Brother I played that game on every system I owned. Still listen to some of the soundtrack too. 10/10 game. Wish the reboot was successful and it continued from there. Can't play old devil may cry games and couldn't get into the newest one.
for me, its something like, 5>4>dmc>3>1>2, and then a million places down the line PoC lol.
but subjective fun factor aside, i always felt dmc would have been received better if it were a spin off instead of trying to replace og dante.
Im surprised this was here.
I also played it on a laptop with integrated graphics at 720p40-60
I believe the game to be the most beautiful Unreal 3 game. Every stage looks really beautiful and the ones in Vergil's downfall are picturesque.
It is also my favourite game in the franchise.
yeah, i had a desktop as well, but i'd use that laptop when i was over at a friend's house. it was some black friday sale piece that was like under $300.
it could barely run most things, but it got by for me being broke af at the time lol.
I bought mine for $290 refurbished. It was a flagship laptop 3 years prior, [but Im still using it to date](https://www.reddit.com/r/whenthe/comments/1nj59hs/comment/nenwbha/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button). Developing games lol.
I’ve played this game on every machine I’ve owned since 2005. From my Sony Vaio laptop in undergrad to my desktop I built in 2020. Can’t believe it still ran and still looked good.
Hell, I just take the Delta for a spin around the downtown, abusing J-Turns, U-Turns and having fun with the coppers. Literally the best pursuit sandbox game i've ever played in my life... maybe i should download it from Steam again, maybe my own F-150 is gathering dust.
Do it bro.
Last time I replayed it I had just got a wheel and pedal set. Couldn't find a way to change force feedback and it was so overdone that driving a car irl at 150mph is easier.
Went back to controller and had just as much fun as when I first played it
Can't believe this isn't #1 tbh, the game looks insanely gorgeous even today, it was visually just so far ahead of its time. And it ran on a damn Xbox 360 with half a gig of RAM.
They pre-rendered all of the lighting - you're essentially playing on supercomputer-esque graphics, at the cost of the lighting being static.
Fair trade tbqh
That's how it should be done. Graphics programming used to be about cheating, hacking, pre-baking, conjuring smoke and mirrors until it looks good and runs great.
Yars' Revenge (for the Atari) is a good example of this. Among other things, some of the visual effect were the game's own source code in different sizes and colors.
On the opposite side of the scale: F.E.A.R might be about fights inside of dull warehouses for the most part, but the lighting engine is fantastic, and one of the reasons the game still gets talked about.
nope, dynamic lights in source games aren't ray traced, they're either
a) just simple glow sources that have no raytracing, bouncing or shadow casting capabilities
b) cascade shadow maps (eg for the sunlight shadows in CSGO etc), similarly projected textures are used for a few sources that cast shadows like the HL2 flashlight). These also don't bounce or refract or anything ray tracing can do, they're just shadow mapped lights from a point or direction source.
This was the first game where I saw Nvidia physics being applied and my GPU at the time fucking melted at the cloth fabrics existing haha
Times have changed a few
Yeah it does now, but when Arkham Knight released it had absolutely terrible performance. It was the reason it was so derided, despite being a really decent game.
Super understatement btw, if you don’t have beefy hardware the game might run just fine but you’ll be left without certain textures and random pieces of the game. My pc isn’t bad by any means but to this day I still have to deal with super crazy graphical glitches no matter what build or settings I choose.
Truth be told, the last time I checked how it runs was a year or so ago, RPCS3 had some performance improvements since then, noticeable in the SPU-heavy titles like MGS4, so yeah, maybe the reqs aren't as steep nowadays
Tbh I’m not a super savvy emulator but I can get my way around ps2/ps3 without issues, for some reason the entire process of procuring, installing, patching and playing mgs4 was so much worse. Ik it’s bc the ps3 is already weird and mgs4 takes advantage of it but holy shit it’s 10x more of a pain that any random ps3 game
I dunno, if it was a physical-only game I'd get it, because you need to get the disk image, mount it, dump it using a certain software, and only then you have something you can play with the emulator. But MGS4 is on NPS, so it's not a problem at all. Game patches are also easy to find and install, and the in-emulator patches (the ones I was talking about) are just a menu with checkboxes.
Running it is hard though, won't argue there
Its really game dependent. Some games its pretty hard to avoid. And some you need to try different hacks as even similar builds will encounter different visual glitches.
