When my gpu died in 2016 I played MGS with onboard CPU graphics, at the time I had a 90$ dual core intel card and was able to get 60-70 fps on medium-low. That blew my mind. There was no crashes or stuttering, I believe that was one of the most optimized games I've ever played. Too bad he never got to finish the final act of the game.
Played Arkham Knight a few months ago for the first time, actually a banger and it looks fantastic, especially when raining (it's raining like 90% of the time)
Back then to enjoy graphics in amazing games you've mentioned you had to upgrade either cpu or gpu in like 3-4 years. Now I've come to realize you dont need to, since new games are rarely worth upgrading and the best games are already out, we've reached peak.
I'm still shocked at how well MGSB and Witcher 3 hold up. The games are absolute open world masterpieces (I'm one of the minority that actually loved MGSV's story and think it fit perfectly in the overall Metal Gear narrative).
I made Doom run at a playable 30FPS on a laptop in 2017. id Tech 6 was such a massive leap forward because they let go of John Carmack's ridiculous fixation on performance at any cost with zero optimization. They kept it going with id Tech 7 but man they really dropped the ball with the latest version. Mandatory RTX along with everything else in The Dark Ages makes id Tech 8 a downgrade in nearly every way.
People forget how massive of a jump Doom 3 was in terms of graphical fidelity compared to what else was on the market in 2004. In terms of hardware compatibility, Carmack and the rest of id all basically said "lol" and you needed a top of the line rig to get it running acceptably. It was Crysis before Crysis. Even with settings turned all the way down it was unplayable - separately from how bad the graphics looked at that point - with framerate dips whenever any real action was happening.
Fast forward to Doom 2016, and the first engine build post-Carmack, and you could straight up get it running on a mid-tier i5 rig from 2011 at a solid framerate with no dips.
I don't opposite performance with optimization. Hence why I was praising Doom 2016 for being able to both look 10/10 on half decent hardware to running fluidly (without bells and whistles) on potato hardware at launch. I was ripping on Carmack's mentality with id Tech 4 where he wanted the engine to have the best performance possible while giving no leeway to slightly lesser hardware configs.
I think it was a misguided attempt at forcing the industry forward, when all it did was turn id Tech into a pariah engine no one wanted to use due to bad optimization. id Tech 2+3 were technological marvels (id Tech 2 could render 3D graphics in software mode without a dedicated graphics card and id Tech 3 was id Tech 3, enough said) and were widely licensed by 3rd parties and made id a LOT of money - id Tech 4 on the other hand was literally only used to make 2 games officially, Doom 3 and Quake 4.
id Tech 5 walked that back a bit and was much better optimized, but the company was acquired by Bethesda before anything was published using it became an in-house Bethesda engine. Worked great with Wolfenstein The New Order and The Evil Within though.
I would love to talk to some real devs from the time and ask if id Tech 4 shitting the bed so hard is why Unreal was able to speed ahead and consume the market.
mandatory Raytracing is so lame. the argument can be made that it reduces dev time by not having to manually light the whole game, but my response is always "ok, so are they going to use that extra time to improve XYZ?"
And mechanically dont forget Far Cry 2, talk about making a world fun and lived in. The making of documentaries for that game are great, give it a watch if it interests you!
Yeah, having a ghillie suit equippes, shooting at some buggers with a silent dart rifle from at least 100m away, only to get ambushed by two jeeps at once was the definition of fun
The comparison videos of Arkham Knight maxed out compared to Suicide Squad KTJL maxed out are hilarious. Arkham is crisp and sharp across the board and Suicide Squad looks blurry and flat with a fraction of the environmental detail.
That's not even touching on how downgraded the character designs and models are.
Yeah I was gonna disagree until I remembered 10 years ago is practically 2016, like RDR2 is only a few years off a decade old. I think it's actually pretty fair to say at this point that progress has completely stalled out for the last \~8 years.
Fox engine is Japanese black magic, man. It's insane how MGSV can run on a fucking X360. Sure, If you really squint, you'll notice a lot of its tricks like how low-poly a lot of the world objects are, but it's still really impressive.
Reminds me of the wind waker/ twilight princess art styles. Everyone loved TP for how realistic it looked but today it looks like shit, while wind waker looks great because of the art style.
Yeah I was thinking about putting “realistic” in quotes. They were clearly trying to go for a more realistic style compared to anything else Nintendo has produced.
TP is still my favorite Zelda game besides OOT, but it’s hard to deny that the graphics haven’t aged very well compared to WW
Overwatch is a complete mess of useless visual noise, the exact shit that this post is talking about where more effects and higher resolutions don't make a better looking game if not done well. Tf2 had its peak player count in 2023.
Even Crysis 1 was on par oor better than ANYTHING that came out for a full decade after.
And the worst part? Crysis 1 was INTENTIONALLY unoptimized by the devs.
That's right, they build an engine so advanced and so powerful it actually would have ran well on most even medium machines.... but that wasn't acceptable for a game looking like that, it also HAD to run heavy and be used as a benchmark fro stress tests for years.
So they did a series of ridicolous stuff like making the game only run on the latest directx drivers series that only the most advanced cards had, except people later discovered the game could easily run on super old directX libraries with no issues and better performances.
Or they made the game render an hidden ocean underneath the entirety of the map, even the parts that had only terrain, to increase his resource demands at all times.
When rnadom modders disabled that shit the game ran even lighter.
And STILL, even after all that self sabotaging, Crysis 1 was the biggest leap forward in graphics ever in videogmae history after 2d-3d transition, and has never been replicated ever since.
Crysis 1 was a mistake, it showed that games could give much more with a little bit of effort and skills from the programmers.
But that isn't needed, videogames are virtual crack for most young males, effort isn't needed nor profitable.
There will never be the equivalent of another Crysis, raising the bar so much.
Idk, my 8800gt + c2q6600 ran it pretty well at the time at high settings. Always felt like the "can it run crysis" thing was overblown and only really applied to the ultra settings. Really to this day I'd argue that cryengine is much better optimized and has higher visual fidelity than the unreal engine
I played all the games on supersoldier for the trophies and holy fuck was Crysis 1 a mess. It looked decent but the movement was awful, the AI wasnt smart but I step on 1 twig way up in the mountains while not laying down and they mow my ass down immediately. The final boss was also just pitiful and bs. I search it up and it seems like if you didn't mod it then it wasn't fun
it's from like 2005, and they were trying to copy cod, halo, and half life all at the same time... of course it was going to be janky. i enjoyed it a lot though, their level design was super good for the most part and when you finally got inside the alien ship is IMO one of the most memorable parts of any game i've ever played
The level design was pretty good and the water looked really good, I like the island theme and how it gets denser the more you go. The battle parts when you link up with the army was cool too but on supersoldier (very hard mode) the AI was intense so it made the movement feel slower Imo. The part with prophet was definitely my favourite
which means it goes on work machines and not your personal machine, don't see why that matters. I'm still not sucking bill's cock just cause my employer does
if you have an employer that lets you do work stuff on a personal machine, I don't know where you work, but it definitely doesn't involve your company securing anything you do. even if you're working through a virtual desktop, your personal machine could still be compromised without your company's knowledge.
More of a time vs. reward issue. You know what people who have jobs and busy lives don't have time to do? Waste hours and hours trying to do mundane tasks on their computer.
If I come home after a busy day and have a few hours of me time before bed, I don't want to spend it trying to figure out why my Linux distro doesn't want to accept my USB DAC as an audio source, or refuse to run the software that lets me reassign buttons on my mouse.
The older you get, the less time you have to spend dealing with stupid bullshit in life and you just want stuff to work.
Lmao what an ancient take on Linux, go back to bed grandpa, even my roommates grandma has Linux figured out. If you can work it out it's because you haven't tried this decade.
Exactly the reason I use Linux. I've got work to do, and I cannot be arsed to fiddle with a broken audio system and bluetooth issues and a lack of switching audio codecs integrated in the system. There's the performance issues, there's the spying, all the crap now, but when I switched back 18 years ago, I did it because I wanted to do work, and not waste hours doing mundane tasks.
These days, my work requires a Windows PC, and I waste a lot of hours trying to get to doing my work, simply because the OS keeps breaking and getting in the way of what I actually need to do.
We live in the age of cloud computing, you can literally rent a PC with the exact hardware you actually use, and just use a low spec laptop or even phone to get your work down.
Most people work in their internet browser anyway.
I for example rent Geforce Now 3060 tier gaming rigs and don't have to deal with windows/game updates and the heat and noise emissions during summer.
That just means you're not a Real Gamer, Real Gamers would violently shit and piss and vomit if they were ever forced to endure the brutal, game-ruining amount of latency added by the remote connection
If it's a business expense you can use it to negate a portion of your taxes equal to the expense.
There are limits to how much you can write off and what you're allowed to write off so you can't go berserk and avoid all tax. Also if you write off more than what you pay in tax the extra write off doesn't count for anything.
So if you wfh as a coder and own your own PPC you can write your computer off as a business expense.
This isn't an in depth or comprehensive explanation, I'm not an accountant so I only know the rough shape of it.
You think Word and Excel are the only things people need for a job? What about InDesign? What about a competitor to Adobe products? (No, Gimp is not a replacement for Photoshop). Bentley Programs? What about Autodesk applications? Not every job is just answering emails and typing up documents
I asked a question and uploaded an image of a Linux bug and came back to a ton of smug shitty Linux users. The amount of hate over a simple question was insane.
I wish I saved all the screenshots of all the users and their smug anger. I don't know if that OS gathers a bunch of people that have some type of unresolved childhood trauma combined with the lack of self awareness and huge amounts of ego but it blew my mind.
People were having legit mental breakdowns about my question regarding an installation bug. That's all that it was.
I'd rather waste 10 hours on some gpt hallucinated goose chase than listening to some insufferable prick lecture me for 30 minutes before answering a question I never even asked.
The worst part of Linux is definitely the antisocial loser userbase.
Honestly, I’m the polar opposite. I’d rather read one negative comment out of 20 useful ones than waste 10 hours chasing some GPT-spawned fantasy solution that never existed. It's userbase is fine, way better than other os's.
I wish I cared enough or used my pc for different reasons rather than to play fortnite or shitpost online to actually learn how to use linux but its either that or fortnite
Well yes, I do indeed consoom video games, and many of them with anti-cheats. Linux likes neither.
Somehow Linux users drive a super hard bargain about what a god-send it is, until you actually press them about it. Suddenly it's full of flaws.
"oh dude bro linux is just as good for gaming bro you need to swap to it bro"
"Oh, it is? Have you had any issues getting (insert one of the hundreds of kernel-level AC games here) working?"
"oh i cant bro linux doesn't work well with kernel-level anticheats"
People aren't using Windows because they are some giga consoomers like apple cucks. People are using Windows because Linux is simply not good enough in general to work smoothly for the purposes the users want it to. When that changes, people WILL swap to it. But, alas, it has not changed, so people still haven't swapped to it. It's been getting more popular, but is still far away.
It’s good for gaming, IF you play old games with no multiplayer, or some indie games. Half of the time it’s a 55 year-old software developer who likes playing emulated games from 30 years ago claiming it’s superior for gaming.
It’s ready for normies who have an IT department that fixes things for them, absolutely not otherwise. I challenge the people saying you don’t need to learn anything to find a setup guide an iPad kid can follow without “copy and paste this line, don’t worry about what it does for now”.
Those normies literally can't even download an installer when using linux. So no, it definitely isn't ready for them. Linux is the opposite of a "normie" os.
Yeah, until they do need something. Eventually some random download is needed, some little security 2fa app or brand portal for a consumer product, or god forbid iTunes to try and get an old device working. Eventually something comes along that makes it a showstopper for any normie.
Even if you for some reason are too obtuse to use the GUI file explorer your distro almost certainly came with, the bash command is literally mkdir [folder name].
XP was shitty as hell and only seemed good when you compared it to 98 and ME. 7 was better in every way. Sure XP could run on something with as little as 64mb of ram, but good luck on actually getting anything done on those minimum requirements.
Absolute bullshits. 7 bogged down the Pc much more than XP proportionally to its times, and also was already basically a big spyware, unlike bare bones XP that only did what you fucking told it to do.
unlike bare bones XP that only did what you fucking told it to do.
Sure, if you only wanted one thing at a time done and got lucky enough not to have bugged out drivers and not have a BSOD daily for no reason, oh and you downloaded a third party disk defrag and anti-virus program. XP was a big step up from 98 but it is dog water compared to 7.
Building since 98 but dont remember the huge fucking jumps in performance that came from agp to pci-e, from ide to sata to nvme, from sdram to ddr, from single core to multi-core, from ram being in the low MBs to being able to have over a GB.
...and none of those required $1-2k upgrades every year.
Also - AGP to PCI-e had hardly any performance impact, same with IDE to SATA. The performance increases were in the GPUs and HDDs, not because of the interface upgrade.
Yeah, if anything, you can have a 5 year old PC these days and run everything just fine. Back then 5 years was a difference between Geforce 2 and Geforce 7800.
Maybe turn off unnecessary crap or do you really need a weather widget and 100000 ad services trying to sell you (the biggest Bad dragon connoisseur) a product you’re not interested in?
My old boss used write code for machines in the 70s; he used to say "hardware is so good these days that it makes it way easier for shit software engineers and programmers to get away with shit code".
I'm really hoping AI will finally be able to take a code base and rewrite it to match the meticulousness of the devs of Super Mario Bros. or Pokemon Red/Blue. It would feel like Moore's Law was back.
I read how some older games would utilize the RAM by loading you into like a race and then you could swap out the cartridge for a different one and you could still play the game/race because it was loaded in and then you could play music or something off the other cartridge
Or the ways that old devs made mirrors work whereas nowadays you get some RTX slop and they just have faded mirrors because they can't get them to work with RTX
People using AI to code have no idea how to implement the code on their own… I doubt they understand memory management, threading and whatever else is required to make a hardware-efficient game.
Think it's more corporate and capitalist logic than technical ones. Used to be you had to make a superior product to make money. That's no longer necessarily the case and speed of product to market to make things good for this financial quarter takes precedence. Things get built on a mountain of stringed together OSS with tech debt and after a while nobody will be able to unravel the web.
There's simply not enough time to do things right and after you've finished the pile of crap it's on to the next one with only minimal time invested in fixing the last one so it doesn't blow up.
Capitalism as a theory is pretty close to the same time as the industrial revolution. Both in the late 1700s. Stocks are even older, although centralized stock markets are slightly younger at the very end of the 1700s (NYSE is like 1790 something). Kind of funny because all 3 of those things are within a generation or two of eachother.
If you're talking about commerce, that's existed for thousands of years, under a dozen+ different systems including feudalism, mercantilism, and now capitalism. Capitalists are taking credit for all commerce though, since it uses authorities like government to prop up commerce. They then use their appropriation of commerce to pretend its the only system in which a free* market can exist
Capitalists claim to have a free market, but arguably there are more commerce regulations in modern US than ~1600s (pre-capitalism) US. EX: I'd get in trouble for baking & regularly selling cakes without a license.
Age of Empires 1 and it's expansion rise of rome both took 1 year to develop. The game at the time was considered technically advanced. Also came with tons of campaigns and scenarios to play that where unique and challenging and a memorable soundtrack. People still play this game decades later.
Age of empires 4 took 4 and a half years to develop, is not considered technically advanced in terms of graphics. There are less civilizations and the entire campaign and scenarios have been reduced to simple move your units here, kill these enemies and you win! Usually involving 0 strategy and there are not multiple ways to complete each scenario.
If time was the answer why do so many objectively good games take less time to develop when they were literally considered to be cutting edge upon release.
It’s not the devs*. Anyone who works in the industry will tell you the same thing. It’s incompetent leadership. Poor project management, constant rewrites, chasing industry trends. The final product you see has maybe had 6 months of dev time total. That’s what happens when leadership prioritizes profits over a complete product.
*Though there is something to be said of the high rate of turnover. Dev talent may not be decreasing, but when they are constantly laid off mid project, shuffled around, and forced to learn new tech stacks it makes talent development much more inefficient. The industry treats devs like assets on a spreadsheet - rather than real people with experience, particular knowledge sets, and relationships - to the detriment of everyone.
but the MBAs have always been there determine what games get made and how. Atari, which started the US home videogame market, was founded by a suit who continued on in executive management and founded other companies after his time at Atari.
Nintendo which saved the US home video game market are the suitiest suits that even suited, throughout the companies long history they were involved in multiple different industries just to make a quick buck. They happened to find their greatest success with video games. Had their playing card business taken off in the same way then that's probably what they would be known for instead of video games.
Then as we get into the later generations of games the major players Sony and Microsoft are both mega corporations who only got involved specially to seek profit in an expanding industry
It's also not like games back in the day weren't majorly changed mid project or saw their studios and personnel change mid project either.
Now granted there a pretty big difference in terms of dev motivation when they get to work on something they actually care about VS being tasked at shitting out this years version of whatever AAA title that studio makes that's on its 12th iteration
the problem is that games are a little more complicated than age of empires 1 today and while you can blame incompetency and i dont doubt its part of the reason, i dont think its the sole reason.
that's why I emphasized that when the game came out it was considered on the cutting edge with good graphics, it was also really early on in the RTS genre so they didn't have a wealth of industry knowledge and experience to draw on when making the game. pretty sure the studio that made the game also had only completed their engine a little over a year prior to releasing AOE 1.
whereas today you'll have entire studios sink years into a game only for it to be buggy and relatively hollow upon release like most of the content was just an after thought. it's just the argument that's it's the greedy corporations ruining games doesn't make sense since older games where made on tighter timelines and where more complete upon release while still being considered technical marvels in their time. also basically all the major players in the video game world since Atari where corporate suits.
im sure it was at the time, but my point is that AAA games are simply MUCH bigger than they used to be and cant be made by a dozen dudes in their garage anymore. i dont doubt that modern studios waste a lot of resources i mean look at some publishers who spend on marketing about as much as for the rest of the game, but i just dont believe its as easy of a comparison as it seems. Honestly id wish more developers didnt focus so much on the scope of the game and just focused on making gameplay good. So much time is wasted into making bigger and more beautiful open worlds that honestly often feel empty. Imo i think we've hit diminishing returns on graphics in 2015, now 4 years of development are wasted just to have the top edge pixels.
clair obscure is an example of a very focused game that knows what it wants to be and doesnt need to fill the world with meaningless sidequests just to pad out the time to 100 hours. im just glad that indie developers are stepping up and taking the role that current AAA developers used to have, just making focused and polished experiences that leave you satisfied after finishing them. A game doesnt need to be 300 hours in order to be enjoyable.
