Unlike the US, Europe can fine corporations and receive the money for not complying. So I won’t be surprised if we will have games that can only be played in Europe-only
Basically there has been an eu petition in the works for the past year or so spearheaded by the youtuber AccursedFarms in an attempt to force companies to have end of life plans for online only games. this greentext is just making fun of people who opposed the movement and their copes.
The only real argument I've heard is concern over how it will force developers to make their games. Basically, from the very start, they will have to design games with EOL in mind. It sounds good, but it could also be a huge limiter if they have to design a game to ultimately be hosted on someone's basement server vs a huge industrial data center or very specific server hardware
Is there anything within the petition to suggest this though or is it just fear mongering? If a company is willing to release the source code for their distributed server architecture at EOL that’d satisfy me at least. A sufficiently motivated community can set that up on AWS or equivalent, you don’t need to own a datacenter.
There's nothing in the petition, but it's educated speculation based on how ambiguous the language in EU mandates like this have been in the past and how litigious the EU tends to be. Calling it fear mongering is unreasonably dismissive
Fear mongering is probably the wrong term. This doesn’t really seem like something that needs to be actively avoided though, unless people start to suggest that all game servers need to run on consumer grade hardware. Then again though, the EU has implemented some dumb policies in the past so who knows.
The whole thing is a mess and both sides have too much bad blood towards each other to salvage anything good from this.
The point was to try and have that discussion now, before EU legislation starts sticking their nose in and making legislation without knowing the whole picture, which they have a history of doing.
Ross and his followers don't really seem to understand that there won't be time for that discussion once the EU legislation gets involved.
Thor and his followers fucked up trying to explain this by being dickheads and failing to understand popular support for this initiative.
The reality is that the most likely outcome is that some form of EU legislation will pass, it won't be thought out well, will cause problems and several live service games will block EU users from playing them. Ross will claim victory before realizing the problem. The industry will suffer as a result. All this could have been avoided if an actual discussion was had, which never occurred because both sides had their heads too far up their own ass to admit maybe their argument was flawed.
Yeah? And how does it work exactly, my fellow programmer? My fellow online programmer? That understands how "backend architecture" works? Because he's an online programmer or, at the very least, someone that knows how "backend architecture" works. Please, tell everybody else. Just a short version, because, as we all know, if you understand something works, you can explain it in short. You can use everyday examples even!
Sure, I can keep it short for you! A game backend can be very complex and split across many services, like databases, payment processing, matchmaking, etc, with any number of those being proprietary or licensed making it not trivial to just release it to the public when a game shuts down. A game company may have components that they use across multiple games that would potentially cause security/integrity concerns if released after shutting down one of the games but not the other. Basically, most people imagine a game server as basically a single computer with a single exe file running as the server, but it’s usually many different computers doing different things and sending information around.
Is that too long for you? If you’re interested in further reading you can start by googling some keywords such as “microservice”, “cloud computing”, “AWS/EC2”, etc
Okay sure but when is there ever an excuse for them to exclusively host single player content on one of these propeietary servers? That seems like you are just making excuses for planned obsolescense which is a shitty buissiness practice. Like your point makes sense for mmo games but not so much games like Space Marine 2 that require a central server just to play single player. Or allowing peer to peer multiplayer for allowing local hosting, I mean im sure things have changed since that stuff was the standard but it was a bad change that as far as I can tell is solely driven by profitt and the idea that if gamers can keep playing old games they wont buy the new ones which is obviously asinine.
I think in general, single player games do not need it, and they do that mostly for profit. I don’t think SKG has any exceptions for multiplayer does it? The main reason (a small amount of) people are opposed to SKG is because of how broad it is. If it only targeted single player I wouldn’t even be making these comments.
However, in regards to peer to peer, that’s completely impossible for many games; it again shows the lack of understanding of how massive and in depth these multiplayer backends are.