A mid range PC from the past 6 years can emulate. I run RPCS3 on a 5600 CPU and 4060 pretty well, it did well with a 1070 even. The CPU is the biggest factor in emulation but even the 3600 can do some less demanding game better than a PS3.
Mgs4 in particular the devs have said is a technological marvel with how it utilized the architecture of the console, its damn near impossible to emulate on modern hardware
MGS4 has been emulated well enough for a few years now. It isn't super stable, has occasional glitches, and requires a beefy 8+ core CPU, but it is playable now
Japanese games are just on a different level, the movement and systems may come across as robotic but the character models are just completely lifelike. With western devs it’s a bit different, they don’t do hyper realism but TLOU2 is as close to real life as you can get.
It's crazy that the only (legitimate) way to play MGS4 is on the PS3, no ports or remasters.
It's the only reason I haven't gotten rid of my PS3 despite not plugging it for over a decade.
Im biased since it's my fave of all time, but it honestly runs like shit, even on the ps3. Even now, emulating that game is a nightmare because of how hardcoded it is for the ps3. It can barely run on anything else which is why we've never gotten a re-release
A Radeon RX 6800 31gb and a ryzen 7 5800x. Unless you managed to find the sweetspot for emulator settings, I refuse to believe that you didn't experience any progress resetting crashes, the occasional UI graphical bug or especially audio desync since it doesn't like being run at 60fps all too much.
I can easily run it at 60 if I'd like to, but let's not forget that specs like that to run something at just 60 is pretty insane for a game that is nearing 20 years old in just 2 years.
I used some canary patch with custom rpcs3 build. Zero bugs or crashes, quite literally finished the entire playthrough in 60fps, with 300% resolution scaling.
Insane or not, you have to emulate the hardware through software and that has it's toll. Need to revisit the game sometime soon with my new 9800x3d and 5070ti build.
The FOX engine is literally magic. No matter what spec or system, it looks amazing.
Apparently it's a real bitch to work with, though. A shame it's going to waste in Konami's hands.
Correct, probably because Konami wanted modern fidelity in the game. However, apparently, the original PS2 character models are in Delta's code...is it possible they literally loaded the game into UE5?
I was excited for that until release showed how terrible it was. Especially since they used AI upscaling really badly. And they never fixed it. They gave it to a mobile porting company and I wish they just spent a big more money on a more reliable company like Bluepoint, the masters at remasters.
Yes. In fact, there were only 12 games to ever be developed on the Fox engine
Out of those 12, **8** are soccer games; Ground Zeroes, PT, Phantom Pain and MGSurvive were the only other games made with it
I played MGSV on a laptop with a 2GB graphics card and it ran smooth.
I then played it on ultra settings with a GTX 1650 and it ran smooth.
It also ran smooth on an iGPU with 1GB VRAM. That engine was something else.
Doom 2016 is one of the best optimized games out there. It was and is so well optimized that everybody and their mother praised it at the time. I don't know what you are blabbering about, sincerely.
[https://www.doomworld.com/forum/topic/92020-doom-2016-is-officially-the-most-optimized-game-ive-ever-seen/](https://www.doomworld.com/forum/topic/92020-doom-2016-is-officially-the-most-optimized-game-ive-ever-seen/)
(3.18 GHz Quadcore, 5 GB RAM, AMD 5670 512 MB)
It was optimized so well that it was running flawlessly on Nintendo Switch and became a marketing opportunity for that platform.
ID software has fallen from grace recently, the recent RTX requirement for Dark Ages literally stained their reputation. Before that they were the benchmarks for how optimized games should be, with both Doom 2016 and Eternal, especially with the former.
Nothing will run on an actual potato if you take it literally, that includes every single software on this entire thread as well as **bf1**. So you don't make any sense at all.
Ironically, you can run the original Doom with a 100 pounds of potatoes if you were to take the question literally to dodge like you are doing right now, that is.
[https://www.pcgamer.com/heres-doom-running-on-100-pounds-of-moldy-potatoes/](https://www.pcgamer.com/heres-doom-running-on-100-pounds-of-moldy-potatoes/)
my perception of "potato" is my old intel core i5 8gb ram integrated intel gpu school laptop. it chugged running roblox and the only 3d online game that ran well on it was tf2 at 30fps
I mean I already listed 2 builds that are even worse in some specs. I already posted a intel I5 with 5gbs of ram and an Intel i3 with 4gbs of ram running the game.