It's a rampant trend in the gaming industry, older games needed to be difficult to extend play time (can't have people beating games after renting for one weekend after all) but also the devs needing to spend much more time focusing on the gameplay since the graphics and game engines were so simple. I'm going back to PS1, PS2, and PS3 games via emulator and its very satisfying to have actually difficult games again. So many modern games have been extremely anticlimactic due to the absolute lack of effort and passion put into the game experience, which they try to make up for by giving everybody participation awards to make them feel like the 6 hours of clubbing seals was actually an achievement
Casual gamers have ruined gaming. They don’t care about quality, they’ll just buy the newest call of duty, fifa, 2K, Madden, etc. no matter what every year. The casual cod gamers will mindlessly buy the newest skins worth $20 and be happy. Stockholders and investors see this, and keep doing the same thing over and over again no matter how loud the cries of gamers who actually want quality are because they’re technically the minority.
This is so stupid, it's actually the opposite: hardcore gamers killed the industry.
Because the only thing they get to flaunt about in their miserable lifes are their 4000$ rigs, and so they're aways pre-buying the laste Nvidia megascam and pre-pre-purschasing the latest hype game that everyone knows is gonna be a broken mess at launch.
Hardcore gamers are hardcore addicts with zero standards, they're gonna buy everything regardless and actually the more unoptimized a game is the better, "it culls competition" and "puts their investment to use".
Did you know that phone games are a bigger market than ALL consoles and PCs COMBINED? Yeah, you didn't know that.
I did know that, and you have inadvertently proven his point. The cancer that is smartphone "gaming" has spread to the rest of the industry.
Those hardcore gamers you mentioned make up a small fraction of their customers. The casual gamers buying gamepass and shitty games are a much larger problem than the relatively small percentage of hardcore gamers running ultrarigs.
Yeah, i think he confused hardcore gamers with PC enthusiasts, hardcore gamers are people that really take gaming to the extreme, speed runners, modders, hackers, people that write guides, people that create builds and metas for certain games, etc, these are the true hardcore gamers, and they are such a small minority that they couldn't ruin gaming even if they tried.
Haha, cheaters do ruin stuff for sure (at least in multplayer games).
With hackers i mostly meant people that find glitches, bugs, unintended mechanics and interactions, out of bounds secrets, etc, from what i hear sometimes they do hack the game to find that stuff.
You could say they are modders technically speaking, but i wanted to keep them separate!!
It's a golden age for gaming. Don't like AAAA slop? Don't buy it. There are plenty of small to medium-sized devs putting out spectacular games every year.
This is stupid and I think even you know it. You even disprove yourself in this comment lmao. You're saying that a tiny percentage of gamers with hyper expensive rigs are what is ruining the industry? Companies, producers, share holders all are thinking "Hey lets spend the money on high end graphics because the market is small" ? So billions of dollars are being spent so a few tens of thousands of gamers can buy a bleeding edge AAA product? Where's the logic? Yes those gamers have money to burn, yes they will buy anything, no they aren't a big enough market share to matter to any one who cares/creates/produces these games.
Did you know that phone games are a bigger market than ALL consoles and PCs COMBINED? Yeah, you didn't know that.
The logic check at the end of your post is going to make people adversarial against you and just makes you sound like an asshole. Twice the fun here too because it argues against your point about hardcore gamers ruining the industry.
the people who actually make up the majority of the industry ruined gaming? this is like getting mad at Marvel and A24 for making general audience content and not artistic pieces about lesbians starting peanut factories or some shit. let us play our slop
Yes exactly, they did. The cycle is as follows: Good thing made with care gathers core audience > by virtue of being good and having care it is better than most competition > casuals/normies get into it, they are not as invested emotionally, and don't understand what exactly makes it good, but can still tell it's better than normal, they spend money freely because their standards are lower > the casuals/normies make up 80% of the population, thus have the most purchasing power and strongest voice, they generate such amount of revenue that the thing is now for profit rather than for passion, through corporate involvement, acquisition, milking, etc. > thing quality begins to decline, core audience notices early and complains but hold no power compared to casuals due to sheer volume, they either leave to find a new thing or stay and suffer until it dies > thing quality declined so much it is now slop, at this point normies are starting to notice, and after some event, they leave en masse and thing dies.
Basically, we are at a point in time where globalization, capitalism and the internet work together in such a way that devs/studios are incentivized to make slop that paradoxically no one really likes and still make a fuckton of money, people who play live service games are mostly addicted and gachas abuse the weak of mind. Game of Thrones is the best example of this cycle of shit, they had arguably the most popular show in history in their hands, but they deviated from the core concept to please normie fans, ogs notices seasons in advance, and in the end everyone hated it. Corpos are still happy, they got their money, and will go on to do the same thing again and make more money, and the beloved franchise now lays dead and hated
but if the devs make money and most people are enjoying it, then it plays out better for most people. what you're saying more applies to like warhammer or star wars where the normies get into it and then the company wants to capitalize and they start focusing on ways to appeal to everybody and caring more about how many BIPOC lesbians are in the content than making the content good, and then all the dedicated people fall out cuz it sucks and the normies who never cared move on to the next thing/also notice the drop in quality. but can you really apply that to all of gaming as a whole? i get what you're saying but the people playing fifa and cod still enjoy it after however many years and it doesn't devolve into "everyone hating it." and isn't GoT more because the books weren't done and they had to make some shit up + some important people on the creative team left?
Yeah so we agree on how it works, this applies to gaming and books and movies and anime, and not because of woke shit being added, woke shit is a symptom only of this slop problem. What i basically meant was that "everyone being happy" is a lot of the time not good, and also not real, because it is shallow and short sighted, whereas a good quality thing that last longer would have created way more happiness in the long run. Idk about CoD but fifa has some hardcore players that dislike having to buy a new one every year and the gambling involved to get players, so they have this problem too, but I agree that those specific games were originally simple, so its not much of an issue.
I could write a whole ass essay of how and when GoT was ruined and I wont, but it followed this pattern and it did not need to if they took time and care to make the last seasons, instead of pumping them out ASAP to capitalize on the hype
i just used woke shit as an easy example, but what im saying is that this idea applies more strongly to specific fandoms or content and it's different to apply it to an entire industry as broad as "movies" or "gaming," It might technically still apply but the giant audience of normies is getting by with their shounenbattleslop, capeslop, sportslop and they don't ever suffer from this supposed decline in quality. You can also just easily skip a few years with these games like the last FIFA i got was 23 and ill be getting 26 this year and the microtransactions are only one specific gamemode so if you fall for that slop it's the same level of foolishness as gacha games.
I'm sure it sucks for the dedicated gamers if the triple AAA studios put more effort into making skins and remaking the game to be a space ranger instead of a samurai next year so they can get a brand new influx of $69.99 purchases rather than putting their heart and souls into every project. But for the vast majority of people who interact with the medium of videogames, they're getting a quick little hour of fun and forgetting about it and it never runs out for them.
Would you rather be a slop eating piggy that gets joy from whatever garbage they eat, or have a taste so refined that you're disappointed and mad unless you get the most expensive meal from the most skilled chef at the most prestigious restaurant in the best cuisine country? It's your call, but I don't lose any sleep knowing that my slop sportsball simulator is considered low-tier normie trash by the real gamers.
They definetly apply to whole industries, companies behave similar to organisms (and are even called that in spanish) in that the most adapted survive and grow/reproduce, industry-wide slopification is just slower and less pronounced, so far. The problem with survival of the fittest is that evolution is not smart, its efficient, and one of the effects we see from those is that media is made shittier and in higher volume because it makes more money, simple as.
This hyper efficient slop machine has always existed in some form, we all want quality things, and the slop piggies are deluded fools as you say, they dont know they are slop piggies and if they realized they would stop consooming the slop, but the slop machine keeps growing, and the specific problem we have now is that we have now is that the world is suddenly not infinite, and the slop is starting to choke out the quality, because just accepting the slop means your favorite franchise becomes slop too. Doesn't mean you can't enjoy it if you want, the "refined taste" gamer is just as much of an fool, but art and enjoyment are irrational impulses, so to keep them alive there is a need to go against this current.
If you strive for quality, the slop that drips down from it will still be enjoyable and casual, this used to be the standard and we were happy and had good slop, if you strive for slop most things you get will be even worse.
What actual solution do you propose for this? I mentioned to someone else in this thread the idea that gamers just pay a flat higher price for better games. Like, I would pay $70 for FIFA and $3 for a Big Mac and you could pay $200 for a high quality game the way you'd pay more for a well-made steak. But gamers are never going to accept paying more even if the game is better. Do you think all of us accepting $70 as the full price for a major release is part of the issue? And that no one can charge more unless it's a deluxe version with a better starting gun instead of charging more for better actual games?
You could say the same about movies. If Casablanca was released today, the ticket price would be the same for it as for MCU Entry #57 and they'd both be on streaming after a couple months.
I mean, ideally I think the best solution would be to change democracy and take the power away from the uncaring masses, like, you can only vote if you pay taxes and take a course or something on the candidates so you know wtf you are doing, and then this would be solved as a consequence of involved consumption, but that's a bit too far fetched lol. I also think, for media and slop, that if we do nothing things will eventually crash and burn and we will cycle back into good things, but that could take a long time and who knows how much damage will be done, and also ideally you don't want something to crash and would rather fix it right now.
The main problem is that people take decisions they don't really consider and matter little, but in mass they end up having all the power with little thought behind it (eg. democracy). There is a bunch of different ways to try and fix this and all of them are authoritarian in some way. Personally I would ban all microtransactions for games, cap actor salary, require a certification or qualification to review media and discredit those without it, basically make it unprofitable to produce slop. Also I would like people to pay to use the internet, say, watching a youtube video costs $0.01-0.5, depending on the length and quality or something, because everything costs money and people dont think about that, you have no idea how much society is affected by the main form of monetization in the internet being ads. Science journals, news sites, journalists, they are all now at the mercy of ad companies to make money, so they need to focus on clicks and traffic rather than truth and quality. I'm ranting a bit now, but this whole thing is a society problem, and that works at generational speed, changes can't be enacted at the pace we need them, realistically I think we are going the crash and burn>hope to survive>rebuild route, which in media would look something like: Everything is slop > slop machine dies >after a time quality resurges, and then we repeat
I'm pretty sure everyone who votes is supposed to be a citizen and therefore, pay taxes. I imagine a course on the candidates is way too subject to the party in power deciding "Oh you failed to understand that my party's policies are superior, so clearly you're not smart enough to vote." Same with gaming or media companies only giving certifications to people they know would be friendly to them.
The ad thing I think is an issue, but I don't see how it could be solved and I really find it hard to believe it's even profitable for both the companies being advertised and the sites hosting their ads. Like how many people ever buy something from a Twitch adroll for the companies to decide it's worth it to pay enough money for Twitch to host their ads for Twitch to be profitable? But that's just my personal half conspiracy or whatever. I don't think you'll ever get people to pay a penny per YouTube video without pushing them all to a new site. Unless you turn YouTube into Netflix and the other video hosting sites follow.
On the democracy thing, what about if you only vote if you put more into society financially than you take away? There's a whole lot of people that cost the country more than they give.
Yeah I'm aware of the negatives and exploits, I didn't want to get too much into it, still ended up with a wall of text, it was just a general idea meaning that there should be ways to prevent people having power and taking decisions over things they do not care or know about. The certificates can be given by some neutral party peer reviewed like in science, and are meant to prevent exactly the thing you mentioned. And the ads, believe me they are profitable, otherwise the would not exist. Normies watch and click ads they find interesting. Also the clickthrough rate of internet ads are lower than 0.1%, and the conversion rate even lower, and they are priced as such, companies make the numbers and choose to buy, some like coca cola just throw money at ads because they care about exposure, not sales from clicks. This is also a hellish thing, imo, because 30s of your time you are being forced to see an ad are being sold for less than a cent, you can buy 30s from 1M people for 1k, peanuts for a big corporation, and they are all doing it a the time everywhere, its unbearable. If you paid money at that rate of time/price, your netflix subscription would be cheaper, and you could probably watch youtube videos the same way and costing less than a Premium sub.
I agree with the cost, thing, but realistically its very hard to quantify, a person that had surgery would immediately be disqualified if not rich enough, etc. The course on politics was an example, the best thing would be a combination of several things that basically act as a time sink, to filter out those not interested or versed in how the country they live in works.
That's all interesting but I struggle to see how it ties back into games quality directly other than "people will think about what they consume more in general."
I think the idea about microtransactions makes more sense and could actually be legislated. And a lot of the profit that comes from making slop would be cut out since FIFA would only get the price of the game and not the millions more in buying packs or Fortnite with the Sabrina Carpenter skins and battle passes.
Plus, we all would rather unlock a skin for our guns (or horse armor) than have to buy them. Even when I was middle-schooler playing BO3 and trying for the Dark Matter skin, it felt a little wrong that anyone could get an equivalent skin in a slightly different color from some lootbox.
Basically, the fact that microtransactions work at all is because they are designed to not seem like spending money. People are way more conservative with cash than with card because its "easier" to spend money and it doesnt "feel as bad" to give a bunch of bills away from your wallet. You could either blame the companies who abuse this and slap a bunch of regulations, like how dealing drugs to people who want them is illegal, but we know how that will go, or you could try to teach the population that spending money frivolously does really make you happy and the choice to spend it should be conscious and thought out, at least a little.
We seem to agree on the slop and games things so i dont see what you dont understand, you said its ok for people to buy slop if they want, and I said that they dont really want slop, they just think they are buying a good thing because they know nothing about it, and that them falling for this incentivizes companies to do it more. You cant really make a direct relation to why people do dumb shit, so the fix also has to be indirect. Closest you can get to a direct explanation is lead in the water or tiktok brain, i guess
I think people do want slop if slop is sports games and shooters. They just don't call it slop where other people would. They just straight up don't care that EA FC 26 is the same game as FIFA 21. They're perfectly happy coughing up $69.99 to update the team sheets and keep playing Real Madrid VS PSG online. Same with CoD or Battlefield where I haven't really played either in forever, but I'm sure the changes from title to title aren't that deep.
I acknowledged in my comment that casual gamers are the majority of gaming now. Your comment is honestly redundant and pointless. When gaming was more niche and it was possible for gamers to truly vote with their wallets by not buying a shit game, companies listened. Now you have braindead people happy with whatever slop they’re given. Because that’s the minority, many gaming companies don’t need to put out a quality product to make money; unless they’re a smaller studio not catering to casual gamers.
eh that's fair but it doesn't make people braindead to enjoy a simple ball throwing game and just accept the pseudo-subscription to update the roster every year. simple fun is still fun. most of us don't need the open world with infinite dialogue paths, skill trees, and weapon/armor customization. im the most casual of gamers so it doesn't affect me but i can understand people like you's grief with getting low quality on the AAA games from the devs not needing to put effort to profit.
Yeah the open world stuff is its own genre that obviously most casual gamers won’t even enjoy. I’ve gravitated towards that stuff more now because those games are usually of higher quality. I’ve also become much more of a story driven gamer as I’ve gotten older, and with it getting harder and harder to find a PvP game that’s of decent quality. I personally stopped giving my money to companies that had the loot boxes/battle passes who were charging large amounts of money for skins, character models etc. and still couldn’t deliver a product of semi-quality. Triple A studios make millions upon millions and it seems as though most of that money goes to the executives rather than paying overworked devs proper wages. I’m not an industry expert, but it appears that devs are also given often unrealistic deadlines and are rushed. The Star Wars battlefront games by EA were a great example of this. The devs who worked on the graphics side of things clearly poured their heart and soul into their work. The people on the financial side put in the pay to win mechanics and saw the quick and easy dollar signs for short term profits. The battlefront games would have made infinitely more money if they just put out a game that wasn’t pay to win, had balanced mechanics, and just let the quality speak for itself. However, casual gamers (and some hardcore gamers) with money bought into all of the pay to win mechanics and had maxed out stuff before everyone else who didn’t want to/couldn’t afford to literally pay to be better. It made people, me included, quit the game because it legitimately wasn’t fair. Someone did the math and when the second battlefront game came out, it would’ve taken someone 100s of hours to get one stat maxed out vs. spending money and getting it instantly.
I still like playing casual games to have fun with friends or a few quick games if I’m in the mood, but I’d still like my casual game to have some quality to it. I’ve had plenty of friends who are casual gamers and told me point blank they don’t care about quality in cod, Fifa, Madden, etc. they will still buy the games no matter what. These are people that legitimately ruining the triple A industry, and ruining a lifelong hobby for gamers who actually care about quality. It’s had a rebounding affect on indie games which I’m happy about, but triple A studios have the resources to make genuinely mind blowing experiences, but refuse to because their shareholders see short term profits and are forcing devs to make what equates to slop.
The battlefield 6 beta was great if I’m honest and I’m excited for the full game to out. It could prove to triple A studios that you don’t need to put slop in your game to millions of dollars. Putting out a high quality product could get casual gamers to recognize the quality, buy the game, and keep playing it even without all of the cartoonish skins, and battle passes.
This is just my 2 cents. I’m 26 and my first memory is playing a video game when I was like 3. I have a lot of sentimentality with the hobby.
