this game is best enjoyed by spreadsheet turbo autists with a hint of self respect. just enough of it to avoid games like EVE online but the perfect amount for grinding dozens of hours for that one accessory that boosts your walking speed by 10%
It's not just 10% walking speed, you need that item and 11 others to craft an item that gives 30% movement speed, immunity to lava, waterwalking, 20% swim speed, no fall damage, +7 jump hight, no-slip on ice and sprint.
terraspark boots are unironically not even slightly worth grinding for in vanilla ngl waterwalking boots and lava charm are actual unobtainium and theyre a miniscule upgrade over lightning boots
Nah, 20 minute adventure. In and out. Cell Phones are the real PitA item. It’s like, 11 items across all biomes, some pre-hard mode and some post, some only rarely appear in wandering merchants, one requires RNG from fishing quests, and the reward is to have a bunch on numbers on the top right. Needless to say I’ve done this a few times…
cell phone is definitely worse just because you have to engage with fishing quests but getting both water walking boots and a lava charm in 20 minutes is insane luck
i know lava charm only appears in the lava layer but its still only a 5% chance per chest. however i didnt realise that it can be shimmered from the magma stone, which is like 10x easier to get. 1.4.4 lowkey better than 1.4 cause shimmer is one of the best things theyve ever added for qol.
however the perks of terraspark boots are still almost useless past prehardmode lol
They’re definitely not useless if you play on harder difficulties or god forbid on the getfixedboi seed (like I am). Everything is just so much more punishing and life improved 300% when all the benefits were rolled into one item.
The shimmer makes life much easier though yeah, before then I would’ve just fished for all the items I was missing.
i know gfb makes surface lava pools but you can just not swim in them. what does water walking and lava immunity help with exactly? only benefits are saving obsidian skin potions when mining hellstone (saving them is pointless since when else do you use them but whatever xd) and lava walking is convenient if you cant be assed with a high effort hellbridge, both prehardmode use cases.
It’s less “can’t be assed to make a lava bridge” and more “Slowing down on the surface to do anything will have you dead instantly.”
Even late early hard mode, enemies will take only a couple hits to bring you down, especially the crimson/corruption ones. So making lava bridges is not particularly viable on the surface.
Obsidian skin potions are nice, but lava doesn’t do nearly as much damage to enemies in gfb to enemies as it does to you, so they’ll typically just divebomb it and try and obliterate you.
I haven't played in a few years because of college, so I'm not familiar with the shimmer addition, but it sounds like it's a nice quality of life edition. I assume it's kinda like the extractor, but involving equipment and not just materials.
Cell Phone is piss easy, I get it pre-WoF and that's the maximum. Most of the time I already have everything except the Tally Counter before fighting Skelly
you may well have just been lucky, sometimes you get an ocean with like 4 water chests and get water walking boots, sometimes the game forces you to fish for them. similar situation with lava charm, those being the 2 components that are actually hard to get
I have, without any effort or using a map viewer like I do for most accessories, found all the bits and put the boots together pre-hardmode. Genuinely the hardest part to find was the anklet of wind, since fishing in the jungle is worse than fishing in actual hell.
I dont know if youre trying to be funny or hateful, but Ive played both games and terraria doesnt need spreadsheets. The only time I even use the wiki is when I want to find out where a crafting material drops.
The crafting system is really intuitive and shows the entire recipe for what you want.
You don't even have to be a spreadsheet nerd. It's literally just going to the class progression guide and checking whatever the recommended weapon for your class is at that point in the game and then crafting/farming it. Usually, it's just something you craft after mining for 15 minutes or kill a boss 2-3 times because it's a 25% drop. You're acting like you need a rod of discord just to beat the game.
Terraria is not a spreadsheet game, this guy is memeing. There’s like maybe 3 things that have complex crafting trees, most of the game revolves around basic bullet hell ish combat
There are a few things in the game that are unintuitive to new players like building npc houses and setting up a teleportation network which I think turns some people off, but generally I feel like the game is designed in such a way as to allow you to discover new weapons in items naturally as you progress. Yes, there are a fuck ton of items in Terraria, but a lot of them a designed to be found naturally through play so you always feel like you are finding something new. Experienced players know what the objectively best stuff is so they exclusively grind for it, but I don't think that was the intended style of play for beginners. In general I don't think the boss progression is that complex to understand either, since the game is designed to spawn the next boss when you need to fight them, or have their summon show up naturally in the world through exploration. The game is a lot of fun if you commit to it, but it doesn't hold your hand so I can understand how it can appear incredibly daunting to new players.
I personally just like to build in Terraria. I have a completed world that I have spent 200+ hours on just building stuff for fun in, because I find the 2D building in the game more casual than the 3D building of Minecraft.
I was referring to Pylons but I just forgot the word for them when I wrote out my original comment. Which is some I feel like most modern players will do
You can ignore the wiki completely and still have fun.
Wiki is only useful if you want to do some mega complicated crafting tree (which the guide can shittily explain) or for guidance on beating a boss you struggle with.
Otherwise like 90% of the content is just thrown at you randomly and pretty straight forward.
Gameplay loop is immaculate, I enjoy the branching of equipment, setting up dedicated farming zones for grinding specific items etc. it’s a very chill time
And yes, I do have several hand-made pdfs of various fun-optimized loadouts, potion recipes and the like
My personal suggestion for playing the game is to not look at the wiki too much, because it can cause analysis paralysis.
Instead just play the game normally and do whatever you want. When you get stuck on how to progress, you can use the achievements menu as a basic guideline.
Only use the wiki when you want info on particular topics.
That and use the Guide NPC. Need help on what to do? Keep clicking the “Help” option. Also great for seeing what items you can craft things into with the “Crafting” option.
You don’t need to optimize your playthrough. It’s a survival game: explore, discover, fight bosses. I know it has a lot of information but there can be fun in playing something totally new with 0 knowledge. A lot of things in the game you don’t have to do.
Power progression feels incredible, the evolving level of control you have over the world, there are often multiple viable strategies, hardcore master mode is so fucking difficult, but "fair".
The grind is very chill and relaxing. Can just talk with friends or listen to a video or podcast while grinding. Bosses = progress. So like really the game can be boiled down to "prep for boss fight -> fight boss -> upgrade items" and repeat. I don't think you really ever need to min max until later in the game and even then it isn't so bad.
I think people who know the game tend to optimize their work and that makes people assume that you absolutely have to play the game that way when you really do not need too at all.
I have no idea why everyone is saying you need it in this thread I've maybe used it a handful of times to look at loot tables and that's it and maybe a couple times on my first play through, but you can totally play without it
Oh please. Not every game has to be a second job either. Just because you have endless free time to sink into grindy, bloated games doesn’t mean you can act all high and mighty
Terraria doesn't fit en that description though? Just because the game doesn't hold your hand through every step of the way means it's a "second job" you can play the game pretty casually and still enjoy it and beat it normally. You don't have to optimize everything if you don't want to.
