ve tried it
REDPURPLEBLOOD2@reddit
My brother in Christ, alien doesn’t even show up until 45 mins in lol
JACK_1719@reddit
I know, last time I played I got lost and was just like fuck this
Ched---@reddit
Yeah that's understandable, it's not super exciting tbh. I've just always loved it.
JACK_1719@reddit
I know I’ll like it if I play it more, but I gotta be in the mood to play those kinda games
Ched---@reddit
Fair. It's definitely worth it, holds up really well for it's age too.
Diezelbub@reddit
Dark Descent was also pretty good
Ched---@reddit
Haven't played it. Gimme a score out of 10 so I can blame you if it's shite.
Diezelbub@reddit
If youre into RTS /squad management type games its a pretty solid 8. The story keeps you interested and it doesnt have a ton of bloat for base building and side mission type stuff so it goes by pretty quick.
Ched---@reddit
I'll try it 🙏
Lucifer_Kett@reddit
It’s like realtime Xcom, with meaningful/necessary stealth but also times where you need to go ‘loud’, and a lot of stress at times.
It’s not a perfect game, but I did enjoy it plenty, when I rarely play singleplayer games anymore.
Smooth_Maul@reddit
The sequel about to go stupid hard, they've been cooking that game for a while that Xenomorph AI is gonna mimic sounds of people I know IRL to lure me out or some shit.
Ched---@reddit
The Xenomorph AI was so good for its time. Next one is gonna fucking slap.
Silverfire234@reddit
Aliens: Colonial Marines remains my "terrible game that I unironically enjoy"
JACK_1719@reddit
I couldn’t even finish it. The graphics really made me struggle to play it
Silverfire234@reddit
Fair
WhiteTrashIdiotFuck@reddit
Sega had to send someone in person to Gearbox to get information on the status of this game’s development. When they arrived, the entire team but two people had been taken off the project.
This game is the reason Sega cut all ties with Gearbox.
JACK_1719@reddit
Was it sega who removed them from the team or the leader or gearbox?
WhiteTrashIdiotFuck@reddit
Gearbox had moved them off the project to work on Borderlands
JACK_1719@reddit
Booooo gearbox
Slide-Maleficent@reddit
I've pretty much given up on the Aliens series for video games now. Isolation was peak in it's time, and every other game before and since has been mediocre at best.
The strategy game and the squad tactics game are both good, but they didn't hold me because the world itself is not that interesting. The movies almost entirely rely on atmosphere, and Isolation did the same basic thing, only with space made for more storytelling. I actually like it better than most of the movies.
JACK_1719@reddit
The last good alien game I played through was the alien v predator game on 360. Most of the new games are more action based and lack that horror aspect to them
BadArtijoke@reddit
I remember pre-ordering this, and it being one of the only ever parcels I got in the mail where I told the delivery guy I would not be accepting the delivery so it goes back to the sender. The 2 days before the actual launch where first tests came out where a massacre
JACK_1719@reddit
Dodged a bullet there. I’ve still got the game in a box somewhere, kept away like a forbidden artifice
Fressh86@reddit
Elden ring nightreign
1sb3rg@reddit
The first EA Battlefront
I stopped being excited for videogames afterwards
For like 5 years i was watching videos everyday about news and speculations
babyboyjustice@reddit
Skate
GreyBlueWolf@reddit
EU5
GoodOlFashionCoke@reddit
lol, lmao even.
TheKingOcelot@reddit
Holy fuck borderlands 4. It was supposed to be so good and instead it was just corpo slop copy and pasted out of the farcry series.
lostFate95@reddit
Elder Scrolls online back when
Extal@reddit
Starfield.
Kaccady@reddit
Hogwarts legacy
Samuelo_Conloco@reddit
Schrödingers downvote.
Is your comment downvoted for thinking Hogwarts Legacy is the worst thing, or downvoted for hyping and supporting an IP of J.K Rowling?
GrimTheRealReaper@reddit
Black flag
FaultAccomplished107@reddit
Expedition 33
mr_scourgeoce@reddit
Borderlands 3, Payday 3, hotline Miami 3 wrong number. I'm noticing a trend.
NotNorthD@reddit
Starfield
Mr_Teyepo@reddit
Concord
alien_robot_laser@reddit
ghost of yotei :(
theTankEngine91@reddit
No one mentioned MGSV. The only postives I have to say are it aged well graphically and the controversy gave us Death Stranding.
MrDraco999@reddit
Mine was, of course, cyberpunk 2077.
That-Anon-Guy@reddit
Battlefield 2042. Trailer was so good the the beta came out.....
RexonNate2031@reddit
Biomutant
__coldsoup__@reddit
Back for blood
Bromodo55@reddit
Back 4 blood
tenkunsfw@reddit
Subliminal ... At least in CaseOh's eyes.
I don't really have one for myself.
SpaceySinko@reddit
Battlefield 2042
CallmeIshmaelV@reddit
Battlefield V. It had so much potential
MrZelf@reddit
cubeworld :(
NoobVanNoob234@reddit
Dune awakening. Was hella hyped for the pvp aspect.
Cool melee combat that’s centered in dune lore? Nope it’s all helicopter fights. High-risk high-reward deep desert spice harvesting and gameplay? Killed within a month or two of the game being out.
Like as a solo/co-op game it’s decent. Pretty solid survival crafter overall actually but any cool pvp potential is gone.
Monado1022@reddit
Persona 3 Reload
Subnautica Below Zero
Yakuza Kiwami 3
Sonic Colours Ultimate
Sonic Forces
AngryMadmoth@reddit
Homeworld 3, Kerbal Space Program 2, Payday 3, Cities Skylines 2.
BlurredSight@reddit
Cities skylines 2
Gunshot0526@reddit
Starbase
Hipithautaa@reddit
Fallout 76 😅
Cyhawk@reddit
Its a great dad game now. 1-2 hours a day max and you're golden, because thats all the content there is for it.
Played it while I worked a 24/7/10-16h day job.Was great for that.
clone9786@reddit
Agreed but it’s pretty great now though. Hot take but i liked it better before they brought back the NPCs
The_Digital_Friend@reddit
do you still have to pay real money to have more ingame storage? I was fucking shocked to see I couldn't store more than like 100 items before it was full, and had to buy a fuckin subscription to keep looting
clone9786@reddit
Idk, I’ve played for years and haven’t had that issue, but I also don’t pick up everything so idk
CheeZas3@reddit
Release F76 and now are completely different in the general vibe. Without the npcs it felt depressing and dark (in a good way) and now its mostly goofy and adventurous. Its definitely a fun multiplayer rpg game
TheGreatZarquon@reddit
I slept on 76 for the longest time and gave it an honest shot a couple months ago; I've been playing daily ever since. 76 leans hard into the goofy shit, and it's entertaining as hell because of it. Making moonshine for the Raiders by killing hundreds of acidic lizards with the lads and then fuckin Bigfoot or a giant killer robot shows up? Hell yeah, where's my Gauss Minigun?
Yeah it's kinda janky and there's the usual Bethesda bugs, and yeah they're inconvenient sometimes, but what bugs I do encounter are usually only mild inconveniences that are quickly remedied.
I'm genuinely enjoying it WAY more than I thought I was going to. The community is fantastic, the weapons are fun as hell, the in-game economy is super reasonable and friendly to new players, and the actual game mechanics are fun. If you haven't tried it yet, it's free on GamePass and goes on sale on Steam pretty regularly for like $10. It's worth a shot imo.
Drunk_Krampus@reddit
I still don't understand how anyone was hyped for fo76. I get that some people were just looking forward to playing with friends but what else was there? Is multiplayer enough to get hyped for? I completely lost interest when they announced that there wouldn't be any human NPCs.
MenBearsPigs@reddit
I played this for a few months last year and while I eventually got tired of it, I had a ton of fun.
But I believe it was super buggy on release?
Nadiadain@reddit
Oh man you were wise to wait. That game was not good on release tho you’ve probably seen most of the complaints at the time.
MenBearsPigs@reddit
Yeah I heard bad things at the time. I hadn't thought of it then last year I saw it on sale for pretty cheap so decided why not.
It was more than worth what I spent on it.
Nadiadain@reddit
Oh yeah I eventually got my moneys worth but that game is the reason I refuse to preorder anything anymore
evangelism2@reddit
I wanted Fallout 76 to be good. I'm a huge Fallout 4, 3, New Vegas fan, as well as Skyrim and Oblivion. I like that core gameplay loop of Bethesda games where you go into a big open world and just scavenge around for lore and items and can manipulate the story and NPCs and stuff like that, which is part of the reason I hated Starfield because they got rid of the big open world, but 76 at launch was just a broken, buggy mess, so I don't really have to say anything about that that internet historian hasn't already talked about. Even after launch, I came back to it a few times over the next year or two, and it still was just this empty wasteland with barely any NPCs. Multiplayer was a pain in the ass, and it's just like, why would I ever play this over Fallout 5? What does this provide that a single-player Fallout doesn't? Whereas I can give a giant list of things that 76 was missing from a single-player Fallout game.
ImJustLampin@reddit
It was essentially early beta disguised as full release. Completely unplayable before major updates.
autism1c@reddit
i preordered fallout 76 and it was literally unplayable for me (that may be due to my pc specs being outdated at the time but it became playable on my hardware after some patches) but once they smoothed out the bugs i really enjoyed playing it
Driver_66@reddit
shame on you
Kenhamef@reddit
Cyberpunk 2077 was pretty shit upon release, no?
WeirdGuyWithABoner@reddit
its pretty shit now it was very shit on release
improvements i guess
FeelGroove@reddit
No Man's Sky wasn't a complete shitfest at launch but still highly disapointing... luckily they made up for it over time with updates and patches
EPICMON@reddit
I've tried NMS several times and I still think it's not great. Sure they keep updating it, but it feels like they just keep adding more bells and whistles to a shallow puddle. Everything in the game still feels very surface level and they just keep adding more stuff instead of actually deepening what's already there.
Hobolonoer@reddit
I think you're looking at that through rose-colored glasses. No Man's Sky was a clustershit-fest at launch.
Everything that was a procedurally generated, had extremely little "creative wiggleroom" in the algorithms, making most creatures, plants and planets look the same.
There was nothing to do, beside going from planet to planet to look at the "slightly different, but utterly boring" plants and animals.
I remember some pitch about it being a "single-player multi-player" game, because everyone was connected and played the same game, but the distances between players would be so vast, no one would ever be in the same places at once. Lo and behold, players tried to rendezvous and they were successful. Unsurprisingly, there were no other players on the planet, and no signs of them ever being there, other than the logbook recording who discovered the planet.
It sucked harder than the vacuum of outer space.
Fortunately, No Man's Sky is pretty damn awesome now. Totally redeemed.
mordecai14@reddit
I think he just meant it wasn't totally broken, buggy or unplayable, the way games like Fallout 76 and Cyberpunk 2077 were. The game was essentially totally fictional at launch, it was just crap.
airfryerfuntime@reddit
I come back to it every couple years, and it still feels like a very shallow game. They add stuff here and there, like the ship builder, but it all basically just feels the same.
Robrogineer@reddit
Yeah, I kept hearing how it supposedly had this major glowup, but it still felt boring and empty as fuck. I still don't understand what the main gameplay loop actually is beyond just grinding resources. What's the point?
sculksensor@reddit
I mean it is a sandbox game. I have like 400 hours on it, I've made lots of bases in many different planets, the expeditions are always fun but most of my time has been taken up creating stuff
Zsmudz@reddit
It’s crazy to me that they still push out free major updates every 2 months or so.
