Nintendo graphics have been fairly good especially recently. I think it's still fair to discuss certain titles at least, especially when they got ahold of a Fromsoft game for an exclusive.
At this point you have to consider them as separate from Nintendo. The constant crunch and small release windows just constantly fuck it up. The games can still be fun, but run like shit.
Oh I wasn't aware they crunched so hard, I thought that it was more that their dev team was just kinda shit. There was someone who was diving through the logic in one of the more recent Pokemon games, and some of the engineering decisions were very poor. Maybe that's just a result of crunch, but why does Game Freak need to crunch? They're in charge of the biggest media franchise of all time and they don't release a brand new title every year, why not take your time and build a solid foundation? You're absolutely not strapped for cash or time and you've got guaranteed sales for new games, why not give your devs some freedom to make it good?
It’s a little bit of both. They decided to take 2 years for ZA now instead of the one they did for Arceus. Judging by the trailer, idk what happened with that extra year.
the pokemon formula is literally built on guaranteed sales. they can push out the same game with minor tweaks, slap a different legendary on the cover, and many fans will still buy both versions if not only one. from a business perspective, why invest more time and money into innovation when the current model nets high profits with minimal effort?
You answered your question immediately following it.
Because it IS the biggest media franchise they crunch. The media is the one that's dictating the pace of the games, not the other way. The release windows are spaced out so it doesn't stagnate too much.
The games are an afterthought in comparison to getting next season, merch, movie out. And unfortunately, the devs while falling short do meet the deadlines with a 99% functional game. Personal opinions on the game aside they did make their goal as advertised.
Honestly its probably just corporate greed and a mindset of why should you take 3-4 years and spend a ton more money to get like 50 million sales (or however much pokemon sales) when you can pump out a game in a year for less money and still sell like 40 million copies. The same thing with call of duty, but I think they did stop after people complained enough
When I compare games like BotW to games like Elden Ring there is a huge difference in the looks department when you make games for the PS and Xbox and when you make them to only work for the Switch.
BotW looks great as it is, but if it was made for the other two consoles, the LoZ team would just a way better looking game.
That’s why I just take Nintendo game as it is, specially now. They look good on a small console like the Switch and they tend to be hurt fun and easy to pick up.
I 90% agree with you., and the other 10% is probably my own ignorance. So now the question I have is given the "art style" putting BotW on PSwhatever really just equates to more draw distance ie Monster Hunter Wilds? They both have their styles and it seems an ok comparable. Very different games but look at Rise/Sunbreak on switch and PS5 MHWilds. But again I also have to agree with you and wonder if it mostly semantics between your point and what I'm trying to say.
But wouldn't you have more fun if Link looked like Leonardo Dicaprio and every texture had photorealistic aesthetic? Isn't that what fun is about? Approaching photorealism?
The obsession with graphical fidelity has nearly killed modern gaming.
Nah, you can blame that on GaaS. Graphical fidelity hasn't affected shit in modern gaming besides internet arguments. One side expects too much and the other is constantly apologizing for the billion dollar companies, then they both log off and go buy the fucking game 3 times each anyway.
Graphical fidelity is driving the price of making games up astronomically. To recoup this losses, developers have started using GaaS to nickel and dime players for battle pass and item shop slop.
Brother, the video game itself could pay companies to make it and companies would still be adding all that shit because it's just another revenue stream. Look at CP2077, it cost almost half a bill to make, no MTX, 1 paid expansion pack. You think GTAV needed to "recoup losses"?
The Switch is 8 years old, and it's also a fraction of the size, designed to be portable. Of course you can't pack in as much processing power into something that was designed to sit on a shelf at home permanently, where size isn't a factor.
No they’re not? I mean if you want bad textures on a Nintendo game look at Pokemon, not this, cause this is actually the best any Nintendo game has ever looked. The textures are great lmao
The spectrum of good graphics does not cap out at "realistic". You can have better graphics in stylized games, and the screenshot above is not flattering for mario kart. It could definitely look better without looking realistic.
Who's talking about ultra realistic here, bioshock is not realistic at all, it's cartoony as fuck but also just looks great. Nintendo games just look decades behind often
Elden Ring is not ultra relistic either, is heavily stylized.
And the OP image is comparing 'Switch 2 - 2025' to 'PS3 - 2012', implying the NS2's graphics are worse than PS3's, which they are not. The game titles are not even mentioned.
All I am saying is if you are comparing console graphics, cherry picking the most cartoonish looking from one and some of the most top tier from the other, is very disingenious.
Bro elden ring is a 3 year old game that we could have played on the steam deck at release and with the prices Nintendo charge for even really old games there's literally no reason why someone would choose an NS2 for third party titles
Then nearly all Nintendo first party games are childish but saying that even though I do like Mario Wonder and odyssey' the last 2 Zelda's and the last Luigi's mansion but that's like 5 games that are the only reason imo to own a switch
Mario kart is boring to me after a half hour like I can't sit there for hours playing it
My gut reaction was to disagree with your comment but thinking about it for a second honestly you’re pretty right. If you’re not a huge Zelda/Mario fan (Smash bros too), the switch is pretty pointless. I ended up selling mine for drug money tho tbf
yeah I was addicted to ketamine and was locked in my room for my own safety. ended up climbing out of the window with my switch to sell it for drug money. addictions a bitch and a half
it was fucked man. I was 17 at the time too. the amount of drug misinformation and misconception out there used to really piss me off until I realised majority of people don’t particularly care about knowing things. I’ve got my mental liberation, and while I suffer for it, I wouldn’t put the veil back in place for anything.