I legit used only calamity for my first modded experience like 5 years ago, and I remember that using the guide to find out what something did was pretty fun, I think I only used the wiki for bosses and eventually complex to craft end gear but the overall experience was really nice.
Terraria is the only game I verifiably have over 2000 hours in between the base game and (relatively) recently added tmodloader steam page. I have NO IDEA when I spent all that time. I still feel like I've only done a couple playthroughs.
Only game who can probably compare is minecraft but I don't have that number.
Everything up to and including the wall of flesh is totally fine in my opinion but hardmode is just such a departure from "regular" that I got frustrated and gave up.
Guide literally tells you which areas you should look for to progress and gives you all possible recipes when you give him a material, he's just seen as useless because people use the wiki for convenience.
Isn't his quotes are too vague and he dumps many of them so you need to click through of them and few times per session? When I've played few years ago I got that you need to talk with NPC for information, but how they made NPC interactions are just awful.
I'm pretty sure I just got by the guide in prehardmode at the very least. Don't remember if I looked something up after. One problem with the guide's guides is that if you've progressed through many milestones and accidentally click a few times forgetting to read the lines, you can't bring them back up.
Imo very few terraria mods add things in a balanced manner. And I don't mean just weapon balance (although every mod wants you to use new weapons, so powercreep is present at every stage of the game), almost all of them focus just on fighting, and everything else is sort of forgotten. The most popular mod, calamity, just straight up gives you mid pre hardmode accessories baked into the player, mining speed that is comparable to early hadmode pickaxes, and also just straight up rework harmode ore spawning. Many of these changes discourage exploration, because why look for better ores since you already mine fast enough (ore armours are kinda weak, even in vanilla) and flying island exploration can also be delayed until a better mount. Way too many non qol mods change fishing. And on my last modpack I got about 5 starter packs that gave me gear that had to be discarded.
And not just that, even if they try to balance things, they don't look at the whole picture. For example, on my summoner run I wanted a fire gauntlet (might be a wrong name), which is a fairly good accessory for summoner, a class that is fairly overlooked by calamity devs. But on the other hand, it is also a good accessory for the melee class, so they just pushed it way further into the progression, beyond moonlord iirc.
And as for the bosses added, they are mostly just reskins. Vast majority of mods adds just a worm, king slime, plantera or fishron AI and that's it. One thing that is often added and isn't as prominent in vanilla is a bullet hell boss, but I don't think this is the kind of game for that. Sure, not all bosses are bad (the ink witch from stars above is probably my favourite boss that's in terraria, despite being partly a bullet hell), but it's mostly just worms.
Another thing that comes to mind is accessory bloat. Terraria has a limited amount of accessory slots and vanilla already offers you multiple loadouts for each stage of progression. Boss drops can't be just weapons, so many mods just add a wall of text to each accessory (and often times weapons), while the end result is an equivalent to +50 health, but described as an energy shield that regenerates 1 hp per second if no damage was received in the last 5 seconds, max shield health is 10% of max player health.
In vanilla terraria if I have problems with a boss I usually stop trying for a while, I build a house, gather resources, build or arena or do something else, however it doesn't involve just fighting. While playing modded I usually just blitz through, since at every stage of the game there is surely a single weapon/accessory that makes the fight trivial.
Then there's also the entire category of qol mods. There's a great video on them from ilikecheese, that is pretty much how I feel about a good portion of them. The magic storage is needed for big modpacks, but I always trash the starter pack that just gives you the whole system.
Sorry if this answer was too long or not very coherent, it's kinda hard putting these thoughts together. Not all mods are bad, but with a few exceptions I think a currated boss rush would show off most of their content.
It's the same way with a lot of modded games. Trying to parse through mods that don't severely fuck the game world/balance is so tiresome. I remember an old Oblivion mod that added a bunch of legendary weapons to the game and they just had them out in the open world completely unguarded.
They're very well done but i think they add a bajillion items and bosses and biomes and etc that makes the game feel "cluttered".
This isn't the case with some mods like Thorium for example, which is thought to be a "vanilla+" experience, but the majority of them add like 20+ bosses and a gajillion recipes and biomes (which isn't a bad thing, don't get me wrong) when the vanilla game already has tons of stuff to do.
Terraria is super fun of you like following instructions and learning things. Seeing the wiki or task guide video say "this stage of the game should have these items, armour, and weapons" and then you go get it and have fun. Ive played it for 11 years and probably have around 2-3k hours, peak game.
I literally to this day have no idea what the objective of Terraria actually is. It ain't 2D minecraft. Cos in Minecraft its quite quick to figure out what the fuck you're supposed to actually do, without having to alt-tab to the wiki
See this would have been me had I installed the space mod on my first playthrough of factorio, I’ve barely managed to get nuclear power up and running.
I feel that the problem with terraria mods is that the only ones worth playing (except the ones that add small things) are too different from base terraria, even if they have a really high quality (calamity being the best example of this)
I was trying to make a storage world with one of each item and they had me jumping through hoops. One item is needed to craft another and so on and so forth.
I swear to God. I used to enjoy it greatly, but i grew to dislike survival games and started playing dedicated bullet hells. After that I just never enjoyed terraria again
I don't think terraria is a mediocre game as a whole, there's plenty of aspects I like. I think it still deserves praise, and there's clearly a lot of effort and passion from the devs
I have this feeling when i comes to Paradox games. On paper Stellaris sounds amazing but am i willing to do the 40+hour grind to figure out whatever the hell im doin? Nahh
You're saying this as a joke, but I've genuinely met people like this in real life.
My family has a lot of people on the spectrum. It's probably a genetic thing. They've developed a taste for bland and overcooked food, and they do not want it any other way.
We've tried serving actual good food at family gatherings. Medium-rare meat, lots of seasoning, lots of butter. There were complaints.
I tried to play it with two of my friends recently who have within the last few years played it quite a bit. While I was building the base for us, they were split up, one of them in the jungle farming that set, and the other already bombing shit in the corrupted area for higher tier gear. Like that shit is not supposed to come first in gear progression but I guess that's the optimal way to do it now is to just skip the entire first portion of spelunking to mine copper and iron or whatever. It really turned me off of wanting to play when I realized it was going to be an autistic speedrun and not us taking our time and enjoying the game at its natural pace.
It reminds me of the time when i played left4dead 2 with a few friends. One of which is a friend of a friend and had a lot of hours on the game. It was the first time any of us played besides the guy in question and every single time we strayed from the optimal path to go see what was in that room etc, he would just tell us "there's nothing important there, go go go" and would just press us to leave. I really didn't enjoy it at all.
Ah. Terraria's likely my favorite game, so I have a bunch of hours in and tend to do progression skips like this. It's now occurring to me I've probably taken the game far too quickly when playing with friends. I should probably step back and just build something. Thanks for the perspective.
