What should I use to benchmark my games and identify bottlenecks?
Posted by Liliguard2@reddit | buildapc | View on Reddit | 4 comments
I don't know much about benchmarking, so I'm looking for simple tools to measure the FPS in different games and figure out what's causing the slowdown (CPU, GPU, etc.).
What software would you recommend for:
monitoring frames per second (FPS) while gaming
checking CPU and GPU usage
easily identifying bottlenecks
Preferably something easy to use. Thanks!
Born_Bad_1294@reddit
Download MSI Afterburner and set it up(Watch a youtube tutorial).
If your CPU reaches 100% during gaming, then your CPUs the bottleneck. If your GPU reaches 100%, then GPU is the bottleneck.
S4luk4s@reddit
In a world where games make perfect use of all the threads of the cpu this would be true.
But in reality: if your Gpu is sitting at 100%, it's the bottleneck. If not, the cpu is the bottleneck, even when it sits at 50% or something. Because games utilize cores different, and most games only make heavy use of the first few cores. Meaning: one core at 100% is a cpu bottleneck, even if the whole cpu usage is 40% or something. The only situations where both things don't matter is bottlenecks in vram and ram capacity.
pyroserenus@reddit
Also to be clear, there is always a bottleneck unless limiting framerates, if the cpu and gpu are both not hitting 100% then single core cpu speeds is the bottleneck, even if task manager doesn't show any 100% cores.
Also ideally you want the gpu to be the bottleneck, cpu bottlenecking causes stuttering and slowdowns.
Fixitwithducttape42@reddit
You can also just hit windows button + g and pull up the performance monitor and see what part is holding you back. Play various different games as each put a different load on your PC, upgrade the part that is consistently holding you back.