Yeah?… I’m not arguing against that, I agree with everything you said. All im saying is this meme comparing the NS2 with PS3 just because of 2 arbitrarily chosen screen grabs is dumb.
No, it's because bioshock infinite sucks, it's an obvious product of being a 2013 Manly Man shooter game where you play as a man who shouldn't be here because we need Mr strong testosterone man on the cover to hold the gun. We can't have you playing as the character who the plot is actually happening to sorry. You get to stand off to the side as all of the interesting things happen to your interesting partner character. But you don't understand booker has to be in this game so we can deliver a bad twist and tell the player that choices in video games don't matter and you shouldn't care about them
Minor gameplay changes? Are we deadass? You have a companion tossing you shit left and right. Weapon system is completely different. Fuck, you can even rocket across a battle area on a literal floating rail.
This is innacurate at best and disengenuous at worst. Bioshock 1 is clearly more of an immersive action horror game than the other two with far slower gameplay as you explore rapture.
Bioshock Infinite has you platforming from pipelines in the sky and has way more focus on action and movement.
I didn't come away from BioShock thinking that the fucking weapon wheel was the DNA of the franchise lmao.
It's still a first person shooter game which is driven by a story set in a dystopian fictional city ruled by a despot who believes in a rigid morality system tied to real life philosophers and writers set in a normally uninhabitable environment in which the gameplay involves you playing as a protagonist who is an outsider to the city arriving and learning how to use magical chemicals to enhance his body to fight crazy people.
Sure, the first game had more horror elements because I guess there was a little less light and had some jump scares but it's not like it was primarily a horror game or that Infinite didn't have gory elements to it.
Again, I played all three BioShock titles and Infinite is my least favorite but some of the criticism is way overblown and I still thought it was a decent game. I certainly didn't feel like it was lacking in BioShock DNA. I think we need to get over the fact that we can't have all the games set in Rapture and that eventually the devs would have to try a new setting.
Your reply shows that you will be disengenuous to the conversation, and so I won't be replying after this since you wanna act like all immature about it. I had assumed we'd both converse like well-meaning adults rather than bicker like children, my fault for being unrealistic, I guess.
I realize I worded it badly, but the sandbox part was just tacked on there. It wasn't the important part of what I was trying to convey, although I now see how it looks that way. Also, thinking about it, the sandbox part doesn't really matter anyway because Infinite is probably about as sandbox-y as 1, although it's been a long time, so I could be misremembering.
What? Infinite played quite a bit differently and that's widely accepted. Infinite plays like an action shooter and 2 and 1 plays like an immersion sim like Deus Ex.
Besides the skylines and the weapon limits and gears, how do they play differently? Genuinely curious. I've beaten every BioShock game more than once and if BioShock 1 is an immersive sim, then infinite certainly is. There isn't any sim-like mechanic missing in infinite. Unless you mean the tube based hacking miningame?
I'm a sense it did kill the series, but it was more so due to Ken Levine's mismanagement of the studio during the games development. It's why Infinite went through so many different concepts during development, the guy just didn't know what game he wanted to make and consequently ended up bringing the studio down with him.
It is, because there's tech in it that explicitly was not in the first or second game. Episode 1 proved that with the sky line being present but under a different name.
It went from 10 guns to 2, have a regenerating shield, and had a vending machine following you around throwing health and ammo at you when you needed it.
After playing the first two, it felt like it didn't trust the audience to be able to handle a full video game.
Are you talking about the difference between the initial design of the first game and what was released? Bioshock has never been an immersive sim outside of some early build stuff that was demonstrated 20 years ago.
Right this just sounded like personal intuition. The only way to truly figure this out would be to hire a bunch of employees with media backgrounds and survey a fuck ton of people. Which I don't remember anyone doing for infinite
What is this thing where people have recently looked down on Infinite? It is one of the highest rated games of all time and was amazing on release.
"Basically killed the Bioshock franchise" is so tone deaf and revising history. Most people knew, or at least suspected, that it was the last Bioshock game, and that had more to do with Take Two purchasing Irrational and the direction Levine wanted to take the company.
I agree the enemies looks questionable… but I guess don’t knock it till you try it? He has been a lead part in some of the best single player games including:
- Thief
- BioShock
- System Shock
The game was clearly from the beginning a game where the devs bit off way more than they could chew.
so in the end we had a story that only barely made sense. a two weapon system including reskinned guns, a very linear story with no difficult or moral choices(this may have been intended from the get go), little gameplay choice(definitely not intended from the get go, ken levine for example liked to talk about the player having to pick between tears in combat encounters while in the main game you can just switch between them all with no limit), no resource management, no hacking/lockpicking (so they just had elizabeth do it), and overall just sort of fell short of the promises from devs and trailers over the years.
It is a game that is so different from other bioshocks it could have been its own series and ultimately it just resulted in the death of the series.
We've been hearing about another bioshock game or a movie for well over a decade now with little/no actual concrete final product in sight.
From what I remember the Elizabeth AI at the time was considered pretty cutting edge, I think a lot went into making it work and her ability to be a non-static NPC was sort of new.
But the rest of the game felt really half baked. The story wasn’t Great, gun play and action felt boring, and the 2 weapon system felt like a big step back.