Your friends are kind of an ass. People who are experienced with the game should just let the new players explore and try to at least play significantly slower instead of speedrunning the entire fucking game in 3 minutes. Reminds me of how I was playing the old game Cry of Fear for the first time and then my friend said he wanted to play for at least 5 minutes and showed me all the content that I should be spending hours on in only 3 minutes.
my current bg3 campaign has this comfy atmosphere ☺️. We have the giganerds hang back and do their stuff while letting the normie casuals explore the game for the first time
I mean bombing the corruption to get a little bit better weapons instead of mining gold for an hour is about on par with looting iron out of a chest in Minecraft.
Also there just isn’t many progression skips in terraria in general, this is one of the few that are in the game just bc mining with low tier gear is kinda soul sucking when you’ve played the game enough.
I've played before but it's been a long time. But yeah, same deal. I wanted to take my time with it. They have the same tendency in other games to want to blast through them like it's a competition and sometimes I'm down, but it can get exhausting.
its pretty common practice to skip ore armors since theyre expensive and do barely anything, but speedrunning jungle armor with a new player is pretty fucking sweaty. ive been playing the game for years and i dont even do that lmfao
At the same time the solution to this sort of thing is just doing what you want to do in a game instead of having obsessive completionist tendencies. Like I used to be crazy about 100%ing games until I realized it was just leading to burnout.
you know you don’t have to utilise all the content? you don’t need to play the game optimally and plan out your progression using the wiki, you can just use stuff that looks cool as you go along
FOMO is real and its strong, basically 90% gaming companies income. Limited time skins, steam sales for game youll never play, multiplayer games that will eventually be abandoned and shut down, THE ENTIRE CONCEPT OF THE BATTLEPASS
Fuck the battlepass, all my homies hate the battlepass (except the drg one, cause it has no fomo)
Every time I play I default to summoner just because I love it. I wish i could commit to a full melee playthrough but I just get distracted by spamming spiderlings.
And then you want to play with friends that already know the game, and by the time you returned to the surface from a little mining trip, your friends have recruited 25 NPCs, mined hell open, killed the flesh that hates, and are now preparing to pierce into the sparkle dimension to get the gold tuba.
A friend said he wanted to do a terraria playthrough, a bunch of others joined in, I said "Oh I haven't touched the game in a while but sure I can tag along". However that "while' was like 10 years prior and very casually lol.
The first session was completely fine, I dip the game temporarily to take care of school work and now i have no fucking idea what anything is or what is going on. Just quit entirely because those guys can't teach for shit lol (not that I had much interest anyways)
That's always an issue with some people I play with. They tend to either run the server without me and skip 80% of content for me or they end up min maxing everything while I just want to chill.
Easy fix for it tho: don't play this type of games with them.
Literally what I did. Sucks if you don't have anyone else to play with but I would rather explore stuff solo than go through this.
I have never played Terraria and I do think anon's opinion is pretty stupid, but the amount of content and options available can still be overwhelming to some players, even if they know they don't have to use everything to play
While I do agree that Terraria is not really friendly to noobs without the wiki, downloading Calamity, one of the biggest mods not just in Terraria but in gaming, and being overwhelmed by all the content is room temperature (in kelvin) behavior.
I'll be frank, Terraria is 100% playable without a wiki, gamers are just obsessed with min-maxing and to do that effectively you need a wiki. When I first played on console I beat the game several times without ever looked anything up and I was able to figure out how to progress just fine. If there's content you aren't interested in or grinds you don't want to do or you don't want to use a wiki, just don't.
Who the fuck buys a game and then immediately downloads a massive content mod for it? I will say that Calamity is a mile wide and an inch deep, though. Post-Moon Lord, it's literally just a boss rush, basically. No more world to explore or resources to seek out. You grab boss drops, upgrade shit, and then keep going down the line. Kinda boring honestly.
People complaining about needing a wiki for this game are weak. I had this game fully figured out at 9 without a wiki. You can figure the game out without a wiki at 30. Turn your brain on.
You do not need to min max anything at all if you aren't playing in master mode. You do not need to spend much time or energy to learn how to play terraria. I probably spent around 45 minutes a day playing as a kid with no game skills, and it took maybe 2 months to get to and beat Wall of flesh. A grown adult should have a much easier and quicker time.
I think my biggest gripe with the game is how it quickly spirals into a hack and slash. Can't really avoid it since the moom rising and eyeball bosses just come to you. Minecraft can get pretty hectic too but i feel like it's more manageable that flying around spinning and firing lazers.
Since this is modded terraria I'll assume you mean modded minecraft where the same absolutely holds, modded minecraft bosses can also fly around and do crazy stuff so you counter by having a jetpack or angel ring or whatever and kiting with a rapid fire maxed out bow
i mean terraria has actual decent movement and combat unlike mc imo, its much more terrarias strength. its definitely the focal point from like a third of the way through
A friend wanted me to play the game together, never played it while he knew like everything.
Everytime I learned a bit by myself, the base and equipment tier would go up. When I explorated my first cave and got some goodies I thought were good, he had already finished our chest room of 30 chests, the skull boss and the castle.
His reasoning? The beginning is boring, let's put you into the fun part.
By the 3rd day, I rejoiend the server, every NPC he recruited got their own houses in the respective biomes, classes role were unlocked and preparing a plant boss fight. We did not win this and I felt bored of the game because of him.
when I tried playing it on my own, it was boring and didn't even hit the skull boss because of the thought of everything coming next and everything he did, I had to do it.
Calamity is one of, if not the best mods ever made imo. It fits perfectly with the game its made for, feeling like an expansion rather than a mod, while actually surpassing the original game's quality.
Playing terraria without calamity is like eating a pizza with no toppings, its still good but it could be so much more
Blud, didn't you play Thorium or Spirit at all? Calamity's music doesn't even fit with anything from the game and the boss and weapons designs sometimes feel sooo out of place in Terraria. Not to mention that it completely fucks up the balance of the base game to the point where only Calamity gear is useful.
Thorium and Spirit at least balance around the base game and try to expand on what is given, while Calamity just does it own thing and nearly forces you to exclusively play and use its content.
I personally disagree. I enjoy playing calamity too but it definitely does not feel like an expansion. It changes a lot of vanilla items for “balance” making them far less fun in the sandbox game that terraria is. And visually a lot of calamity is very different to vanilla.
I think calamity is a fun mod but it fundamentally changes progression and the feel of the world far too much to be an “expansion” for me.
Seems like a good place to shill Noita. tldr, Terraria style combat, but you have to craft your own weapons. You start with a pea shooter and a bottle of water, and if you get far enough, can progress to destroying entire biomes in one click. The crafting system is almost like a programming language at the high end, so it's super turbo autismo fun.
Oh, also, the 'block size' of the world is one pixel.
From my experience playing Terraria is nothing but following guides word for word. There’s so little freedom, which is pretty ironic, considering the game gets called a Minecraft clone pretty often (although it really isn’t).
i do admit that there is probably some content that could be cut from terraria for the better. like the dungeon defenders crossover, that doesnt really add anything to the game.