Maybe I just slightly resent the idea that I'm ruining the industry by buying FIFA and enjoying it, but I'll accept that the language probably comes off harsher than the meaning. I don't think there's an actual solution to the problem you've stated here unless you're willing to pay $700 for a game you feel is ten times better than FIFA or Madden the way we pay more for higher-quality cars. But since all the games can only justify a $70 pricetag, I can't blame the devs for making slop if slop sells for as much as kino and kino is less accessible and moves less units.
You can buy the game and enjoy it flat out, but in my opinion giving into the micro transactions is adding to the issue. A good solution is if casual gamers wanted higher quality, leaving negative reviews can get the attention of the company. Not advocating for review bombing, but when enough people complain about something, the company will listen. If you enjoy fifa as it is, more power to you. I’ve never played fifa, but it’s a great example of a gaming company exploiting its players for money and pay to win mechanics.
The only game I give my money to for micro transactions is The Division 2 because the devs have extended service of the game loooonngggg after they said they were going to stop development. To the point that they recently released a new story DLC with new missions and adding to the replay value. This DLC wasn’t even a thought in their minds a few years ago, and they delivered with a quality product. They’ve improved the game a lot, and I’m voting with my wallet by purchasing a new skin I like, or the premium track of its battle pass. It’s a great example of a company revamping their game in response to fan feedback.
Nah, I play career mode and online seasons. FUT is the one where you have to pay ten dollars for a pack hoping to get Maradona with a jetpack or whatever. I do think they're screwing over the players (especially the little kids) with their microtransaction gambling mechanics. I thought there was a push to make lootbox type stuff illegal but I guess it never came to.
When gaming was more niche and it was possible for gamers to truly vote with their wallets by not buying a shit game, companies listened.
Nope. Because that never happened. When gaming was more niche, hardcore gamers were happy to spend 6 dollars for a fucking horse armor in a single player game.
That's how this whole mess started.
Remember when gaymers were calling for a general boycott of Modern Warfare 2? And then there were screnshots leaked showing EVERYONE that verbally agreed to the boycott was logged in and palying the game at launch.
They're still around.
Gamers never had a spine, never. The more hardcore they are, the more hardcore their addiction and the least standards they have.
if i have fun shooting the guy and kicking the ball i have fun shooting the guy and kicking the ball. i dont need an inspired and passionate love letter from EA
Commies are so fucking stupid. It's pathetic how you always try to tie your problems to capitalism. You dumb f*ggots need to all be thrown out of helicopters.
Its both. Before you really had to have some technical know how to be able to do things we now take for granted. Just a smooth sidescroller game on a PC in 1990 was almost impossible. You would really have to push your knowledge and the system to get the most out of it, not to mention the HD limitations. Now you get some chud throwing a 1 gigabyte texture of a brick wall just because they can.
after a while nobody will be able to unravel the web.
People miss this point so much. The constant mass layoffs where they fire vets who worked on those older games so their experience isn’t passed on to new hires leads to the tech debt and shittier new games.
Remember how in the movie The Matrix the machines/jews pruposly stall and keep mankind at a level of technological advancement indefinitely because any progression beyond that would alert us to the matrix we are in and potentially break us free?
The movie was a metaphor about them hating white men lmao.
Every single villain in the series is a white man: Neo's corporate boss, all the agents, Smith, the Merovingian, his goons (Trainman/Twins), Bane (the guy smith possesses), the antagonistic captain whose ship they fly back to Zion, and finally the Architect.
All of them white men. Now factor in Will Smith was their first choice for Neo and suddenly the optics aren't so subtle lol
Thats called a retcon. Not one person came to the conclusion until the directors decided to make a 4th one and needed to stir up buzz/controversy for their new movie.
I'd prefer about 2003 - 2004. That was peak internet, in my opinion. It became faster, more "usable", but not bogged-down in corposhit. We had Battlefield 1942, C&C Generals, UT2k4, Far Cry, GTA: Vice City. Shit was good.
Yep, it's the sad reality of big corpa that only cares about money making the rules, advanced mechanics, NPC/enemy AI, quest design, etc, doesn't sell GPU's, but being able to see your reflection on concrete and foliage does, so here we are lol.
I honestly don’t remember that part but it sounds interesting. Did Morpheus explain that? Makes sense for how they would protect against discovery of the Matrix.
I am growing increasingly fatigued by people who stopped playing games years ago still saying "games from over a decade ago have better graphics than today."
No, on average they absolutely do not have better graphics than games today. Something like Avatar: Frontiers of Pandora or Horizon Forbidden West is graphically more advanced than anything from the 2010s. And no, RDR2 is not an example of the average 2010s game. And Concord is not an example of the average 2020s game.
You could actually say "the graphical improvements over the last 10 years are not nearly impressive enough to justify the increased performance demands" and that'd be just fine, you don't need to take it to silly extremes that have no basis in reality.
When I say games from over a decade ago look better, I don't give a shit about fidelity, fidelity doesn't make a game look good, it makes it look shiny. Ark Survival Evolved had high fidelity assets and effects, and it looked like shit.
Games overall peaked with MW19 and RDR2 and everything since then has struggled to deliver better fidelity without running twice as hard and falling apart with a stiff breeze.
And I shouldn't have to bring up Witcher 3 and Arkham Knight.
You shouldn't bring up the Witcher 3 because it goes directly against your argument. Witcher 3 is one of the games that were judged be graphically falling behind which is why it got a graphical remaster two years ago with a massive lighting upgrade.
Having good art style and good environmental design can make a game stand the test of time much better than raw graphics, but they're not synonymous. Something like RDR2 has much better art style and environment design than Doom The Dark Ages, but Doom is graphically the much more advanced game.
The remaster update was just the community retexture project and has no real effect on the games visuals 90% of the time.
Total nonsense. Go look at the illumination, or go load up basically any interior in Witcher 3 (2015) vs Witcher 3's graphical remaster and look at the difference. These 4 screenshots are taken during the exact same time of day on the same save, when the sun is shining directly at the window. The upper left is from the graphical remaster, all the others are from the 2015 version. How can you say there's no effect on the visuals? The 2015 version with the old illumination method looks visually unfinished in comparison.
Doom Eternal is just objectively superior.
Doom Eternal's environments are size-limited and 100% static with zero physics, and every material on the screen looks like it's made either of glossy plastic or rubber with almost no middle gound. The total number of particles you can have on screen is also massively limited. You could argue that Eternal's gameplay loop is more satisfying than TDA and I won't argue there, but we are not discussing gameplay. TDA is more advanced on a technical and graphical level, I guess even id software must be lying when they say this too, right?
The upper left is raytracing, which is a bad solution to an already solved problem. If they wanted the room to look nicer, they'd light it properly, but they didn't, so it isn't. I do not give a shit about raytracing, I do not care how pretty it is and how nice it makes things look when 90% of existing hardware can't run it properly, it is a vastly less efficient technology we are slapping onto things and pretending we solved a problem.
Doom Eternal's environments are size-limited and 100% static with zero physics
I don't give a fuck, I don't care how fancy and amazing and intricate and all this bullshit is, it doens't matter because it's a fucking game, and it needs to run well and play fun, and when the difference between Eternal and Dark Ages ultimately boils down to things looking better but running twice as bad, congrats mate, we haven't gained anything.
I grow increasingly fatigued by morons sucking off all these amazing advanced graphics as if they aren't making everything worse as a gameplay experience for the past generation.
Hardware raytracing at this point is seven years old. The RTX2060 is a entrylevel/midrange GPU from early 2019, you can get this on the used market for peanuts. We have had several GPU generations since that have gotten much better at raytracing. Even AMD cards are now about as good as raytracing as newest gen Nvidia cards. Well over half of GPUs according to Steam are RTX cards that can run both Witcher 3 NG and DOOM TDA acceptably.
This isn't cutting edge inaccessible tech anymore. Complaining about it being inaccessible is like running a Voodoo card from 1999 and complaining that Doom 3 from 2005 runs like shit on your PC. If you're stuck on some shitbox from the Obama administration that's OK, games today aren't very fun so I don't blame you for not investing in the hobby, but don't be the crab in the bucket and apply your situation to everyone else.
I'm running a 4070 and a 5600x, I can run anything I throw at it, but turning on reytracing will grind this thing to a fucking halt.
Yea sure buddy, Timmy with his 2060 can have fun running Alan Wake at max settings with DLSS cranked up to max, all five of those pixels will look lovely as they smear across the screen.
I just have to disagree. People claim games like Star Wars Outlaws look good because it has a high end lighting system, while the art direction and level design is so unbelievably shite if you just took a step back and actually looked at the game you can see how bad it looks.
You're moving the goalpost now. It's a modern game = game from 2020s. But if you really want an example from 2025 then Clair Obscur, Doom Dark Ages and even AC Shadows look fantastic. I'd say any game with full / proper ray tracing looks better than any 10+ yo title.
Like, yeah but why the fuck would you choose a game notorious for targeting graphical fidelity that was physically impossible for consumer hardware of the time to run well?
Lies. Crysis 1 was the most difficult to hard for its times, and only because the devs deliberately build it so because they wanted it to be a hard game to run. And it still ran decently even on mid machines.
I was running it with low settings on a fucking laptop, and it still looked great.
2 and 3 became progressively less difficult to run, especially since they were designed to run on the consoles of the times, unlike Crysis 1 that was supposed to be the champion of "pc master race".
It was actually a big deal at the times when Crysis sequels were developed for consoles. Another big defeat for the retarded pc masterracers.
Crysis 2 and 3 were panned for being dumbed down both graphically and gameplay-wise to accommodate consoles.
Went to Youtube to double-check my memory and Crysis 3... looks like a game from 2013? The rasterized lighting definitely looks of its era and I wouldn't mistake it for a current game.
It was, at the time, when standards were much higher.
Its gameplay is revolutionary and mind blowing compared to whatever AAAA slop coming out today.
Destructible ambient, advanced enemy IA, interesting suit powers, climbing, invisibility, stealth, and parkour styles are possible and encouraged in every level.
Crysis 1 has some amazing physics and lighting. In a level where it's dark or night time, if you shoot a rocket at the top of a tree, you'll see the light bouncing off all the leaves, and when it explodes a shockwave will have the surrounding trees bending and weaving.
Old games need to be viewed in their historical context. Half-life 2, especially it's physics puzzles, would be a bewilderingly stupid design choice in 2025. But back in 2004 it was absolutely revolutionary.
Blame casual dipshits who autistically focus on stat numbers and think 4K resolution with 120 FPS is the minimum benchmark. It's the reason we live in this current hell world of DDLS fake frames and RTX dogshit that makes graphics look like a blurry mess and worse than crisp 1080 was just 5 years ago.
I mean resolution and frame rate are the future. Asking developers to cater to a resolution that we were using 20 years ago is a little bit regarded. 4k 144fps should be what we aim to achieve soon.
It's not that we want to stagnate on this aspect, the problem is that we are compromising on everything else, yeah, graphics are advanced, you have super shiny wet concrete with realistic reflections, very high frames and resolutions, but then NPC/enemy AI, some gameplay mechanics, quest design, dialogue, and physics, are worse than they were 20 years ago.
This was my first impression after a 10 year hiatus from gaming, graphics are dramatically better but gameplay and stories absolutely have stagnated or regressed in many waya
I don't want maximum frame rate and resolution I want a good fucking game that I don't have to spend 3k on a PC to play. Try making it fucking optimized instead of the latest bullshit.
Real-time 4K gaming is a pipedream and a waste of compute power across the board. Anything beyond 1440p is fucking stupid on the 27in 75Hz monitor you're undoubtedly playing on, you can't even tell the difference. Same goes for framerates beyond 60, the returns diminish into a flat line once you go past the 80s. The obnoxious focus on 4K is why every dev now has to cheat with DDLS to fake a sub 2K image into 4K just to make you pixel-peeping morons shut up.
Stable 1080/1448 at 60FPS with maxed settings should be the minimum standard. Anything beyond that is just for people to feel better about the finance charges they're currently paying on their RTX 5090.
a resolution that we were using 20 years ago is a little bit regarded.
Damn I wanted to agree with you until you said over 60fps is a waste. 1080p60 should be the minimum standard (1440p60 would only ever be used by the top end, it's an irregular resolution that's likely less common that 4k outside of gaming monitors), but my God the difference between 60 and 120 is very significant if there's a decent amount of motion on the screen
that's how you can tell this guy is giga poor, he's deluded himself into thinking that anything over 60 is a waste because he's simply never been able to achieve it
That's a lot of speculation and assumption lol. Lots of people believe the human eye can't see above 30fps, nothing to do with how much money they have. I don't even think he's saying that, only that above 60 isn't very useful, while I believe that 100+ feels much better. That would be too hard for devs to try and achieve as a minimum, for weaker PCs. 60 is pretty good, if even low-end systems can reach it , that way you could either lower settings for more framez or get more powerful hardware.
my point is that he's saying something simply incorrect while calling anyone who believes otherwise stupid. there's a 0% chance the guy has ever seen a real 120hz at 4k, let alone a crisp 240 at 4k, because he would not be saying "over 80 is diminishing returns" if so. that shit is absolutely noticeable and absolutely worth the cost
Since I recently upgraded my monitor I had the chance to compare a few high end oled screens at 27 inch. And ho boy if you think 4k is a waste compared to 1440p you might wanna see an optician
But we actually had this before the advent of ray tracing. The 1080Ti was playing many then-current titles when it was new at native 4K and 60fps, and the 2080Ti really drove it home in non-RTX titles.
But then we had to have ray tracing to make things look "better" at the cost of half your framerate, so we pile on a quality-reducing upscaler to achieve playable framerates with these "better" graphics settings. The end result is an uglier, choppier experience than we had pre-RTX.
In 10 years we'll have gotten to a point where 4K is rightfully the standard because of advancements in performance per watt in processors - likely after manufacturers start adopting ARM-esque architectures. Trying to force it as the standard now is misguided.
Your post is so nonsensical you must have more worms in your brain than fucking joe biden.
Casuals don't give the faintest fuck about 4k resolution or 120 fps.
They don't even know what those words means. Or they wouldn't be casuals. Casuals play on their 2018 consoles on their 30 fps TV monitor laying down on the sofa.
Or exclusively on their 200 dollars phones.
It's the hardcore wankers spending 3000 dollars to have the latest Nvidia scam that obsess over that shit.
A tldr is that Fox Engine simply wasn't that versatile and supposedly (and seemingly from other testing) would need a lot of work to scale to other projects well. It fit quite like a glove for MGS5 but also not much else.
It had some fairly locked in limitations in how many NPC, level handling, etc. it could do. All helped streamlined MGS5 performance but also means it is a nightmare with anything else outside of that. Heck take that MGS Survive was on the same engine and also ran poorly. It wasn't so much the engine itself was some marvel, but that Kojima was tuning an engine "just for MGS5".
This means to expand it for other games/ideas they would need to build up a considerable in house team to train and keep on it vs an engine like Unreal Engine which "just about any" game dev can hit the ground running.
I agree this is true, but companies abandoning their engines to avoid training new devs is one of the reasons why we have such shitty games nowdays. They hire junior devs and don't give a shit.
Ive got a ryzen 5 5600x, 32gb of ram, and an rtx 3060ti I built back in 2021 and its still running everything flawlessly nearly 6 years later whats everyone on about
VR is where real gaming went to. Hang on let me cook.
Have been a VR Game Dev for a while now. Do normal dev as well but thought this would be an easy start.
In VR, the sweet spot used to be at least 60fps to avoid the nausea from refresh frequency being slower than your head moving (limbic system can't tell the difference and makes you throw up).
Targeting 60fps is 16.667ms in deltatime, meaning you need to get everything to render under that for every single frame. Massive optimisation required. Baking meshes into a single draw call, decimating meshes, LODs for loading different resolution objects based on distance, avoiding z fighting with PBR rendered textures, etc. it's a tricky game doing this because you have to hide it. You can't just block out half the world, so you occlude the user's visual field which allows you to cull things behind it. Which ends up driving design decisions.
You want innovation and creative games? Head to VR. The Meta Quest 3 is decent enough to be a standalone system now. Unbelievable how far we have come
Insanely real. Upgrading my PC purely because Devz forgot how to optimize properly pisses me off. Same shit with buying larger SSD/HDD, bozos can't compress for shit
And then there's DOOM Dark Ages, graphics are nothing special but the devs couldn't be bothered to implement non-ray-traced lighting so I can barely run it at 60FPS on low.
PC truthers dealing with their Nvidia GPU spec ops 12 maximum intel core processor ryder AMZ chip so they can play at 8000 FPS and mod titties onto everything
meanwhile a low iq console chad like me plays FIFA and fortnite and never has to worry about any of this shit
brooooo just build the pc broooo just replace the parts every few years broooo how r u gonna play starfield and roguelike deckbuilder #9000???
Don't listen to the people trying to convince you to build a PC. They're only harping at you because they want to feel superior in their pathetic little lives. Honestly, the fewer people like you in the market- the better it will be for actual enthusiasts. Nvidia might actually have to drop prices.
eh, I wouldn't be that harsh. I actually do have a gaming pc but I couldn't get the fuck ass monitor to work and I HDMIed it into my TV but then I stopped playing League and I never got into any games that are only on PC or where you need the best specs to compete (I partially dropped Marvel Rivals cuz it felt too hard. I don't wanna learn animation cancels or compete with a dude in a NASA set-up that can literally see more of the game than me and has a better way to aim) It just collects dust now and I wouldn't buy it again if I could redo it. It was prebuilt and I never knew what was actually in it.
League and reckless spending makes it clear this was not the best time in my life, I just play FIFA or Fortnite now. I was never into anything more than the most "surface level" games. When I was younger, it actually caused a drift away from my gaming friend group since I just wanted to play GTAV and Black Ops 3 while they were playing obscure pixelated base building so and so whatever. I don't like the hate "casuals" get, but I understand the reasons to get a PC since it's stronger and everything and even the most obscure one developer games are available.
but then i have to get all the other parts and put it together plus a monitor and keyboard. i already have a tv and a controller takes up like a half foot of space
And you just straight up can’t play the newer games. If you’re still on the ps4 and a game comes out for ps5 only then you can’t play it unless you upgrade. With PC you can usually just turn down the graphics settings for a few years and still play the new titles. I was running on a gtx970 up until a couple months ago and the first game that I couldn’t run was the Ovlivion remaster.