In addition, the replay-ability of it is pretty bad since the Elizabeth Ai isn’t new or even good by modern standards. I’ve replayed the original bio shock every 1-2 years since I originally beat it. Everytime I play it I enjoy it. Everytime I’ve tried to replay Infinite it feels like a Slog and 60% of the way through I just get bored.
Yeah the Elizabeth AI (feels weird calling it AI in 2025) was a big deal. It was an interesting mechanic and I'd love to see a version of that with 2025 AI tech.
You mean LLMs or traditional game design "AI"? Regular game enemy AI isn't any better on average than it was in 2012. FEAR from 2005 is arguably still the high benchmark.
Not her AI but her design, in that she couldn't get in your way or get hurt in combat and was scripted to throw you ammo. It was trendy to have an exaggerated tantrum over escort missions at the time so people fawned over this as an 'upgrade' for the escort character to have minimized consequence on the game environment and some canned support actions. Her animations and voice acting were also v good and gaming was having a momentary waifu draught.
I’ve played all the way through both of the first two multiple times. I think I’ve tried infinite 3 or 4 times.. I’ve always gotten bored within 2 hours and just quit out and played something else.
Yeah, it just didn’t feel like a challenge and was really repetitive. I think not having the weapon wheel took a lot out of it, it never felt like o was close to dying for the most part.
I'd still watch a BioShock movie, but the whole "joke" for lack of a better term of the protag unquestioningly doing as he is told, just as the player is, because video game, is totally lost if the story is told in a movie/book/etc
None of that killed the franchise, ken left the studio and the franchise ended. The game sold crazy numbers, the studio wanted more games but ken left. Thats literally the biggest factor, not some gameplay gripes some people had.
Beautifully said, it's hard to explain to people why Bioshock Infinite is so middling and mediocre. Bioshock Infinite (2013) and the Thief Reboot (2014) were both very similar: both are absolutely gorgeous games, but woefully linear action titles that take away all player choice that made previous games in their series enjoyable. Both are immensely disappointing because of this. I'd rate both a 6/10, and I'd recommend most gamers to skip them entirely. Neither one is worth the time wasted playing them.
As I said in another comment (not saying you could have known just not wanting to type out what is essentially going to be the came comment)
"never said otherwise, the weakest link in a trilogy with two of the best games of their era is still quite solid.
A common observation is that infinite is a good game but not a good bioshock game. because it is missing so many aspects that were pretty much expected in a bioshock title at that point."
The game was clearly from the beginning a game where the devs bit off way more than they could chew.
This is the real answer. The team spent years designing and scrapping prototypes at Levine's whim until the higher ups at 2K had enough and told them they needed to release something before they run out of money. The final game we got was mostly developed in the last 2 years before release. This is why the early previews had a lot of features that were missing in the final build.
Lots of people put that as their worst but infinite was a completely different game. The gameplay was different, the story was off the walls and felt like it was trying a bit too hard. Lots of people have infinite as the worst or 2 but there hasn't been another bioshock after infinite? Coincidence?
In Fairness to Infinite the gameplay is the same, just with the addition of the sky hook and Elizabeth, which are both need to innovate because a sequel that wallows in its predecessor isn’t good. Ngl the story lost me at the ending it’s a bit shit
Sky hook was only usable in certain sections and opened up the gameplay ill admit, But elizabeth was hardly that much of an addition. 2 had you escorting a lil sister and infinite they replaced the sister with elizabeth. Literally the worst part of the game every one hated. They tried to be like, OH elizabeth has powers and opens more cover for you! and she gives you ammo!. Still was annoying af to have a side character you had to lug around while you are discovering this new land. BS 1 had that since of mystery and wonder and horror where as i didnt feel it as much in infinite. Some people obviously liked infinite but the story didnt carry the combat for me and then the cracks shown quite a lot. The inv i remember only had 2 slots for guns and a couple slots for plasmids. The level system seemed very toned down, almost non existant. It felt the least away from an rpg from the other bioshocks and had bad CoD combat to compensate.
They wanted Booker and her to get together? Fuck me they went to far away from the original concert, granted they want to fuck anything but the little sister was off limits st least. The 2nd game on the other hand I seen them coming out of the vents and woodwork
Interesting seeing such high praise for Bio Infinite in here. Not that it isn't good, but the praise was excessive at launch and that swung around into an excessive backlash that seemed to last way longer. The 4chan hivemind in particular had an over the top fiery resentment for this game for years.
I’m glad. It was over-hated for quite a while. 2K bit off more than they could chew and overpromised then under-delivered, but it’s still a good game in its own right, especially on the first play-through.
Always thought too much emphasis was put on replayability as a factor in story games anyway. It's a nebulous concept to begin with and we know the overwhelming majority of players never finish most games (see the unlock % on any game with achievements), let alone multiple times, yet people reflexively list replayability as if it's a fundemantal necessity.
Besides that I never had (nor noticed in others) any issue replaying linear story games anyway, like JRPGs, without it needing some trinket to incentivise it. Those games have no replayability the way journos quantify it, as in the game is almost entirely the same every time, yet they're some of the most replayed games out there.
I immediately wished I could experience the game for the first time again.