And yes it can run with Intel HD graphics(integrated) as well with 40+ fps. But you need to do some tweaking in the console.
[https://www.reddit.com/r/lowendgaming/comments/v2bhr7/how\_to\_run\_doom\_2016\_on\_any\_old\_intel\_hd\_graphics/](https://www.reddit.com/r/lowendgaming/comments/v2bhr7/how_to_run_doom_2016_on_any_old_intel_hd_graphics/)
I will reiterate again that Doom 2016 is one of the best optimized games out there and it can run on anything you classify as a "potato".
It indeed is. But you can find similar or lower specs running the game all across the web. Again it was praised by everyone on how well optimized it was and people started to take it to the test by running it on lowest specced gear as a challenge.
[https://www.youtube.com/watch?v=a2C0hLIhDDY](https://www.youtube.com/watch?v=a2C0hLIhDDY)
(Low-End Laptop, ASUS X455LJ, with 4GB RAM, Core i3 5005U, and Nvidia GeForce GT 920M 2GB VRAM)
Xenoblade Chronicles. Monolith Soft learned how to use and optimize the Wii hardware better than Nintendo imo. Sure, it doesn't hold up under scrutiny, but the scale, beauty, and creativity of the world are nearly unparalleled for that console generation.
Half life 1 and morrowind are my favourite games visually ever. I love the rough edges we got back then as opposed to the blurry mess we get now. I fight my urge to buy everything that aims to capture that aesthetic.
Ohh that's unfortunate haha.
Yeah the vibes were great. I think photorealism might appeal to some people but it doesn't have to be the only choice.
Not to mention how we lost complexity in the process. Morrowind for example has more mechanics and nuance than skyrim. Which is wild if you think about it. I was blown away because I finished skyrim first and went downwards from there only to find out that each "new" release had cut content when compared to what was before it. I could immerse myself more in the 2002 blocky graphics just because of worldbuilding and rpg mechanics. I am very sad we lost so much of it while the technology is supposed to be advancing. People who played games back then must have been so disappointed to watch the downward spiral in real time.
It's kinda a stretch but flyknight was really cool but short. Other than that perhaps star wars jedi knight jedi academy might be worth checking out too but it's even more of a stretch haha.
Those games were something else. Still my favourite lightsaber combat system. The fights looked so cool, movement was satisfying, I really don't know how they pulled it off with the tools they had back then.
My friends don't play 'friendslop' type games with me. Either they are too social to have time (good for them) or they need to have a competitive ranked ladder with trolling and hurling abuses.
This is not friendslop at all.
It's basically a survival/crafting game sitting on top of a blatant copy of HL1, with a surprisingly rich and good story. I was hoping to play for 30 hours and spent 100 in it.
Looks like Forest of the giants,the early upper section where you climb the ladder (which is a must if you don't want to get fire bombed while fighting) before the court with the tree and the "corpses" with the first fog wall.
Everyone remembers Majula looking pretty, but forgets the rest of the game is a muddled mess with tons of obviously repeated textures and most rooms are cubes with not much in them.
Unironically this. Game is fucking gorgeous at least 80% of the time, in terms of aesthetic (yes the graphics are dated, but do NOT act like DS3 is better. It looks like utter shit next to DS2, with many visible textures issues)
Art direction like all FromSoft games is impeccable but graphically, these games have never pushed the limits and are notorious for performance issues.
Sekiro is one of the best games in recent memory, it's a real shame a lot of Fromsoft fans don't seem to care about it cause it's not just Dark Souls again lmao
Honestly I love sekiro but it's not about it not being dark souls why many from soft fans skipped it.
It's because the game isn't really a RPG in the sense of dark souls or other souls likes.
No character creation, No character sheet to handcraft a build and no equipment to then shape your character into something you want him play as.
That being said I really recommend everyone who skipped sekiro because of the lack of RPG elements to please go and play it.
Sekiro is easily a 10/10
For me, it lacked variety in gameplay. I like dark souls because of the different builds you can do and more importantly, the different weapons!
Mechanically Sekior is amazing but I vibe more with medieval dark fantasy than Asian themes too.