The hammer you get from the wall allows you to break the alters in the corruption which spawn in new ores for you to collect and continue gearing up. The next bosses will spawn naturally as you continue to play so you need to gear up to fight them.
Also the guide can help give you direction when you are stuck
Break the demon altars with the pwnhammer, but save one nearby for crafting. Collect new ores, collect new resources in the hallow and corruption, kill new enemies for new drops. Also try to get materials to craft wings. Check vendors for new items. Also don't forget to throw all this new stuff into the guide to see what things you can make.
Your next challenge is likely to fight the 3 mechanical bosses, you'll have to craft their summoning item
arachnoiditis@reddit
Room temperature IQ behavior.
I do concede with my 800 hours in the game however that playing Terraria without a wiki at all could be a bit painful.
i_get_zero_bitches@reddit
i tried to get into terraria because all of my friends play it and really like it, but the whole wiki thing turned me off, why do u enjoy this game?
berodem@reddit
this game is best enjoyed by spreadsheet turbo autists with a hint of self respect. just enough of it to avoid games like EVE online but the perfect amount for grinding dozens of hours for that one accessory that boosts your walking speed by 10%
Arhatz@reddit
It's not just 10% walking speed, you need that item and 11 others to craft an item that gives 30% movement speed, immunity to lava, waterwalking, 20% swim speed, no fall damage, +7 jump hight, no-slip on ice and sprint.
FrazzleFlib@reddit
terraspark boots are unironically not even slightly worth grinding for in vanilla ngl waterwalking boots and lava charm are actual unobtainium and theyre a miniscule upgrade over lightning boots
Braindeadkarthus@reddit
Nah, 20 minute adventure. In and out. Cell Phones are the real PitA item. It’s like, 11 items across all biomes, some pre-hard mode and some post, some only rarely appear in wandering merchants, one requires RNG from fishing quests, and the reward is to have a bunch on numbers on the top right. Needless to say I’ve done this a few times…
FrazzleFlib@reddit
cell phone is definitely worse just because you have to engage with fishing quests but getting both water walking boots and a lava charm in 20 minutes is insane luck
Hot_mama2011@reddit
As an obsidian wader fan, simply understand chest loot tables for different depths and it doesn't take long
FrazzleFlib@reddit
i know lava charm only appears in the lava layer but its still only a 5% chance per chest. however i didnt realise that it can be shimmered from the magma stone, which is like 10x easier to get. 1.4.4 lowkey better than 1.4 cause shimmer is one of the best things theyve ever added for qol.
however the perks of terraspark boots are still almost useless past prehardmode lol
Cool-Boy57@reddit
They’re definitely not useless if you play on harder difficulties or god forbid on the getfixedboi seed (like I am). Everything is just so much more punishing and life improved 300% when all the benefits were rolled into one item.
The shimmer makes life much easier though yeah, before then I would’ve just fished for all the items I was missing.
FrazzleFlib@reddit
i know gfb makes surface lava pools but you can just not swim in them. what does water walking and lava immunity help with exactly? only benefits are saving obsidian skin potions when mining hellstone (saving them is pointless since when else do you use them but whatever xd) and lava walking is convenient if you cant be assed with a high effort hellbridge, both prehardmode use cases.
Cool-Boy57@reddit
It’s less “can’t be assed to make a lava bridge” and more “Slowing down on the surface to do anything will have you dead instantly.”
Even late early hard mode, enemies will take only a couple hits to bring you down, especially the crimson/corruption ones. So making lava bridges is not particularly viable on the surface.
Obsidian skin potions are nice, but lava doesn’t do nearly as much damage to enemies in gfb to enemies as it does to you, so they’ll typically just divebomb it and try and obliterate you.
Hot_mama2011@reddit
I haven't played in a few years because of college, so I'm not familiar with the shimmer addition, but it sounds like it's a nice quality of life edition. I assume it's kinda like the extractor, but involving equipment and not just materials.
AcaHyperblau@reddit
It basically transmutates certain items back into their crafting components or into their counterparts
You can shimmer Town NPCs as well to change their appearance
appendix_firecracker@reddit
Cell Phone is piss easy, I get it pre-WoF and that's the maximum. Most of the time I already have everything except the Tally Counter before fighting Skelly
TerrorDino@reddit
But all that fishing....
appendix_firecracker@reddit
I fish a lot
TerrorDino@reddit
Fair play to you then, it annoys me setting it up.
Epickiller10@reddit
Idk if something changed recently but I typically didnt have a problem making them?
FrazzleFlib@reddit
you may well have just been lucky, sometimes you get an ocean with like 4 water chests and get water walking boots, sometimes the game forces you to fish for them. similar situation with lava charm, those being the 2 components that are actually hard to get
TrueOuroboros@reddit
Ocean fishing and shimmer make it pretty easy these days. Lava charm especially is dead easy to get
Powwer_Orb13@reddit
I have, without any effort or using a map viewer like I do for most accessories, found all the bits and put the boots together pre-hardmode. Genuinely the hardest part to find was the anklet of wind, since fishing in the jungle is worse than fishing in actual hell.
kmmck@reddit
I dont know if youre trying to be funny or hateful, but Ive played both games and terraria doesnt need spreadsheets. The only time I even use the wiki is when I want to find out where a crafting material drops.
The crafting system is really intuitive and shows the entire recipe for what you want.
ProblemEfficient6502@reddit
You don't even have to be a spreadsheet nerd. It's literally just going to the class progression guide and checking whatever the recommended weapon for your class is at that point in the game and then crafting/farming it. Usually, it's just something you craft after mining for 15 minutes or kill a boss 2-3 times because it's a 25% drop. You're acting like you need a rod of discord just to beat the game.
avatarofkhain@reddit
I feel attacked by the EVE online mention
habba88@reddit
Spreadsheet turbo autists sent me 🤣
ZWOXIS@reddit
Sent you where?
SSjjlex@reddit
Finland!
wait wrong sub, shit
Chai_Enjoyer@reddit
To the frontlines. Bro is actually a HOI4 soldier 3d model
minty-moose@reddit
i know a lot more people that fit the description than I'd like to admit
minty-moose@reddit
hey i love my turbo autismo mmos where you can sink 200 hours to increase dpm by 1% when you could have just played better and achieved more
GamerRZX@reddit
Wait, that's me. Im a total spreadsheet mfer with many games. Maybe I need to try Terraria
Dacammel@reddit
Terraria is not a spreadsheet game, this guy is memeing. There’s like maybe 3 things that have complex crafting trees, most of the game revolves around basic bullet hell ish combat
trukelohssa@reddit
You don’t need a wiki at all the game has one via the guide character and in game menu
Ja_corn_on_the_cob@reddit
There are a few things in the game that are unintuitive to new players like building npc houses and setting up a teleportation network which I think turns some people off, but generally I feel like the game is designed in such a way as to allow you to discover new weapons in items naturally as you progress. Yes, there are a fuck ton of items in Terraria, but a lot of them a designed to be found naturally through play so you always feel like you are finding something new. Experienced players know what the objectively best stuff is so they exclusively grind for it, but I don't think that was the intended style of play for beginners. In general I don't think the boss progression is that complex to understand either, since the game is designed to spawn the next boss when you need to fight them, or have their summon show up naturally in the world through exploration. The game is a lot of fun if you commit to it, but it doesn't hold your hand so I can understand how it can appear incredibly daunting to new players.