There’s also the fact that most people already need/own a pc for work and internet and stuff. It’s not like you have to buy a completely new machine just for gaming.
i don't understand how the parts go up in value, but if you can just sell what you already had for more than you bought it, you could do the same thing with each console generation. unless that's specific to whatever a 1080ti is. it's just way simpler to buy new console every ten years imo - not everyone wants to play every single free indie game in existence.
that's one specific event that made it so you could sell parts at higher than you bought them though, it doesn't seem like you could expect to do that every time.
i accept that a PC is an objectively superior machine for playing videogames but i don't need an f1 car to drive to the grocery store
if you can just sell what you already had for more than you bought it, you could do the same thing with each console generation
Go ahead and try to sell a ps3 or ps4 for more than $400. You’ll get laughed at. The only time consoles sell for more than the original msrp is if it’s been decades and it’s a console that people actually want like an n64 or maybe a ps2
that's what im saying, that IF you could sell things for more than they bought them for, this would apply both ways, and they explained that was only possible because of a particular event that caused a shortage of that piece. so, normally, you can't sell these things for more than they cost.
If you had a high end pc when crysis came out you had to wait 4 years, buy another completely new high end pc to be able to make it run on medium settings
You might have been rich and didn't know it. It was way over anything on the market when it came out. There were running jokes about how much it was asking hardware wise. Even in gaming magazines were poking fun.
Tru having to get an RTX graphics card for mid graphics but muh ray tracing makes me wish the devs would trace their nuts over glass shards (lookin at u Doom Dark Ages)
I still have my 1080 ti. Easily the best money I spent on a GPU. I can still play most games but for newer ones (unreal 5 or shitty Unity ports) I have to lower the graphic settings a bit.
1080Ti gang, got the one with 11GB VRAM. Not going to upgrade until it dies. My CPU is the bottleneck on anything I use anyways (flight sim) and if halo 2/3 runs then I’m good.
Admittedly, my PC was built with secondhand parts in 2018, so its got a 1060 and 16gb.
That said - I actually need to upgrade my PC not because developer talent declined, but because my ability and willingness to mod something until its technically playable but literally unplayable knows no bounds.
Skyrim, fallout 4, Total Warhammer 3 (and dwarf fortress)
The 4 horsemen of random crash to desktop
Then again, my registry is shredded from the previous owner running crypto mining, and I found out my frequent but random restart-required freezes were a byproduct of previous owners attempt to overclock their ram.
darksidathemoon@reddit
The following games are from 2015 (10 years ago) and still look fantastic:
Batman Arkham Knight
The Witcher 3
Metal Gear Solid V
Black Ops 3
There is no excuse
gerryflint@reddit
Add Battlefield 1
Clen23@reddit
I love bf2042's gameplay but it's such a downgrade compared to bf5 and bf1.
funbrand@reddit
it’s battlefield tradition to put out a good game only sometimes
Clen23@reddit
"without darkness there cannot be light" ahh company 💀
Fedic1@reddit
When my gpu died in 2016 I played MGS with onboard CPU graphics, at the time I had a 90$ dual core intel card and was able to get 60-70 fps on medium-low. That blew my mind. There was no crashes or stuttering, I believe that was one of the most optimized games I've ever played. Too bad he never got to finish the final act of the game.
StikElLoco@reddit
Played Arkham Knight a few months ago for the first time, actually a banger and it looks fantastic, especially when raining (it's raining like 90% of the time)
vol4ok@reddit
Back then to enjoy graphics in amazing games you've mentioned you had to upgrade either cpu or gpu in like 3-4 years. Now I've come to realize you dont need to, since new games are rarely worth upgrading and the best games are already out, we've reached peak.
kohbold@reddit
I'm still shocked at how well MGSB and Witcher 3 hold up. The games are absolute open world masterpieces (I'm one of the minority that actually loved MGSV's story and think it fit perfectly in the overall Metal Gear narrative).
SPAM_USER_EXE@reddit
You forgot BF1
Mindfucker223@reddit
And yet somehow new games cost around 300mil to make...
Phayzon@reddit
Rise of the Tomb Raider is also from 2015 and still one of the best looking games I've played.
fawse@reddit
Recently played the TR reboot trilogy and have to agree, especially Rise was absolutely gorgeous
ImShawnM@reddit
Game pass was a blessing for me and wish more people played the series.
LoliLocust@reddit
Need for Speed 2015 and Rivals look absolutely amazing
HybridPS2@reddit
throw Doom 2016 in there too
NachoNutritious@reddit
I made Doom run at a playable 30FPS on a laptop in 2017. id Tech 6 was such a massive leap forward because they let go of John Carmack's ridiculous fixation on performance at any cost with zero optimization. They kept it going with id Tech 7 but man they really dropped the ball with the latest version. Mandatory RTX along with everything else in The Dark Ages makes id Tech 8 a downgrade in nearly every way.
Real-Terminal@reddit
Mandatory raytracing and it only looks about as good as Eternal anyway. What the fuck was the point.
NachoNutritious@reddit
Thanks for that
tuigger@reddit
What's the difference between performance and optimization?
NachoNutritious@reddit
Compare Doom 3 and Doom 2016.
People forget how massive of a jump Doom 3 was in terms of graphical fidelity compared to what else was on the market in 2004. In terms of hardware compatibility, Carmack and the rest of id all basically said "lol" and you needed a top of the line rig to get it running acceptably. It was Crysis before Crysis. Even with settings turned all the way down it was unplayable - separately from how bad the graphics looked at that point - with framerate dips whenever any real action was happening.
Fast forward to Doom 2016, and the first engine build post-Carmack, and you could straight up get it running on a mid-tier i5 rig from 2011 at a solid framerate with no dips.
Real-Terminal@reddit
Doubly so if you had an AMD card and ran Vulkan. Shit was magic at the time.
tuigger@reddit
Oh ok, that makes a lot of sense. Thank you for putting it into context!
Clen23@reddit
Wait, can you elaborate why you oppose performance with optimization ? Doesn't "optimization" mean "keep similar visuals while improving performance"
I'm not that familiar with Carmack's work, so i'll take any insight :)
What's sure is that mandatory RTX is bullshit, we could game on unplugged laptop if companies didn't keep Rebound Effect-ing everythign.
NachoNutritious@reddit
I don't opposite performance with optimization. Hence why I was praising Doom 2016 for being able to both look 10/10 on half decent hardware to running fluidly (without bells and whistles) on potato hardware at launch. I was ripping on Carmack's mentality with id Tech 4 where he wanted the engine to have the best performance possible while giving no leeway to slightly lesser hardware configs.
I think it was a misguided attempt at forcing the industry forward, when all it did was turn id Tech into a pariah engine no one wanted to use due to bad optimization. id Tech 2+3 were technological marvels (id Tech 2 could render 3D graphics in software mode without a dedicated graphics card and id Tech 3 was id Tech 3, enough said) and were widely licensed by 3rd parties and made id a LOT of money - id Tech 4 on the other hand was literally only used to make 2 games officially, Doom 3 and Quake 4.
id Tech 5 walked that back a bit and was much better optimized, but the company was acquired by Bethesda before anything was published using it became an in-house Bethesda engine. Worked great with Wolfenstein The New Order and The Evil Within though.
I would love to talk to some real devs from the time and ask if id Tech 4 shitting the bed so hard is why Unreal was able to speed ahead and consume the market.
HybridPS2@reddit
mandatory Raytracing is so lame. the argument can be made that it reduces dev time by not having to manually light the whole game, but my response is always "ok, so are they going to use that extra time to improve XYZ?"
Kusha97@reddit
I completely agree. Doom 2016's performance was so good it was mind-boggling, and it's been downhill ever since.
neathling@reddit
Uncharted 4 was also 2016 and looks insanely good still
vteckickedin@reddit
That's because it's optimised. Devs these days don't give a shit.
TruthLimp2491@reddit
Batman and MGS are so smooth and genuinely so easy to run on any half decent PC.
You completely forget their age when you play them
ptjp27@reddit
They forgot to finish MGS V. It’s a decent half of a game though.
Real-Terminal@reddit
They didn't forget, Konami just told Kojima to fuck off and die two third through development so they had to wrap up what they had.
Xepherxv@reddit
i was playing it a few weeks ago, this entire time ive been under the impression that it came out in 2020 lmfao
QyXy@reddit
I got MGS V for free with my GTX 960. Wild to think the two came out the same year.
M0n33baggz@reddit
Easy as hell to unlock the frame rate up to 120 ad well
P0SSPWRD@reddit
Mad Max looks pretty good as well
rottenbanana999@reddit
Where's RDR2
iSmokeMDMA@reddit
Came a bit later. I’d lump Uncharted 4 into that timeframe. Both look amazing today
BrooksConrad@reddit
I'd add Deus Ex: Mankind Divided to that list. Gorgeous game.
iLuv3M3@reddit
and the fact that Konami forced MGSV to be somewhat under baked/ incomplete and it's still insanely complete gameplay/ graphics wise.
Kinglygolfin@reddit
The Witcher 3 looks so freaking good, runs like butter, and has more details than any game made in the past 10 years.
BiggerWiggerDeluxe@reddit
Also AC Unity 2014 looks better than some of the newest games
Clen23@reddit
Also Titanfall, the game is prettier than Apex Legends ffs.
LizzieMiles@reddit
Metal Gear Rising looks great too
Seamen-Thrower@reddit
Arkham knight is 10 years old? Damn.
I still remember seeing all the GameStop promotion in my local mall for it, the signs, the posters, the ps4 bundle.
Great game
I_Don-t_Care@reddit
And mechanically dont forget Far Cry 2, talk about making a world fun and lived in. The making of documentaries for that game are great, give it a watch if it interests you!
KELonPS3in576p@reddit
Yeah, having a ghillie suit equippes, shooting at some buggers with a silent dart rifle from at least 100m away, only to get ambushed by two jeeps at once was the definition of fun
darksidathemoon@reddit
Far Cry 2 and Fallout New Vegas prove that immersion in a 3D open world are achievable through intelligent game design, regardless of dated visuals
NachoNutritious@reddit
The comparison videos of Arkham Knight maxed out compared to Suicide Squad KTJL maxed out are hilarious. Arkham is crisp and sharp across the board and Suicide Squad looks blurry and flat with a fraction of the environmental detail.
That's not even touching on how downgraded the character designs and models are.
aj_thenoob2@reddit
Battlefield 4 has an entire tower collapsing that ran on the Playstation 3. Gimmicky but insanely impressive.
Nothing Battlefield 6 or 2042 has done to get close to that level of awesome.
MrCattsDad@reddit
Yeah I was gonna disagree until I remembered 10 years ago is practically 2016, like RDR2 is only a few years off a decade old. I think it's actually pretty fair to say at this point that progress has completely stalled out for the last \~8 years.
thotpatrolactual@reddit
Fox engine is Japanese black magic, man. It's insane how MGSV can run on a fucking X360. Sure, If you really squint, you'll notice a lot of its tricks like how low-poly a lot of the world objects are, but it's still really impressive.
phoncible@reddit
People were complaining about the bloat of those games at that time too
NoSoundNoFury@reddit
Team Fortress 2 is probably a hundred years old at this point and still unsurpassed by anything that came afterwards.
Timpstar@reddit
What strong art direction does to a mf
CeliacPhiliac@reddit
Reminds me of the wind waker/ twilight princess art styles. Everyone loved TP for how realistic it looked but today it looks like shit, while wind waker looks great because of the art style.
BirryMays@reddit
Twilight princess looks amazing even today.
Jah_Ith_Ber@reddit
Similar to how A Link to the Past looks good right now. Or Super Smash Bros. on the N64 looks good but compare it to Goldeneye.
CeliacPhiliac@reddit
Smash 64 Donkey Kong gives me nightmares
CrazyBastard@reddit
TP doesn't look realistic, and while it hasn't aged as gracefully as WW, its still quite stylized and nice imo
CeliacPhiliac@reddit
Yeah I was thinking about putting “realistic” in quotes. They were clearly trying to go for a more realistic style compared to anything else Nintendo has produced.
TP is still my favorite Zelda game besides OOT, but it’s hard to deny that the graphics haven’t aged very well compared to WW
Real-Terminal@reddit
Just wish it wasn't single threaded to hell so we don't have to run performance configs to make it not run like shit.
Aguacatedeaire__@reddit
Unsurpassed how? The graphics look like shit, even games like Overwatch smash them out of the park while keeping a clean arena friendly style.
And Team Fortress 2 has been completely unplayable for everyone outside of bunch of autstically obsessed freaks for more than a decade and a half now.
Real-Terminal@reddit
The graphics are dated, but the style doesn't need higher fidelity.
Vanilla TF2 before they started downgrading things to keep it running on one thread was beautiful, and remains beautiful.
Petes-meats@reddit
you have to be genuinely retarded to think tf2 looks like shit
Tall_Firefighter4380@reddit
Overwatch is a complete mess of useless visual noise, the exact shit that this post is talking about where more effects and higher resolutions don't make a better looking game if not done well. Tf2 had its peak player count in 2023.
vteckickedin@reddit
Snipin's a good job, mate.
Aguacatedeaire__@reddit
Even Crysis 1 was on par oor better than ANYTHING that came out for a full decade after.
And the worst part? Crysis 1 was INTENTIONALLY unoptimized by the devs.
That's right, they build an engine so advanced and so powerful it actually would have ran well on most even medium machines.... but that wasn't acceptable for a game looking like that, it also HAD to run heavy and be used as a benchmark fro stress tests for years.
So they did a series of ridicolous stuff like making the game only run on the latest directx drivers series that only the most advanced cards had, except people later discovered the game could easily run on super old directX libraries with no issues and better performances.
Or they made the game render an hidden ocean underneath the entirety of the map, even the parts that had only terrain, to increase his resource demands at all times.
When rnadom modders disabled that shit the game ran even lighter.
And STILL, even after all that self sabotaging, Crysis 1 was the biggest leap forward in graphics ever in videogmae history after 2d-3d transition, and has never been replicated ever since.
Crysis 1 was a mistake, it showed that games could give much more with a little bit of effort and skills from the programmers.
But that isn't needed, videogames are virtual crack for most young males, effort isn't needed nor profitable.
There will never be the equivalent of another Crysis, raising the bar so much.
FancyWrong@reddit
Idk, my 8800gt + c2q6600 ran it pretty well at the time at high settings. Always felt like the "can it run crysis" thing was overblown and only really applied to the ultra settings. Really to this day I'd argue that cryengine is much better optimized and has higher visual fidelity than the unreal engine
TheCynicalAutist@reddit
If only they predicted multithreading instead of assuming we'd just get more powerful individual cores.
DeepQueen@reddit
I played all the games on supersoldier for the trophies and holy fuck was Crysis 1 a mess. It looked decent but the movement was awful, the AI wasnt smart but I step on 1 twig way up in the mountains while not laying down and they mow my ass down immediately. The final boss was also just pitiful and bs. I search it up and it seems like if you didn't mod it then it wasn't fun
futainflation@reddit
it's from like 2005, and they were trying to copy cod, halo, and half life all at the same time... of course it was going to be janky. i enjoyed it a lot though, their level design was super good for the most part and when you finally got inside the alien ship is IMO one of the most memorable parts of any game i've ever played
sassquatch571@reddit
It's from 2007. Great game though! 2007 was a crazy year for games.
DeepQueen@reddit
The level design was pretty good and the water looked really good, I like the island theme and how it gets denser the more you go. The battle parts when you link up with the army was cool too but on supersoldier (very hard mode) the AI was intense so it made the movement feel slower Imo. The part with prophet was definitely my favourite
WhiteSepulchre@reddit
We have to buy top of the line PCs to run operating systems now. Lmao what a fucking clown world.
Lord_Xandy@reddit
Nobody is forcing you to suck Bill's or Tim's cock except your own consoomption habits
afg_tanook@reddit
some of us are employed and are required to use Windows.
Im_Dying@reddit
which means it goes on work machines and not your personal machine, don't see why that matters. I'm still not sucking bill's cock just cause my employer does
Core_offline@reddit
That implies keeping 2 devices. Not feasible for a lot of people realistically.
Im_Dying@reddit
if you have an employer that lets you do work stuff on a personal machine, I don't know where you work, but it definitely doesn't involve your company securing anything you do. even if you're working through a virtual desktop, your personal machine could still be compromised without your company's knowledge.
After_Experience_764@reddit
Some people work for themselves and running an open source distro isn't always practical 🤷♂️
necrophcodr@reddit
Complete skill issue
BKachur@reddit
More of a time vs. reward issue. You know what people who have jobs and busy lives don't have time to do? Waste hours and hours trying to do mundane tasks on their computer.
If I come home after a busy day and have a few hours of me time before bed, I don't want to spend it trying to figure out why my Linux distro doesn't want to accept my USB DAC as an audio source, or refuse to run the software that lets me reassign buttons on my mouse.
The older you get, the less time you have to spend dealing with stupid bullshit in life and you just want stuff to work.
nonanumatic@reddit
Lmao what an ancient take on Linux, go back to bed grandpa, even my roommates grandma has Linux figured out. If you can work it out it's because you haven't tried this decade.
WernerWindig@reddit
lol and that's why you use Windows? This broken mess doesn't "just work".
necrophcodr@reddit
Exactly the reason I use Linux. I've got work to do, and I cannot be arsed to fiddle with a broken audio system and bluetooth issues and a lack of switching audio codecs integrated in the system. There's the performance issues, there's the spying, all the crap now, but when I switched back 18 years ago, I did it because I wanted to do work, and not waste hours doing mundane tasks.