I have been thinking this for a decade. it was one of the best shooters I've played story wise. Don't know if i could ever even go back to replay it again though, i remember it too vividly. It had such an impact on me for some reason
This is gamer brain rather than redditor brain, gamers for some reason need a franchise to release games indefinitely. I've seen infinite complaints about no new Mega Man or Castlevania games when those franchises were dormant, when there's somewhere in the region of 50 Mega Man games and 30 Castlevanias with minimal chance they've played them all. Ergo it's a desire to just see new entries coming out, not to actually play.
Similarly under footage of any old game will be mass-upvoted comments begging for a remake or a sequel. The thing existing as-is is never enough. Imagine watching a clip of Pulp Fiction and all the comments were "ugh why doesn't Tarantino remake this already??"
it is a solid game but compared to 1 and 2 it is a complete departure and is clearly a game where the dev team bit off way more than they could chew and had to massively dial back everything to make it for launch.
No weapon wheel (even had reskinned weapons shown as "new"), no moral or difficult choices, no resource management (all handled by elizabeth), no hacking/lockpicking (also handled by elizabeth), much more linear experience overall, much less gameplay freedom from your pick of "vigors" to your choice in each combat encounter (ken mentioned that he intended tears to be a choice the player made in each encounter but in the final product you can just open all the tears one at a time with no cost).
It sold more than both BioShock games combined. Saying it killed the series is like saying half-life 2 "killed" the half-life series. While technically true, it says nothing about the quality.
No because half life 2 built upon the gameplay of half life 1 as well as modernized it. Half life 2 only built upon half life 1.
Meanwhile BioShock infinite only took away from what made something a BioShock game.
No way you are telling me the game with a huge marketing budget and following up on two cult classic games would sell well when the first 2 were barely marketed. That's crazy.
When I say it killed the franchise I mean it killed what made the franchise good/special. If we ever do get another Bioshock it's going to be another infinite it's not going to be another Bioshock one or two in terms of gameplay and player freedom. We likely won't get another immersive Sim adjacent game we'll just get another linear game where players are just told this is how things are instead of them making sense in the setting and story.
Another good example is deathloop. It was made by arkane (rest in peace) and was the game they made directly after prey 2017 which is considered by many to be an incredible immersive sim.
Deathloop sold more (at least we think, they mentioned 5 million players but not necessarily 5 million sales probably a good chunk was game pass) but from the gameplay perspective things death loop was incredibly dumbed down and much more linear in comparison. The story was also far more simple.
Both infinite and deathloop received the much sought after 10/10 reviews from reviewers like IGN. Despite their gameplay being dumbed down and oversimplified for mass appeal.
They sold better but they're not better games. I'm personally of the opinion that that's exactly why they got 10 out of 10s because the gaming journalists that are notoriously bad at games were helped along enough to beat the game and feel powerful unlike prey and BioShock 1/2 that didn't hold the players hand nearly as much.
Mario kart 8 has been among the top 10 best selling games in the world every single yr since it came out lol. Its sold twice as much as Skyrim in half the time
But to be fair, the graphics can't be a secondary feature in this particular scenario. I mean, if you offer a game that's more fun to play if you wish, but doesn't have the technological distinction of your new console, there are not enough reasons for me to buy it if I already have your own more affordable alternative (switch 1) and makes me question the novelty of the switch 2.
Sure the new game won't be available for me if I don't purchase the switch 2 but it's hard for a consumer like me to be convinced in these circumstances.
The processor is quite a bit slower than the steam deck, the GPU is a little faster on paper. We won't know for sure until it gets into hands. It's Nintendo, so it'll probably be pretty well optimized.
Well yeah. But the situation is similar with the deck. It wasn't using a chip from 2022. I'm pretty confident in it running better. Nvidia and Nintendo combined will probably surprise a lot of people.
Its 3 years newer, switch 1 was decent for the time for portability in 2017. 8 years later a lot of tech has expanded especially Nvidia with their upscaling tech and I'm confident it will be more powerful than a steam deck. Just not more than a RoG ally or something but the price on that is much higher.
That's why I consoom my cyberpunk path tracing on my 900 dollar 6040 with dlss 5 and framegen x1000 to get a stunning cinematic 24fps at 180p scaled up to 8k
You still need raw compute and power to use those RT cores effectively, something switch 2 likely doesn't have nearly enough of given the price point, TDP, and age of the processor.
The argument for gameplay and IP over graphics counted for the decade of the Wii U and the Switch but this won't honestly compete with the Steam Deck, even with a fancy screen. The fidelity of the game environments is still not as high as other consoles. The brand will carry it through a successful launch but it doesn't feel like Nintendo innovated much here. I will eat my shorts the second I play Metroid Prime 4 though so yeah.
Is the top supposed to make the new game look bad?
Nintendo may not often be on the cutting edge of tech for super high fidelity graphics, or advanced water/particle simulation and stuff, but they have great art direction and character design and have been making quality games with higher consistenty than almost any other company and for a longer time than anyone else in the industry.
Nintendo games never go for amazing graphics, they focus on great gameplay and visuals and music. You can hate on Nintendo for their greedy pricing but their games are still really good
Most Nintendo games neither look good nor have any groundbreaking gameplay. Nintendo's entire existence is owed to a monopoly on nostalgic IPs. No other company could sell the mindbendingly mediocre games and astonishingly obsolete hardware Nintendo does and remain in business.
If you don't agree, ask yourself this: would you pay $80 for a game that was mechanically and graphically identical in every way to a Mario game, but set in a different world with different characters? Would you pay $450 for a PS6 with PS3 era specs?