M4rshmall0wMan@reddit
Especially when they’re literally working on a new game. The studio only has 50 people. How the hell are they doing this?
sculksensor@reddit
No man's sky is used as a testing ground for features in Light No Fire. Since no man's sky has 0 microtransactions, the updates give them the money they need to continue work on light no fire
Zentrion2000@reddit
50 highly specialized people on the same engine/workflow and on a good workplace can do a lot, and for years now. That's what AAA studios needs, less "people", not talking about laying off experienced devs here, talking about incompetent management and higher ups that kills morale and slow down dev time, and less bureaucracy, given more room to creativity instead of chasing the new cash cow.
StupidSexyEuphoberia@reddit
They still have to sell a lot of copies I assume, since they're no micro transactions afaik and the updates probably require a lot of work.
noconverse@reddit
Only about 50 people work there and if you look up their average salary is about 60k, so they only need to sell around 16k full priced copies to break even each year. It's amazing what can be accomplished when successful developers aren't greedy pricks.
sambt5@reddit
£60k a year salary is about £100k a year cost to the company in the uk.
That then doesn't include fixed costs or market costs.
StupidSexyEuphoberia@reddit
That honestly sounds reasonable, though probably have other costs as well, but that shouldn't be too much. Even if they have to sell 25k per year that sounds absolutely reasonable for a medium-succesful game.
Irgendwer1607@reddit
Iirc they said that every update makes up for the development cost just by new players buying the game.
NMS is also probably a testing ground for their next game
franzjosephi@reddit
A lot of features in the updates indicate that it is indeed a "testing ground." (some reasonable predictions exist at least)
In the end it benefits NMS, which has an unbelievable longevity for updates, and Light no fire, which I can only hope will be in a better state at release.
TreeDollarFiddyCent@reddit
Have they announced anything or are you just guessing?
ThisIsNotRadical@reddit
Yeah Light No Fire
TreeDollarFiddyCent@reddit
Oh, cool. I'll keep an eye on that!
FeelGroove@reddit
Truly turned out to be a blessing in disguise
evangelism2@reddit
No Man's Sky was an absolute shit fest at launch. Very similar to Cyberpunk 2077, except Cyberpunk 2077, when it came out, was still fun to play. The core gameplay loop of No Man's Sky at launch was unbearable.
ArcadeRivalry@reddit
It literally only released on PS4 and crashed my PS4 like 3 times when I tried to play it on launch day. Had to sit hoping I'd get past those stars every time I booted it. Id understand if I was trying to play a switch port of a pc game, but this was the only system it was on at launch. Id call that a shit fest.
Zeemar@reddit
Zuko level redemption arc on that one
SUDDENLY_VIRGIN@reddit
I got it recently after hearing about how much it's improved and ... I don't really get it?
Flying around is fun, but then I run out of fuel.
Gathering resources is fun for a bit, but then it's just more gathering resources and nauseum.
I don't think I ever put more than 8 hours into it.
Zeemar@reddit
There is a lot to do in it. You can be a pirate or be a trader or be a rebel or be a scientist. Problem is all of that is based on the same basic repetitive gameplay. Putting together the story like a puzzle is super fun though
Doobalicious69@reddit
NMS was rough at launch. It wasn't broken, it was just incredibly boring imo. There was just nothing to do.
Superb game now though.
amluchon@reddit
Incredible transformation
may_sun@reddit
skate 4 💔💔💔💔💔💔💔💔💔💔
Apprehensive_Safe_48@reddit
Mission impossible 64. Clunky mess
WiseHand7733@reddit
Me with MH Wilds, sort of. As a huuuuge fan of MH world i though wilds was going to be everything i wanted and more. Instead its more like sidegrade to world, where beloved features like alot of hitstop during combat and cat chefs cooking ridicolously large meals are gone. And the performance was so bad two of my friends who planned to play the game with me could barely run it.
Foremole_of_redwall@reddit
Spore. It was also super expensive at the time and basically hyped as a whole new game experience. It sucked.
ClockworkSalmon@reddit
It didnt suck come on, it was pretty cool at the time, I liked it. Could have been fucking mind blowing if not for EA, but it was alright.
craze4ble@reddit
The game itself was alright, but absolutely nothing like it was hyped up to be. I remember how amped I was to get it and how much of a letdown it was compared to what was promised. Just look at this demo:
https://www.youtube.com/watch?v=T8dvMDFOFnA
Everything got scaled down, simplified, or completely cut.
No Man's Sky is actually comparable for me, but NMS ended up actually delivering, if only piece by piece.
Spore promised so much, delivered maybe half of it, then was forgotten by EA forever.
ForeverRollingOnes@reddit
It released all the way back in 08'. There's probably more than a few here who don't know about the hype surrounding it and what it was marketed as.
The final product was so infinitely sad.
XurasTheKiwi@reddit
Don't say "way back in 08" makes me feel old :(
Chrispy006@reddit
Wanted that so bad as a kid. reading this healed a part of me
cal-nomen-official@reddit
Overwatch "2"
imMemelous@reddit
Watch Dogs Legion
Sbotkin@reddit
WDL would be a good game if there was a single protagonist. Immersion really suffered from the, well, legion.
JeffreyClose@reddit
I remember really looking forward to this game, and then when it released it was exclusive to Epic Games Launcher for a year or something. Killed all interest I had but I suppose I’m not missing much
imMemelous@reddit
I pre-ordered from the ubi store and played it through the launcher? But yeah you didn't miss much. DLC came out way too late and that lil zombie mode they had was dead on arrival. Maybe just multiplayer in general. (That shit was ass)
tritittythunder@reddit
I was wondering if someone had said it before I commented.
Yeah. I had a LOOOOT of fun on Watch Dogs 2, AMAZING with friends to fuck around on. We launched busses inside of cranes and but boats in cranes and all sorts of stupid shit, and it was genuinely a fine game.
I pre-ordered Legion. Second and last pre-order of my life.
WorldofCannons@reddit
WD2 was ass it sold 80% less than WD1 for a reason
Alt_Acc_42069@reddit
That was probably more to do with the fact that WD1 was hyped to the moon and beyond before it released
tritittythunder@reddit
That's insane, best game in the franchise
CleanMyBalls@reddit
I loved it but being the best in the franchise isnt a very high bar lol
RedOtta019@reddit
I might be biased for living in the bay. But i loved that game!!! It was sooo fun.
imMemelous@reddit
So my friends all had consoles and I had a PC. So I always played alone. Other than that it also was my last pre-order ever 😂🤬
Klingenberg1251@reddit
Atomic Heart
Sbotkin@reddit
Huh? I mean the original game was pretty well recieved.
PermissionSoggy891@reddit
It looked cool from the trailers, Soviet Bioshock-styled game. I was actually considering buying the game until the whole war started, do I decided to boycott the developers.
They came out with a free demo eventually and I realized that the actual gameplay was hot garbage and all AH was is just an interactive artbook more than an actual video game.
Might just pirate it if/when theres ever a version with all the DLC bundled in.
-Kerrigan-@reddit
It was clearly a "Nier Automata x Bioshock" ripoff just based on the trailer. Wild that people got hooked on that just because a short video of hot robots
_Haza-@reddit
I went from being hyped because Mick Gordon and depth of combat in an interesting horror setting, to mostly disappointed in the soundtrack, lack of weapons and abilities (not to mention stolen/ripped audio from other games), and dogshit writing and reliance on horny baiting.
The sequel looks almost entirely AI generated. It’s sad.
Solid_Snack56@reddit
The game is like 2 hours long too. Its a very very dummed down bioshock. Except the 3rd act is done in a credit scene.
I would have rather just pkayed bioshock again after how long its been. There wiuld be more content i forgot about comoared to all the content in atomic Heart
INsoMniA_9335@reddit
I didn't like it the first few times I tried to play it. I ended up just committing and playing it, and I'll be honest I absolutely loved that game. I think it tried too hard to be bioshock at first
ryanfrogz@reddit
I was so excited for it back in… jeez, 2018??… the whole aesthetic just looked so good to me. But then it started becoming whatever it is now, and i promptly forgot it existed. Crispy critters.
purdue_fan@reddit
tears of the kingdom was underwhelming
StupidSexyEuphoberia@reddit
For me it was one of the best games of the year. What didn't you like about the game?
craze4ble@reddit
Personally I just got bored of it. I found the writing "okay", and the crafting mechanic a fun gimmick but imho it didn't add much. The three-layered map is massive and interesting at first, but it becomes a chore really fast; there's only so much you can do with the exploration-mechanics, and it becomes fairly repetitive. I did enjoy the hand-powers though, the ability to "swim up" through the ceiling was fun.
Generally I love exploring open world maps and doing sidequests, but I got "burned out" of the game by the time I was maybe halfway through the main story, and ended up abandoning it.
VNDeltole@reddit
To me, it is a bit too bloated, for example the sky islands are unique for a while but later just copy pasted. The storyline structure is kinda not good too, in botw it works because the memory fragments are largely self contained and we already know the ending so structure works, but totk it is just massive spoilers if late-story fragments are randomly stumbled on. Oh and "demon king? Secret stone?"
C00kie_Jar@reddit
Yeah, hard agree. I still love the game, but those flaws are definitely real and valid criticisms. If Nintendo does this style of game for Zelda again, they need to switch it up a little in terms of story pacing/placement
HyperWhiteChocolate@reddit
Demon King is pretty standard for Zelda tbh but yeah Secret Stones definitely should've been called something else
VNDeltole@reddit
No, i mean the part when meeting the sages, they are just copy pasted same lore dump. Is is just pale comparing to champion meeting in botw
HyperWhiteChocolate@reddit
Oh right yeah, that was lazy as fuck
ritoboi@reddit
I agree with the bloated part. There's things I like about it but every time I play I end up getting disappointed and quitting because I can't ride my horse for 3 seconds without getting attacked by 900 newly added enemies. Damnit I just want to get immersed in the world again quit throwing those flying freak enemies at me :-;
Gingingin100@reddit
Suggesting botw story works is kinda funny to me I gotta be honest
VNDeltole@reddit
Not stellar, but at least more coherent and has more substances and characterization than totk
Gingingin100@reddit
They're both absolutely bottom of the barrel even for Zelda games so idk we're comparing a 2/10 to a 3/10 here
ConsciousStretch1028@reddit
It just felt like Breath of the Wild 1.5, the crafting system was interesting but the lore took a nosedive, the dialogue sounds like it was written by Hideo Kojima ("Demon King? Secret stone?") and overall just felt like they added a bunch of shit like the sky islands and underground just to bloat the game. I'm not a fan of Zelda being non linear, but BotW just did it so much better.
purdue_fan@reddit
it was too similar to breath of the wild. same maps, similar format, breakable weapons, etc. also on the switch one it has performance issues. it really should have been a switch 2 launch title.
It felt like DLC for botw more than a new game
Royce_Melborn@reddit
I think botw and totk cater to different audiences.
Botw has a curated sense of adventure where the player is encouraged to explore every nook and cranny.
Totk is for players who likes to fuck around and build outrageous shit.
Totk has the better story but the way it's told fucks with it a lot.
Botw has the memorable characters.
For me, the constraints of botw makes it the better packaged game.
scantron2739@reddit
Both of them are glorified ubisoft games lol.
purdue_fan@reddit
true. botw was fun but is overrated imo. My hot take is that twilight princess is a better video game
scantron2739@reddit
Twilight Princess blows both out of the water lol.