These days, my work requires a Windows PC, and I waste a lot of hours trying to get to doing my work, simply because the OS keeps breaking and getting in the way of what I actually need to do.
HFentonMudd@reddit
Sounds like someone needs to recompile his kernel
PicadaSalvation@reddit
Exactly why I switched to macOS from Linux
After_Experience_764@reddit
ngl true true
pr000blemkind@reddit
We live in the age of cloud computing, you can literally rent a PC with the exact hardware you actually use, and just use a low spec laptop or even phone to get your work down.
Most people work in their internet browser anyway. I for example rent Geforce Now 3060 tier gaming rigs and don't have to deal with windows/game updates and the heat and noise emissions during summer.
VeganShitposting@reddit
That just means you're not a Real Gamer, Real Gamers would violently shit and piss and vomit if they were ever forced to endure the brutal, game-ruining amount of latency added by the remote connection
After_Experience_764@reddit
Now tell that to our Karen in the flower shop that's just trying to do her invoices, bro.
TheCorruptedBit@reddit
Karen's been using a Pentium 4 to print out her Office 2007 invoices for 15 years
ciko2283@reddit
Karen can spend 800 bucks on a new windows 11 machine if shes tech illiterate
After_Experience_764@reddit
Therein lies the point 👉 you massive homo.
TurnThatTVOFF@reddit
Cloud gaming? 😄
-TIMMIT-@reddit
Not everyone has reliable internet, but I fully agree with you.
hakodate00@reddit
I am these people and I dual boot
BigToober69@reddit
Tax write off then right?
Educational-Wing2042@reddit
How do you think tax write offs work I’m genuinely curious
TurdCollector69@reddit
If it's a business expense you can use it to negate a portion of your taxes equal to the expense.
There are limits to how much you can write off and what you're allowed to write off so you can't go berserk and avoid all tax. Also if you write off more than what you pay in tax the extra write off doesn't count for anything.
So if you wfh as a coder and own your own PPC you can write your computer off as a business expense.
This isn't an in depth or comprehensive explanation, I'm not an accountant so I only know the rough shape of it.
RandomAmerican81@reddit
That's only worth it I'd your deductions are more than the standard deduction though
TurnThatTVOFF@reddit
Yes it's only worth it if you work for yourself or you're not poor, correct. It's what he said.
LasyKuuga@reddit
Just cuz it’s tax deductible doesn’t mean it’s free
aspbergerinparadise@reddit
oh cool, let's base all our generalizations on that 0.01% of people then
After_Experience_764@reddit
That's pretty wild but okay bro, you du ur maath yeh
Crypto_pupenhammer@reddit
Most of the best paid people where I work run Linux. Skill issue
Throwaway74829947@reddit
My employer gave me a Windows machine, yet half of my work is done using WSL. It makes zero sense.
Clen23@reddit
What software do you use that isn't linux-compatible ??
I'm pretty sure you can use the full Word/Excel/etc. on Linux.
Throwaway74829947@reddit
Office 2010 runs pretty well on Wine, but nothing newer. However, IMO LibreOffice is just a better office suite in general.
alitayy@reddit
You think Word and Excel are the only things people need for a job? What about InDesign? What about a competitor to Adobe products? (No, Gimp is not a replacement for Photoshop). Bentley Programs? What about Autodesk applications? Not every job is just answering emails and typing up documents
AntiProtonBoy@reddit
Then work should provide you the equipment.
warfighter187@reddit
my work laptop has like a pretty good 13th gen i5 and this thing sucks duck because of all the bloatware they run lmao it's pathetic.
NuclearOrangeCat@reddit
Then your work has to provide the windows machines and if they're bogged down and shitty its on them.
-TIMMIT-@reddit
It may be on them but you're the one that suffers.
NuclearOrangeCat@reddit
Pick a different job or adapt
metsakutsa@reddit
So? You are not really upgrading your work computer to play games, are you?
Strikingprotocol@reddit
This has to be a bait
A_heckin_username@reddit
Lest 4channers forget
the_marxman@reddit
Nobody wants to deal with Linux
Tommy_____Vercetti@reddit
Nobody wants to deal with Linux and its userbase. They are terrible and singlehandedly keeping Microsoft in power.
Legends-Cape@reddit
bro its so simple you just open the command prompt and type "ts -t -p import e cyberfox -d c:/main" to install a browser
the_marxman@reddit
What do I have to type to open Pornhub?
BrocoliAssassin@reddit
I did it for one day.
I asked a question and uploaded an image of a Linux bug and came back to a ton of smug shitty Linux users. The amount of hate over a simple question was insane.
I wish I saved all the screenshots of all the users and their smug anger. I don't know if that OS gathers a bunch of people that have some type of unresolved childhood trauma combined with the lack of self awareness and huge amounts of ego but it blew my mind.
People were having legit mental breakdowns about my question regarding an installation bug. That's all that it was.
Just_another_dude84@reddit
Thanks to AI, you can now troubleshoot your Linux install without having to deal with the worst part about Linux.
TurdCollector69@reddit
I'd rather waste 10 hours on some gpt hallucinated goose chase than listening to some insufferable prick lecture me for 30 minutes before answering a question I never even asked.
The worst part of Linux is definitely the antisocial loser userbase.
-TIMMIT-@reddit
Honestly, I’m the polar opposite. I’d rather read one negative comment out of 20 useful ones than waste 10 hours chasing some GPT-spawned fantasy solution that never existed. It's userbase is fine, way better than other os's.
TurdCollector69@reddit
"one negative comment out of 20 useful ones"
Where are you posting questions because for Reddit that ratio reversed is still too generous.
ThirdHoleHank92@reddit
I hate chronically online people. They always turn into the bullies that bully them in real life.
Why can't people just be chill?
rockerode@reddit
You mean you don't have the same hyper fixation as me and don't know this topic top to bottom?
Die
_Empty-R_@reddit
ZOMG GUYZ YOU EVER HEARD OF LINUX?!?!?! I USE ARCH BTW
LegallyAExplode@reddit
I wish I cared enough or used my pc for different reasons rather than to play fortnite or shitpost online to actually learn how to use linux but its either that or fortnite
waitingforTND@reddit
You don't have to "learn" linux unless you're below 100 IQ
auto98@reddit
Above 100 IQ, surely?
People below wouldn't care about customising or optimising their OS, those above do, so would need to learn how to do it.
nonanumatic@reddit
You don't have to do any of that though, there are many distros that just work right out of the box
waitingforTND@reddit
You underestimate how tech illiterate the average hairless ape is
LegallyAExplode@reddit
talm bout some jerking a tech bro off 😭linus must have an ed atp
waitingforTND@reddit
ts pmo fr atp icl 💯💯🥀
LegallyAExplode@reddit
cornball
waitingforTND@reddit
That's what you sound like with your zoomer groidspeak
LegallyAExplode@reddit
still better than sounding like a social outcast doing tricks on torvalds meat 😭get a life
Intelligent_Gate_182@reddit
Do your homework, squeaker
TurdCollector69@reddit
Are y'all actually angry or just taking the piss? I can't tell
waitingforTND@reddit
Keep sucking Gate's Microdick then, swarthie
ChromosomeDonator@reddit
Can you speak English please
ChromosomeDonator@reddit
Well yes, I do indeed consoom video games, and many of them with anti-cheats. Linux likes neither.
Somehow Linux users drive a super hard bargain about what a god-send it is, until you actually press them about it. Suddenly it's full of flaws.
"oh dude bro linux is just as good for gaming bro you need to swap to it bro"
"Oh, it is? Have you had any issues getting (insert one of the hundreds of kernel-level AC games here) working?"
"oh i cant bro linux doesn't work well with kernel-level anticheats"
People aren't using Windows because they are some giga consoomers like apple cucks. People are using Windows because Linux is simply not good enough in general to work smoothly for the purposes the users want it to. When that changes, people WILL swap to it. But, alas, it has not changed, so people still haven't swapped to it. It's been getting more popular, but is still far away.
Lord_Xandy@reddit
Oh yeah it's utter dogshit for gaming, fell for that one like a month ago.
But for normies i think it's ready, most people don't need more than a browser, text editor and maybe email client.
TheWorldEndsWithCake@reddit
It’s good for gaming, IF you play old games with no multiplayer, or some indie games. Half of the time it’s a 55 year-old software developer who likes playing emulated games from 30 years ago claiming it’s superior for gaming.
It’s ready for normies who have an IT department that fixes things for them, absolutely not otherwise. I challenge the people saying you don’t need to learn anything to find a setup guide an iPad kid can follow without “copy and paste this line, don’t worry about what it does for now”.
ChromosomeDonator@reddit
Those normies literally can't even download an installer when using linux. So no, it definitely isn't ready for them. Linux is the opposite of a "normie" os.
tacetmusic@reddit
Yeah, until they do need something. Eventually some random download is needed, some little security 2fa app or brand portal for a consumer product, or god forbid iTunes to try and get an old device working. Eventually something comes along that makes it a showstopper for any normie.
MeBeEric@reddit
Not all of us are unemployed NEETs with hours of spare time to dedicate troubleshooting plugins and creating basic folders lmao.
Throwaway74829947@reddit
Even if you for some reason are too obtuse to use the GUI file explorer your distro almost certainly came with, the bash command is literally
mkdir [folder name]
.demon-storm@reddit
Any other OS that's good for gaming which doesn't require you to mess with it for 2 hours for every basic thing you need it to do?
rockerode@reddit
I'm sorry you have enough ability to abject from the world. Not all of us can.
spiritofporn@reddit
Sorry, I get too much pussy to use Linux.
CopeSeethSneed@reddit
You don’t remember people having to drop a grand or two every couple years in the early 2000’s to keep up with teach advancements lol
Aguacatedeaire__@reddit
That never happened. XP was the OS at the time and that thing ran on fucking toasters.
Still the best OS ever, or the last decent one.
Deathoftheages@reddit
XP was shitty as hell and only seemed good when you compared it to 98 and ME. 7 was better in every way. Sure XP could run on something with as little as 64mb of ram, but good luck on actually getting anything done on those minimum requirements.
Aguacatedeaire__@reddit
Absolute bullshits. 7 bogged down the Pc much more than XP proportionally to its times, and also was already basically a big spyware, unlike bare bones XP that only did what you fucking told it to do.
Deathoftheages@reddit
Sure, if you only wanted one thing at a time done and got lucky enough not to have bugged out drivers and not have a BSOD daily for no reason, oh and you downloaded a third party disk defrag and anti-virus program. XP was a big step up from 98 but it is dog water compared to 7.
reductase@reddit
No, and I’ve been building PCs since 1998.
Deathoftheages@reddit
Building since 98 but dont remember the huge fucking jumps in performance that came from agp to pci-e, from ide to sata to nvme, from sdram to ddr, from single core to multi-core, from ram being in the low MBs to being able to have over a GB.
reductase@reddit
...and none of those required $1-2k upgrades every year.
Also - AGP to PCI-e had hardly any performance impact, same with IDE to SATA. The performance increases were in the GPUs and HDDs, not because of the interface upgrade.
Deathoftheages@reddit
And what requires that now? I'm on Windows 11 with a 6yo ryzen system so it surely isn't Windows that requires those kind of upgrades.
reductase@reddit
You're not "keeping up with tech advancements" as the commenter I initially responded to was saying.
NoPossibility4178@reddit
I just don't do that now because there's nothing worth upgrading for. I'm still playing the same games from 2007.
Acceptable-Love-703@reddit
Yeah, if anything, you can have a 5 year old PC these days and run everything just fine. Back then 5 years was a difference between Geforce 2 and Geforce 7800.
necrophcodr@reddit
That wasn't the case back then, no. I sat on my workstation PC for around a decade, only upgrading the video card.
letsgoiowa@reddit
"top of the line PC"
You mean anything newer than 7 years old
In what world is Ryzen 2000 or Intel 8000 series "top of the line?" Even third world countries have access to newer shit smh
Fit_Cake_8227@reddit
Maybe turn off unnecessary crap or do you really need a weather widget and 100000 ad services trying to sell you (the biggest Bad dragon connoisseur) a product you’re not interested in?
Shamding@reddit
My old boss used write code for machines in the 70s; he used to say "hardware is so good these days that it makes it way easier for shit software engineers and programmers to get away with shit code".
Jah_Ith_Ber@reddit
I'm really hoping AI will finally be able to take a code base and rewrite it to match the meticulousness of the devs of Super Mario Bros. or Pokemon Red/Blue. It would feel like Moore's Law was back.
Icefox119@reddit
Anyone who hasn't, should read Andy Gavin's Making Crash Bandicoot for the PS1. These were the last days of dedicated optimization programmers.
A tidbit from the article, utilizing a clever CRC trick:
Well worth the read.
OrganicNobody22@reddit
I read how some older games would utilize the RAM by loading you into like a race and then you could swap out the cartridge for a different one and you could still play the game/race because it was loaded in and then you could play music or something off the other cartridge
Or the ways that old devs made mirrors work whereas nowadays you get some RTX slop and they just have faded mirrors because they can't get them to work with RTX
blackrack@reddit
lol if anything AI is doing the opposite
PaulBlartACAB@reddit
People using AI to code have no idea how to implement the code on their own… I doubt they understand memory management, threading and whatever else is required to make a hardware-efficient game.
blackrack@reddit
AI doesn't understand it either
PaulBlartACAB@reddit
Oh shit. I love your mods, by the way.
blackrack@reddit
Thank you!
coomerfart@reddit
Great work on KSA as well!
Jah_Ith_Ber@reddit
Did they finish it?
zipmic@reddit
Anon is indeed wise. ..and that is so much what is happening.
Kurt805@reddit
Think it's more corporate and capitalist logic than technical ones. Used to be you had to make a superior product to make money. That's no longer necessarily the case and speed of product to market to make things good for this financial quarter takes precedence. Things get built on a mountain of stringed together OSS with tech debt and after a while nobody will be able to unravel the web.
There's simply not enough time to do things right and after you've finished the pile of crap it's on to the next one with only minimal time invested in fixing the last one so it doesn't blow up.
HybridPS2@reddit
100% capitalism. number must go up.
FuckAllYourHonour@reddit
We wouldn't have a game industry without capitalism.
HybridPS2@reddit
does that mean capitalism is immune from criticism?
FuckAllYourHonour@reddit
Criticising it in such a stupid, childish way? Yes, indeed.
regman231@reddit
That’s not inherently capitalism. Not even close.
Capitalism existed before the stock market. Before the industrial revolution. Free markets aren’t to blame for this.
The current financial structure of publicly-funded companies is
ElizasEnzyme@reddit
Capitalism as a theory is pretty close to the same time as the industrial revolution. Both in the late 1700s. Stocks are even older, although centralized stock markets are slightly younger at the very end of the 1700s (NYSE is like 1790 something). Kind of funny because all 3 of those things are within a generation or two of eachother.
If you're talking about commerce, that's existed for thousands of years, under a dozen+ different systems including feudalism, mercantilism, and now capitalism. Capitalists are taking credit for all commerce though, since it uses authorities like government to prop up commerce. They then use their appropriation of commerce to pretend its the only system in which a free* market can exist
Capitalists claim to have a free market, but arguably there are more commerce regulations in modern US than ~1600s (pre-capitalism) US. EX: I'd get in trouble for baking & regularly selling cakes without a license.
crepesblinis@reddit
That's what capitalism refers to
Aguacatedeaire__@reddit
No it doesn't, it only does for clueless idiots that don'tn know what they're talking about wearing an amazon bought che guevara shirt.
crepesblinis@reddit
Tell me what you think capitalism refers to. I better not hear "free market"
NEWSmodsareTwats@reddit
idk I feel like we can still blame the devs.
Age of Empires 1 and it's expansion rise of rome both took 1 year to develop. The game at the time was considered technically advanced. Also came with tons of campaigns and scenarios to play that where unique and challenging and a memorable soundtrack. People still play this game decades later.
Age of empires 4 took 4 and a half years to develop, is not considered technically advanced in terms of graphics. There are less civilizations and the entire campaign and scenarios have been reduced to simple move your units here, kill these enemies and you win! Usually involving 0 strategy and there are not multiple ways to complete each scenario.
If time was the answer why do so many objectively good games take less time to develop when they were literally considered to be cutting edge upon release.
daemonclam73@reddit
It’s not the devs*. Anyone who works in the industry will tell you the same thing. It’s incompetent leadership. Poor project management, constant rewrites, chasing industry trends. The final product you see has maybe had 6 months of dev time total. That’s what happens when leadership prioritizes profits over a complete product.
*Though there is something to be said of the high rate of turnover. Dev talent may not be decreasing, but when they are constantly laid off mid project, shuffled around, and forced to learn new tech stacks it makes talent development much more inefficient. The industry treats devs like assets on a spreadsheet - rather than real people with experience, particular knowledge sets, and relationships - to the detriment of everyone.
TLDR: MBA bad
NEWSmodsareTwats@reddit
but the MBAs have always been there determine what games get made and how. Atari, which started the US home videogame market, was founded by a suit who continued on in executive management and founded other companies after his time at Atari.
Nintendo which saved the US home video game market are the suitiest suits that even suited, throughout the companies long history they were involved in multiple different industries just to make a quick buck. They happened to find their greatest success with video games. Had their playing card business taken off in the same way then that's probably what they would be known for instead of video games.
Then as we get into the later generations of games the major players Sony and Microsoft are both mega corporations who only got involved specially to seek profit in an expanding industry
It's also not like games back in the day weren't majorly changed mid project or saw their studios and personnel change mid project either.
Now granted there a pretty big difference in terms of dev motivation when they get to work on something they actually care about VS being tasked at shitting out this years version of whatever AAA title that studio makes that's on its 12th iteration
Dangerous_Strain4036@reddit
the problem is that games are a little more complicated than age of empires 1 today and while you can blame incompetency and i dont doubt its part of the reason, i dont think its the sole reason.