Nobody expects the multiplayer to be fully functioning or get new content or anything post end of life, it's more just about any singleplayer content not being locked out when the servers shutdown and if possible/applicable, an end of life plan that could for example release limited server files to the community so that they could eventually run it without having to reverse engineer and recreate the entire backend from scratch.
As explained, in many cases there are no “server files” in a backend architecture but rather a hundred different repos running micro services and other crap. Of course my attitude is going to be condescending towards ignorant people who’ve downvoted me hundreds of times and still haven’t proven me wrong, in fact, they’ve proven me right by continuously not understanding how backends work.
I'm completely for SKG but peer to peer isn't just something you can easily add to an existing codebase. If the entire structure of the multiplayer is based around communicating with a centralised (authoritative) game server, you can't just tell the clients to talk to eachother and expect it to work like, at all. In that kind of instance you'd want the game company to release some server files (probably with any payment related functionality removed) so that the community can run servers instead.
note on this, said end of life plans largely consist of: at least let us still play it on individually hosted servers or whatever, of our own making, and stop going out of your way to literally kill the game.
That is a big overstatement. His game isn't revolutionary but isn't so horribly made like YanDev's. It's an Undertale clone but worse at storytelling with shameless attempts at tugging on the heart strings.
The EU is kinda weird, one week you have these gigantic W for consumers and the next some members propose chat control. I still think it’s a net good, but how tf can this be the same organisation.
The short answer is lobbying. The long answer is - my friend had an opportunity to visit board of EU officials from proverbial backstage as a journalist couple years back. He was shocked to learn that their day looks like this: everyday they receive a huge dossier of documents regarding a specific legal act consisting of at least 600-700 pages. They flat out said to him that there’s no way they can read all of that, so they don’t even bother. They spend all day doing pretty much nothing (of course while earning huge salaries) and at the end they just sign and approve whatever they were given. And it’s not just some insignificant laws, these can be some major things introducing huge changes (like stuff regarding green energy and whatnot). They don’t even read it and outside of general description they don’t know what it is. Really makes you think.
Which do you think is more likely? Someone lied to your friend, or even just left out details regarding aids summarizing stuff etc, or the eu just rolls a dice everytime a bill goes in front of them?
EU is composed of many countries with broad spectrum of politicians residing in European Parliament.
Aside from that, SKG was a citizen’s initiative, meaning the was a proposal and people’s direct support, while chat control is a regulation proposed by an EU politician.
Genuinely, I think him trying to avoid the drama and giving pirate almost total control of the narrative was a major mistake. We lucked the fuck out people caught on when he finally made a response.
I do think it worked out in the end, because back when Thor first made his case against SKG he was far more popular. Ross waiting until the end meant the video came out after the WoW incident, which made people much more willing to disagree with Thor.
Honestly, I think he's done the movement a lot more good than harm, all that drama publicized the entire movement. Sure, he's reputation wound up in the thrash, but who cares
How about the community? For example NFS carbon's servers shut down years ago but community relaunched the servers. Can't this be also done for indie games?
That's how 90% of them function anyways, you have to run a different host executable and then your friends join directly to you (occasionally with port forwarding, but I feel like I haven't seen that be necessary for some time).
They should be good now, but better safe than sorry, this regulation should target every game. I prefer to avoid leaving any room for legal loopholes that could be exploited against consumers.
Of the work that is needed of every company that makes games. Wait, you aren't young and stupid enough to think it's just an on off switch? I swear the kids who rage for this halfbaked tantrum initiative
This is like the argument against livable wages for waiters in the US.
"but the cost will drive prices up"
Yeah, so do mandatory tips. But who benefits from having lower prices on the menu when you order, even though you'll have to add 30% to it when you pay?
you mean like literally anything else? you do realize that games have been constantly going up in price anyway as has everything else? so take your cope and shove it.
Yes, additional cost of letting people host their own servers when the devs shut down theirs will in fact be paid by the people running the servers. That’s the point.