DreamOfKoholint@reddit
Corrected a lot of the bs of bow for me, love it
Admiral-Kuzko@reddit
DeadRising 4
Marx_The_Karl@reddit
I genuinely hope Stranger Than Heaven doesn't end up like that,the most recent trailer made me the hypest I've ever been for a videogame release
ComicBookFanatic97@reddit
Jump Force
FinestCrusader@reddit
Weird, I pirated it years after it dropped (there was no way to buy it) and I had a pretty decent amount of fun with it. Just trying out all the matchups between different characters and stuff. I'm guessing people didn't like how it played online?
ComicBookFanatic97@reddit
Yeah, the characters all played pretty much identically and the PVP experience was pretty lackluster. It was basically “Which player can combo the other one into oblivion first?”
scantron2739@reddit
All arena fighters sadly. They are just not good, and always use the IP to carry everything lol.
Revan2424@reddit
Speak for yourself the tenkaichi games go hard. While you nerds are worried about competitive balance I’m destroying my controller in a beam struggle as video games were intended
scantron2739@reddit
Budokai lost me after 3, and ill stand by it that 2 and 3 are are better than the rest of them by far, and why Fighterz is the actual best dbz fighting game.
If I want a taste of the other stuff, I'll play Xenoverse lol.
Okaoka_12@reddit (OP)
I totally forgot that game even existed
Fxenchy@reddit
Anthem
thecatspjamas@reddit
Yeah this was what i was expecting in the comments somewhere. It could have been so good! I just wanted to fly around killing stuff while looking cool. Like warframe but with flying. Still bummed the redo got killed off
speakharp@reddit
There was a re do? Or a fan rendition ? Currently coping with Daemon X Machina.
pioneerSolid3@reddit
Ah, the Destiny Killer
Spurned_Seeker@reddit
Anthem is the reason I don’t preorder anymore. I’ll never stop being angry about it. It has so much potential.
TheMustardisBad@reddit
I loved the combat and flying in that game but it only had %20 of the content it needed to be successful. Also it had weird frame rate dips in the story dialogue. It was built on the frostbite 3 engine which former devs have came out and said was a massive mistake for a 3rd person rpg but EA basically forced them to do it anyways.
EskwyreX@reddit
This.. this one still hurts
ProfessionalMap4813@reddit
Borderlands 4
OriginGodYog@reddit
Every mainline Pokemon game post-black and white
sculksensor@reddit
A real man never speaks ill of ORAS
Valuable-Wasabi-7311@reddit
But you have to agree that Pokemon Sun and Moon was great
GarlicbreadTyr@reddit
Even kid me hated sun and moon. B,B2/W,W2 stay winning
starkat64@reddit
I got quite a bit if enjoyment out of Omega Ruby, X, and Sun. I didn't get through Ultra Moon because the differences felt like NG+ more than a sequal, and Shield totally killed it for me. I got Shining Pearl as a surprise gift but only made it an hour or two into that. Sun & Moon really was the beginning of the end for me
OriginGodYog@reddit
US/UM should have just been post game.
OriginGodYog@reddit
I played Sun and Moon a bunch, but I was also deployed at sea at the time. I can’t really tell if I liked it or if it was just something to do.
de420swegster@reddit
The Ultra version are where gen 7 really shines
Erahot@reddit
We definitely don't have to agree on that. My predominant mood playing moon was annoyance.
Revan2424@reddit
One of the worst including the Pokémon designs that gen
jobezark@reddit
It had some good elements but damn the cutscenes in the first few hours were brutal.
18bluecat@reddit
B2W2, XY, ORAS, USUM, and Arceus were all good. It was when the games made the jump to switch that really killed it for me (Arceus excluded).
OriginGodYog@reddit
XY was just too short. The story had potential to be really really good (more than what they gave us). Arceus was fun, but from a technical standpoint it was very stripped of life. ORAS is a remake, so I don’t really count that as a “mainline”. The switch games have been a fucking mess.
18bluecat@reddit
This is the first time I've ever mentioned Arceus being mainline where someone accepted it and then went for an almost universally accepted mainline game not being mainline.
XY were really short though. I agree completely.
OriginGodYog@reddit
I’ll never consider remakes mainline. They’re remakes. Arceus was a different time period in a “different” region. That mainline enough to me I guess, expanded mainline even? ORAS and HGSS are literally the same game with the same character dropped into a slightly more polished world.
18bluecat@reddit
What you say is true, but the pokemon company says they're mainline. What are your thoughts on Yellow, Crystal, Emerald, and Platinum?
OriginGodYog@reddit
They’re the original DLC. The most refined version of each gen. People say having a third version was a scam, but are more than happy to download a digital patch that costs just as much if not more than a $30 gbc or gba game did back in the day.
Did I hate spending what little money I had as a kid to get the full experience? Yes. Did I enjoy playing through a game for a third (or more) time? Absolutely. Even the smallest variation in the story was a treat.
What I really enjoyed was having an ACTUAL post game instead of what we are given now, which is effectively a small new area with a nothing story and more of the Pokemon cut out by Dexit. The side games, like Detective Pikachu, Legends ZA, etc, have been especially bad at story telling or delivering meaningful content. Hell, ZA’s idea of DLC was a grindfest of battles in reskinned sections of the base game to get what? Legendaries and Mythicals that are recycled as a big event every time Pokémon Company decides to limit backwards transferability?
rewardinghand@reddit
Also the new Pokemon snap. The Pokemon don’t even evolve in that game which was the best part of the original
OriginGodYog@reddit
What pissed me off the most about snap was how GOOD the graphics and whatnot looked and then they dumped the unfinished mess that is SW/SH and SV.
Nadiadain@reddit
To be fair snap is on rails the whole time so they don’t have to model as much and can completely control what the player will see. That said the pokemon company seriously needs to give the dev team more funding and time omg the last few mainline games have been various shades of shit
xxxmalkin@reddit
I enjoyed X and Y quite thoroughly but I did fall off after. The ORAS remakes were a great follow up to those.
greenboi456@reddit
Redfield, I saw a badass Vampire shoot’em-up in the trailers and played the worst graphical bugfest I have ever seen, not to mention the slow gameplay. It was sad to see the folks who made PREY 2017 and Dishonored laid so low
niallmurphytdub@reddit
Haze.
KingOfNope@reddit
Dead Island is the reason I stopped pre-ordering games.
That story trailer with the little girl zombie was SO GOOD and made it seem like it was going to be this fascinating fucked up introspective journey akin to TLOU. Then it was just Weapon Degradation: Now With Zombies, the Game!
JustATownStomper@reddit
The funniest thing about Dead Island is that it really felt like it got worse and more rushed throughout the game. I still remember being able to effortlessly clip through mountains in the jungle level.
NautilusStrikes@reddit
The game feels like a funnel. The beginning is wide open with nooks and crannies to explore and room to maneuver through. By the time you get to the jungle it might as well be a hallway shooter. But the beach resort and city zones in the beginning? Brimming with character and tonal vibrancy.
Originalbrivakiin@reddit
It's been a while since I played, but I do not remember the city being memorable. What I remember from it was it basically being a bunch of large hallways with every other side street or alley being blocked by cars/barricades. Still better than the Jungles one or two big hallways before the lab, but not by much.
TJMilkshake@reddit
I also preordered it and it was only fun when I basically speesran it with a friend while we waited for Battleblock Theater to drop
KingOfNope@reddit
I only had fun with it when the girl I was flirting with stole it still in the wrapper and stuck the case down her shirt.
skilliard7@reddit
ashes of creation lol
-TheDoctor@reddit
I really hope The Expanse: Osiris Reborn doesn't become this for me. It's the first game I've ever had any desire or intention to buy a collectors edition for.
I love The Expanse and really want that game go be good
narwhalpilot@reddit
Battlefield 6 isn’t bad but when I tried to run it on my 2060 it wouldn’t get above 15 fps so I just gave up then and there. I was BEYOND excited for it.
GamesDeanTv@reddit
Skull and bones fuck you ubisoft
Zeno_Bueno@reddit
“first AAAA game ever”
Catacalypse@reddit
Civilization 7
S0n0fs0m3thing@reddit
Xenoblade Chronicles 2
S0n0fs0m3thing@reddit
Bravely Default II.
LunarFangs@reddit
No man's Sky. Still feel the burn from this one
Dio756@reddit
Brink
NautilusStrikes@reddit
Brink and Titanfall paved the way for integrated story and multiplayer content. I still love Brink to this day and don't regret the pre-order. It was simply too ahead of its time.
speedbreaka@reddit
Cyberpunk on release was the very first game i have ever refunded. It was so bad
erratuminamorata@reddit
Brink
LeatherDescription26@reddit
Destiny
DemonSquirril@reddit
Anthem.
comicgeek1128@reddit
Fuck it I'm saying it dude: Silksong
blackcap13@reddit
Mass effect Andromeda, my favorite series ever and it was fucking ruined
Reipur@reddit
Diablo 3
KAAAAAAAAARL@reddit
BF6 and COD:BO 6&7
Bringing back the old days did NOT happen whatsoever. Hopefully EA and Blizzard die out soon, we need actual games, not Brainrot
PermissionSoggy891@reddit
I doubt BF6 is even HALF as bad as BO6/7.
KAAAAAAAAARL@reddit
While I agree, I still would say half a pile of shit is still not much better than a full pile of shit
infectedzombieguy@reddit
Spore
ShazbotSimulator2012@reddit
Seeing this so far down the page is the same feeling you get when you have to scroll down for a while to find your year of birth when a form asks for your birthdate. 20 years ago this would have been the top answer by far.
stonetear2017@reddit
Cyberpunk
Orthobrah52102@reddit
This is gonna be Elder Scrolls VI when it comes out I'm calling it
nanscarlett@reddit
I was so excited for Dragon Age Veilguard.. Just for it to not feel like a dragon age game whatsoever
Lethargic-Rain@reddit
Hyper Light Breaker, KSP 2
Shamrockshnake77@reddit
Halo Infinite/5
NovaCeez@reddit
Payday 3…
Jesus man, Payday 2 was amazing.
How did they drop the ball?
SgtSushi412@reddit
BF 2042. I didn’t get to play the beta in the summer so I fully trusted my friend on preordering the gold edition
Cathessis@reddit
STALKER 2
BobsMeDad@reddit
Duke Nukem Forever
Blastonite@reddit
Anthem's launch, crash and burn really stand out to me most even though I never played it. Idr any other game to do it that badly.
HelloMagikarphowRyou@reddit
Odd pick but, Rune Factory 5.
After such a massive wait since 4, when 4 was one of the best jrpgs ever made (imo), 5 was aggressively medicore
If it could even run properly
Which it rarely did
TheMediocreZack@reddit
Anthem
Or worse yet, Prey 2. They announced it was 97% finished and releasing in months then it got cancelled.
Hyrotto@reddit
Resident Evil 3 remake
sewerpickle4@reddit
Ultima IX
sewerpickle4@reddit
Might and Magic IX
Olden_bread@reddit
SC2 HotS
At the time I was very positive about my fav RTSes, and even with that positivity SC2 HotS sucked ass. And it still sucks, they never fixed it (not that it could be fixed).
popopornado@reddit
Any “dayz killer” ever. Survive the nights, the day before, etc. etc.
Why does the ever buggy, underdeveloped, Slav jank mess get to be the peak of the post apocalyptic survival genre?