I personally just like to build in Terraria. I have a completed world that I have spent 200+ hours on just building stuff for fun in, because I find the 2D building in the game more casual than the 3D building of Minecraft.
Limekilnlake@reddit
I never built a teleportation network lol
Ja_corn_on_the_cob@reddit
I was referring to Pylons but I just forgot the word for them when I wrote out my original comment. Which is some I feel like most modern players will do
SalvationSycamore@reddit
With a second monitor
slowkid68@reddit
Talk to the guide, not the wiki
Wajina_Sloth@reddit
You can ignore the wiki completely and still have fun.
Wiki is only useful if you want to do some mega complicated crafting tree (which the guide can shittily explain) or for guidance on beating a boss you struggle with.
Otherwise like 90% of the content is just thrown at you randomly and pretty straight forward.
arachnoiditis@reddit
Gameplay loop is immaculate, I enjoy the branching of equipment, setting up dedicated farming zones for grinding specific items etc. it’s a very chill time
And yes, I do have several hand-made pdfs of various fun-optimized loadouts, potion recipes and the like
ABouzenad@reddit
My personal suggestion for playing the game is to not look at the wiki too much, because it can cause analysis paralysis.
Instead just play the game normally and do whatever you want. When you get stuck on how to progress, you can use the achievements menu as a basic guideline.
Only use the wiki when you want info on particular topics.
TimmyChips@reddit
That and use the Guide NPC. Need help on what to do? Keep clicking the “Help” option. Also great for seeing what items you can craft things into with the “Crafting” option.
You don’t need to optimize your playthrough. It’s a survival game: explore, discover, fight bosses. I know it has a lot of information but there can be fun in playing something totally new with 0 knowledge. A lot of things in the game you don’t have to do.
Confused-Platypus-11@reddit
Power progression feels incredible, the evolving level of control you have over the world, there are often multiple viable strategies, hardcore master mode is so fucking difficult, but "fair".
brody319@reddit
The grind is very chill and relaxing. Can just talk with friends or listen to a video or podcast while grinding. Bosses = progress. So like really the game can be boiled down to "prep for boss fight -> fight boss -> upgrade items" and repeat. I don't think you really ever need to min max until later in the game and even then it isn't so bad.
I think people who know the game tend to optimize their work and that makes people assume that you absolutely have to play the game that way when you really do not need too at all.
Lannes51st@reddit
A game that needs a wiki to be played sucks due to bad game design.
MrOctomelon@reddit
I mean you definitely don't need the wiki to play terraria
richardhero@reddit
I have no idea why everyone is saying you need it in this thread I've maybe used it a handful of times to look at loot tables and that's it and maybe a couple times on my first play through, but you can totally play without it
MrOctomelon@reddit
Yeah I use it for mods like calamity, fargos, etc, but even then it's not really required, just convenient
pbaagui1@reddit
Agreed. Not everyone has that much free time
Solarwinds-123@reddit
Not every game is designed for every type of player. Most of them cater to a specific niche.
taleorca@reddit
Not having enough free time is not the game's fault, but yours.
pbaagui1@reddit
Wut
Gullible_Fruit7899@reddit
Not all games should be catered to people who don't have a lot of free time. Go play Mario Kart or Animal Crossing if it's that much of a problem.
pbaagui1@reddit
Oh please. Not every game has to be a second job either. Just because you have endless free time to sink into grindy, bloated games doesn’t mean you can act all high and mighty
Gullible_Fruit7899@reddit
Terraria doesn't fit en that description though? Just because the game doesn't hold your hand through every step of the way means it's a "second job" you can play the game pretty casually and still enjoy it and beat it normally. You don't have to optimize everything if you don't want to.
pbaagui1@reddit
Still sounds bloated and grindy af.
Gullible_Fruit7899@reddit
Except it isn't, if we were talking about something like Diablo or Path of Exile i'd agree with you.
pbaagui1@reddit
OK Path of Exile ain't that bad
Kilo_de_reins@reddit
I legit used only calamity for my first modded experience like 5 years ago, and I remember that using the guide to find out what something did was pretty fun, I think I only used the wiki for bosses and eventually complex to craft end gear but the overall experience was really nice.
No magic storage sucked balls though
neat-NEAT@reddit
Terraria is the only game I verifiably have over 2000 hours in between the base game and (relatively) recently added tmodloader steam page. I have NO IDEA when I spent all that time. I still feel like I've only done a couple playthroughs.
Only game who can probably compare is minecraft but I don't have that number.
LeireX@reddit
Everything up to and including the wall of flesh is totally fine in my opinion but hardmode is just such a departure from "regular" that I got frustrated and gave up.
Nightvoice4@reddit
Guide literally tells you which areas you should look for to progress and gives you all possible recipes when you give him a material, he's just seen as useless because people use the wiki for convenience.
eazy_12@reddit
Isn't his quotes are too vague and he dumps many of them so you need to click through of them and few times per session? When I've played few years ago I got that you need to talk with NPC for information, but how they made NPC interactions are just awful.
BadMilkCarton66@reddit
I'm pretty sure I just got by the guide in prehardmode at the very least. Don't remember if I looked something up after. One problem with the guide's guides is that if you've progressed through many milestones and accidentally click a few times forgetting to read the lines, you can't bring them back up.
spoon_lord_levi@reddit
Personally, i hate playing with mods
bali40@reddit
Good thing they are optional and you can just not play with them.
HeroicHusband@reddit
Yes? Ofc they know that already.
bali40@reddit
Sarcasm
HeroicHusband@reddit
Make it CLEAR next time, bali40!!
bali40@reddit
Pretty sure most got it. I dont see the need for it.
spoon_lord_levi@reddit
I love watching people argue on reddit
void_17@reddit
Sure, very entertaining
[deleted] [deleted] [deleted] [deleted]
JuanHernandes89@reddit
Do you want to argue
spoon_lord_levi@reddit
Yes, i do.
people only hate pineapple on pizza because the internet tells them to, pineapple on pizza is delicious
ThingsEnjoyer@reddit
thestraightCDer@reddit
Ew gross
caiera@reddit
May I know why? I love to play with mods (although I never moved terraria)
Waste-Clock7812@reddit
Imo very few terraria mods add things in a balanced manner. And I don't mean just weapon balance (although every mod wants you to use new weapons, so powercreep is present at every stage of the game), almost all of them focus just on fighting, and everything else is sort of forgotten. The most popular mod, calamity, just straight up gives you mid pre hardmode accessories baked into the player, mining speed that is comparable to early hadmode pickaxes, and also just straight up rework harmode ore spawning. Many of these changes discourage exploration, because why look for better ores since you already mine fast enough (ore armours are kinda weak, even in vanilla) and flying island exploration can also be delayed until a better mount. Way too many non qol mods change fishing. And on my last modpack I got about 5 starter packs that gave me gear that had to be discarded.