The ridiculous thing about switch 2 is the price. I don't care about graphics that much when I'm playing a very fun game on my $250-$300 device but once you start charging me premium console prices my expectations start to go up.
LoZ Wind Waker is a perfect example of this. People didn't like the cartoony look at first but the game just aged better and better, and now it's considered one of the best Zelda games out there.
P.S. it's my favorite one, so I'm a little biased but it illustrates the argument over graphics vs overall game quality really well
Say what you want about Wind Waker, but the artstyle in particular was a brilliant move by Nintendo as it allows it to still look good to this day. It was such a huge difference when right after showing Wind Waker on nso they showed Soulcalibur 2, which has aged a lot less gracefully due to the more realistic artstyle (at least realistic in comparison to WW).
That's exactly my point with Wind Waker. It can even extend to Breath of the Wild and TOTK as well since they kind of used a similar graphics philosophy there as well. Looks wise, those games will continue to age beautifully looks-wise.
not every game gotta be hyperrealistic. personally i would rather have a game that looks shitty and is more fun to play than a game that looks majestic but is less fun to play
Nintendo doesn't care about graphics. Their games command an expectation of quality and child friendly fun. They'll always exist outside of the console wars for this reason, Mario isn't fighting for a spot from cod or god of war
I dunno, I've poured thousands of hours into replaying nintendo games over the years. The bioshock series got a good 2 replays from me to get the achievements but I don't think I've even thought about them in years. Graphics are overrated - just look at some of the most successful indie games out there.
Man, fuck off with that shit. Nintendo's been around since 2 years after Bram Stoker wrote Dracula. Their name has been shorthand for the medium since 1985. Their signature characters are among the most iconic ever, including THE video game mascot of all mascots - Super Mario. It doesn't matter that they're not putting out photorealistic, 8K graphics at 800 FPS, because of the top 10 highest-selling consoles of all time, 5 of them are Nintendo systems. Expand that to the top 20 and 9 of them are Nintendos. That's more than any other company, including Sony, who clocks in at 6/20. They have zero-point-fuck-all to prove to anyone. Even the very layout of the controllers everybody uses is owed to them. They are the G.O.A.T.
Reading the comments on this I learned something fun today. Infinite isn't regarded highly by some. So strange because on my list of fav games of all time... Majoras Mask, team fortress 2, hl2, infinite is definitely in there. I played that on day one and I still remember that the first time we saw Columbia in the sky I immediately thought "this is one of my favorite games of all time."
It's not your imagination. Gaming discourse is just fucked beyond repair these days. Too many depressed people who can't relive the magic of their previously favored games now.
It’s a fun game! The environment is absolutely killer. I’d say Columbia gives rapture a run for its money. Plus the sorry that everyone seems to hate, in my opinion, was a very interesting, multi-layered paradox.
Other games might have better graphics, but Nintendo has hit the point in graphical quality where most people stop caring. They aren't incapable of making the graphics better, they're just choosing not to so they can spend less time on developing their games and because it allows their consoles to be cheaper to produce and sell.
It's been the same conversation since the fucking Gameboy. Did you know the Gameboy was reviewing poorly with some tech critics before release, and the entire project was almost scrapped by a Nintendo exec because it was a graphically inferior console compared to the other handhelds at the time. No backlight?? Only four colors?!
But guess which handheld sold more than all of the others in that era and helped Nintendo take over the world? It was the Gameboy because it required like an order of magnitude less batteries per week compared to a Game Gear, on top of being a cheaper console anyway so it was more affordable, cartridges were very customizable so developers had a lot of freedom, etc. People can complain about specs all day, but Nintendo knew what would appeal to the most people possible.
Same with the Wii. People can bitch about it being weak and gimmicky but guess what sold like hit cakes? I remember hearing people I knew IRL saying that Nintendo was out of their minds with the Switch. They said it would fail because it was such a weak console. And we all know how that turned out.
Clearly just chasing the best possible graphics output doesn't always strictly translate into more $$$.
never said otherwise, the weakest compared to two of the best games of their era still is quite solid.
A common observation is that infinite is a good game but not a good bioshock game. because it is missing so many aspects that were pretty much expected in a bioshock title at that point.
You guys forget that the NES ran Super Mario bros at 60fps before any PCs or consoles could ever dream of doing so. In the words of Uncle Junior Soprano, “some people are so far behind in the race they actually think they’re leading.” Nintendo doesn’t need to catch up they’ve already done everything these other companies struggle to do and they did it 40 years ago.
Nintendo was never meant to “catch up”, they were meant to be either peak affordability, convenience, or innovation. Worryingly Switch 2 is mid all around.
I'm surprised /v isn't tearing the switch 2 a new one because of the price (you know, an actual valid point of criticism compared to the fucking graphics circlejerk that died in 2012)
And yet they’re the most well-known video game company on the planet. Besides, people don’t really play nintendo games for the graphics, and even then BOTW and TOTK looked really good.
I mean that's $10 cheaper than Halo 3 if you include inflation.
Games being $60 for nearly 20 years was unsustainable, no wonder why DLC and microtransactions get added when the playerbase reees that the open world was too small and graphics not good enough.
Oh yeah, fun fact, this thing actually has slightly less battery life than the previous switch models, with the Switch 2 having a listed 2-6.5 hours of battery life. The (presumably) original switch model had 2.5-6.5 hours, newer switch and switch oled models had 4.5-9 hours of battery life, and the switch lite models have 3-7 hours of battery life. Obviously the Switch 2 has newer hardware, but I would think they'd try a bit more to up battery life, or at least keep it on par with the switch oled.