Flameman1234@reddit
Slot_Ack@reddit
Rome 2 Total War
arob1606@reddit
No way! Rome 2 is right behind Med 2, Rome and WH3 (with past games + DLC) imo. What's your grip with Rome 2? Just curious
Slot_Ack@reddit
The release state of the game was a fucking train wreck that the community generally seems to agree didnt get resolved until patch 15 (Emperor Edition release IIRC)
But by then the damage was done for me. Don't get me wrong i still sunk a couple hundred hours into it, but not the near thousands I have in Shogun 2, Medieval 2 etc.
BardockRs@reddit
I think it was just a mess on release
the-grape-next-door@reddit
Dying Light 2. Wasn’t bad but could’ve been better than it was.
joergen-smoergen420@reddit
Ghost recon Breakpoint BF 2042 PvZ Battle for Neighborville
glam-af@reddit
Sex 2
Consistent_Ant_8903@reddit
Mass Effect 3. Devs spent so long hyping the loads of different endings only to have 3 crummy ones and tried to fix it with a shitty epilogue. Multiplayer was LIT though
HippoRun23@reddit
I was a huge fan of those games. I’ll never forget when 3 ended and I was just like “that’s it? What the fuck?”
Consistent_Ant_8903@reddit
We got hoodwinked so hard it gave me lifelong trust issues and I haven’t preordered a game since…which is in hindsight pretty good honestly it saves me money so thanks casey hudson you barefaced lying fuck
LiccFlair@reddit
Operation raccoon city. Was a huge resident evil and socom fan, was shitty on both accounts. Last game I ever preordered.
HeavilyInvestedDonut@reddit
I’m really really hoping Subnautica 2 is good. I can’t go through another KSP fiasco
tsagyyz@reddit
Football Manager 2026
adonirancharles@reddit
Assassins Creed 3
CorbinNZ@reddit
Remember how bad Duke Nukem Forever was when it came out?
Starfield comes to mind.
No Man's Sky at 2016 launch.
gloveboxnapkinss@reddit
Dying Light 2 :\^(
J_Brother@reddit
Starfield still pisses me off
OleBoyBuckets@reddit
For me it was Witcher 3. I spent so much time hyping myself up for this game because everybody said it would be the greatest thing.
Got my hands on it and felt the clunky ass combat, heard the dry dialogue and was like what the fuck is this?
Finally ended up beating it later and it was a solid game but my initial reception was bad
yeetgod__@reddit
I didn't know what ZZZ was gonna be like but I didn't expect it to be a dedicated gooner game with boring ass gameplay
ikonfedera@reddit
Duke Nukem Forever
steauengeglase@reddit
I have so many different feelings about that game. I was on the 3DR forums for years. I remember writing something really heartfelt and one of the devs messaged me saying they'd printed it out and kept it over their desk.
izza123@reddit
Duke Nukem Forever is the kind of game you’d end up with if you hired only assholes and told them to make a game for assholes
zealot416@reddit
The funniest thing about Duke Nukem Forever to me is that if you look into the behind the scenes Randy Pitchford is the voice of reason in the story.
HyperWhiteChocolate@reddit
I lack context, who's Randy Pitchford
chew_ball@reddit
Greaseball game director obsessed with middle school level magic tricks. He’s been the main game director for gearbox’s games like the borderlands series and he once had squirt porn on a laptop that was stolen at a medieval times. All that’s just the tip of the iceberg
JestFlamez@reddit
Enjoy this moment in time where you don't know who that asshole is.
lexicondevil1@reddit
Came to say the exact thing. You know you had a terrible team when greasy Randy seems sensible and competent.
Timbo115@reddit
Duke Nukem-style humor was pretty novel in a video game in 1996. In 2011 it just felt super edgy and forced
clera_echo@reddit
Aged like the hedgehog
Negadeth@reddit
I think the hype had long died down by the time it came out.
The hype was real in 2001, but ten years later people were mostly apathetic about it. No one actually thought it would be a great game.
I still think the franchise is worth another crack - I would love a DOOM 2016 style reboot, or even an Ion Fury style retread.
extreme_cuddling@reddit
enough reboots bro you millenials manchildren and gen x nerds need to move on
OkayL@reddit
I was too embarrassed to say but yeah this is mine too lol
CrustyBatchOfNature@reddit
Had it released as it finally did back a few years after being first announced, it would have been fine. Not great, but fine. But by the time it was released everything had changed and it was too dated.
d0ggzilla@reddit
Bethesda should buy the IP and put out a new Duke Nukem game built on Doom 2016. Basically a AAA mod.
ikonfedera@reddit
They should let you choose your character between Duke Nukem and his female counterpart Dyke Nukem - which is mentally exactly the same as Duke.
lexicondevil1@reddit
In the original design documents, Duke was supposed to have a female sidekick named Shelly "Bombshell" Harrison, who eventually evolved into the protagonist of Ion Fury.
CrustyBatchOfNature@reddit
I think the biggest issue is Duke Nukem's humor. It's not possible to neuter him and make a good game but they damn sure would try.
shrimperboyd@reddit
dragon age veilguard
burning_planes@reddit
Silksong. Was expecting so many things to be fixed or improved…
calliel_41@reddit
Does We Happy Few count?
Beryllium_Oxide@reddit
My friend was really hyped for the new Dragon Age... Until he wasn't.
wontonphooey@reddit
Civilization VII It's genuinely baffling how bad it is.
opdjmw@reddit
BF6
softandflaky@reddit
Starfield
Rafean@reddit
cyberpunk 2077
TheRealApoth@reddit
Shenmue 3.
cuteplot@reddit
Neverwinter Nights 2
SsaucySam@reddit
Payday 3
Putting it on game pass on launch day just highlighted all it's faults
Arrowguy232@reddit
Dragon age Dreadwolf. I know Veilguard was pretty controversial, but back then when it was still dreadwolf people were really really hyped. As time passes more and more stop seeing the political discourse and see the truth. The game is ass regardless of politics.
Sir_Umeboshi@reddit
Lego Star Wars: The Skywalker Saga
Stray
Death-Perception1999@reddit
Bioshlock Infinite. Delayed multiple times, dumbed down gameplay with an even dumber story.
V0XIMITY@reddit
It’s not “the worst thing ever” but I expected a lot more from the new Tomodachi Life game.
AbortionBulld0zer@reddit
HoMM olden era. Looked promising in beta, and its definitely not the worst shit imaginable, but its still a pretty bad game which builds flaws upon HoMM 3 flaws.
sovereign666@reddit
Mass Effect Andromeda.
potter5252@reddit
Dragons Age Veilguard.
Like... imagine someone took a setting as dark as Game of Thrones and then made the last game in the style of a modern Marvel movie.
Threw out all the dark and questionable stuff, and made everyone start spouting one-liners. Sounded like HR was in the room the entire time.
They put the setting in the literal slavery capital of that world... and don't mention it once. Threw out a ton of complexity to shoehorn in simplified stuff. Like... term Tranquil doesn't appear once in the entire game. (Widely used/referenced part of the universe's lore. A Punishment akin to the demenors kiss in Harry Potter. Used very liberally to rule the oppressed population. with fear.)
Took a series where you had actual choices to make and boiled your dialogue options down to.
"Yes!" (Happy)
"Yes." (Sarcastic)
"Yes." (Serious)
Its an M rated game and the best you get out of the romance options is a kiss and a fade to black when in prior games they showed like... allllll of it.
Gutted. Neutered. And Im still heartbroken.
Speedy_PAC21@reddit
Payday 3, last time I ever pre-buy/launch day but something
Trekeln@reddit
skate (2025). One of the most hyped and wanted skateboarding games of all time turned out to be slop for toddlers.
sarcastic-wolf@reddit
Crimson desert lmao
wellreadwhore@reddit
Kingdom hearts 3
winged_owl@reddit
I dont think anybody wanted Fallout 76. We wanted a real Fallout game, not some multiplayer online garbage.
no_hot_ashes@reddit
It wasn't the worst game I've ever played, but I was ridiculously disappointed by the MGS3 Delta remake. They were so close to perfection with the OG, all they had to do was tighten up the controls and give the visuals an overhaul.
I dont know what the game's like nowadays, but it was bordering on unplayable when I played it around release. It ran like utter dogshit even on good PCs, and the movement was overanimated and lacked responsiveness. All I wanted was MGS3 running on MGSV's engine, and what we got was a barely functional UE5 slopfest that barely ran on good hardware.
chance_n0ir@reddit
Black Clover: Quartet Knights
ExoTheFlyingFish@reddit
Fallout NV but retroactively. People hyped it up like it was handmade by Talos himself, so I bought it for like $2 on sale, and I still felt scammed. What a heap of garbage.
ShakesBaer@reddit
Dawn of war 3
MonsutaReipu@reddit
Evolve.
Great concept, beautiful graphics, smooth controls. I played the beta and identified some flaws with the gameplay loop that should be addressed, everyone told me I was stupid and the game was perfect. Well, it obvious wasn't, but it was close enough to make them think that I guess. It was also ruined by incredibly greedy monetization policy.
A_Stoned_Smurf@reddit
Man, I loved Evolve. I still shill it whenever I can, I probably dumped 200 hours into it when it came out, bugs and all. Bodies clipping into the ground/disappearing so Lazarus was ineffective 25% of the time, a bunch of others I'm sure I forgot. But the core gameplay loop was fucking great, awesome time with friends.
If they just patched and did more balancing, it would be amazing. Allegedly, Matt Colville said they were only allowed to release patches on a set schedule, which would explain things if it happened to be true. I tried Evolve Stage 2 awhile back, and the body clipping/disappearing bug WAS STILL THERE! Crazy waste of potential, they somehow fucked it even harder with Stage 2.
Salticracker@reddit
I remember playing this one with friends once, thinking it was awesome, buying it, and then never playing it again lmao
ViruSel@reddit
Saints Row
Only_drunk_posts@reddit
Star Wars Galaxy MMORPG. 90s. Insane potential.
ThatOneWood@reddit
Say it with me now… Anthem
TrilICosby@reddit
Avengers game
bdrwr@reddit
Spore
Deemo3@reddit
Assassins creed 3. Went from completely obsessed with the series to never touching it again afterwards.
Tomtom1599@reddit
The new Battlefront 1/2
Felt like BF1 was a demo/testbed to see if such a franchise still holds up, but the delivered content and the dependencies on random ass DLCs were a bummer. Then with BF2 it reached a level even I didn't think was possible. Happy it got so much better in recent years, but it never caught me as much as the old Battlefronts did
Salticracker@reddit
The lack of fun single-player is just so disappointing. I added a mod to be able to play all the big objective modes in instant action, but how they pushed out that game without a galactic conquest mode is just shocking to me.
Tomtom1599@reddit
And these promising, but very lackluster campaigns. I was really looking forward to playing as the empire, just for the protagonist instantly switching sides after a mission or two. Typical for modern Star Wars.
The mission where you play as Luke were fun at least
Salticracker@reddit
Yeah that was supremely disappointing. And a bit misleading when they sold it as an imperial campaign.
Thankfully I learned my lesson from SWBF1 and didn't preorder 2. got it on sale for like $10.
Anen-o-me@reddit
Nothing will ever beat Anthem for this.
funnyref653@reddit
Actraiser Renaissance. I was a huge fan of the original Actraiser on the SNES so when I saw it was getting a “remake” with tons of new stuff I was beyond excited. I bought it the moment it became available. From the first moment you drop in something is off. The controls feel nothing like the original, the original was tight and responsive, your jumps were weighty and you had a committed jump arc. Combat was fast and you felt strong but so did the bosses. The remakes controls feel like you are constantly underwater, way too floaty with your jumps which you can no control at all times in the air. The combat is also toned way down. It has difficulty settings but it’s the laziest form of difficulty where it jump ramps up enemy damage and health so it feels like you have a pool noodle instead of a sword and your armor is made of paper mache. The town segments are also so boring. The town sim segments used to be pretty fast paced for a town sim and to its credit they still are but the game brings you to a grinding halt to do these required tower defense segments where you have a hero help you protect the town. Theres also literal mountains of worthless dialogue.
gunny316@reddit
THEY'RE MINERALS MARIE
Seraph-Foretold@reddit
Nuclear hot take but elden ring.