NEWSmodsareTwats@reddit
that's why I emphasized that when the game came out it was considered on the cutting edge with good graphics, it was also really early on in the RTS genre so they didn't have a wealth of industry knowledge and experience to draw on when making the game. pretty sure the studio that made the game also had only completed their engine a little over a year prior to releasing AOE 1.
whereas today you'll have entire studios sink years into a game only for it to be buggy and relatively hollow upon release like most of the content was just an after thought. it's just the argument that's it's the greedy corporations ruining games doesn't make sense since older games where made on tighter timelines and where more complete upon release while still being considered technical marvels in their time. also basically all the major players in the video game world since Atari where corporate suits.
Dangerous_Strain4036@reddit
im sure it was at the time, but my point is that AAA games are simply MUCH bigger than they used to be and cant be made by a dozen dudes in their garage anymore. i dont doubt that modern studios waste a lot of resources i mean look at some publishers who spend on marketing about as much as for the rest of the game, but i just dont believe its as easy of a comparison as it seems. Honestly id wish more developers didnt focus so much on the scope of the game and just focused on making gameplay good. So much time is wasted into making bigger and more beautiful open worlds that honestly often feel empty. Imo i think we've hit diminishing returns on graphics in 2015, now 4 years of development are wasted just to have the top edge pixels.
clair obscure is an example of a very focused game that knows what it wants to be and doesnt need to fill the world with meaningless sidequests just to pad out the time to 100 hours. im just glad that indie developers are stepping up and taking the role that current AAA developers used to have, just making focused and polished experiences that leave you satisfied after finishing them. A game doesnt need to be 300 hours in order to be enjoyable.
VeganShitposting@reddit
It's a rampant trend in the gaming industry, older games needed to be difficult to extend play time (can't have people beating games after renting for one weekend after all) but also the devs needing to spend much more time focusing on the gameplay since the graphics and game engines were so simple. I'm going back to PS1, PS2, and PS3 games via emulator and its very satisfying to have actually difficult games again. So many modern games have been extremely anticlimactic due to the absolute lack of effort and passion put into the game experience, which they try to make up for by giving everybody participation awards to make them feel like the 6 hours of clubbing seals was actually an achievement
perhapsanotherbot@reddit
This is the root of many of the evils of our time.
Things need to be done cheap and finished yesterday. No room for quality between these two restraints.
StartledMilk@reddit
Casual gamers have ruined gaming. They don’t care about quality, they’ll just buy the newest call of duty, fifa, 2K, Madden, etc. no matter what every year. The casual cod gamers will mindlessly buy the newest skins worth $20 and be happy. Stockholders and investors see this, and keep doing the same thing over and over again no matter how loud the cries of gamers who actually want quality are because they’re technically the minority.
Aguacatedeaire__@reddit
This is so stupid, it's actually the opposite: hardcore gamers killed the industry.
Because the only thing they get to flaunt about in their miserable lifes are their 4000$ rigs, and so they're aways pre-buying the laste Nvidia megascam and pre-pre-purschasing the latest hype game that everyone knows is gonna be a broken mess at launch.
Hardcore gamers are hardcore addicts with zero standards, they're gonna buy everything regardless and actually the more unoptimized a game is the better, "it culls competition" and "puts their investment to use".
Dangerous_Strain4036@reddit
"Did you know that phone games are a bigger market than ALL consoles and PCs COMBINED? Yeah, you didn't know that."
wow you made his point for him.
IAmMadeOfNope@reddit
I did know that, and you have inadvertently proven his point. The cancer that is smartphone "gaming" has spread to the rest of the industry.
Those hardcore gamers you mentioned make up a small fraction of their customers. The casual gamers buying gamepass and shitty games are a much larger problem than the relatively small percentage of hardcore gamers running ultrarigs.
BrandonUzumaki@reddit
Yeah, i think he confused hardcore gamers with PC enthusiasts, hardcore gamers are people that really take gaming to the extreme, speed runners, modders, hackers, people that write guides, people that create builds and metas for certain games, etc, these are the true hardcore gamers, and they are such a small minority that they couldn't ruin gaming even if they tried.
zapOquam@reddit
CS2 gamers rn 😡😡😡🤬🤬😡
BrandonUzumaki@reddit
Haha, cheaters do ruin stuff for sure (at least in multplayer games).
With hackers i mostly meant people that find glitches, bugs, unintended mechanics and interactions, out of bounds secrets, etc, from what i hear sometimes they do hack the game to find that stuff.
You could say they are modders technically speaking, but i wanted to keep them separate!!
ReckoningGotham@reddit
Y'all bitchasses are acting like we don't have more food quality games than ever before. Fucking myopic.
Lobster_Zaddy@reddit
It's a golden age for gaming. Don't like AAAA slop? Don't buy it. There are plenty of small to medium-sized devs putting out spectacular games every year.
Ratzing-@reddit
I've given up on modern crowd invested in games. It's bitching all the way through.
beagle204@reddit
This is stupid and I think even you know it. You even disprove yourself in this comment lmao. You're saying that a tiny percentage of gamers with hyper expensive rigs are what is ruining the industry? Companies, producers, share holders all are thinking "Hey lets spend the money on high end graphics because the market is small" ? So billions of dollars are being spent so a few tens of thousands of gamers can buy a bleeding edge AAA product? Where's the logic? Yes those gamers have money to burn, yes they will buy anything, no they aren't a big enough market share to matter to any one who cares/creates/produces these games.
The logic check at the end of your post is going to make people adversarial against you and just makes you sound like an asshole. Twice the fun here too because it argues against your point about hardcore gamers ruining the industry.
LukeJaywalker0@reddit
the people who actually make up the majority of the industry ruined gaming? this is like getting mad at Marvel and A24 for making general audience content and not artistic pieces about lesbians starting peanut factories or some shit. let us play our slop
SerJoseph@reddit
Yes exactly, they did. The cycle is as follows: Good thing made with care gathers core audience > by virtue of being good and having care it is better than most competition > casuals/normies get into it, they are not as invested emotionally, and don't understand what exactly makes it good, but can still tell it's better than normal, they spend money freely because their standards are lower > the casuals/normies make up 80% of the population, thus have the most purchasing power and strongest voice, they generate such amount of revenue that the thing is now for profit rather than for passion, through corporate involvement, acquisition, milking, etc. > thing quality begins to decline, core audience notices early and complains but hold no power compared to casuals due to sheer volume, they either leave to find a new thing or stay and suffer until it dies > thing quality declined so much it is now slop, at this point normies are starting to notice, and after some event, they leave en masse and thing dies.
Basically, we are at a point in time where globalization, capitalism and the internet work together in such a way that devs/studios are incentivized to make slop that paradoxically no one really likes and still make a fuckton of money, people who play live service games are mostly addicted and gachas abuse the weak of mind. Game of Thrones is the best example of this cycle of shit, they had arguably the most popular show in history in their hands, but they deviated from the core concept to please normie fans, ogs notices seasons in advance, and in the end everyone hated it. Corpos are still happy, they got their money, and will go on to do the same thing again and make more money, and the beloved franchise now lays dead and hated
LukeJaywalker0@reddit
but if the devs make money and most people are enjoying it, then it plays out better for most people. what you're saying more applies to like warhammer or star wars where the normies get into it and then the company wants to capitalize and they start focusing on ways to appeal to everybody and caring more about how many BIPOC lesbians are in the content than making the content good, and then all the dedicated people fall out cuz it sucks and the normies who never cared move on to the next thing/also notice the drop in quality. but can you really apply that to all of gaming as a whole? i get what you're saying but the people playing fifa and cod still enjoy it after however many years and it doesn't devolve into "everyone hating it." and isn't GoT more because the books weren't done and they had to make some shit up + some important people on the creative team left?
SerJoseph@reddit
Yeah so we agree on how it works, this applies to gaming and books and movies and anime, and not because of woke shit being added, woke shit is a symptom only of this slop problem. What i basically meant was that "everyone being happy" is a lot of the time not good, and also not real, because it is shallow and short sighted, whereas a good quality thing that last longer would have created way more happiness in the long run. Idk about CoD but fifa has some hardcore players that dislike having to buy a new one every year and the gambling involved to get players, so they have this problem too, but I agree that those specific games were originally simple, so its not much of an issue.
I could write a whole ass essay of how and when GoT was ruined and I wont, but it followed this pattern and it did not need to if they took time and care to make the last seasons, instead of pumping them out ASAP to capitalize on the hype
LukeJaywalker0@reddit
i just used woke shit as an easy example, but what im saying is that this idea applies more strongly to specific fandoms or content and it's different to apply it to an entire industry as broad as "movies" or "gaming," It might technically still apply but the giant audience of normies is getting by with their shounenbattleslop, capeslop, sportslop and they don't ever suffer from this supposed decline in quality. You can also just easily skip a few years with these games like the last FIFA i got was 23 and ill be getting 26 this year and the microtransactions are only one specific gamemode so if you fall for that slop it's the same level of foolishness as gacha games.
I'm sure it sucks for the dedicated gamers if the triple AAA studios put more effort into making skins and remaking the game to be a space ranger instead of a samurai next year so they can get a brand new influx of $69.99 purchases rather than putting their heart and souls into every project. But for the vast majority of people who interact with the medium of videogames, they're getting a quick little hour of fun and forgetting about it and it never runs out for them.
Would you rather be a slop eating piggy that gets joy from whatever garbage they eat, or have a taste so refined that you're disappointed and mad unless you get the most expensive meal from the most skilled chef at the most prestigious restaurant in the best cuisine country? It's your call, but I don't lose any sleep knowing that my slop sportsball simulator is considered low-tier normie trash by the real gamers.
SerJoseph@reddit
They definetly apply to whole industries, companies behave similar to organisms (and are even called that in spanish) in that the most adapted survive and grow/reproduce, industry-wide slopification is just slower and less pronounced, so far. The problem with survival of the fittest is that evolution is not smart, its efficient, and one of the effects we see from those is that media is made shittier and in higher volume because it makes more money, simple as.
This hyper efficient slop machine has always existed in some form, we all want quality things, and the slop piggies are deluded fools as you say, they dont know they are slop piggies and if they realized they would stop consooming the slop, but the slop machine keeps growing, and the specific problem we have now is that we have now is that the world is suddenly not infinite, and the slop is starting to choke out the quality, because just accepting the slop means your favorite franchise becomes slop too. Doesn't mean you can't enjoy it if you want, the "refined taste" gamer is just as much of an fool, but art and enjoyment are irrational impulses, so to keep them alive there is a need to go against this current.
If you strive for quality, the slop that drips down from it will still be enjoyable and casual, this used to be the standard and we were happy and had good slop, if you strive for slop most things you get will be even worse.
LukeJaywalker0@reddit
What actual solution do you propose for this? I mentioned to someone else in this thread the idea that gamers just pay a flat higher price for better games. Like, I would pay $70 for FIFA and $3 for a Big Mac and you could pay $200 for a high quality game the way you'd pay more for a well-made steak. But gamers are never going to accept paying more even if the game is better. Do you think all of us accepting $70 as the full price for a major release is part of the issue? And that no one can charge more unless it's a deluxe version with a better starting gun instead of charging more for better actual games?
You could say the same about movies. If Casablanca was released today, the ticket price would be the same for it as for MCU Entry #57 and they'd both be on streaming after a couple months.
SerJoseph@reddit
I mean, ideally I think the best solution would be to change democracy and take the power away from the uncaring masses, like, you can only vote if you pay taxes and take a course or something on the candidates so you know wtf you are doing, and then this would be solved as a consequence of involved consumption, but that's a bit too far fetched lol. I also think, for media and slop, that if we do nothing things will eventually crash and burn and we will cycle back into good things, but that could take a long time and who knows how much damage will be done, and also ideally you don't want something to crash and would rather fix it right now.
The main problem is that people take decisions they don't really consider and matter little, but in mass they end up having all the power with little thought behind it (eg. democracy). There is a bunch of different ways to try and fix this and all of them are authoritarian in some way. Personally I would ban all microtransactions for games, cap actor salary, require a certification or qualification to review media and discredit those without it, basically make it unprofitable to produce slop. Also I would like people to pay to use the internet, say, watching a youtube video costs $0.01-0.5, depending on the length and quality or something, because everything costs money and people dont think about that, you have no idea how much society is affected by the main form of monetization in the internet being ads. Science journals, news sites, journalists, they are all now at the mercy of ad companies to make money, so they need to focus on clicks and traffic rather than truth and quality. I'm ranting a bit now, but this whole thing is a society problem, and that works at generational speed, changes can't be enacted at the pace we need them, realistically I think we are going the crash and burn>hope to survive>rebuild route, which in media would look something like: Everything is slop > slop machine dies >after a time quality resurges, and then we repeat
LukeJaywalker0@reddit
I'm pretty sure everyone who votes is supposed to be a citizen and therefore, pay taxes. I imagine a course on the candidates is way too subject to the party in power deciding "Oh you failed to understand that my party's policies are superior, so clearly you're not smart enough to vote." Same with gaming or media companies only giving certifications to people they know would be friendly to them.
The ad thing I think is an issue, but I don't see how it could be solved and I really find it hard to believe it's even profitable for both the companies being advertised and the sites hosting their ads. Like how many people ever buy something from a Twitch adroll for the companies to decide it's worth it to pay enough money for Twitch to host their ads for Twitch to be profitable? But that's just my personal half conspiracy or whatever. I don't think you'll ever get people to pay a penny per YouTube video without pushing them all to a new site. Unless you turn YouTube into Netflix and the other video hosting sites follow.
On the democracy thing, what about if you only vote if you put more into society financially than you take away? There's a whole lot of people that cost the country more than they give.
SerJoseph@reddit
Yeah I'm aware of the negatives and exploits, I didn't want to get too much into it, still ended up with a wall of text, it was just a general idea meaning that there should be ways to prevent people having power and taking decisions over things they do not care or know about. The certificates can be given by some neutral party peer reviewed like in science, and are meant to prevent exactly the thing you mentioned. And the ads, believe me they are profitable, otherwise the would not exist. Normies watch and click ads they find interesting. Also the clickthrough rate of internet ads are lower than 0.1%, and the conversion rate even lower, and they are priced as such, companies make the numbers and choose to buy, some like coca cola just throw money at ads because they care about exposure, not sales from clicks. This is also a hellish thing, imo, because 30s of your time you are being forced to see an ad are being sold for less than a cent, you can buy 30s from 1M people for 1k, peanuts for a big corporation, and they are all doing it a the time everywhere, its unbearable. If you paid money at that rate of time/price, your netflix subscription would be cheaper, and you could probably watch youtube videos the same way and costing less than a Premium sub.
I agree with the cost, thing, but realistically its very hard to quantify, a person that had surgery would immediately be disqualified if not rich enough, etc. The course on politics was an example, the best thing would be a combination of several things that basically act as a time sink, to filter out those not interested or versed in how the country they live in works.
LukeJaywalker0@reddit
That's all interesting but I struggle to see how it ties back into games quality directly other than "people will think about what they consume more in general."
I think the idea about microtransactions makes more sense and could actually be legislated. And a lot of the profit that comes from making slop would be cut out since FIFA would only get the price of the game and not the millions more in buying packs or Fortnite with the Sabrina Carpenter skins and battle passes.
Plus, we all would rather unlock a skin for our guns (or horse armor) than have to buy them. Even when I was middle-schooler playing BO3 and trying for the Dark Matter skin, it felt a little wrong that anyone could get an equivalent skin in a slightly different color from some lootbox.
SerJoseph@reddit
Basically, the fact that microtransactions work at all is because they are designed to not seem like spending money. People are way more conservative with cash than with card because its "easier" to spend money and it doesnt "feel as bad" to give a bunch of bills away from your wallet. You could either blame the companies who abuse this and slap a bunch of regulations, like how dealing drugs to people who want them is illegal, but we know how that will go, or you could try to teach the population that spending money frivolously does really make you happy and the choice to spend it should be conscious and thought out, at least a little.
We seem to agree on the slop and games things so i dont see what you dont understand, you said its ok for people to buy slop if they want, and I said that they dont really want slop, they just think they are buying a good thing because they know nothing about it, and that them falling for this incentivizes companies to do it more. You cant really make a direct relation to why people do dumb shit, so the fix also has to be indirect. Closest you can get to a direct explanation is lead in the water or tiktok brain, i guess
LukeJaywalker0@reddit
I think people do want slop if slop is sports games and shooters. They just don't call it slop where other people would. They just straight up don't care that EA FC 26 is the same game as FIFA 21. They're perfectly happy coughing up $69.99 to update the team sheets and keep playing Real Madrid VS PSG online. Same with CoD or Battlefield where I haven't really played either in forever, but I'm sure the changes from title to title aren't that deep.
SerJoseph@reddit
Yeah, agreed, and as I said, that's fine and a slightly different case, the only problem with slop is when it takes up the space of non slop
StartledMilk@reddit
I acknowledged in my comment that casual gamers are the majority of gaming now. Your comment is honestly redundant and pointless. When gaming was more niche and it was possible for gamers to truly vote with their wallets by not buying a shit game, companies listened. Now you have braindead people happy with whatever slop they’re given. Because that’s the minority, many gaming companies don’t need to put out a quality product to make money; unless they’re a smaller studio not catering to casual gamers.
LukeJaywalker0@reddit
eh that's fair but it doesn't make people braindead to enjoy a simple ball throwing game and just accept the pseudo-subscription to update the roster every year. simple fun is still fun. most of us don't need the open world with infinite dialogue paths, skill trees, and weapon/armor customization. im the most casual of gamers so it doesn't affect me but i can understand people like you's grief with getting low quality on the AAA games from the devs not needing to put effort to profit.