Anon compairs a cutscene in a single player story based First person shooter to live gameplay of a children's multiplayer kart racer and expects the two to have equal graphics.
"Here is a 15 year old hardware in the palm of your hand. That will be four hundred fifty dollars before tax.
Games? That'll be another 90 dollars before tax."
Cutscenes in Bioshock Infinite is in engine, meaning it is representative of actual moment to moment gameplay.
Also I'm positive this exact moment isn't a cutscene anyway.
Also also, even on its own it's a very crude road texture and very simplistic shadows coming from a AAA game in 2025. The game looks great but this screen is undeniably ugly.
Thank God other people agree with me in think MK World is great great visually. I'm the biggest Nintendo cocksucker of my friend group yet they all told me I was crazy when I said this game doesn't look good
Nintendo has no need to catch up cuz their fans don't care, which is stupid. They'll gladly keep shelling out for these games for no reason other than Nintendo made them, which means Nintendo has 0 reason to improve anything.
How am I supposed to enjoy Mario kart without muh ray tracing, bloom, V-sync, ambient inclusion, real tome reflections and shadows and hyper realistic artstyle??????? What were they thinking!?!?! I should be able to see the skin pores on Mario, if I can’t than it’s a bad game simple as.
The_real_bandito@reddit
Are people keep talking about Nintendo games having great graphics that you can compare to PS or Xbox current systems in 2025?
cam312@reddit
Nintendo graphics have been fairly good especially recently. I think it's still fair to discuss certain titles at least, especially when they got ahold of a Fromsoft game for an exclusive.
Deucalion666@reddit
Tell that to the Pokemon Company.
cam312@reddit
At this point you have to consider them as separate from Nintendo. The constant crunch and small release windows just constantly fuck it up. The games can still be fun, but run like shit.
MyDogIsDaBest@reddit
Oh I wasn't aware they crunched so hard, I thought that it was more that their dev team was just kinda shit. There was someone who was diving through the logic in one of the more recent Pokemon games, and some of the engineering decisions were very poor. Maybe that's just a result of crunch, but why does Game Freak need to crunch? They're in charge of the biggest media franchise of all time and they don't release a brand new title every year, why not take your time and build a solid foundation? You're absolutely not strapped for cash or time and you've got guaranteed sales for new games, why not give your devs some freedom to make it good?
CrazyWS@reddit
It’s a little bit of both. They decided to take 2 years for ZA now instead of the one they did for Arceus. Judging by the trailer, idk what happened with that extra year.
argoncrystals@reddit
dev time can't iron out an ugly art style
Dominationartz@reddit
The switch 2 version of that game looks good. It’s them not being able to make it look good on the switch or not caring enough to make it look good.
Maybe it’s a lack of techniques that games like BotW use that make it look outstanding
_cdk@reddit
the pokemon formula is literally built on guaranteed sales. they can push out the same game with minor tweaks, slap a different legendary on the cover, and many fans will still buy both versions if not only one. from a business perspective, why invest more time and money into innovation when the current model nets high profits with minimal effort?
exusiai_alt@reddit
It'd be perfectly fine if that was what they actually did but that's not why fans are saying that pokemon is absolute dogshit.
The fact is that they are making sweeping changes, either gameplay/graphics/story, which is almost always a disastrous clusterfuck.
You'd have to be lobotomized to think that the latest pokemon has only "minor tweaks" compared to several gens back.
ShinaiYukona@reddit
You answered your question immediately following it.
Because it IS the biggest media franchise they crunch. The media is the one that's dictating the pace of the games, not the other way. The release windows are spaced out so it doesn't stagnate too much.
The games are an afterthought in comparison to getting next season, merch, movie out. And unfortunately, the devs while falling short do meet the deadlines with a 99% functional game. Personal opinions on the game aside they did make their goal as advertised.
It just runs like shit lol
yearningforpurpose@reddit
They crunch because their dev team of 200 people (typically split between an A team and B team) is massively undersized.
ElectricEelDenier@reddit
Honestly its probably just corporate greed and a mindset of why should you take 3-4 years and spend a ton more money to get like 50 million sales (or however much pokemon sales) when you can pump out a game in a year for less money and still sell like 40 million copies. The same thing with call of duty, but I think they did stop after people complained enough
Deucalion666@reddit
You can’t though, because Nintendo own part of it. It’s Game Freak, Nintendo, and Creatures Inc.
The_real_bandito@reddit
But game freak are the one that make the games, not Nintendo.
Deucalion666@reddit
How does that change what I said? You really think Nintendo has no say or input just because they aren’t making the game?
BTW, Game Freak didn’t make BDSP, so you’re technically wrong. They outsourced that.
IJustAteABaguette@reddit
Nintendo probably does have input in designing the game, but the actually developing part? That's outside of Nintendo.
Deucalion666@reddit
They also have input on what gets greenlit to be realised on Nintendo products, and the recent Pokemon games have all been absolute garbage.
clockworkshining@reddit
Pokemon needs to return to 2d or die
The_real_bandito@reddit
When I compare games like BotW to games like Elden Ring there is a huge difference in the looks department when you make games for the PS and Xbox and when you make them to only work for the Switch.
BotW looks great as it is, but if it was made for the other two consoles, the LoZ team would just a way better looking game.