Pogoslayer@reddit
Command and Conquer 4
Another0ne101@reddit
VALKYRIE ELYSIUM. I was so excited for a new Valkyrie Profile and got this disappointment instead
CottonEyeJoe_ZeroOne@reddit
Elder scrolls 6
1800leon@reddit
Remember watch dogs legion. I wish I didn't.
Xektor@reddit
POE 2
sombrerolad@reddit
Aliens: Colonial Marines
RedOtta019@reddit
Not even in the thread is just cause 4. 3 is still dramatically better
HimawariTenno@reddit
Not the worst, but Kingdom Hearts 3 was a let down. How can you weave such a complicated plot just to like… not do anything with it until the last 2 hours of the game?? Like come on
ShaxTheDemon@reddit
Biomutant
MechaKnightz@reddit
Hyper light breaker
therealkunchan@reddit
While not Theworstthingever, I have never been as hyped for a game as for Xenosaga, because Xenogears had been such an incredible experience for teenage me and at the end of its credits it then said „Xenogears Episode V - The End“, and in no way did Xenosaga live up to that expectation.
Xenosaga Episode 2 I then just dropped after the first 5 hours, that‘s how bland it was. So yeah, biggest disappointment in my gaming life.
Box-ception@reddit
Anyone remember Destiny 1 when it 1st launched? And then the next 2-3 DLCs, which we later found out were part of the original base game, but got cut out to price-gouge us?
Dawson7315@reddit
Skate.
RelaxKarma@reddit
Wolfenstein The New Colossus. I hated that game so much and I’ve not gone back to replay it at all.
Chakkoty@reddit
No Man's Sky in the very beginning. Now it's one of the best games ever!
SecretWasianMan@reddit
Any Halo game after Reach. Microsoft pulled together some of the experienced devs at the time and gave them more money than god and all they had to do was stick to a pre-established formula while making some QoL tweaks.
Combined with the underwhelming Xbox 1 launch…yeah
SashaBraus@reddit
Cyberpunk pre-patches
Tomcat491@reddit
Metroid Prime 4
SuspiciousPine@reddit
Bioshock Infinite; hyped to hell and it's story is just insulting to the player. What do you MEAN I have to kill the revolutionaries? They are the good guys!
nice_popcorn1108@reddit
Anthem
DexSoll@reddit
Gaylo shitfinite
IceHot77@reddit
If you’re downvoted just know you’re right
Commander_Red1@reddit
No Man's Sky. To be fair, they fixed it over time but it was dogshit at launch.
ryce247@reddit
Dragon's Dogma 2
Not the worst thing but it was released way too early, it had such immense potential imo
benbalooky@reddit
Kerbal Space Program 2
Alternative_Pay_4657@reddit
Lego Worlds. I'm so disappointed in that game. What was supposed to be a slam dunk (literally just lego minecraft) became a shell of what the original beta version was. I'm still upset.
Yohan_Turnipz@reddit
Outer worlds 2, I saw so much potential in the first game which I hoped they’d flesh out in the second installment but nope it was just more of the same
username_etc@reddit
Halo 2.
Hot take, I know. I’m not even trying to rage bait here. I don’t think Bungie ever made a Halo game better than CE. I thought Halo 2 was a boring slog with a terrible weapons sandbox and uninspired level design. I didn’t care much for the direction they took the story in, either. I, like most people, was expecting a completely different game after what was shown at E3 2003. Even replaying it today, it’s my least favorite Halo.
Mental_Jeweler_3191@reddit
Reach was the best it got, I think.
Loved Reach.
steffenbk@reddit
M&B Bannerlord
UselessINFPScum@reddit
Metroid Prime 4
Sa_1t@reddit
Dying light 2
Inevitable-Stage-490@reddit
BF2042
mod2004@reddit
I remember being excited for Sonic Forces
Judasz10@reddit
Stalker 2
OneFeistyDuck@reddit
I remember the fallout of Duke Nukem Forever.
mrtimmn10@reddit
Mount and blade: Bannerlord was super disappointing
Thedran@reddit
Sim City 2013.
I was a huge simulation fan in the 90s but Sim City was king. The first run of main line games was perfect, each one added so much to the core idea of the game. Sim City 4 was great and even though I went back to playing 2/3000 I still remember it fondly. So after a decade of nothing super new coming out I was chomping at the bit for a new Sim City thinking about what they were gonna do with the power of computers at the time. Then it came out and I couldn’t even play cause of the servers and even with all the new graphics and things it felt more dumbed down than any of the other sequels. Basically killed my love of city builders for a long time afterwards
Anomalus_satylite@reddit
Agony
chuikon@reddit
Half Sword
The demo's combat was peak and I hoped the early access would mostly be new game modes and content without touching the physics too much.
They touched the physics and now my willy is atrophied, keeps falling over and can't swing a poleaxe properly.
NPRdude@reddit
It's funny, I've still got the demo installed as a "I'm gonna kill 20 minutes" kind of goofy outlet, but I've heard such bad things about the early access release I have no desire to actually get it.
NanoscaleHeadache@reddit
All Switch Pokémon games ;-;
TMM1003@reddit
Skull and Bones
MrBingly@reddit
Mass Effect Andromeda
I replayed the original three through several times. They are some of the very few games I actually 100%. Then Andromeda comes out and is the most hollow knock-off that screws up the combat and decide to make everyone purposely ugly for "reasons." I've tried picking it back up and pushing through as many times as I've brought a character all the way through 1-3, but I drop it every time after a couple days.
MarcusofMenace@reddit
Fallout 76, dying light 2, no man's sky, cyberpunk 2077. Last 2 improved to the point where they were better than I could hope for and cyberpunk was only ruined by relentless bugs
MrBingly@reddit
I never understood the hate for Fallout 76. It had no more bugs than any other Bethesda game. It was a novel concept and shouldn't be compared 1 to 1 with the core franchise games. The only real problem was how empty it started out because they assumed the players would make up for the lack of npcs. But an empty game isn't bad. I understand if someone says it's boring if they don't like exploring on their own, but it isn't bad.
Breakingchunk57@reddit
CoD Black Ops 4 Zombies. Black Ops 3 was so peak that I didn't bother looking at gameplay beforehand and I completely regretted buying that game
samsoncorpus@reddit
My favourite genre is open world survival craft and after years of disappointment my body produces zero hype for anything.
JohnnyXorron@reddit
No Man’s Sky was this for A LOT of people I knew when it first released
Educational_Mango_77@reddit
Skull and bones
airfryerfuntime@reddit
Everyone knew that game was gonna be shit, though. The second they started saying "we're not like Sea of Thieves!", that's when we knew.
Educational_Mango_77@reddit
I remember the initial idea of it and being so excited, never preordering again
cntrlcmd@reddit
Brink. I convinced my friend at the time to preorder it and he got it installed and was playing before me on release day; he was not happy, very disappointed but angry that he’d listened to me and spent his game money on such a let down. I wasn’t thrilled either, the marketing and premise for that game sold me a river and I fell for it.
SlimyDogFart@reddit
the newer star wars battlefront games
Edricusty@reddit
GTA VI will be absolute garbage make a reminder of this post i'm 100% sure
Chicken-Rude@reddit
Halo 2... im not even kidding. pathetic and colossal downgrade from CE. never been so disappointed in my life. never got hype for a game again.
unpluggedbwock@reddit
Was really damn excited for fable 3. Was old enough to buy it myself this time around so went in for the special edition of the game for the sake of it and man oh man did i find that game was awful. No hate/shame to those who enjoy it, i personally just wasn’t a fan. I still have love for it in its own way just never to the level of the first or second
Baldyjim@reddit
TEKKEN 8 currently
I was so up for it, fucking LOVE TEKKEN 7 and sunk couple thousand hours into it. TEKKEN 8 just takes a lot of fundamentals of TEKKEN as a game and just says "what if we made it a stance character with a 50/50" and everything is SO oppressive. There's less nuance to it.
It's poo.
Nukethepandas@reddit
Command and Conquer 4.
Cruz_Games@reddit
I was really excited for Fnaf security breach...
ChrisGLink@reddit
Tears of the Kingdom
HumaDracobane@reddit
Not mine but a lot of people were expecting The Day Before as if it was 15L of pure water during a desert march.
Well. Didne went that well despite all the hints.
Atompunk78@reddit
KSP 2 literally broke my heart
Pythonor@reddit
Vampire the masquerade bloodlines 2 :(
Broofmybite@reddit
Dying light 2
1.They butchered the story because the writer got falsely accused of sexual harassment and they didn’t want to be tied to him
2.The skill tree has a total of about 3 new skills and the rest were do thing 3% better
3.They implemented RPG elements that fit badly with the gameplay like classes and health bars every enemy
NorthKoreanKnuckles@reddit
Warcraft III reforged.
peniscockwang@reddit
Biomutant
MrSourYT@reddit
Far Cry 6. Broke my heart to see a game I thought was okay get trashed. Then, I realized it wasn’t okay.
anakinburningalive@reddit
Aliens Colonial Marines
alex_kotcha@reddit
Re 3 remake. Just disappointed
FernandonJota@reddit
Tears of the kingdom. Not the worst thing ever, but what a boring experience overall
Old-fashionedTaxed@reddit
Super niche, but Bleach Soul Resurrection. Years ago as a wee lad I sold my 360 to get a PS3 to play this one specific game, and it was a boring dynasty warriors type game that I literally finished in the hardest difficulty within a day.
OwnHousing9851@reddit
Reforged
IndicanBlazinz@reddit
Yeah that game… is terrible. I still play custom maps on the daily.
Okaoka_12@reddit (OP)
That one really sucked i was so excited because i'm a big fan of warcraft
JamieBeeeee@reddit
I don't get hype for games, I play them years after release if they get good reviews
bladepa_@reddit
that is the best way
Pizzasupreme00@reddit
Absolutely the best thing to do in my opinion.
IT_techsupport@reddit
Mewgenics
piggiefatnose@reddit
incorrecto >:(
TheRealPyroManiac@reddit
Silksong sadly
bananasampam@reddit
The last of us part II. God awful story that pissed on the beloved original. Fun gameplay and cool graphics though
TQRS797@reddit
Life is strange double exposure
menimrkva@reddit
elder scrolls 6
hector_cumbaya@reddit
Crimson desert not being higher is wild
IllitterateAuthor@reddit
Outer Worlds. Not wilds. Worlds
Zemlyapuhom@reddit
Path of Exile 2
StupidSexyEuphoberia@reddit
It had problems in EA (which is to be expected), but all in all I really enjoyed it. What didn't you like?
Zemlyapuhom@reddit
Pretty much everything, from campaign to endgame everything is just horrible, skill tree doesn't do anything so levelling up doesn't matter, uniques are not interesting, they nerf builds mid season that were not op leaving you with bricked build, picking up gear/currency is meaningless because you can buy good gear for literally nothing and do all content with scraps, people abusing "party" 100% MORE loot per player, devs really thought it's a good idea in 2024+ to add WELLS into the game, removing orbs from poe 1 like alterations just so that you collect 100 white bases in a quad and transmute+aug+regal to craft items is just regarded game design and like 100+ problems with this game i can't mention because it would take 50 page doc
I was waiting for this game for 5 years thinking it would be the best thing ever and i enjoyed d4 more
ClockworkSalmon@reddit
"Bricked build" oh you were one of those lmfao.