Combo of those two things that stop me from being into it
It is. However on PC there was a recent update that added EA AC to all EA games and made the game more CPU-heavy than it already was, to the point where a friend with a i5-10th gen laptop CPU had low fps ( varying from 20 to 45) and hiccup while playing. Of course this is in multiplayer, not campaign mode. I used to play on a 4-core i5 and it ran considerably well (20 FPS with no hiccups), but after that AC update it made the game ran a lot worse. Not something i'd call playable on a potato PC
That opening mission, being in the same game where you don a suit of armor with a sub machine gun, running up hill against enemies, was really something.
I always do campaign first and that ending speech/cinematic got me ridiculously hyped to jump into the multiplayer and just consume even more World War stuff. I think I watched nothing but war movies for a solid 3 months after that
I played it again for the first time in years literally just yesterday. Normally I skip opening missions because it’s tutorial bs. But reading that “you are not expected to survive” knowing what’s ahead always gave me some goosebumps for some reason. The intro has the best story compared to the rest of the game, which is fucking nuts because the entire game is fucking peak
The voice acting is insane too, I still remember this video: [Battlefield 1 Voice Actors carry weight for German voice recordings](https://www.youtube.com/watch?v=8sZMSBtSFrg)
If you’re talking ab Star Wars that was kind of a remake of the old Xbox original Star Wars battlefront games which are some of my all time favorite games. Back on the Xbox original and it still had multiplayer, huge open map battles, space battles with vehicles you could fly into the enemy base to destroy their stuff, and play as Jedi/sith if you were on a streak.
A game that at the time was melting PCs with top end hardware and $1000 4c intel cpu's.
I still remember the old XPlay Bioshock PC build they did to play that game. It was basically the next Crisis.
It has good art design, it’s a perfect example of why art design is important in video games. It ages really because the graphics aren’t supposed to be great but the atmosphere and design created a timeless piece.
It’s sort of like when they made Superbad they had them wear retro clothes and avoided making a lot of jokes about the current time period. It holds up well because it’s core pieces are timeless so your parents can enjoy it or you can enjoy it because the core story doesn’t become dated after 5 or 6 years
That's a common problem in a lot of media. Like the new Star Trek show is loaded up with modern day fashion and slang, it'll feel dated by the end of the decade. Meanwhile I can watch DS9 today and it's still a timeless masterpiece. Nobody will be watching Starfleet Academy in five years much less 30.
Nobody will ever choose watch any of the recent media, it's all been terrible in every way imaginable...
Meanwhile, the OG classics get better every day, as more slop gets shoveled out by the soulless megacorps.
Is it because Mclovin and Jack were both made into the men they were by the machinations of Frank Fontaine? He sold Fogell the fake ID and he arranged for Jack to be raised as a future assassin.
It also has issues with textures not always popping in. So sometimes you’d be walking on a blurry floor, or all the walls would look like colored geometry. If you sat and waited, the textures would finish loading, and then the game would look gorgeous.
Finding out about optimized shaders for Minecraft as a kid and learning I could play with them on the craptop at 40fps literally brought me to tears, that shit looked like real life at the time
https://preview.redd.it/nklwod6nhihg1.png?width=2560&format=png&auto=webp&s=878d212f1b6be7281773de9584064d8241e45e69
Well I made it specifically for this post - the current versions of GIMP and MS Paint are awesome btw - but I'm definitely going to be shitposting it on any news articles I find regarding JD Vance and his Indian wife, or really any other white nationalist/black person pairing I can find to have fun with their racist hypocrisy.
Shit - first I need to replace the white woman with a black one so I can properly highlight their hypocrisy for the inevitable audience of idiots - thanks for reminding me.
https://preview.redd.it/v5j35ymcvfhg1.jpeg?width=498&format=pjpg&auto=webp&s=e4febd04c3d2c83087570e965377d122a647a90b
HOLY SHIT THERE IS A BILLION PICTURES OF HITLER ON THE INTERNET
AND LIKE 10 OF A BLACK WOMAN AND WHITE MAN SMILING TOGETHER
I tried doing it with the jojo rabbit hitler like I did the first time, but It doesn't come out well with the shitty jpeg I sourced it with. Didn't really work with how much I had to change the image for this one
I'll copy a better picture from the film itself later and try again, but I kind of like this hitler pic for this purpose
He looks very pouty and offended to me
Oh here's the exploitable I made of the original jesus one if you want to make your own
https://preview.redd.it/g9btpv1ewfhg1.jpeg?width=495&format=pjpg&auto=webp&s=2fc624b354cc43d8b937dc7a9aedaefc680c5c0d
I made this for someone else in this thread and it seems appropriate
https://preview.redd.it/fjm5rqq79ghg1.jpeg?width=498&format=pjpg&auto=webp&s=4696c1e13abe85470acf3b512a8f282da9ce3f38
I'm starting to think it's not funny enough, though. I can't believe I'm actually having to say this, but in 2026 Hitler isn't really unpopular enough for the joke to work as presented.