That’s why I just take Nintendo game as it is, specially now. They look good on a small console like the Switch and they tend to be hurt fun and easy to pick up.
Genzosaurus@reddit
I 90% agree with you., and the other 10% is probably my own ignorance. So now the question I have is given the "art style" putting BotW on PSwhatever really just equates to more draw distance ie Monster Hunter Wilds? They both have their styles and it seems an ok comparable. Very different games but look at Rise/Sunbreak on switch and PS5 MHWilds. But again I also have to agree with you and wonder if it mostly semantics between your point and what I'm trying to say.
Letters_to_Dionysus@reddit
the new fromsoft switch 2 exclusive game looks bad enough that i dont want to buy it
Sea_Collar4817@reddit
We know they don't care, that's why their games still have 2006 graphics
jspikeball123@reddit
Well I care when the price is not far off one of those consoles
Jimmie-Rustle12345@reddit
I’ve just got into Breath of the Wild on my Wii U.
Absolute masterpiece, can’t remember the last time I enjoyed a single player game this much.
It still looks really good. The obsession with graphics has nearly killed modern gaming.
CatastrophicMango@reddit
Nah competence collapse, corporatism (greed) and the ballooning cost of running any business has nearly killed modern gaming.
BrndyAlxndr@reddit
Is it wrong to expect my game not to run and look like shit in 2025
GreenJayLake@reddit
Is it wrong to want games to not to take 5 years to develop
Neomataza@reddit
But wouldn't you have more fun if Link looked like Leonardo Dicaprio and every texture had photorealistic aesthetic? Isn't that what fun is about? Approaching photorealism?
Gary_FucKing@reddit
Nah, you can blame that on GaaS. Graphical fidelity hasn't affected shit in modern gaming besides internet arguments. One side expects too much and the other is constantly apologizing for the billion dollar companies, then they both log off and go buy the fucking game 3 times each anyway.
VanityTheManatee@reddit
Graphical fidelity is driving the price of making games up astronomically. To recoup this losses, developers have started using GaaS to nickel and dime players for battle pass and item shop slop.
Gary_FucKing@reddit
Brother, the video game itself could pay companies to make it and companies would still be adding all that shit because it's just another revenue stream. Look at CP2077, it cost almost half a bill to make, no MTX, 1 paid expansion pack. You think GTAV needed to "recoup losses"?
PixelPerfect__@reddit
Look at Infinite in this -
https://youtu.be/0VwyyO4gQiQ?si=jB6Fphkb8aiRstPR
Compared to a 10 year old console, the switch was still miles behind
uberduck999@reddit
The Switch is 8 years old, and it's also a fraction of the size, designed to be portable. Of course you can't pack in as much processing power into something that was designed to sit on a shelf at home permanently, where size isn't a factor.
keeleon@reddit
If the graphics don't matter why do you have to buy a new $500 console?
Stunning-Drawer-4288@reddit
We’ve long since hit the point of diminishing returns on graphics.
I just want the games to be fun
JPShiryu@reddit
Wouldn’t a better comparison be a still from Elden Ring on the switch 2? Instead they chose to compare it to a stylized cartoonish racer.
WeekendBard@reddit
Pretending this isn't a stylized cartoonish shooter.
cyqoq2sx123@reddit
Who the fuck picks the cage for her necklace?
Sanrusdyno@reddit
People who know how to play the notes C, A, G, and E in succession
av8rblues@reddit
It happens right after the first song bird chase, all I'm thinking about is locking up that damn bird
BingBongFyourWife@reddit
C-A-G-E are the notes that call the bird that eventually saves her
The bird can be interpreted as the thing that kept her caged previously
Either symbol can be interpreted in two ways
rendar@reddit
Second playthrough to really rub it in
BiffTNifty@reddit
Asking the real questions
BringBackSoule@reddit
sorry, i'm into domination
JPShiryu@reddit
Pretending the switch couldn't run this
WeekendBard@reddit
How am I pretending this? You are the one who said nonsense about cartoonish graphics, despite the Mario game just looking like ass.
Paul_Stevo@reddit
How does it look ass? Imo the animations and the lighting look pretty nice.
new_KRIEG@reddit
The textures are ps2 level at best, though
Paul_Stevo@reddit
No they’re not? I mean if you want bad textures on a Nintendo game look at Pokemon, not this, cause this is actually the best any Nintendo game has ever looked. The textures are great lmao
Revolt_theCult@reddit
Your PS2 could render shit like that? I know mine would've burst into flames.
DomSchraa@reddit
This man has never played any game that came out before 2016
Huge-Basket244@reddit
Did you ever even play a ps2 lmao
PixelPerfect__@reddit
Check out your video. The guy compares the (10 year old) Xbox version to the new switch version.
It is like running it on a mobile phone
TaleEmbarrassed8492@reddit
dude the switch cant even handle the whole cartridge, and infinite runs like shit on it.
HatsuneM1ku@reddit
God there is so much cum on my keyboard
gereffi@reddit
Both can be stylized cartoons and one might still be more realistic than the other. That doesn’t mean anything negative about the other one.
reallynunyabusiness@reddit
How dare Nintendo not make Mario look ultra realistic, just goes to show how week their hardware is.
pandaSmore@reddit
BOTW doesn't look hyper realistic but looks amazing.
HyperlexicEpiphany@reddit
weak, not week
reallynunyabusiness@reddit
Thanks, that was an embarassing mistake.