CharlesEverettDekker@reddit
I stopped playing PoE in 2023 because I literally had no time to play this game as a seoxns j*b. Is poe2 that bad?
FactoryOfShit@reddit
It's not bad. It's a really good ARPG, actually. Probably best-in-class when it comes to looks.
PoE players, however, are upset that it lacks the depth of the original, especially in the "endgame", where the original just starts to get good. There has been a shift towards appealing to a wider audience, which came at a cost.
uzinald@reddit
Yeah that last sentence applies to so many series since the covid era... PoE, Animal Crossing, Dark Souls, Monster Hunter, Pokemon...
bemeku@reddit
It got potential but really lack as engaging endgame as PoE1, campaign isnt that smooth with certain areas being too big for no reason, lot of skill interaction is combo based or you generate charges and spend them to enchance it which kinda limits how you can play. But today is new content update reveal, according to what they said its should be biggest one so far, with teasers hinting at new weapon and league mechanics rework, so a lot can change
Semajv@reddit
Crimson desert
buzzerkiller@reddit
Watch Dogs, No Man’s Sky, Battlefield 2042
Fragrant_Parsley_376@reddit
I know no man's sky was pretty bad on release feom what ive heard
ClockworkSalmon@reddit
Age of empires 4
Jackyboyad@reddit
I’m somehow fortunate enough to have not had this happen (yet)
LordHersiker@reddit
Might seem silly, but as a big fan of Lord of the Rings I was hoping that Tales of the Shire was, at least, somewhat good.
Reality came hitting hard when it was released. What a piece of garbage...
StupidBear69@reddit
I pre-ordered CP2077 on Xbox One
I will NEVER pre-order anything again
One_FPS@reddit
Metroid Prime 4
Fuzzball6846@reddit
VTMB2
alt_to_bother_u@reddit
I was gonna say it but then i read the caption
KomodoDragon1138@reddit
Moon Mystery
baltinerdist@reddit
Anything by Peter Molyneux ever.
Tegewaldt@reddit
Maplestory 2
psyoon@reddit
Death stranding
swcnpoho@reddit
For me it was watch dogs
JoeButters16@reddit
Borderlands 3
Resoca@reddit
Starfield. I only played it for like 4 hours. I had a wallpaper for my PC and everything.
bambinopicollo@reddit
No man's sky at first. Buggy generic mess with next to nothing meaningful to do. Thank God the developers are fucking legends and they didn't abandon their love child.
fireborn123@reddit
Atomic Heart. I thought it’d be the second coming of Bioshock, and boy was it not
DudeRobert125@reddit
Destiny. I was so excited that I convinced all my friends to buy it. We played for the first week after release before finally conceding that it was a boring, repetitive, half-baked grind. We came back after the major overhaul they eventually implemented and it was just as awful.
Fluffy-Gibbonn@reddit
Anthem
metalciscokid@reddit
Mass Effect 3. Nothing will come close. The first 2 games are some of my all time favorites but because of the way they interconnected even they are tainted by that steaming pile of shit. Because of the way your personal narrative so strongly carries through the games (which was super Rare back then) the hype for that game was massive. It was supposed to be not just the wrap up of a great trilogy but of my story… they had seemingly mastered the illusion of making your choices matter narratively only to absolutely destroy that illusion with the shallow decisions you make to wrap things up in the final acts of the 3rd game. I mean as a whole it’s the worst of the 3 in pretty much every way but it wouldn’t be the biggest let down of all time if it was just the fact the gameplay was more mediocre, but the narrative retroactively makes the entire series seem pointless. If would have rather had never gotten any closure at all.
Leaded-BabyFormula@reddit
Far cry 6 and Dying Light 2
Not the most hyped ever but I loved FC5 and DL. Their sequels sucked so much ass it's like they weren't even the same franchises.
Undead_Artyom@reddit
Callisto Protocol.
Was hyped but the launch state was a mess and the tragedy of the dlc for true ending was a nail in the coffin.
ohnoramb0@reddit
ANTHEM
Inuakurei@reddit
Andromeda.
Notable mention to Anthem, but I actually liked Anthem. Andromeda was beyond awful in all regards though.
Abyssus_J3@reddit
Breath of the wild I felt like I wasted my time when I finished the game and haven’t ever picked it up again
Manhassian-god@reddit
Atomic heart, the trailer looked amazing but good lord they talk way too much in this game
i_dont_karus@reddit
Cs2
peahoter435@reddit
Hopefully zelensky wont push neeoliberal zionist bullshit into metro 2039 (ヽ´ω`)
ParkMan609@reddit
Dragon Age 2, 3, & 4... Origins was GOAT. Bonus round - I'm still irked by dino crisis 3.
Callsign-YukiMizuki@reddit
Destiny and Destiny 2
Hosstoka@reddit
Tears of the kingdom
OkAdvertising5425@reddit
Atomic Heart
Dash_Nasty@reddit
Tried to come back and play 76 like 3 times and every time it's just awful.
Like it's not without fun but it certainly doesn't feel like a fallout game.
Xano74@reddit
Mass Effect Andromeda after ME1-3
YouAmGROOT@reddit
Stalker anomaly. Nuff said.
UncleRotelle@reddit
For me personally Redfall, i remember seeing the first trailer and being super excited and hopeful and then hearing all the bad things on release i was glad I couldn't afford it
GreenRiot@reddit
Probably GTA VI, not only because it would be super funny.
But because or how AAA studios are rotting from inside in the last few years, trying to fully replace talent with AI, put absolutely incompetent AI/Marketing bros managing artists and programers.
How AAA went mental over turning everything into a live service, so the game will be in an unfinished state with the promisse of having a skeleton crew patching things up over the lifetime of the game.
How AAA studios will try to bumb graphics to the maximum degree, while not spending a cent on optimization. Because they think DLSS can make anything run on your standard broke gamer laptop.
Then they'll take months of clapback to accept they have to fix shit. And they'll try to convince ppl to just upgrade their PCs.
Man GTA 6... we haven't had commercials or ads blatantly on loading screens, or in-game ads like audible outdoors in the actual map. But GTA 6 setting is the real world
But if any game, from any company tries to normalize in-game non optional ads will be GTA 6. It'll likely be such a shitshow that we'll look of the cyberpunk 2077 year long melt down as. "Eeh, 'member how we thought that was bad".
It'll be so funny, man. That and TES 6, I can't wait to witness those launches.
ODN-77@reddit
Metroid Prime 4
local_meme_dealer45@reddit
KSP 2 😭
AnonX55@reddit
Probably everyone, Starfield..... Waited a decade, preordered, gave it 200 hours of my best shot. One of the worst, pointless games Ive ever played.
FullTube@reddit
Last of Us 2
triadge@reddit
Duke Nukem Forever
SadTimesAtLeElRoyale@reddit
Mechwarrior 5 :(
fiyu123@reddit
Honestly No man's sky was such a fucking downer
Also the DOTA card game was a fucking downer
Fizzelo@reddit
Payday 3
bbosserman51@reddit
Remnant 2 💔 was super fun till the end with terrible story
A-DustyOldQrow@reddit
Halo infinite
Kirkdoesntlivehere@reddit
every new halo game beyond halo 3.
DoJ-Mole@reddit
Far Cry 6 probably ranks high for me, after how much I enjoyed 5 it was such a disappointment. Company of Heroes 3 as well, some like it, but I was disappointed compared to CoH2 which I have over 2000 hours on.
Wiggie49@reddit
Halo 5
CampbellsBeefBroth@reddit
Dynasty Warriors 9
NerdyKyogre@reddit
Life is strange double exposure my behated holy fuck
Smalldogmanifesto@reddit
Paper Mario the Origami King
JuanLucasRetard@reddit
Hogwarts Legacy
anonymous_user_4578@reddit
MH Wilds
tacozombie741@reddit
for honor
International-Ad-265@reddit
Most probably the elderscrolls 6
DiabeticRhino97@reddit
Metroid prime 4 isn't the worst thing ever, but it's pretty disappointing
overnightITtech@reddit
Anthem.
SealTheD3al@reddit
Skate 4... Crazy nostalgia and hope after playing skate 3 on my Xbox 360 in my childhood, only to get a sloppy mess without any of the things that made skate 3 so special.
MetallGecko@reddit
Homeworld 3, the devs didn't hide their giantess fetish.
Ok_Independence_2630@reddit
Evolve, Anthem, Cyberpunk
Revan2424@reddit
Am i misremembering or did literally everyone see an online only Fallout game with no NPCs and say it’s obviously gonna suck?
Automaton17@reddit
Dark and Darker :(
Waddlow@reddit
Fable
dg2793@reddit
LMAO anthem
HATECELL@reddit
Fallout 76, Skull & Bones, Anthem...
I was hyped for all of them, but thankfully I stopped pre-ordering games years ago
FDTimothy@reddit
Cube World
jrh_101@reddit
Diablo 3 with the Real Money Auction House launch which crashed and burned.
Game was terrible too.
yrmum812@reddit
Cubeworld. F
Masters2500@reddit
Yakuza Kiwami 3, it was supposed to be a remake that fixed the original. What we got was a
1.recasted the ONLY guy that appears in the next game with a sex pest, in a series that consistently shows sexual assault is bad (the guys performance wasn't even good, like at all)
2.Changed the combat from infuriating to overly simple
3.made it the ugliest in the series
4.removed roughly 100 out of 130 substories
5.changed the ending so that the main Villain lives by falling into a bush, off a 26 story building, so that it sets up an organization they made up long after the originals release, and recruits the sex pest with him.
TheHemny@reddit
The promise of Bayonetta 3 kept me going for a while, then it came out and it was a Marvel movie. I'm still salty about it to this day
miniaturedoctor@reddit
zoochosis
TheOriginalFluff@reddit
Dragons dogma 2
OzzyArrey@reddit
Dragons dogma 2 How a sequel comes out with less content, less story, less enemy types, is beyond baffling. Absolutely could have been amazing but is a worse version of dark arisen in every way.
Nidus-Zealot@reddit
Back when Pokemon was moving to the 3ds it was so exciting to thing we'd get a handheld main game. They were so dogshit and the trend continued to this day.
RolanOtherell@reddit
Final Fantasy Remake
RolanOtherell@reddit
The Outer Worlds
BannedfromFrontPage@reddit
CIV 7 was the most recent, but I was really stoked about Brink when I was a kid.
TheMetaReport@reddit
Star Wars Battlefield 2 … I think that’s the title? It was just so remarkably forgettable. Story was mid, multiplayer was mid, nothing was notable about it. I was still a broke kid when it came out and my opinion then was the same as now, it would have been a brilliant twenty dollar game, but it was far from worth like the eighty or hundred dollars it costed at launch.
cartierhoes@reddit
Wuchang fallen dynasty, it was terrible at launch. Now it’s a lot better and actually worth playing. Moist critical loves soul likes and he didn’t even finish it.
Beebah-Dooba@reddit
The first ever quadruple A game, Skull and Bones
Spicyytamale@reddit
Apparently it’s pokemon because it’s the worst thing ever and then when the new one comes out the previous installment is preferred.