StartledMilk@reddit
Yeah the open world stuff is its own genre that obviously most casual gamers won’t even enjoy. I’ve gravitated towards that stuff more now because those games are usually of higher quality. I’ve also become much more of a story driven gamer as I’ve gotten older, and with it getting harder and harder to find a PvP game that’s of decent quality. I personally stopped giving my money to companies that had the loot boxes/battle passes who were charging large amounts of money for skins, character models etc. and still couldn’t deliver a product of semi-quality. Triple A studios make millions upon millions and it seems as though most of that money goes to the executives rather than paying overworked devs proper wages. I’m not an industry expert, but it appears that devs are also given often unrealistic deadlines and are rushed. The Star Wars battlefront games by EA were a great example of this. The devs who worked on the graphics side of things clearly poured their heart and soul into their work. The people on the financial side put in the pay to win mechanics and saw the quick and easy dollar signs for short term profits. The battlefront games would have made infinitely more money if they just put out a game that wasn’t pay to win, had balanced mechanics, and just let the quality speak for itself. However, casual gamers (and some hardcore gamers) with money bought into all of the pay to win mechanics and had maxed out stuff before everyone else who didn’t want to/couldn’t afford to literally pay to be better. It made people, me included, quit the game because it legitimately wasn’t fair. Someone did the math and when the second battlefront game came out, it would’ve taken someone 100s of hours to get one stat maxed out vs. spending money and getting it instantly.
I still like playing casual games to have fun with friends or a few quick games if I’m in the mood, but I’d still like my casual game to have some quality to it. I’ve had plenty of friends who are casual gamers and told me point blank they don’t care about quality in cod, Fifa, Madden, etc. they will still buy the games no matter what. These are people that legitimately ruining the triple A industry, and ruining a lifelong hobby for gamers who actually care about quality. It’s had a rebounding affect on indie games which I’m happy about, but triple A studios have the resources to make genuinely mind blowing experiences, but refuse to because their shareholders see short term profits and are forcing devs to make what equates to slop.
The battlefield 6 beta was great if I’m honest and I’m excited for the full game to out. It could prove to triple A studios that you don’t need to put slop in your game to millions of dollars. Putting out a high quality product could get casual gamers to recognize the quality, buy the game, and keep playing it even without all of the cartoonish skins, and battle passes.
This is just my 2 cents. I’m 26 and my first memory is playing a video game when I was like 3. I have a lot of sentimentality with the hobby.
LukeJaywalker0@reddit
Maybe I just slightly resent the idea that I'm ruining the industry by buying FIFA and enjoying it, but I'll accept that the language probably comes off harsher than the meaning. I don't think there's an actual solution to the problem you've stated here unless you're willing to pay $700 for a game you feel is ten times better than FIFA or Madden the way we pay more for higher-quality cars. But since all the games can only justify a $70 pricetag, I can't blame the devs for making slop if slop sells for as much as kino and kino is less accessible and moves less units.
StartledMilk@reddit
You can buy the game and enjoy it flat out, but in my opinion giving into the micro transactions is adding to the issue. A good solution is if casual gamers wanted higher quality, leaving negative reviews can get the attention of the company. Not advocating for review bombing, but when enough people complain about something, the company will listen. If you enjoy fifa as it is, more power to you. I’ve never played fifa, but it’s a great example of a gaming company exploiting its players for money and pay to win mechanics.
The only game I give my money to for micro transactions is The Division 2 because the devs have extended service of the game loooonngggg after they said they were going to stop development. To the point that they recently released a new story DLC with new missions and adding to the replay value. This DLC wasn’t even a thought in their minds a few years ago, and they delivered with a quality product. They’ve improved the game a lot, and I’m voting with my wallet by purchasing a new skin I like, or the premium track of its battle pass. It’s a great example of a company revamping their game in response to fan feedback.
LukeJaywalker0@reddit
Nah, I play career mode and online seasons. FUT is the one where you have to pay ten dollars for a pack hoping to get Maradona with a jetpack or whatever. I do think they're screwing over the players (especially the little kids) with their microtransaction gambling mechanics. I thought there was a push to make lootbox type stuff illegal but I guess it never came to.
Aguacatedeaire__@reddit
Nope. Because that never happened. When gaming was more niche, hardcore gamers were happy to spend 6 dollars for a fucking horse armor in a single player game.
That's how this whole mess started.
Remember when gaymers were calling for a general boycott of Modern Warfare 2? And then there were screnshots leaked showing EVERYONE that verbally agreed to the boycott was logged in and palying the game at launch.
They're still around.
Gamers never had a spine, never. The more hardcore they are, the more hardcore their addiction and the least standards they have.
klimych@reddit
Buckbroken by consumer culture
LukeJaywalker0@reddit
if i have fun shooting the guy and kicking the ball i have fun shooting the guy and kicking the ball. i dont need an inspired and passionate love letter from EA
klimych@reddit
LukeJaywalker0@reddit
u can play sports and gun games without microtransactions and if you play even 60 hours in the year, you're getting entertained for $1 an hour
Mistr_MADness@reddit
Shooting the guy and kicking the ball doesn't mean you gotta buy the newest slop every year
JokerAndSkull159@reddit
"Le capitalism ruined gaming"
Commies are so fucking stupid. It's pathetic how you always try to tie your problems to capitalism. You dumb f*ggots need to all be thrown out of helicopters.
KneeDeepInTheDead@reddit
Its both. Before you really had to have some technical know how to be able to do things we now take for granted. Just a smooth sidescroller game on a PC in 1990 was almost impossible. You would really have to push your knowledge and the system to get the most out of it, not to mention the HD limitations. Now you get some chud throwing a 1 gigabyte texture of a brick wall just because they can.
VeganShitposting@reddit
Funny to think that like, one HD title card from a modern game uses more data than the entire SNES library
foreveracubone@reddit
People miss this point so much. The constant mass layoffs where they fire vets who worked on those older games so their experience isn’t passed on to new hires leads to the tech debt and shittier new games.
farinasa@reddit
lol
The release cycle is over a decade. Clearly not enough time.
reddit_has_fallenoff@reddit
Remember how in the movie The Matrix the machines/jews pruposly stall and keep mankind at a level of technological advancement indefinitely because any progression beyond that would alert us to the matrix we are in and potentially break us free?
That was just a movie, right?
OverloadedSofa@reddit
…….. Jews?
not_a_miscarriage@reddit
It's a metaphor... supposedly
foreveracubone@reddit
The movie was a metaphor by 2 trans people about being trans
HistoricalIce5@reddit
Fascinating how you can always tell
SheerFe4r@reddit
Because he's correct or...?
HistoricalIce5@reddit
Fascinating how you can always tell
SheerFe4r@reddit
Or lots of experience?
SheerFe4r@reddit
Cause we're always correct or..?
Purplefilth22@reddit
The movie was a metaphor about them hating white men lmao.
Every single villain in the series is a white man: Neo's corporate boss, all the agents, Smith, the Merovingian, his goons (Trainman/Twins), Bane (the guy smith possesses), the antagonistic captain whose ship they fly back to Zion, and finally the Architect.
All of them white men. Now factor in Will Smith was their first choice for Neo and suddenly the optics aren't so subtle lol
reddit_has_fallenoff@reddit
A, Trinity was a fuckin hooah
B, She hit me
mmbepis@reddit
reddit_has_fallenoff@reddit
Thats called a retcon. Not one person came to the conclusion until the directors decided to make a 4th one and needed to stir up buzz/controversy for their new movie.
I_AM_YOUR_DADDY_AMA@reddit
Zion is their literal haven
reddit_has_fallenoff@reddit
They do really seem to have a thing for the tunnels
OverloadedSofa@reddit
As it should be
I_Don-t_Care@reddit
So that's what you take home from all he said???
enderhaze@reddit
See, nobody cares about the machines, it's all jews jews jews these days
OverloadedSofa@reddit
The rest makes sense to me
reddit_has_fallenoff@reddit
NewLifeInAfghanistan@reddit
I want to go back to 1999
liggamadig@reddit
I'd prefer about 2003 - 2004. That was peak internet, in my opinion. It became faster, more "usable", but not bogged-down in corposhit. We had Battlefield 1942, C&C Generals, UT2k4, Far Cry, GTA: Vice City. Shit was good.
anonymouslawgrad@reddit
Is generals good? Better than RA2?
liggamadig@reddit
It's good. But IMO TibSun and RA2 is peak C&C. TibSun for a more serious approach, RA2 (especially YR) is more zany. Both are absolute greats!
Kurt805@reddit
Brother also sent to Iraq so I had the Playstation all to myself.
LasyKuuga@reddit
Both bros playing COD that’s nice
40hzHERO@reddit
Lol nice
mmmmlikedat@reddit
Anyone else remember playing medal of honor online? Or that zombie game (not left 4 dead)? The more weapons you carried the slower you ran?
NewLifeInAfghanistan@reddit
Your preferred rose colored tint just depends on when you were born. I picked 1999 because it's when the matrix came out
Chi_Cazzo_Sei@reddit
I want to go to 1998. One of the best summers i ever had as a kid.
Football World Cup in France was lit and i spent everyday with my friends.
Only downside was that my parents (bless them) could not afford to buy me bicycle or any for of NEC (like Sega or Atari).
Great times!
DrBollox@reddit
Same.
ObiKenobii@reddit
Raytracing enters the room.
rockerode@reddit
I don't really need it on tbh
TraumaJeans@reddit
red dead 2 is 7 years old. if games stayed on that level i would be more than content
BrandonUzumaki@reddit
Yep, it's the sad reality of big corpa that only cares about money making the rules, advanced mechanics, NPC/enemy AI, quest design, etc, doesn't sell GPU's, but being able to see your reflection on concrete and foliage does, so here we are lol.
LoquaciousEwok@reddit
7 years? What the hell is time anyway
the-apostle@reddit
I honestly don’t remember that part but it sounds interesting. Did Morpheus explain that? Makes sense for how they would protect against discovery of the Matrix.
reddit_has_fallenoff@reddit
In the first movie. I think towards the beginning when he is first explaining The Matrix to Neo
trve_@reddit
Remember how this movie was literally made by jews
reddit_has_fallenoff@reddit
The Wachoski's were jews? I know they both became transfomers as well. Very odd
LoveYourKitty@reddit
these are video games lol
Skippersballs@reddit
Jews?
KekeBl@reddit
I am growing increasingly fatigued by people who stopped playing games years ago still saying "games from over a decade ago have better graphics than today."
No, on average they absolutely do not have better graphics than games today. Something like Avatar: Frontiers of Pandora or Horizon Forbidden West is graphically more advanced than anything from the 2010s. And no, RDR2 is not an example of the average 2010s game. And Concord is not an example of the average 2020s game.
You could actually say "the graphical improvements over the last 10 years are not nearly impressive enough to justify the increased performance demands" and that'd be just fine, you don't need to take it to silly extremes that have no basis in reality.
Real-Terminal@reddit
When I say games from over a decade ago look better, I don't give a shit about fidelity, fidelity doesn't make a game look good, it makes it look shiny. Ark Survival Evolved had high fidelity assets and effects, and it looked like shit.
Games overall peaked with MW19 and RDR2 and everything since then has struggled to deliver better fidelity without running twice as hard and falling apart with a stiff breeze.
KekeBl@reddit
You shouldn't bring up the Witcher 3 because it goes directly against your argument. Witcher 3 is one of the games that were judged be graphically falling behind which is why it got a graphical remaster two years ago with a massive lighting upgrade.
Having good art style and good environmental design can make a game stand the test of time much better than raw graphics, but they're not synonymous. Something like RDR2 has much better art style and environment design than Doom The Dark Ages, but Doom is graphically the much more advanced game.
Real-Terminal@reddit
Nah that's bullshit, looked phenomenal when it came out and looks phenomenal now.
KekeBl@reddit
Total nonsense. Go look at the illumination, or go load up basically any interior in Witcher 3 (2015) vs Witcher 3's graphical remaster and look at the difference. These 4 screenshots are taken during the exact same time of day on the same save, when the sun is shining directly at the window. The upper left is from the graphical remaster, all the others are from the 2015 version. How can you say there's no effect on the visuals? The 2015 version with the old illumination method looks visually unfinished in comparison.
Doom Eternal's environments are size-limited and 100% static with zero physics, and every material on the screen looks like it's made either of glossy plastic or rubber with almost no middle gound. The total number of particles you can have on screen is also massively limited. You could argue that Eternal's gameplay loop is more satisfying than TDA and I won't argue there, but we are not discussing gameplay. TDA is more advanced on a technical and graphical level, I guess even id software must be lying when they say this too, right?
Real-Terminal@reddit
The upper left is raytracing, which is a bad solution to an already solved problem. If they wanted the room to look nicer, they'd light it properly, but they didn't, so it isn't. I do not give a shit about raytracing, I do not care how pretty it is and how nice it makes things look when 90% of existing hardware can't run it properly, it is a vastly less efficient technology we are slapping onto things and pretending we solved a problem.
I don't give a fuck, I don't care how fancy and amazing and intricate and all this bullshit is, it doens't matter because it's a fucking game, and it needs to run well and play fun, and when the difference between Eternal and Dark Ages ultimately boils down to things looking better but running twice as bad, congrats mate, we haven't gained anything.
I grow increasingly fatigued by morons sucking off all these amazing advanced graphics as if they aren't making everything worse as a gameplay experience for the past generation.
KekeBl@reddit
Hardware raytracing at this point is seven years old. The RTX2060 is a entrylevel/midrange GPU from early 2019, you can get this on the used market for peanuts. We have had several GPU generations since that have gotten much better at raytracing. Even AMD cards are now about as good as raytracing as newest gen Nvidia cards. Well over half of GPUs according to Steam are RTX cards that can run both Witcher 3 NG and DOOM TDA acceptably.
This isn't cutting edge inaccessible tech anymore. Complaining about it being inaccessible is like running a Voodoo card from 1999 and complaining that Doom 3 from 2005 runs like shit on your PC. If you're stuck on some shitbox from the Obama administration that's OK, games today aren't very fun so I don't blame you for not investing in the hobby, but don't be the crab in the bucket and apply your situation to everyone else.
Real-Terminal@reddit
I'm running a 4070 and a 5600x, I can run anything I throw at it, but turning on reytracing will grind this thing to a fucking halt.
Yea sure buddy, Timmy with his 2060 can have fun running Alan Wake at max settings with DLSS cranked up to max, all five of those pixels will look lovely as they smear across the screen.
janedoeschmo2@reddit
wahwah
KindaDampSand@reddit
I just have to disagree. People claim games like Star Wars Outlaws look good because it has a high end lighting system, while the art direction and level design is so unbelievably shite if you just took a step back and actually looked at the game you can see how bad it looks.
And this is the case for so many games now.
Cry_Wolff@reddit
Cyberpunk 2077 wipes the floor with most older games, both graphics quality and art direction wise.
KindaDampSand@reddit
Don’t agree again. Cyberpunk has so many areas that look dogshit.
nedonedonedo@reddit
a 5 year old game isn't helping your point
Cry_Wolff@reddit
You're moving the goalpost now. It's a modern game = game from 2020s. But if you really want an example from 2025 then Clair Obscur, Doom Dark Ages and even AC Shadows look fantastic. I'd say any game with full / proper ray tracing looks better than any 10+ yo title.
Real-Terminal@reddit
And runs twice as hard and visibly pops in at all times because the game can't switch out LoD's fast enough.
TheCynicalAutist@reddit
And everyone else is increasingly fatigued by bad performance and vaseline visuals.
Legends-Cape@reddit
nah a mid gen xbox one game looks the same as a 2025 series x game lol
nihongonobenkyou@reddit
Like, yeah but why the fuck would you choose a game notorious for targeting graphical fidelity that was physically impossible for consumer hardware of the time to run well?
Aguacatedeaire__@reddit
Lies. Crysis 1 was the most difficult to hard for its times, and only because the devs deliberately build it so because they wanted it to be a hard game to run. And it still ran decently even on mid machines.
I was running it with low settings on a fucking laptop, and it still looked great.
2 and 3 became progressively less difficult to run, especially since they were designed to run on the consoles of the times, unlike Crysis 1 that was supposed to be the champion of "pc master race".
It was actually a big deal at the times when Crysis sequels were developed for consoles. Another big defeat for the retarded pc masterracers.
Reasonable-Cap3389@reddit
i ran it on 32 bit pc from 2012. Can confirm it worked with 0 lag
nihongonobenkyou@reddit
Ah, I am thinking of the first Crysis. Didn't own it as a kid so am getting my games mixed up.
rotj@reddit
You're talking about Crysis 1.
Crysis 2 and 3 were panned for being dumbed down both graphically and gameplay-wise to accommodate consoles.
Went to Youtube to double-check my memory and Crysis 3... looks like a game from 2013? The rasterized lighting definitely looks of its era and I wouldn't mistake it for a current game.
wocK_@reddit
How’s crysis remasters now? I bought it and returned when I realised they used a ps3 branch.
Mister_GarbageDick@reddit
It looks good but man what a mid ass game. Deeply boring dogshit
Aguacatedeaire__@reddit
It was, at the time, when standards were much higher.
Its gameplay is revolutionary and mind blowing compared to whatever AAAA slop coming out today.
Destructible ambient, advanced enemy IA, interesting suit powers, climbing, invisibility, stealth, and parkour styles are possible and encouraged in every level.
Simply unthinkable today.
kerelberel@reddit
Crysis 1 has some amazing physics and lighting. In a level where it's dark or night time, if you shoot a rocket at the top of a tree, you'll see the light bouncing off all the leaves, and when it explodes a shockwave will have the surrounding trees bending and weaving.
womerah@reddit
Old games need to be viewed in their historical context. Half-life 2, especially it's physics puzzles, would be a bewilderingly stupid design choice in 2025. But back in 2004 it was absolutely revolutionary.
boilingfrogsinpants@reddit
Its whole draw at the time was how good it looked, it was never a game that was going to age well
CrowLaneS41@reddit
An hour in and I was sympathetic to the North Korean’s. Better them than the lobotomised US super soldiers bungling an attack on a tiny, empty island.
spinosaurs@reddit
Ironically, Crysis 1 has gone full circle and actually runs terribly on most modern systems due to the way it was optimized and coded
NachoNutritious@reddit
Blame casual dipshits who autistically focus on stat numbers and think 4K resolution with 120 FPS is the minimum benchmark. It's the reason we live in this current hell world of DDLS fake frames and RTX dogshit that makes graphics look like a blurry mess and worse than crisp 1080 was just 5 years ago.
anonymouswan1@reddit
I mean resolution and frame rate are the future. Asking developers to cater to a resolution that we were using 20 years ago is a little bit regarded. 4k 144fps should be what we aim to achieve soon.