And not just that, even if they try to balance things, they don't look at the whole picture. For example, on my summoner run I wanted a fire gauntlet (might be a wrong name), which is a fairly good accessory for summoner, a class that is fairly overlooked by calamity devs. But on the other hand, it is also a good accessory for the melee class, so they just pushed it way further into the progression, beyond moonlord iirc.
And as for the bosses added, they are mostly just reskins. Vast majority of mods adds just a worm, king slime, plantera or fishron AI and that's it. One thing that is often added and isn't as prominent in vanilla is a bullet hell boss, but I don't think this is the kind of game for that. Sure, not all bosses are bad (the ink witch from stars above is probably my favourite boss that's in terraria, despite being partly a bullet hell), but it's mostly just worms.
Another thing that comes to mind is accessory bloat. Terraria has a limited amount of accessory slots and vanilla already offers you multiple loadouts for each stage of progression. Boss drops can't be just weapons, so many mods just add a wall of text to each accessory (and often times weapons), while the end result is an equivalent to +50 health, but described as an energy shield that regenerates 1 hp per second if no damage was received in the last 5 seconds, max shield health is 10% of max player health.
In vanilla terraria if I have problems with a boss I usually stop trying for a while, I build a house, gather resources, build or arena or do something else, however it doesn't involve just fighting. While playing modded I usually just blitz through, since at every stage of the game there is surely a single weapon/accessory that makes the fight trivial.
Then there's also the entire category of qol mods. There's a great video on them from ilikecheese, that is pretty much how I feel about a good portion of them. The magic storage is needed for big modpacks, but I always trash the starter pack that just gives you the whole system.
Sorry if this answer was too long or not very coherent, it's kinda hard putting these thoughts together. Not all mods are bad, but with a few exceptions I think a currated boss rush would show off most of their content.
m9xddxd@reddit
Great comment
Previous_Air_9030@reddit
It's the same way with a lot of modded games. Trying to parse through mods that don't severely fuck the game world/balance is so tiresome. I remember an old Oblivion mod that added a bunch of legendary weapons to the game and they just had them out in the open world completely unguarded.
Gullible_Fruit7899@reddit
They're very well done but i think they add a bajillion items and bosses and biomes and etc that makes the game feel "cluttered".
This isn't the case with some mods like Thorium for example, which is thought to be a "vanilla+" experience, but the majority of them add like 20+ bosses and a gajillion recipes and biomes (which isn't a bad thing, don't get me wrong) when the vanilla game already has tons of stuff to do.
TomTown12345@reddit
Terraria is super fun of you like following instructions and learning things. Seeing the wiki or task guide video say "this stage of the game should have these items, armour, and weapons" and then you go get it and have fun. Ive played it for 11 years and probably have around 2-3k hours, peak game.
MeBustYourKneecaps@reddit
I literally to this day have no idea what the objective of Terraria actually is. It ain't 2D minecraft. Cos in Minecraft its quite quick to figure out what the fuck you're supposed to actually do, without having to alt-tab to the wiki
ChoiceFudge3662@reddit
See this would have been me had I installed the space mod on my first playthrough of factorio, I’ve barely managed to get nuclear power up and running.
PrideAutumn@reddit
you only need the wiki if you're playing master mode, you can literally use whatever you want with mild skill on classic
mrpeshoga@reddit
I have all achievements and have completed the game on all difficulties. I'm not keen on mods though.
Payment_Abject@reddit
I feel that the problem with terraria mods is that the only ones worth playing (except the ones that add small things) are too different from base terraria, even if they have a really high quality (calamity being the best example of this)
rhidayop@reddit
Calamity mod is so good that I can't play the vanilla game anymore, it feels boring.
Payment_Abject@reddit
happens to me, I just hope they finish adding yharim so I can complete my playthrough
LizzieMiles@reddit
Thorium and Spirit are both pretty faithful and great imo
Picone-_-@reddit
I was trying to make a storage world with one of each item and they had me jumping through hoops. One item is needed to craft another and so on and so forth.
BonusCritical9539@reddit
wtf does "comfy game" even mean
Not_Just_Any_Lurker@reddit
Every single time I try to get into the game things just never clicked for me with it. I want to like it but I’m genuinely so confused
Jelliot-J@reddit
A mediocre bullet hell with mediocre survival elements?? Oh goodie!
Big-Guy-01@reddit
i can this mf has never gotten past eye and gave up
Jelliot-J@reddit
I've played for a couple hundred hours, it's my genuine opinion
Big-Guy-01@reddit
calls it mediocre, yet played for a couple hundred hours? sure buddy
Jelliot-J@reddit
I swear to God. I used to enjoy it greatly, but i grew to dislike survival games and started playing dedicated bullet hells. After that I just never enjoyed terraria again
I don't think terraria is a mediocre game as a whole, there's plenty of aspects I like. I think it still deserves praise, and there's clearly a lot of effort and passion from the devs
Judasz10@reddit
With god tier soundtrack and amazing atmosphere? Count me in baby!
Jelliot-J@reddit
I do agree with that, it's a very visually appealing game with some good tunes
IceB_ergg@reddit
Found the person who downloaded Terraria, can't beat the first boss, and then shits on the game afterwards
NorthOrAbort@reddit
I have this feeling when i comes to Paradox games. On paper Stellaris sounds amazing but am i willing to do the 40+hour grind to figure out whatever the hell im doin? Nahh
Monty423@reddit
"Waiter! My steak is too juicy and my lobster too buttery!"
Designated_Lurker_32@reddit
You're saying this as a joke, but I've genuinely met people like this in real life.
My family has a lot of people on the spectrum. It's probably a genetic thing. They've developed a taste for bland and overcooked food, and they do not want it any other way.
We've tried serving actual good food at family gatherings. Medium-rare meat, lots of seasoning, lots of butter. There were complaints.
ThingsEnjoyer@reddit
Damn. Sucks to not suck.
Cojo840@reddit
More like: Waiter! This fucking Restaurant has no menu you already brought me 32 appetizers please stop
KnightofPandemonium@reddit
'Waiter, please, this is serious! I've emptied all the condiments I could stuff into my purse onto my steak and it's just too much!'
1945-Ki87@reddit
“But I thought you liked puzzles, what do you mean you don’t want to solve this 10 million piece puzzle?”
designer_benifit2@reddit
There’s a difference to adding meaningful content to a dish and just piling on barbecue sauce
MonsutaReipu@reddit
I tried to play it with two of my friends recently who have within the last few years played it quite a bit. While I was building the base for us, they were split up, one of them in the jungle farming that set, and the other already bombing shit in the corrupted area for higher tier gear. Like that shit is not supposed to come first in gear progression but I guess that's the optimal way to do it now is to just skip the entire first portion of spelunking to mine copper and iron or whatever. It really turned me off of wanting to play when I realized it was going to be an autistic speedrun and not us taking our time and enjoying the game at its natural pace.