Brenotex@reddit
Man fuck Civilization VII
MRbaconfacelol@reddit
cyberpunk 2077
Enter1Nam@reddit
Not a complete dissapointment, but RE:Requiem making guns and kicks worse in favor of parries and finishers was lame
Kaesebrot321@reddit
Victoria 3
browmftht@reddit
i bought a switch 2 for metroid prime 4. i made the mistake of buying it digitally
PaleGutCK@reddit
Yall aiming too high here. Lot of these still popular.
Wolcen was dubbed a PoE/D3 competitor and had a distarious launch.
Lawbreakers was gonna be an OW competitor. Nope
Xunzii@reddit
Halo Infinite
jonnymuffin@reddit
Mirrors Edge Catalyst was the last time I was stupid enough to preorder a game.
Bigmatu@reddit
Gothic 3
Felczer@reddit
Propably the biggest disappointment of my childhood
Bigmatu@reddit
I even bought the collector’s edition with some kind of amulet. Then I went to my friend’s place because he had a more powerful PC, and right from the start there was complete chaos - everything was lagging, the game kept constantly switching between day and night. I almost started crying.
Leeperd510@reddit
There's a collectors edition of his parents divorce?
Tojo6619@reddit
The day before, tho alot of people saw that coming i feel like
ShottyBlastin101@reddit
Days Gone. That shit was genuinely ass.
maester_drew@reddit
Warlords of Draenor
Metelic@reddit
The Sims 4
OhHeckItsJeff@reddit
Windrose. Ugly ue5 slop.
thevelourfog182@reddit
Homeworld 3
Skipee_Mcghee@reddit
Kerbal space program 2
DjAlex420@reddit
For me it was fallout 4, it was the game that made me stop preordering. By todays standards its was excellent release and not a bad game by any means after a couple patches.
VecroLP@reddit
Kerbal space program 2
ThumbKing1@reddit
Old Atari 2600 Pac-Man
NonSoloYoloBRO@reddit
Borderlands. I still remember the original games radar cover and original trailer that had a much more serious tone to it, more freedom, more customization. So sad
BeginningTypical3395@reddit
Mafia 3. Just cause 4. Cyberpunk 2077.
oppositeofopposite@reddit
No Man Sky at launch and Anthem
VagueRaconteur@reddit
Dragon Age: Inquisition. I loved the first, was unhappy with the changes to the direction in the 2nd, couldn't even stomach the third. Tried a few times but always gave in before hitting 10 hours, it's so bland.
SlimothyJ@reddit
Payday 3, Halo: Infinite.
Space Marine 2 isn't bad but definitely failed to meet my expectations at launch
Arby992@reddit
Homeworld 3
BarnacleNo3759@reddit
Starfield.
achselschneider@reddit
Cyberpunk 2077 when it came out....
oblivion2g@reddit
Final Fantasy 13, it was a huge letdown for me, after playing FF 12.
MajipanA@reddit
Mafia 3
ninjaofthespace@reddit
Bf6
TheOvulatorrr@reddit
Fallout 4
Still enjoyed but wasn't anywhere near what I was hoping for. I've come around on it now and like it a lot more but at the time I was so disappointed
llamiro@reddit
Kingdom Hearts 3
Cytoplasm1010@reddit
Overwatch 2
Foroc555@reddit
Metroid Prime 4
jrlc1@reddit
Marvel vs Capcom infinite.
I was hoping for more of UMvC3 ultimate but got a 2v2 downgrade in gameplay and graphics. I really wanted to like it and just couldn't get into it. Biggest let down in gaming for me.
Cttread@reddit
Rust console back before I had a pc lol
_CalculatedMistake_@reddit
Payday 3. Speaking as someone with 1800 hours on the prequel. God, i was stoked to have the fun of payday 2 in a more updated engine. Horrid on release and it's still painfully boring and unlike the prequel.
mars_gorilla@reddit
No Man's Sky at launch. Thank god Sean Murray and Hello Games are such damn saints that they turned it into one of the biggest success stories ever.
fred678e@reddit
Path of Exile 2
INsoMniA_9335@reddit
AC: Mirage. MAN I was so stoked for a "return to form" for the Assassin's Creed franchise. But - the combat in that game is really, really bad. The stealth is bad, the Ai is bad. But the parkour was the strongest in the series at that point. I couldn't even bring myself to finish it. And I got the collectors edition.
xXx_DragonSlayer_xXx@reddit
Dragon's domga 2 had me want to kill my self at how bad this shit was and I even pro ordered it, my regret still haunts me to this day
fretsofgenius@reddit
Right? They took away the fantastic armor system, simplified the combat, gave us about 6 things to fight with different skins, and added cat people for some reason. Exploration was pointless because the chests all had garbage. I'm pretty sure all the hype the game gets is from people who never played the first one.
xXx_DragonSlayer_xXx@reddit
All they had to do was to copy paste the first game and make it bigger and yet they somehow failed at everything but the graphics, and no one asked for better graphics anyway
fretsofgenius@reddit
It was so poorly optimized that I had to run it on crap settings.
_gina_marie_@reddit
The Outer Worlds 2 😭
KingOfFreeMen@reddit
Oddworld Soulstorm
EnchiladaTiddies@reddit
Anthem
AnAnalChemist@reddit
How about the recent phasmophobia update?
chagin@reddit
Metroid Prime 4
muhammadfarts@reddit
Ksp 2
kanahl@reddit
Diablo 4. It just isnt enjoyable for me.
persistent_gloom@reddit
Everything Peter Molineux did after the Black&White games.
Everything Bethesda did with the Fallout license.
ImgurReject@reddit
Hogwarts Legacy. Half the damn game you don't get your mount that you paid a skin for and none of the decisions you make actually matter. Trash game.
Wiinterfang@reddit
King of Fighters 12. I had never let myself get this hyped again.
Recipe-Less@reddit
Anthem
SmokyTyrz@reddit
Strike Commander
My first foray with a launch delay. I wanted to fly those planes so badly I could taste it.
Then delay after delay. More hype each time. Chris Roberts was learning, too (he made Star Citizen).
Eventually it launched late April 1993 and it was buggy AF. Ran like crap. Not smooth like Wing Commander. Much disappointment.
That was my first time with being led on then let down by a piece of software.
SOMEMONG@reddit
Legacy of Kain Ascendance
srxcustom@reddit
Red Dead Redemption 2
Wurschtbieb@reddit
Metal Gear Solid 4
90 minutes gameplay, 10 hours movie
I_Am_Hank_Hill_AMA@reddit
Starfield 😭. It's not bad, it's just bland. Haven't played the Free Lanes update or either DLC, so it might be a little better now, but that launch was so disappointing. I even tried a heavily nodded playthrough and it just doesn't scratch the itch I want it to.
mrbigglesworth95@reddit
Halo reach. Boomer status but still tho it was the beginning of the end
bendable_girder@reddit
Agreed. Cool Elite designs though. I'm waiting to see what Campaign Evolved pulls off
mrbigglesworth95@reddit
Yea there's a lot of revisionist history that goes on these days people pretending like it was the best thing ever but if you were on bungie.net forums back then you would see every other post was about how sprint and bloom literally ruined the game which, low key was true.
Even today with infinite, I love infinite but sprint requires the maps to all be bigger and the bigger maps ruins the fast pace and close quarter nature of the og games
bendable_girder@reddit
Yes. Reach is a good game but not necessarily a good halo game. It's also why people criticize AC4- a great pirate game, but not necessarily a good assassin's creed game.
Fezstacles@reddit
Metroid Prime 4
Valuable-Wasabi-7311@reddit
Homeworld 3. Turns out the devs changed the story from a civilizational struggle to a story revolving around a bickering girlboss and a black captain.
porca_b@reddit
was looking forward to "in the black" and its been a disaster since launch
CCpoc@reddit
Personally, biomutant. The devs over promised and under delivered.
LaserCommand@reddit
This is revisionism because no one thought Fallout 76 was going to be good the moment they announced it would be live service online slop. People were excited with the first teaser tho, we all knew how good the last non-numbered Fallout was
dustylumpkin@reddit
new Skate
KhadgarIsaDreadlord@reddit
Deathloop
Helieus@reddit
Star Wars the old republic
VMK_1991@reddit
Final Fantasy XIII. So many cool trailers, such interesting sci-fantasy visuals, an incredibly interesting plot. And what do I get for waiting and wanting? A piece of shit game that made me a videogame cynic. Well, Sazh was cool and the music was cool, so there's thatat least.
factor3x@reddit
R3sident Evil Ooeration Racoon City. Garbage.
Sagesdeath@reddit
Veilguard was a massive letdown for many dragon age fans of the older games
TraumaPerformer@reddit
Dead island.
I was so excited - Borderlands and Resident Evil had a baby, and somehow it was the single worst digital experience of my life.
I always used to wonder why there was a disappointing lack of zombie games at that time, and I guess I found out why.
ArmorOfMar@reddit
BioMutant had so much promise and ended up being the definition of a 5/10 experience
IrregularrAF@reddit
Total War Rome 2, even with updates that game never got decent AI or performance. 😂
Glittering_Path_3373@reddit
Greedfall2. I was rooting for them
PixelProofPotato@reddit
Gollum... Expected something like Styx, but well, I think everyone knows what happened
FireWalker92@reddit
Starfield
Jamdenn@reddit
Fable 2. I was so excited but it was lame compared to the first one
jackoctober@reddit
RE6
al4crity@reddit
I encouraged my dad to invest in cdprojektred just before cyberpunk. The Witcher show was awesome, they had a good crew, they were building good stuff... that trailer with the hot cyber chick with elbow blades... I was halfway through Witcher 3 at the time. He asked how much, I told him 80% of mine. He went with 30% of his. We will never recover. Fuck you, cd prjeckt.
Kuntmane@reddit
New world
Fluffy_History@reddit
Dragon age veilguard. I was genuinely depressed at just how shitty it was.
Cowboy_Dandy_III@reddit
Halo 4.
Absolute turd of a game.
_LePer@reddit
Europa universalis 5, for now
EliGon666@reddit
Tekken 8
Hardyfreak@reddit
BRINK...
ImpressiveWaltz7631@reddit
FM26
LordSkellyBoi@reddit
Doom dark ages. I was so hyped for it because I love the doom franchise, then it came out and it was just ok. Felt like a downgrade from doom eternal, music wasn't as good and sounded like it was for a different game, visuals were ok I miss all the glory kills and it just feels like they really missed the mark. There was fun bits like the mech suits but even they were just 3 different attacks you spam again and again. The villain looks cool but I basically immediately forgot about him and everything else in the game as soon as I was done. Nothing has made me want to replay it, I can't even pick a moment that was my favorite because it all kinda felt the same.
I know mick gordon left Bethesda after they screwed him but it feels like they intentionally tried to make the music sound different than the previous 2 games to distance themselves and it just doesn't sound good.
Skydude252@reddit
Mass Effect Andromeda wasn’t terrible, especially after some patches, but I got it as a pre-ordered present and was super hyped because I loved the series. And while it wasn’t terrible overall, the expectations compared to the end product was a huge drop.
PaleontologistNo7698@reddit
Forspoken. By far LMAO
Sir_Daxus@reddit
Death Stranding and Death Stranding 2
Slide-Maleficent@reddit
....Huh? This the only one I've seen in the list so far that I really don't get at all.
I mean.... Kojima promised us a post-apocalyptic package delivery game, and that's exactly what we got. Plus a lot of pretty moss-covered rocks, a genuinely dank frosty mountain sim (1), as well as a solid desert travel sim (2).
At a certain point, I think, being disappointed with a game that delivers exactly what it promised has to be considered your own fault. I only use PC, though, and the PC versions launched a year later in 100% perfect state, so maybe it was initially a mess on Playstation or something?