The part about companies just not giving a fuck might be true tho. If the fines are less than keeping the game alive, it is cost of doing business. Same as google, meta and company violating every privacy and antitrust law possible, making billions and getting fined like 2% of what they gained.
It all depends on what the EU decide will be the penalty for not complying, assuming a new law does end up being made.
If a company is forced to refund the payment for a game in the event that the game is no longer playable for all EU citizens that bought the game, then there is no way companies can ignore it.
usersub1@reddit
Unlike the US, Europe can fine corporations and receive the money for not complying. So I won’t be surprised if we will have games that can only be played in Europe-only
MrBingly@reddit
Can someone give me context? Please and thank you
FreakinEvan@reddit
Basically there has been an eu petition in the works for the past year or so spearheaded by the youtuber AccursedFarms in an attempt to force companies to have end of life plans for online only games. this greentext is just making fun of people who opposed the movement and their copes.
One-Masterpiece9838@reddit
Why would anyone oppose that?
Pineapple_Spenstar@reddit
The only real argument I've heard is concern over how it will force developers to make their games. Basically, from the very start, they will have to design games with EOL in mind. It sounds good, but it could also be a huge limiter if they have to design a game to ultimately be hosted on someone's basement server vs a huge industrial data center or very specific server hardware
H00ston@reddit
This cannot come to pass, how will Blizzard have time for optimization and stealing breast milk from the company fridge?
coolsam254@reddit
They should automate it and develop a robot to steal the breast milk.
H00ston@reddit
you fail to see the human made artistry in stealing your co worker's breast milk
declanaussie@reddit
Is there anything within the petition to suggest this though or is it just fear mongering? If a company is willing to release the source code for their distributed server architecture at EOL that’d satisfy me at least. A sufficiently motivated community can set that up on AWS or equivalent, you don’t need to own a datacenter.
Pineapple_Spenstar@reddit
There's nothing in the petition, but it's educated speculation based on how ambiguous the language in EU mandates like this have been in the past and how litigious the EU tends to be. Calling it fear mongering is unreasonably dismissive
declanaussie@reddit
Fear mongering is probably the wrong term. This doesn’t really seem like something that needs to be actively avoided though, unless people start to suggest that all game servers need to run on consumer grade hardware. Then again though, the EU has implemented some dumb policies in the past so who knows.
wolflordval@reddit
The whole thing is a mess and both sides have too much bad blood towards each other to salvage anything good from this.
The point was to try and have that discussion now, before EU legislation starts sticking their nose in and making legislation without knowing the whole picture, which they have a history of doing.
Ross and his followers don't really seem to understand that there won't be time for that discussion once the EU legislation gets involved.
Thor and his followers fucked up trying to explain this by being dickheads and failing to understand popular support for this initiative.
The reality is that the most likely outcome is that some form of EU legislation will pass, it won't be thought out well, will cause problems and several live service games will block EU users from playing them. Ross will claim victory before realizing the problem. The industry will suffer as a result. All this could have been avoided if an actual discussion was had, which never occurred because both sides had their heads too far up their own ass to admit maybe their argument was flawed.
IIlIIlIIIIlllIlIlII@reddit
Because they know how backend architecture works unlike everyone who signed
Sumdoazen@reddit
Yeah? And how does it work exactly, my fellow programmer? My fellow online programmer? That understands how "backend architecture" works? Because he's an online programmer or, at the very least, someone that knows how "backend architecture" works. Please, tell everybody else. Just a short version, because, as we all know, if you understand something works, you can explain it in short. You can use everyday examples even!
IIlIIlIIIIlllIlIlII@reddit
Sure, I can keep it short for you! A game backend can be very complex and split across many services, like databases, payment processing, matchmaking, etc, with any number of those being proprietary or licensed making it not trivial to just release it to the public when a game shuts down. A game company may have components that they use across multiple games that would potentially cause security/integrity concerns if released after shutting down one of the games but not the other. Basically, most people imagine a game server as basically a single computer with a single exe file running as the server, but it’s usually many different computers doing different things and sending information around.