Like, Elon Musk could unironically make this the banner of twitter and I'm not even sure people would still be talking about it a week later.
I remember playing this loads with my cousin when we were young but for whatever reason he didnt have a memory card (I seriously don't know) so every time I would go round we'd have to play from the beginning
The Norse sequel God of War. [He talks about it here in this dev diary video starting around the 2:30 mark for several minutes](https://youtu.be/EMYOJVQ8waI?)
Your popatoes are too advanced for me. This is the only right answer.
https://preview.redd.it/6fm25ez5zhhg1.jpeg?width=368&format=pjpg&auto=webp&s=426c5d499cf79f798d5a0131d175568b66bade5f
The actual answer here is Battlefront 1, I don't remember what the technology is but they used some interesting photorealism methods that basically meant you get a game from 2015 that looks better than games from 2026 while running on hardware that can't even launch games made in 2026.
I mean, sure, but I figured this thread was more for games that still look pretty great today, not ones that looked great at the time. Otherwise I'd be saying stuff like Mario 64 or Ocarina of Time, which absolutely do not look gorgeous today.
>Mario 64 or Ocarina of Time, which absolutely do not look gorgeous today.
Stop snorting the powder bro, Peach and Future Ruto look bangable af even by modern standards.
Up close it can struggle (although somethings are still amazing) but the wide views from mountains over forests and lakes are still epic. Although given they released with upgraded textures this may be a biased view
>Skyrim has some cool visual design and a few nice environments to look at, but I wouldn't describe it as gorgeous.
Coming from Oblivion in 2006 to Skyrim in 2011, it absolutely was lol
Dark Souls 1, it's old but god damn it can be beautiful.
Warframe is 13yo and delivers better, graphics and insane designs that stomps AAA games.
Vintage story is voxel game that can run on my 15yo laptop and it's still beautiful.
I was pleasantly surprised this week to find that a Steam Deck can run GTA5 Enhanced at 1080p on high settings decently well. Perfectly playable experience. I remember building my first computer in 2016 and that game not running very well on it.
I had to scroll down way too far to find this. It's the first game I though of and it's just absolutely beautiful.
My other call would be "Sea of Thieves", the lighting and atmospherics can look really stunning.
Definitely! The amount of well lit atmospheric moments and the way you can shape your own world are amazing!
Check out some builds on /r/valheim
Never seen a game that did more with less. Also very creative asset reuse to keep it slender.
My buddy and I joked when I finished my most recent build a couple years ago that we should test with crysis and on top settings my admittedly decent gpu and op (for what I need normally at least) cpu and it didn’t even get it to 100% usage once.
i remember taking insanely good looking screenshots and having 60 fps on Alien Isolation on my shitty teenage craptop back in the day. Very well optimized
I hear Alien Isolation is optimized really well?
Then you obviously have a bunch or great-looking 2D art games (Cuphead, Hollow Knight and Silksong, Dust an Elysian Trail)
Don't know if it is on iOS, but in Google store you can download it and play up to meeting with Axel (not entirely sure) for free.
It looks good, runs well.
That would be because for all those 13 years they've been constantly working on it, improving all the mechanics and visuals while trying to keep it optimized
https://preview.redd.it/3apgn4snnghg1.jpeg?width=1600&format=pjpg&auto=webp&s=70d11e72f96c6c04281d7b3f125ccbd0a151110e
The reboot of Star Wars Battlefront was a gorgeous game despite being a decade old now. Still looks better than a lot of new games.
Battlefield 1 was also incredible looking, DICE was just doing some amazing work in that era.
Scrolled too far for this, love JC2's vivid art style and tropical map. So much variety in biomes too. I'd kill for a JC2 remaster that brought the fidelity of the world up and made the towns and villages feel more lived in (plus more than 6 vehicles loaded at any time)
**Bad Company 2** runs on any potato of today but still holds up very well graphically imo.
**DOOM 2016** is an easy pick for running on anything.
**Dirt2** even as an old title, used to run brilliantly on potato-tier of it's day and literally anything of today.
**Factorio** is a bit of a cheat being 2.5D but still runs beautifully on an iGPU.
Game is well optimized, even Destiny 1 on Xbox 360 sometimes punches above its weight. However the optimization has own issues, I've heard multiple times that opening game files in editor requires few days of decompiling (not sure of the term) and makes development pain the ass.