FuckAllYourHonour@reddit
Why? It simply doesn't make a shit game good. If they kept on churning out games at the same level as the all time classics, people would but them.
Vangar@reddit
Who gives a shit about over 1080p 144fps when the games are absolute slop. Give me a great game at 720p 60/120 any day.
BrandonUzumaki@reddit
It's not that we want to stagnate on this aspect, the problem is that we are compromising on everything else, yeah, graphics are advanced, you have super shiny wet concrete with realistic reflections, very high frames and resolutions, but then NPC/enemy AI, some gameplay mechanics, quest design, dialogue, and physics, are worse than they were 20 years ago.
VeganShitposting@reddit
This was my first impression after a 10 year hiatus from gaming, graphics are dramatically better but gameplay and stories absolutely have stagnated or regressed in many waya
9172019999@reddit
I don't want maximum frame rate and resolution I want a good fucking game that I don't have to spend 3k on a PC to play. Try making it fucking optimized instead of the latest bullshit.
NachoNutritious@reddit
https://i.imgur.com/ZinwGPh.jpeg
Real-time 4K gaming is a pipedream and a waste of compute power across the board. Anything beyond 1440p is fucking stupid on the 27in 75Hz monitor you're undoubtedly playing on, you can't even tell the difference. Same goes for framerates beyond 60, the returns diminish into a flat line once you go past the 80s. The obnoxious focus on 4K is why every dev now has to cheat with DDLS to fake a sub 2K image into 4K just to make you pixel-peeping morons shut up.
Stable 1080/1448 at 60FPS with maxed settings should be the minimum standard. Anything beyond that is just for people to feel better about the finance charges they're currently paying on their RTX 5090.
Also use your words, retard.
username3313@reddit
Damn I wanted to agree with you until you said over 60fps is a waste. 1080p60 should be the minimum standard (1440p60 would only ever be used by the top end, it's an irregular resolution that's likely less common that 4k outside of gaming monitors), but my God the difference between 60 and 120 is very significant if there's a decent amount of motion on the screen
futainflation@reddit
that's how you can tell this guy is giga poor, he's deluded himself into thinking that anything over 60 is a waste because he's simply never been able to achieve it
username3313@reddit
That's a lot of speculation and assumption lol. Lots of people believe the human eye can't see above 30fps, nothing to do with how much money they have. I don't even think he's saying that, only that above 60 isn't very useful, while I believe that 100+ feels much better. That would be too hard for devs to try and achieve as a minimum, for weaker PCs. 60 is pretty good, if even low-end systems can reach it , that way you could either lower settings for more framez or get more powerful hardware.
futainflation@reddit
my point is that he's saying something simply incorrect while calling anyone who believes otherwise stupid. there's a 0% chance the guy has ever seen a real 120hz at 4k, let alone a crisp 240 at 4k, because he would not be saying "over 80 is diminishing returns" if so. that shit is absolutely noticeable and absolutely worth the cost
Dark_Pestilence@reddit
Since I recently upgraded my monitor I had the chance to compare a few high end oled screens at 27 inch. And ho boy if you think 4k is a waste compared to 1440p you might wanna see an optician
Phayzon@reddit
But we actually had this before the advent of ray tracing. The 1080Ti was playing many then-current titles when it was new at native 4K and 60fps, and the 2080Ti really drove it home in non-RTX titles.
But then we had to have ray tracing to make things look "better" at the cost of half your framerate, so we pile on a quality-reducing upscaler to achieve playable framerates with these "better" graphics settings. The end result is an uglier, choppier experience than we had pre-RTX.
anonymouswan1@reddit
Can't wait to look back on this in 10 years
NachoNutritious@reddit
In 10 years we'll have gotten to a point where 4K is rightfully the standard because of advancements in performance per watt in processors - likely after manufacturers start adopting ARM-esque architectures. Trying to force it as the standard now is misguided.
pediatric_gyn_@reddit
You sound poor
Aguacatedeaire__@reddit
Your post is so nonsensical you must have more worms in your brain than fucking joe biden.
Casuals don't give the faintest fuck about 4k resolution or 120 fps.
They don't even know what those words means. Or they wouldn't be casuals. Casuals play on their 2018 consoles on their 30 fps TV monitor laying down on the sofa.
Or exclusively on their 200 dollars phones.
It's the hardcore wankers spending 3000 dollars to have the latest Nvidia scam that obsess over that shit.
Weary_Specialist_436@reddit
OMG YOU CAN SEE INDIVIDUAL HAIRS ON THE EYEBROWS IF YOU ZOOM IN 20X, AND THE PEACH FUZZ ON EARS, THIS IS GOTY FOR SURE
Juste1MauvaisReve@reddit
But Crysis 3 is fucking shit lmao.
Crysis games after the first one were basically half-life 2 but fucking boring.
fargoths_revenge@reddit
Crysis 3 remastered or normal? Is it worth trying out?
BorinGaems@reddit
Metal gear solid 5 phantom pain looks awesome and can run smooth on max on pretty much every recent system.
Imagine throwing away the fox engine, an absolute gem of proprietory engine, for UNREAL FUCKING ENGINE.
Fuck Konami and fuck the whole AAA gaming industry.
PcHelpBot2028@reddit
A tldr is that Fox Engine simply wasn't that versatile and supposedly (and seemingly from other testing) would need a lot of work to scale to other projects well. It fit quite like a glove for MGS5 but also not much else.
It had some fairly locked in limitations in how many NPC, level handling, etc. it could do. All helped streamlined MGS5 performance but also means it is a nightmare with anything else outside of that. Heck take that MGS Survive was on the same engine and also ran poorly. It wasn't so much the engine itself was some marvel, but that Kojima was tuning an engine "just for MGS5".
This means to expand it for other games/ideas they would need to build up a considerable in house team to train and keep on it vs an engine like Unreal Engine which "just about any" game dev can hit the ground running.
BorinGaems@reddit
I agree this is true, but companies abandoning their engines to avoid training new devs is one of the reasons why we have such shitty games nowdays. They hire junior devs and don't give a shit.
WhyDidUSayThis@reddit
Regarded. Buy good gaming pc for fallout 5 and ederscrolls 6. maybe Witcher 4. other games are useless
VortexFalcon50@reddit
Ive got a ryzen 5 5600x, 32gb of ram, and an rtx 3060ti I built back in 2021 and its still running everything flawlessly nearly 6 years later whats everyone on about
you_wouldnt_get_it_@reddit
Anon is not wrong. Even Crysis 2 (hell even the first game) still looks fucking great on PC.
No_Vermicelliii@reddit
VR is where real gaming went to. Hang on let me cook.
Have been a VR Game Dev for a while now. Do normal dev as well but thought this would be an easy start.
In VR, the sweet spot used to be at least 60fps to avoid the nausea from refresh frequency being slower than your head moving (limbic system can't tell the difference and makes you throw up).
Targeting 60fps is 16.667ms in deltatime, meaning you need to get everything to render under that for every single frame. Massive optimisation required. Baking meshes into a single draw call, decimating meshes, LODs for loading different resolution objects based on distance, avoiding z fighting with PBR rendered textures, etc. it's a tricky game doing this because you have to hide it. You can't just block out half the world, so you occlude the user's visual field which allows you to cull things behind it. Which ends up driving design decisions.
You want innovation and creative games? Head to VR. The Meta Quest 3 is decent enough to be a standalone system now. Unbelievable how far we have come
cantpickaname8@reddit
Insanely real. Upgrading my PC purely because Devz forgot how to optimize properly pisses me off. Same shit with buying larger SSD/HDD, bozos can't compress for shit
lobotominizer@reddit
I miss the golden age of gaming.
based devs with based skills.
futainflation@reddit
crysis 3 was so slept on. amazing game
Field_Of_View@reddit
it's kind of buggy / clunky. the singleplayer lasts like 4 hours and the multiplayer was instantly ruined by cheaters just like Crysis 2 before it.
DINOSAUR_DICK_MILKER@reddit
To be fair, the only good thing about Crysis is the graphics
encrypted-urok@reddit
Game development is all about meeting deadlines these days, create and deploy for now and optimise later
Field_Of_View@reddit
optimize never
SplashingChicken@reddit
1080ti and ryzen 5 master race reporting in.
Unfair_Development52@reddit
I just buy exclusively indie games now
Solid stories
Solid mechanics
Developers that care, deeply
Usually cheap as hell
Why bother with anything else?
philmarcracken@reddit
if end user hardware allows for it, the price is always paid for in developer costs. They want the lowest bidder, always.
it makes sense to anyway in video games. They dont expect long term support, unlike software apps
pqowie313@reddit
And then there's DOOM Dark Ages, graphics are nothing special but the devs couldn't be bothered to implement non-ray-traced lighting so I can barely run it at 60FPS on low.
LukeJaywalker0@reddit
PC truthers dealing with their Nvidia GPU spec ops 12 maximum intel core processor ryder AMZ chip so they can play at 8000 FPS and mod titties onto everything
meanwhile a low iq console chad like me plays FIFA and fortnite and never has to worry about any of this shit
brooooo just build the pc broooo just replace the parts every few years broooo how r u gonna play starfield and roguelike deckbuilder #9000???
like me sports games
like me gun games
simple as!
Time_Flow_6772@reddit
Don't listen to the people trying to convince you to build a PC. They're only harping at you because they want to feel superior in their pathetic little lives. Honestly, the fewer people like you in the market- the better it will be for actual enthusiasts. Nvidia might actually have to drop prices.
LukeJaywalker0@reddit
eh, I wouldn't be that harsh. I actually do have a gaming pc but I couldn't get the fuck ass monitor to work and I HDMIed it into my TV but then I stopped playing League and I never got into any games that are only on PC or where you need the best specs to compete (I partially dropped Marvel Rivals cuz it felt too hard. I don't wanna learn animation cancels or compete with a dude in a NASA set-up that can literally see more of the game than me and has a better way to aim) It just collects dust now and I wouldn't buy it again if I could redo it. It was prebuilt and I never knew what was actually in it.
League and reckless spending makes it clear this was not the best time in my life, I just play FIFA or Fortnite now. I was never into anything more than the most "surface level" games. When I was younger, it actually caused a drift away from my gaming friend group since I just wanted to play GTAV and Black Ops 3 while they were playing obscure pixelated base building so and so whatever. I don't like the hate "casuals" get, but I understand the reasons to get a PC since it's stronger and everything and even the most obscure one developer games are available.
strife696@reddit
Your hardware cycle updated more frequently than youd need to upgrade your pc but go off.
LukeJaywalker0@reddit
the whole console costs $500 and one of those new nvidia thingies is apparently $2000
CeliacPhiliac@reddit
Dude you can get a 5060 for like $300, and that’s more powerful than what’s in the ps5. You don’t need to highest end gpu.
Aguacatedeaire__@reddit
And where are you gonna put that 5060? In your butt?
LukeJaywalker0@reddit
but then i have to get all the other parts and put it together plus a monitor and keyboard. i already have a tv and a controller takes up like a half foot of space
CeliacPhiliac@reddit
Do you not already own a pc with a monitor and a keyboard?
LukeJaywalker0@reddit
no
CeliacPhiliac@reddit
And you just straight up can’t play the newer games. If you’re still on the ps4 and a game comes out for ps5 only then you can’t play it unless you upgrade. With PC you can usually just turn down the graphics settings for a few years and still play the new titles. I was running on a gtx970 up until a couple months ago and the first game that I couldn’t run was the Ovlivion remaster.
There’s also the fact that most people already need/own a pc for work and internet and stuff. It’s not like you have to buy a completely new machine just for gaming.
StartledMilk@reddit
Hardware updates are free lol
regimentIV@reddit
How the hell ist updating hardware free? Do you get a PS5 when you send in your PS4??
StartledMilk@reddit
I misspoke. However software updates are free and software updates can completely change the experience.
OutrageousQuantity12@reddit
Oh damn, I can get a PS5 and switch 2 for free?!
aghastamok@reddit
> 2017
> sell GTX 980 for $300, buy 1080ti for $700
> 2019, reserve 3080 for $700
> 2020, 3080 finally arrives, sell 1080ti for $900
> 2025, still playing every game I want to at high graphics cheaper than a ps5
LukeJaywalker0@reddit
i don't understand how the parts go up in value, but if you can just sell what you already had for more than you bought it, you could do the same thing with each console generation. unless that's specific to whatever a 1080ti is. it's just way simpler to buy new console every ten years imo - not everyone wants to play every single free indie game in existence.
aghastamok@reddit
There was a massive GPU shortage for years, because of crypto mining, and then ML training.
Yes it is. And worse.
LukeJaywalker0@reddit
that's one specific event that made it so you could sell parts at higher than you bought them though, it doesn't seem like you could expect to do that every time.
i accept that a PC is an objectively superior machine for playing videogames but i don't need an f1 car to drive to the grocery store
aghastamok@reddit
Yes, it only affected a decade of my life, such a short period.
Yeah, it seems super simple to just call a local scalper and pay 2.5x the normal price of the console :).
LukeJaywalker0@reddit
you can just buy the console for normal price if you don't need it the second it drops
i don't know how long that shortage was, but from what you've explained, it's not just a given that you'll always be able to sell pc parts at a profit
CeliacPhiliac@reddit
Go ahead and try to sell a ps3 or ps4 for more than $400. You’ll get laughed at. The only time consoles sell for more than the original msrp is if it’s been decades and it’s a console that people actually want like an n64 or maybe a ps2
LukeJaywalker0@reddit
that's what im saying, that IF you could sell things for more than they bought them for, this would apply both ways, and they explained that was only possible because of a particular event that caused a shortage of that piece. so, normally, you can't sell these things for more than they cost.
CFogan@reddit
You have to pay to use the internet you already paid for 🤷
LukeJaywalker0@reddit
what does this mean
CeliacPhiliac@reddit
Xbox live costs money each month even though you already pay for your internet. There’s no monthly fee to play online with PC.
LukeJaywalker0@reddit
yeah that's bad, but i mostly play offline and some games you can play on console online without the extra subscription
CeliacPhiliac@reddit
Like what? I’ve never heard of this
LukeJaywalker0@reddit
fortnite is what ive played without it, but apparently all the free to play games dont require a subscription to play online
FAARAO@reddit
Are you ok
Dutchdelights88@reddit
I think he desperately needs some titties modded into FIFA.
LukeJaywalker0@reddit
how could i ever live without being able to put the players in WW2 uniforms instead of their national kits?
LukeJaywalker0@reddit
yea
xerocage@reddit
you sound like a p r oofer without the R
Gheorghelaza@reddit
If you had a high end pc when crysis came out you had to wait 4 years, buy another completely new high end pc to be able to make it run on medium settings
Careless-Lie-3653@reddit
Bullshit, crysis was running good with a normal gaming pc if you played a bit with the setting and it still looked awesome.
Gheorghelaza@reddit
You might have been rich and didn't know it. It was way over anything on the market when it came out. There were running jokes about how much it was asking hardware wise. Even in gaming magazines were poking fun.
Y13Deuce@reddit
Tru having to get an RTX graphics card for mid graphics but muh ray tracing makes me wish the devs would trace their nuts over glass shards (lookin at u Doom Dark Ages)
Time_Flow_6772@reddit
This one's on you for buying a dogshit game. The digital equivalent of dangling keys in front of an infant.
Dark_Pestilence@reddit
As per usual a shit take when it comes to gaming from 4chan and reddit
Shloopy_Dooperson@reddit
I could run RDR2 with maxxed settings on my 10 year old gaming laptop.
The moment I tried to play Marvel Rivals. A game that is by no means impressive graphically, I could only push out 10 FPS.
Thata ridiculous. It was the theoretical straw that broke the camels back. Made me buy a tower that I could freely update as I pleased.
TheOneWithALongName@reddit
AAA gaming quality is dying becaus generalists are dying out, studios are only hiring specialists ATM who very good at 1 thing but nothing else.
This is why indies have generaly much better quality/product, becaus they are small teams with generalists.
szymas67@reddit
You are all poor lmao
rockerode@reddit
Death to ai generated frames and all the blurring it causes
Blamore@reddit
ue5 and its consequences have been a disaster for gamerkind
redditsucks84613@reddit
Unreal engine is to blame
Sharky-Li@reddit
I still have my 1080 ti. Easily the best money I spent on a GPU. I can still play most games but for newer ones (unreal 5 or shitty Unity ports) I have to lower the graphic settings a bit.
SpezIsaSpigger@reddit
1080Ti gang, got the one with 11GB VRAM. Not going to upgrade until it dies. My CPU is the bottleneck on anything I use anyways (flight sim) and if halo 2/3 runs then I’m good.
OrganisedVirgin@reddit
Yeah but can those PCs run crysis?
Checkmate
Azou@reddit
Admittedly, my PC was built with secondhand parts in 2018, so its got a 1060 and 16gb.
That said - I actually need to upgrade my PC not because developer talent declined, but because my ability and willingness to mod something until its technically playable but literally unplayable knows no bounds.
Skyrim, fallout 4, Total Warhammer 3 (and dwarf fortress)
The 4 horsemen of random crash to desktop
Then again, my registry is shredded from the previous owner running crypto mining, and I found out my frequent but random restart-required freezes were a byproduct of previous owners attempt to overclock their ram.
So maybe im just a dumbass
maracusdesu@reddit
I agree with this. Modern games looks worse than they did before. PS4 is probably the peak.
TheWalrusPirate@reddit
What good art direction does to a mf
truekejsi@reddit
alien gun goes: pew pew pew
pc gamers: that's the real shit
miku_dominos@reddit
Metal Gear Solid V: The Phantom Pain