Is that too long for you? If you’re interested in further reading you can start by googling some keywords such as “microservice”, “cloud computing”, “AWS/EC2”, etc
FreakinEvan@reddit
Okay sure but when is there ever an excuse for them to exclusively host single player content on one of these propeietary servers? That seems like you are just making excuses for planned obsolescense which is a shitty buissiness practice. Like your point makes sense for mmo games but not so much games like Space Marine 2 that require a central server just to play single player. Or allowing peer to peer multiplayer for allowing local hosting, I mean im sure things have changed since that stuff was the standard but it was a bad change that as far as I can tell is solely driven by profitt and the idea that if gamers can keep playing old games they wont buy the new ones which is obviously asinine.
IIlIIlIIIIlllIlIlII@reddit
I think in general, single player games do not need it, and they do that mostly for profit. I don’t think SKG has any exceptions for multiplayer does it? The main reason (a small amount of) people are opposed to SKG is because of how broad it is. If it only targeted single player I wouldn’t even be making these comments.
However, in regards to peer to peer, that’s completely impossible for many games; it again shows the lack of understanding of how massive and in depth these multiplayer backends are.
TheCatOfWar@reddit
Nobody expects the multiplayer to be fully functioning or get new content or anything post end of life, it's more just about any singleplayer content not being locked out when the servers shutdown and if possible/applicable, an end of life plan that could for example release limited server files to the community so that they could eventually run it without having to reverse engineer and recreate the entire backend from scratch.
Fyi your attitude is super condescending
IIlIIlIIIIlllIlIlII@reddit
As explained, in many cases there are no “server files” in a backend architecture but rather a hundred different repos running micro services and other crap. Of course my attitude is going to be condescending towards ignorant people who’ve downvoted me hundreds of times and still haven’t proven me wrong, in fact, they’ve proven me right by continuously not understanding how backends work.
Sumdoazen@reddit
Peer to peer is exactly the thing that is the easiest to do...
TheCatOfWar@reddit
I'm completely for SKG but peer to peer isn't just something you can easily add to an existing codebase. If the entire structure of the multiplayer is based around communicating with a centralised (authoritative) game server, you can't just tell the clients to talk to eachother and expect it to work like, at all. In that kind of instance you'd want the game company to release some server files (probably with any payment related functionality removed) so that the community can run servers instead.
DrStrucx@reddit
never seen something so obviously copied from an AI answer holy crap, where's your dignity?
IIlIIlIIIIlllIlIlII@reddit
It wasn’t copied from AI, it was written sarcastically like that on purpose. Go ahead and be confidently incorrect though
alex2003super@reddit
As ContraPoints famously once said, "I wish I could let go of the part of me that still cares about the truth". But I can't so you're right.
precision_cumshot@reddit
actually the people who signed have all been to your backend architecture
Foxion7@reddit
There are improvements to be made to the initiative. This enraged all the kids who cannot see beyond the next day.
Neomataza@reddit
People whose model is live service games. Basically anything freemium or battlepass/seasonpass based.
Sbotkin@reddit
Because mah corporations
FreakinEvan@reddit
People are always defending rich people and corporations for some reason.
BathtubToasterBread@reddit
There are unfortunately some keyboard warriors who love being repeatedly fucked over by billion dollar corporations that don't care about them at all
Belfengraeme@reddit
Pirate software and the denizens of cuck chairs worldwide
Kotoy77@reddit
note on this, said end of life plans largely consist of: at least let us still play it on individually hosted servers or whatever, of our own making, and stop going out of your way to literally kill the game.
Alokir@reddit
Thank you Pirate Software for making people vote just to spite you
Dog_in_human_costume@reddit
Fuck him, every single thing I hear about him is horrible
Foxion7@reddit
Most of it is fake
Lukebekz@reddit
Correct, most of his claims are fake.