If we're going by today's potato standards, I'd say Skyrim. Although vanilla isn't a modern looking game anymore, I still think it looks absolutely beautiful. The art direction is semi-realistic, but it's stylized enough to be a bit timeless imo.
Out of all the brilliant games I've played since Skyrim came out, there's still something unique about that game that immerses me like very few games can. It's so easy to lose yourself in that world.
I watched a video about how beautiful Factorio's graphics were. The individual machines all have logical movements, and the style updates from sheet metal to plastics etc as you advance in tech, so newer stuff absolutely feels higher tech. It's a lot of little background stuff that I hadn't directly noticed, that make the game feel just so high quality
https://youtu.be/dilLv1RELM4
WC3 is a great example of how art style is more important than actual graphical quality. It’s low-poly with cartoonish animations, but has far more personality and charm than a vast majority of modern games.
Anything made in source. The modern resident evil games (re engine era) also used to run on my shitbox of a pc that was outdated even when it was first built in like 2014
I thought I was on r/gaming. They have so much of these lazy engagement bait and karma farming posts, the same questions get asked over and over again and you always see the same answers in the comments.
Prince of Persia sands of time - its just beautiful from start to finish. The lighting, the environments, it is a fable or a story you play through and the game does capture those aesthetics perfectly. And Yuri Lowenthal is the voice actor for the prince. Gorgeous game, absolutely curtains.
Braid - every frame of it looks like a beautiful painting, the art of David Hellman, so that’s an easy one.
Halo CE - Some of it isn’t gorgeous, (final level for instance is ugly as fuck) but very beautiful for most of it
Halo, especially Halo 2, nailed the ambiance, too. The vibes were always super cohesive even if the graphics didn't age as well. Although it still looks pretty fantastic.
Say what you want abou the game but when I played Heavy Rain on my PS3 I was blown away by how good it looked compared to what was out there at the time.
I remember playing WoW for the first time and being blown away by how smooth the movement was. It felt so…I don’t know…comfy and real? Nothings quite matched that since then.
The Big Dishonored
https://preview.redd.it/jgkke60yfehg1.jpeg?width=236&format=pjpg&auto=webp&s=e585b45d206b6544ae096e7c966b59db80307826
The style makes the low polygons feel purposeful
Warframe. I got near perfect graphics on a borrowed 660 back in 2015. It continues to age well, but it’s an MMO.
If MMOs are cheating, then ZoE2 on any system you can find, even ps2. The cell shade anime style combined with the limited triangles in gameplay make the game super optimized. Combine this with rhe fact the MARS remake gave us VR over 7 years ago, and the game has become timeless.
Arkham Knight? for a game came out in 2015, it's look far better than whatever AAAA crap they pumped out these day
https://preview.redd.it/riwrxq4h7ehg1.png?width=723&format=png&auto=webp&s=699ec1292f4149ace8b0c1400695af91c5e11ad3
Fallout New Vegas
The game isnt gorgeous *visually* but is an absolute blast to play. It alsonruns smooth 60fps on a windows surface (a fucking tablet) so it qualifies for this
Some Jewish titles :
Battlefield 6, for all its flaws, is insanely well optimized.
Ghost Of Tsushima is gorgeous and runs well on low end hardware.
Kingdom Come Deliverance 2 is pretty good
I guess potato is subjective but I have a mid range pc (3060 and 16gb) and KCD2 is so well optimized that I can run it on high/ultra with minimal issues. No only that, but its the best looking natural environments and foliage of any game ever made and I'll die on that hill. Shit feels REAL
alien isolation. Shit ran amazing at the time well looking so perfect on bad hardwear. It's now got an issue of running TOO well you have the cap it on modern systems.
Low-key GTA V and RDR2, they don't require that much of a PC relative to how amazing both games look.
Currently playing RDR2 on a i5 3470 and it runs decent with ultra (optimized) settings, only stutters when you first load up a save then almost never again.
Hook Lossless Scaling to it and you've got a gorgeous game running 60 fps on your shitty PC.
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