Sir_Daxus@reddit
Maybe it is my fault, but I despite the marketing I was hoping the game would be anything more than a fetch-quest chain. It wasn't.
Slide-Maleficent@reddit
Bruh.... post-apocalyptic package delivery. It's printed on the box. This is actually part of what makes Death Stranding awesome - they revolutionize the concept of the fetch-quest. You start with the McGuffin already - the fun isn't really in what you do, it's how you get there. You build infrastructure, you climb mountains, you kick the shit out of ghosts, you spelunk your way through caves and canyons - all while ensuring your package stays intact enough that Drooling_Autist_213 can get his stupid plastic mecha figures (which have 300 pages of lore in the codex for some reason) in good enough shape that you get that dank fucking sticker to slap on your leg.
Now, I'm taking the piss here, so I need to be fair to you; it does get fucking tedious once you start crossing the same area repeatedly - much moreso if you are playing offline and you can't use the infrastructure that other players leave behind. Still though, once you realize that you get everything worth getting with the first 3 completions at every spot (usually just one or two) and that nearly 60% of the activities can be skipped without losing any real content - the game is fantastic.
Try it again sometime with the online hooked up, building your roads/bridges/electricity in advance, and skip any mission that doesn't offer you guns or climbing equipment. Both are very good, I promise. Also 2 has more combat.
KacSzu@reddit
I, The Inquisitor
Major ip getting a game, it has interesting story and lore.
But on technological level it was several years behind, and people also experienced bugs and glitches
Paradox_insomnia@reddit
Vampires the masquerade bloodlines 2
esotologist@reddit
Kingdom hearts 3
av123h@reddit
Too many to count
Gramerdim@reddit
overwatch 3
Blastphemie@reddit
Dragon age: Dread wolf
It all went to shit when the name change went through and we got more info
CrustyBatchOfNature@reddit
I still maintain that Veilguard is a pretty good game, but just not a good Dragon Age game.
_c0sm1c_@reddit
Battlefront 2. It's pretty awesome now though so
AgentSkidMarks@reddit
I bought a Wii because Skyward Sword was getting 10/10 reviews, being called the best Zelda game ever by tons of reviewers. I never even finished my first playthrough because it was the biggest pile of shit.
marteaubambi@reddit
Star Citizen. Oh...
eXclurel@reddit
Crimson Desert. While the game map and the graphics were amazing the controls were so bad I had to refund it. I bought it again after they fixed the controls (or at least made them good enough) I noticed the quests and the story is very bad. Everything feels disconnected and the quests are literally "do this, then this, then this" without a connection to each step. If you treat it like a sandbox the game is extremely fun but storywise it sucks.
SnooDonkeys512@reddit
Mass Effect Andromeda
Ok_Recording9148@reddit
Dragon age veilguard
Sheeeeepyy@reddit
Definitely had egg on my face when Star Fox Zero came out lol.
Maddkipz@reddit
Was fo76 hyped? I played 3 onward and I knew it was gonna be a new from me dawg
Turbulent_Effort_942@reddit
The day before
NiroSuneater@reddit
Cubeworld :(
maninahat@reddit
Cyberpunk 2077.
"It'll be ready when its ready". Meanwhile, my PS4 copy, after three years of updates, is still less stable than a day one release of a Bathesda game. I've heard people are now having a better experience of it on other platforms, good for them.
Right up until the date of release I was hearing people glazing this thing, "it's the creators of the Witcher, they can do no wrong!" They were even attacking the reviewers when they didn't shower the un-released game with enough praise. And then it fucking came out.
asertym@reddit
Expedition
Religionis@reddit
Dying light 2 and Payday 3. Basically numerous sequels to my favourite games turned out to be hot garbage.
pevznerok@reddit
Forza Horizon 5
JustASyncer@reddit
Definitely a lot less popular but I was hyped for Redfall and it ended up being a big steamy dog turd
Lecteur_K7@reddit
Ksp2
Kilshot666@reddit
Evolve
SG_Maelstrom@reddit
Test drive unlimited: solar crown.
Honorary mention: Forza Motorsport (2023)
ruurdwoltring@reddit
Bloons td battles 2
___TheKid___@reddit
Tony Hawk 3&4 Remake
Not because they changed 4, but because the whole vibe was off. Feels like a dev did it that has no idea what made these games cool
Kalyise@reddit
Blue Protocol
National_Wallaby_820@reddit
Diablo 4 Dragons Dogma 2 Dragon Age Veilguard
ICBPeng1@reddit
Fossil fighters champions.
The series is basically Pokemon triple battles but dinosaurs.
The first game had a diamond shaped field, with your dinosaurs in the right 3 squares, and the leftmost was basically a bench so you could rotate who was in front getting buffed by the guys behind.
The second game built on that, having a hexagonal field of 6 hexagons, each dinosaur place equidistant from each other, and you can rotate your field to move dinosaurs in and out of optimal range, and control who’s getting buffed by who, etc.
The third, frontiers, gave you a fictional plot device starter dinosaur, changed the battle system to just 3 dinosaurs in a vertical line on each side of the battlefield, and made you only control 1, the other two were AI teammates. Also, after an entire game of giving no incentive to revive or train any dinosaurs beyond the first one, they lock you in a plot building, and take it away.
After hundreds of hours in the first two games, and pre-ordering frontiers for a midnight release, I never even finished it.
It killed the franchise, and if you can’t tell, I’m still pissed about it
Cowabunguss@reddit
Worked on the this game - can confirm dog shit
elbigbuf@reddit
MGS V was mid as fuck for the hype it generated
MillenialBoomer89@reddit
Metroid Prime 4. Maybe not worst thing ever but biggest disappointment for sure.
GiddyOG@reddit
Brink
Jodelbert@reddit
X-Rebirth... What a let down.
PhantomCruze@reddit
4chin screenshots for engagement bait posts on reddit?
Fuck off
SorryIlostmyname@reddit
4chin screenshots?? In a 4chin subreddit??? Unbelievable
PhantomCruze@reddit
Shit my bad for not joining the circle jerk that this hellsite is for mindless interactions between basement dwelling spergs
ngc-arb@reddit
What did they mean by this?
FeelGroove@reddit
I think it means anon is gay?
GrandMoffTarkin66@reddit
And probably fake.
DieBlaueOrange@reddit
Dragon age the veilguard. I don't hate it, but it definitely has the worst story out of all 4 games
Azagroth@reddit
Way back in the day - Star Wars The Force Unleashed 2. I still wonder how it ended up the way it was. Absolutely fascinating disappointment of a game.
DirtyMudder92@reddit
I was so hyped for sports story 2 and was hugely disappointed at the half baked game
Rainbowstaple@reddit
Payday 3...
The_Draven@reddit
Age of Conan: Hyborian Adventures
Onioner@reddit
Spore.
gorgeous-freeman@reddit
Dawn of war 3
Garyislord@reddit
Mass Effect 3 was the last time I pre-ordered a game, the original ending was so stupid it made me hate the first 2 games by association for years. I was eventually able to replay 1 and 2 and appreciate them for how awesome they are but still haven't replayed 3, that game is dead to me.
TeBp242@reddit
cyberpunk, before the updates later on
Ratspec@reddit
Anthem
theceure@reddit
Crimson Desert, Borderlands 4, Saros, Tiny Tina game, Anthem, Metroid Prime 4. I could go on. Most games are starting to suck now. I'm probably just getting old. Feels like newer games are trying to do every but be a good game. As if they are trying to cater to every single person on the planet Instead of the people who buy the games.
Kireu@reddit
VtM Bloodlines 2. Maybe not the "worst thing ever", I enjoyed the writing of the characters and the overall plot, but not an especially good game in most of the other aspects.
TearOpenTheVault@reddit
Bloodlines 2 is even worse when you look at the original Bloodlines and realise just how much was lost. We went from one of the GOATs of 3D RPGs, revered as a cult classic, beloved by most game reviewers, to… This.
amidoes@reddit
Killing Floor 3
A complete disaster and offers zero reasons to play it over KF2 which is infinitely more polished
LazyBoyXD@reddit
Cyberpunk
Nuskuriax@reddit
Resident Evil 3 Remake
yoloswaggins92@reddit
Cyberpunk on launch broke me (and my brand new PS5)
pirouy@reddit
VTMB2
Good_Smile@reddit
I'm glad I've never played any of the games y'all mentioned, safe for CP2077 that I played after the DLC came out.
So I don't have such experience.
SpaceOdysseus23@reddit
Metaphor: Refantazio
"We promise it's not Persona, it's a gritty and serious world"
Open it up: Even more clicheed and juvenile than Persona
jeff5551@reddit
No man's sky was dogshit on launch and still centuries away from being the game they promised despite all the glaze they get online
Aribethe@reddit
Not the best game ever hyped, but Civ 7 being so shit and so expensive bummed me out. I've bought and played every Civ...except 7.
Anabiter@reddit
Probably gonna be N1rv-Ana whenever it drops at this point
Notmyrealname345@reddit
No man's sky
ah-squalo@reddit
Borderlands 3. Gameplay wise it’s not the worst but the story aspect was so awful it turned me off from touching the franchise ever again.
IzanamiFrost@reddit
Spiderman 2 and Cyberpunk 2077
The only two games I ever preordered because I trust they literally cannot fail
Needless to say I never preorder anything ever again
Abortedwafflez@reddit
Phantasy Star Online 2 New Genesis
Big fan of the series since Universe. So needless to say I was hyped for the Xbox release finally coming to the US after being dead for over a decade. It turned into gacha slop.
Zek0ri@reddit
Ever since the gameplay reveal, it’s been clear that CIV 7 is going to be a tough sell, especially as Firaxis has insisted on turning this game into Humankind 2.
To this day, it still lags behind Civ 6 and Civ in terms of player numbers.
Twixtar@reddit
Inazuma Eleven Victory Road
Gamepass90@reddit
Ghost of Tsushima and Yotei, Assassin's Creed Shadows is so much better
PeripheralMan@reddit
Fallout 4, Outer Worlds, No Man’s Sky, Mass Effect Andromeda, Warcraft 3 Reforged and Destiny are some that come to mind.
jack_daniel_@reddit
No Man's Sky. But it made a great recovery
sky406@reddit
Ksp2
CandidateMiserable74@reddit
Duke Nukem Forever
Bostolm@reddit
Release Darksiders 3. Went from the satisfying hack and slash they used to be to "Hey look were just like dark souls"
MithrandirTheCage@reddit
No man's Sky. It's great now though
donutmcbonbon@reddit
Valkyria chronicles 4. That first game is one of my all time favourites and has a huge cast of likeable characters but everyone in 4 is an unlikeable chud.
PeikaFizzy@reddit
I mean no man sky literally
Starfire123547@reddit
Pulsar the last colony.
bought into it way back in like 2014, supposed to be like gta but in space essentially. factions, pirating ships, upgrades, quests, free flying, warp, unique planets, space combat, all that jazz. unique ship roles and controls ler role yada yada.
Released as a 5 polygon texture game with like 4 ships and "upgrades" as pathetic as the textures. "unique" planets like how one barbie looks to another and like a total of 2 OG factions and barely did anything else.
I hear its better now, even added a vr mode supposedly, but i was so burnt on its launch as a kid :(
SmoothPimp85@reddit
None. I don't have any expectations from anything.
Tormachi25@reddit
Cyberpunk 2077
Imagine hyping up a game with so many features and potential, deliver a broken thrash heap with more than half of said features missing and still having an active fan base years later