MrDiemar@reddit
It reminds me of the time when i played left4dead 2 with a few friends. One of which is a friend of a friend and had a lot of hours on the game. It was the first time any of us played besides the guy in question and every single time we strayed from the optimal path to go see what was in that room etc, he would just tell us "there's nothing important there, go go go" and would just press us to leave. I really didn't enjoy it at all.
jeff5551@reddit
Bombing corruption is pretty normal for the very start of a run though
LowlySpirited@reddit
Ah. Terraria's likely my favorite game, so I have a bunch of hours in and tend to do progression skips like this. It's now occurring to me I've probably taken the game far too quickly when playing with friends. I should probably step back and just build something. Thanks for the perspective.
IceB_ergg@reddit
Your friends are kind of an ass. People who are experienced with the game should just let the new players explore and try to at least play significantly slower instead of speedrunning the entire fucking game in 3 minutes. Reminds me of how I was playing the old game Cry of Fear for the first time and then my friend said he wanted to play for at least 5 minutes and showed me all the content that I should be spending hours on in only 3 minutes.
minty-moose@reddit
my current bg3 campaign has this comfy atmosphere ☺️. We have the giganerds hang back and do their stuff while letting the normie casuals explore the game for the first time
AtomicNewt7976@reddit
I mean bombing the corruption to get a little bit better weapons instead of mining gold for an hour is about on par with looting iron out of a chest in Minecraft.
Also there just isn’t many progression skips in terraria in general, this is one of the few that are in the game just bc mining with low tier gear is kinda soul sucking when you’ve played the game enough.
MonsutaReipu@reddit
I've played before but it's been a long time. But yeah, same deal. I wanted to take my time with it. They have the same tendency in other games to want to blast through them like it's a competition and sometimes I'm down, but it can get exhausting.
FrazzleFlib@reddit
its pretty common practice to skip ore armors since theyre expensive and do barely anything, but speedrunning jungle armor with a new player is pretty fucking sweaty. ive been playing the game for years and i dont even do that lmfao
DoctorFaygo@reddit
Me with Baldur's Gate 3. I was told it was 100+ hours each playthrough so I am hesitant to start the game I bought.
VentCrab@reddit
Waiter waiter! My steak is too juicy and my wine too flavorful!
monkeymachinery@reddit
I don't think the comments understand how overwhelming it can be for some, just don't use everything isn't a valid argument
Signal_Ball4634@reddit
At the same time the solution to this sort of thing is just doing what you want to do in a game instead of having obsessive completionist tendencies. Like I used to be crazy about 100%ing games until I realized it was just leading to burnout.
kashuti@reddit
I second this
Coldmelon56@reddit
I have never heard the complaint of a game having too much content.
C_Nuggets@reddit
you know you don’t have to utilise all the content? you don’t need to play the game optimally and plan out your progression using the wiki, you can just use stuff that looks cool as you go along
yomer123123@reddit
FOMO is real and its strong, basically 90% gaming companies income. Limited time skins, steam sales for game youll never play, multiplayer games that will eventually be abandoned and shut down, THE ENTIRE CONCEPT OF THE BATTLEPASS
Fuck the battlepass, all my homies hate the battlepass (except the drg one, cause it has no fomo)
Yeet_that_bottle@reddit
Impossible, i need to do everything
Kidlat_2366@reddit
I second this. If I pay for a game, I need to 100% that shit. Not in terms of skill, but the experience.
Terraria has so much content that I didn't have the need to download expansion mods. Most especially fun with multiplayer.
StormR7@reddit
Every time I play I default to summoner just because I love it. I wish i could commit to a full melee playthrough but I just get distracted by spamming spiderlings.
BrotWarrior@reddit
And then you want to play with friends that already know the game, and by the time you returned to the surface from a little mining trip, your friends have recruited 25 NPCs, mined hell open, killed the flesh that hates, and are now preparing to pierce into the sparkle dimension to get the gold tuba.
SSjjlex@reddit
lmao that was my exact first experience.
A friend said he wanted to do a terraria playthrough, a bunch of others joined in, I said "Oh I haven't touched the game in a while but sure I can tag along". However that "while' was like 10 years prior and very casually lol.
The first session was completely fine, I dip the game temporarily to take care of school work and now i have no fucking idea what anything is or what is going on. Just quit entirely because those guys can't teach for shit lol (not that I had much interest anyways)
Judasz10@reddit
That's always an issue with some people I play with. They tend to either run the server without me and skip 80% of content for me or they end up min maxing everything while I just want to chill.
Easy fix for it tho: don't play this type of games with them.
Literally what I did. Sucks if you don't have anyone else to play with but I would rather explore stuff solo than go through this.
Spooky_Coffee8@reddit
I have never played Terraria and I do think anon's opinion is pretty stupid, but the amount of content and options available can still be overwhelming to some players, even if they know they don't have to use everything to play
aIhamdullilah@reddit
imagine using a wiki to play a game
TeamBoeing@reddit
Deepwoken 😢
MacGillycuddy_Reeks@reddit
I know. I use my pc.
mfsausage44@reddit
Stargost_@reddit
While I do agree that Terraria is not really friendly to noobs without the wiki, downloading Calamity, one of the biggest mods not just in Terraria but in gaming, and being overwhelmed by all the content is room temperature (in kelvin) behavior.
BitMixKit@reddit
I'll be frank, Terraria is 100% playable without a wiki, gamers are just obsessed with min-maxing and to do that effectively you need a wiki. When I first played on console I beat the game several times without ever looked anything up and I was able to figure out how to progress just fine. If there's content you aren't interested in or grinds you don't want to do or you don't want to use a wiki, just don't.
Raleth@reddit
Who the fuck buys a game and then immediately downloads a massive content mod for it? I will say that Calamity is a mile wide and an inch deep, though. Post-Moon Lord, it's literally just a boss rush, basically. No more world to explore or resources to seek out. You grab boss drops, upgrade shit, and then keep going down the line. Kinda boring honestly.
YouMustBeBored@reddit
Autism heaven? No, that’s GT:NH
rimoldi98@reddit
The game came out already with a shit ton of content, specially for others in the genre at the time though, or am I misremembering?
fruit_shoot@reddit
Anytime a game requires a wiki to reasonably navigate I’m out.
CasulWrecker@reddit
That has to be the most absolute zero IQ take I've ever read. Truly L'st of takes.