GermanHandCannons@reddit
He just got a big ego man its not that serious
Neomataza@reddit
That he can't admit fault is a huge issue for me. That's lack of class in my eyes.
scrumptipus@reddit
I played his "game" and holy fucking shit is yandere simulator in it's current status better than that steaming pile of dogshit
davidvia7@reddit
That is a big overstatement. His game isn't revolutionary but isn't so horribly made like YanDev's. It's an Undertale clone but worse at storytelling with shameless attempts at tugging on the heart strings.
QFB-procrastinator@reddit
The EU is kinda weird, one week you have these gigantic W for consumers and the next some members propose chat control. I still think it’s a net good, but how tf can this be the same organisation.
VapeHonda@reddit
The short answer is lobbying. The long answer is - my friend had an opportunity to visit board of EU officials from proverbial backstage as a journalist couple years back. He was shocked to learn that their day looks like this: everyday they receive a huge dossier of documents regarding a specific legal act consisting of at least 600-700 pages. They flat out said to him that there’s no way they can read all of that, so they don’t even bother. They spend all day doing pretty much nothing (of course while earning huge salaries) and at the end they just sign and approve whatever they were given. And it’s not just some insignificant laws, these can be some major things introducing huge changes (like stuff regarding green energy and whatnot). They don’t even read it and outside of general description they don’t know what it is. Really makes you think.
Ok_Analysis6731@reddit
Which do you think is more likely? Someone lied to your friend, or even just left out details regarding aids summarizing stuff etc, or the eu just rolls a dice everytime a bill goes in front of them?
Viapunk@reddit
EU is composed of many countries with broad spectrum of politicians residing in European Parliament.
Aside from that, SKG was a citizen’s initiative, meaning the was a proposal and people’s direct support, while chat control is a regulation proposed by an EU politician.
ModmanX@reddit
Nothing-ever-happens bros in shambles
Kaikeno@reddit
They've had quite the week
Sbotkin@reddit
They've had quite the 3 years.
PillowPhone007@reddit
How about 5
The_Junton@reddit
RarityNouveau@reddit
I really hope that one twitch streamer keeps getting flogged for trying to destroy this movement.
hagamablabla@reddit
He almost did it too. God bless Ross for biting the bullet and doing that final video.
Loopy-Loophole@reddit
Genuinely, I think him trying to avoid the drama and giving pirate almost total control of the narrative was a major mistake. We lucked the fuck out people caught on when he finally made a response.
hagamablabla@reddit
I do think it worked out in the end, because back when Thor first made his case against SKG he was far more popular. Ross waiting until the end meant the video came out after the WoW incident, which made people much more willing to disagree with Thor.
TheCatOfWar@reddit
you can just call him jason
bddragon1@reddit
yeah but people like me are dumb and even with context, might miss who is being talked about
FreeCapone@reddit
Honestly, I think he's done the movement a lot more good than harm, all that drama publicized the entire movement. Sure, he's reputation wound up in the thrash, but who cares
HansChrst1@reddit
I got so much schadenfreude witnessing his downfall. I think he is still popular, but at least more people know he is a jerk now.
StandardN02b@reddit
Untill this is law and companies start properly aplying it, they are just words.
Still hope it happens, tho.
RunInRunOn@reddit
But the thing that is happening is objectively good, so we win anyways
Lord-Black22@reddit
Piratesoftware frothing at the mouth
anovatikzzzz@reddit
The solution is the indie games.
SpaceBug176@reddit
Yes, but no. Indie devs have the passion required to keep an online game's servers alive, but they lack the money.
anovatikzzzz@reddit
How about the community? For example NFS carbon's servers shut down years ago but community relaunched the servers. Can't this be also done for indie games?
A_Stoned_Smurf@reddit
That's how 90% of them function anyways, you have to run a different host executable and then your friends join directly to you (occasionally with port forwarding, but I feel like I haven't seen that be necessary for some time).