Electric4ce@reddit
Rage bait used to be believable
Fart_Messiah@reddit
People complaining about needing a wiki for this game are weak. I had this game fully figured out at 9 without a wiki. You can figure the game out without a wiki at 30. Turn your brain on.
appendix_firecracker@reddit
Same but I still think it's a valid complaint. Not everyone has the time and energy to learn and min-max everything
Fart_Messiah@reddit
You do not need to min max anything at all if you aren't playing in master mode. You do not need to spend much time or energy to learn how to play terraria. I probably spent around 45 minutes a day playing as a kid with no game skills, and it took maybe 2 months to get to and beat Wall of flesh. A grown adult should have a much easier and quicker time.
pbaagui1@reddit
Fart_Messiah@reddit
Time for what?
pbaagui1@reddit
pbaagui1@reddit
r/iamverybadass
knyexar@reddit
Downloads mod that quadruples the amount of content
Gets overwhelmed
Blames the devs
ktsb@reddit
I think my biggest gripe with the game is how it quickly spirals into a hack and slash. Can't really avoid it since the moom rising and eyeball bosses just come to you. Minecraft can get pretty hectic too but i feel like it's more manageable that flying around spinning and firing lazers.
CailHancer@reddit
Since this is modded terraria I'll assume you mean modded minecraft where the same absolutely holds, modded minecraft bosses can also fly around and do crazy stuff so you counter by having a jetpack or angel ring or whatever and kiting with a rapid fire maxed out bow
ktsb@reddit
vanilla no mods terraria gets chaotic really quick.
FrazzleFlib@reddit
i mean terraria has actual decent movement and combat unlike mc imo, its much more terrarias strength. its definitely the focal point from like a third of the way through
Rex__Lapis@reddit
Controls on console are so bad that I quit immediately
ChwizZ@reddit
Buys sandbox game complains that there is too much sand
???
SSjjlex@reddit
clearly the issue is they were expecting box. terraria has many squares, but no box. How can I play a sandbox with no box?????
pbaagui1@reddit
This comment section is why I never bothered with this game
s-josten@reddit
These statements fit Warframe too, ngl. I love it, but there's just so many kinds of content in it.
mish20011@reddit
1.4.5 will come soon... surely... soon
Prestigious-Fig1172@reddit
And it will be the last update ever.
SaltyDerpy@reddit
A friend wanted me to play the game together, never played it while he knew like everything.
Everytime I learned a bit by myself, the base and equipment tier would go up. When I explorated my first cave and got some goodies I thought were good, he had already finished our chest room of 30 chests, the skull boss and the castle.
His reasoning? The beginning is boring, let's put you into the fun part.
By the 3rd day, I rejoiend the server, every NPC he recruited got their own houses in the respective biomes, classes role were unlocked and preparing a plant boss fight. We did not win this and I felt bored of the game because of him.
when I tried playing it on my own, it was boring and didn't even hit the skull boss because of the thought of everything coming next and everything he did, I had to do it.
Trigger_Fox@reddit
Calamity is one of, if not the best mods ever made imo. It fits perfectly with the game its made for, feeling like an expansion rather than a mod, while actually surpassing the original game's quality.
Playing terraria without calamity is like eating a pizza with no toppings, its still good but it could be so much more
appendix_firecracker@reddit
Perfectly is a COLOSSAL overstatement. Zip up Fabsol's pants when you're done.
Trigger_Fox@reddit
I don't know who tf fabsol is i just like calamity lol
DettOWO@reddit
"Calamity fits perfectly with the game"
Blud, didn't you play Thorium or Spirit at all? Calamity's music doesn't even fit with anything from the game and the boss and weapons designs sometimes feel sooo out of place in Terraria. Not to mention that it completely fucks up the balance of the base game to the point where only Calamity gear is useful.
Thorium and Spirit at least balance around the base game and try to expand on what is given, while Calamity just does it own thing and nearly forces you to exclusively play and use its content.
It's not a bad mod, but certainly not the best.
DirtinatorYT@reddit
I personally disagree. I enjoy playing calamity too but it definitely does not feel like an expansion. It changes a lot of vanilla items for “balance” making them far less fun in the sandbox game that terraria is. And visually a lot of calamity is very different to vanilla.
I think calamity is a fun mod but it fundamentally changes progression and the feel of the world far too much to be an “expansion” for me.
SoupaMayo@reddit
I tried it after playing a lot of Starbound, it feels janky
PlantKey@reddit
I played Minecraft because friends wanted to and it was meh. Played this because a friend bought it and same same but different and meh.
denny31415926@reddit
Seems like a good place to shill Noita. tldr, Terraria style combat, but you have to craft your own weapons. You start with a pea shooter and a bottle of water, and if you get far enough, can progress to destroying entire biomes in one click. The crafting system is almost like a programming language at the high end, so it's super turbo autismo fun.
Oh, also, the 'block size' of the world is one pixel.
DoughNotDoit@reddit
you know why I don't play Terraria? because it's gonna pull me in one more time!
viky109@reddit
From my experience playing Terraria is nothing but following guides word for word. There’s so little freedom, which is pretty ironic, considering the game gets called a Minecraft clone pretty often (although it really isn’t).
AHomicidalTelevision@reddit
i do admit that there is probably some content that could be cut from terraria for the better. like the dungeon defenders crossover, that doesnt really add anything to the game.
Kai1977@reddit
i love betsy wings and all the sets/sentries
dadsuki2@reddit
Terraria is kino. Modded Terraria is like a super mega ultra kino
appendix_firecracker@reddit
This but replace kino with autistic
Delicious_Fly9916@reddit
I think its a goated game and i never use the wiki tbh
Zalkard@reddit
Ragebait
DragonkinPotifer@reddit
Tried playing on 3 seperate occasions. All 3 I didn’t like how the controls felt so I stopped.
Thegreen9@reddit
You don't need to use everything, it's like me who never went to a clay plateau in my entire Minecraft life
Big-Guy-01@reddit
there’s not enough content, i only have 2000 hours on this game, add an extra 500 for mods
Anluine@reddit
I only just beat the wall of flesh. Idk what to do to make progress, but apparently, hallow and corruption are spreading. Very nice
At least I got the flying boots, so now I can fly around.
Ja_corn_on_the_cob@reddit
The hammer you get from the wall allows you to break the alters in the corruption which spawn in new ores for you to collect and continue gearing up. The next bosses will spawn naturally as you continue to play so you need to gear up to fight them.
Also the guide can help give you direction when you are stuck
thebestdogeevr@reddit
Break the demon altars with the pwnhammer, but save one nearby for crafting. Collect new ores, collect new resources in the hallow and corruption, kill new enemies for new drops. Also try to get materials to craft wings. Check vendors for new items. Also don't forget to throw all this new stuff into the guide to see what things you can make.
Your next challenge is likely to fight the 3 mechanical bosses, you'll have to craft their summoning item
Fun_Pound5629@reddit
I think, a boss spawns in the corruption when you have enough underground space for it to. Then, the temple? Then maybe the jungle. Then a pyramid
Soulless35@reddit
Talk to the guide, he gives ideas for where to go next.
bali40@reddit
Optional content lmao.
DomSchraa@reddit
Bruh just dont play the overwhelming content