PiscesSoedroen@reddit
It's also less accessible, many people can't configure their port-forwarding because ISP are a dick and blocks them from doing so
SpaceBug176@reddit
I guess? This isn't really relevant to me, I was simply saying indie games aren't the solution.
Zigge2000@reddit
Indie games shut down as well. Gigantic was shut down for years until the game was bought out and re-released.
halpfulhinderance@reddit
Team Cherry is basically bulletproof at this point. I’m so happy for them
AbortionBulld0zer@reddit
My favourite online game: Hollow Knight
halpfulhinderance@reddit
Oh this is about online games? Whoops
RookWatcher@reddit
No, it's about all of them because no game is inherently safe from the bullshitting of the always-online, server checks and login requirements.
FrazzleFlib@reddit
these dont apply to hk or silksong to be clear, but yeah always online drm is a huge factor
RookWatcher@reddit
They should be good now, but better safe than sorry, this regulation should target every game. I prefer to avoid leaving any room for legal loopholes that could be exploited against consumers.
Sbotkin@reddit
Indie devs are one of the worst offenders of abandoning games tbf.
Usually because they don't have money / passion to keep working on their games.
FrazzleFlib@reddit
this is a differentl issue rly
PeachesGuy@reddit
Always have been to fight the lack of innovation in AAA games, still there are big budget games that are as entertaining.
Wayss37@reddit
Go and try to find some obscure indie game from 20 years ago without using torrent trackers
Mr_john_poo@reddit
I doubt the EU will make it into law
SmoothPimp85@reddit
Anyway, all additional costs will be paid by consumers.
Kulson16@reddit
Additional costs of what?
Foxion7@reddit
Of the work that is needed of every company that makes games. Wait, you aren't young and stupid enough to think it's just an on off switch? I swear the kids who rage for this halfbaked tantrum initiative
Alokir@reddit
This is like the argument against livable wages for waiters in the US.
"but the cost will drive prices up"
Yeah, so do mandatory tips. But who benefits from having lower prices on the menu when you order, even though you'll have to add 30% to it when you pay?
The_Meemeli@reddit
Better than "I want to pay to have this experience but they won't take my money"
Quaschimodo@reddit
you mean like literally anything else? you do realize that games have been constantly going up in price anyway as has everything else? so take your cope and shove it.
RunInRunOn@reddit
I'm fine with paying more for a product that lasts longer.
The_Knife_Pie@reddit
Yes, additional cost of letting people host their own servers when the devs shut down theirs will in fact be paid by the people running the servers. That’s the point.
Laziness2945@reddit
The part about companies just not giving a fuck might be true tho. If the fines are less than keeping the game alive, it is cost of doing business. Same as google, meta and company violating every privacy and antitrust law possible, making billions and getting fined like 2% of what they gained.
DelightfulHugs@reddit
It all depends on what the EU decide will be the penalty for not complying, assuming a new law does end up being made.
If a company is forced to refund the payment for a game in the event that the game is no longer playable for all EU citizens that bought the game, then there is no way companies can ignore it.
Icerith@reddit
That's always a problem of autocracy, unfortunately.
AlphaMassDeBeta@reddit
EU trying not to be corrupt (Impossible Challenge)
The_Knife_Pie@reddit
As everyone knows, letting citizens vote on the laws of their country is the height of corruption.
Dumbass.
Tenko-of-Mori@reddit
gaymers won?!
ItsMichaelRay@reddit
Happy Cake Day!
justV_2077@reddit
Real and gay(mers)
leaderofstars@reddit
For those who don't touch grass, sit down
sitharval@reddit
Imagine being such an unlikable douchebag that your opposition to a consumer movement makes it succeed beyond all expectations.
TerroFLys@reddit
Damn that's a lot higher percentage than I thought
XiJinpingChinaParody@reddit (OP)
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-F0v3r-@reddit
god bless xi and the cpc
Julicsi@reddit
There's always that contrarian loser