MonsutaReipu@reddit
The spectrum of good graphics does not cap out at "realistic". You can have better graphics in stylized games, and the screenshot above is not flattering for mario kart. It could definitely look better without looking realistic.
willzyx55@reddit
It looks like a GameCube screenshot
Dominationartz@reddit
Me when brain damage
willzyx55@reddit
Was drunk. So that's kinda true. I've since slept off the brain damage though.
Gary_FucKing@reddit
Yeah, it's almost like anon grabbed a shitty frame on purpose or something.
Techno-Diktator@reddit
Who's talking about ultra realistic here, bioshock is not realistic at all, it's cartoony as fuck but also just looks great. Nintendo games just look decades behind often
JPShiryu@reddit
Elden Ring is not ultra relistic either, is heavily stylized.
And the OP image is comparing 'Switch 2 - 2025' to 'PS3 - 2012', implying the NS2's graphics are worse than PS3's, which they are not. The game titles are not even mentioned.
All I am saying is if you are comparing console graphics, cherry picking the most cartoonish looking from one and some of the most top tier from the other, is very disingenious.
clockworkshining@reddit
Tbf most Nintendo games are in a cartoonish or childish style
JPShiryu@reddit
That’s not what the meme is comparing, is comparing consoles, NS2 has third party games as well like Elden Ring.
clockworkshining@reddit
Bro elden ring is a 3 year old game that we could have played on the steam deck at release and with the prices Nintendo charge for even really old games there's literally no reason why someone would choose an NS2 for third party titles
Then nearly all Nintendo first party games are childish but saying that even though I do like Mario Wonder and odyssey' the last 2 Zelda's and the last Luigi's mansion but that's like 5 games that are the only reason imo to own a switch
Mario kart is boring to me after a half hour like I can't sit there for hours playing it
S0l1dSn4k3101@reddit
My gut reaction was to disagree with your comment but thinking about it for a second honestly you’re pretty right. If you’re not a huge Zelda/Mario fan (Smash bros too), the switch is pretty pointless. I ended up selling mine for drug money tho tbf
clockworkshining@reddit
Where I'm from when someone pawns their game console off because they've run out of money we call it hood bankruptcy
Mans got do what a man's gotta do
S0l1dSn4k3101@reddit
yeah I was addicted to ketamine and was locked in my room for my own safety. ended up climbing out of the window with my switch to sell it for drug money. addictions a bitch and a half
clockworkshining@reddit
Tell me about it bro I've been there
S0l1dSn4k3101@reddit
it was fucked man. I was 17 at the time too. the amount of drug misinformation and misconception out there used to really piss me off until I realised majority of people don’t particularly care about knowing things. I’ve got my mental liberation, and while I suffer for it, I wouldn’t put the veil back in place for anything.
JPShiryu@reddit
Yeah?… I’m not arguing against that, I agree with everything you said. All im saying is this meme comparing the NS2 with PS3 just because of 2 arbitrarily chosen screen grabs is dumb.
clockworkshining@reddit
I get you pal
keeleon@reddit
Or just compare it to Mario kart 8.
TheCatOfWar@reddit
Crash Team Racing Nitro Fueled looks amazing and it's literally on the switch, just a shame about the terrible loading times and dead online
JPShiryu@reddit
That would be a more apt comparison
richtofin819@reddit
I mean I'm pretty sure comparing a nintendo title to infinite the game that basically killed the bioshock franchise isn't the best call.
nintendo still makes kart games because people keep wanting to play kart games at the end of the day
VVVIIIVVVIII@reddit
Infinite killed the Bioshock franchise? How exactly?
PointsOfXP@reddit
Completely changed what BioShock was about. Less immersive sim more action. Now Irrational Games no longer exists
Yellowdog727@reddit
I played an the BioShock main games and I have no idea what you're talking about tbh.
Infinite played very similar to the older games except with some minor gameplay changes.
It's not my favorite BioShock game but I really struggle to see how it "completely changed what BioShock was about".
PupEDog@reddit
Oh it's just that thing where it's cool to hate on the thing that used to be mega popular, just kids being kids
Sanrusdyno@reddit
No, it's because bioshock infinite sucks, it's an obvious product of being a 2013 Manly Man shooter game where you play as a man who shouldn't be here because we need Mr strong testosterone man on the cover to hold the gun. We can't have you playing as the character who the plot is actually happening to sorry. You get to stand off to the side as all of the interesting things happen to your interesting partner character. But you don't understand booker has to be in this game so we can deliver a bad twist and tell the player that choices in video games don't matter and you shouldn't care about them
TastyNuggets13@reddit
Minor gameplay changes? Are we deadass? You have a companion tossing you shit left and right. Weapon system is completely different. Fuck, you can even rocket across a battle area on a literal floating rail.
liluzibrap@reddit
How did you not?
This is innacurate at best and disengenuous at worst. Bioshock 1 is clearly more of an immersive action horror game than the other two with far slower gameplay as you explore rapture.
Bioshock Infinite has you platforming from pipelines in the sky and has way more focus on action and movement.
Yellowdog727@reddit
I didn't come away from BioShock thinking that the fucking weapon wheel was the DNA of the franchise lmao.
It's still a first person shooter game which is driven by a story set in a dystopian fictional city ruled by a despot who believes in a rigid morality system tied to real life philosophers and writers set in a normally uninhabitable environment in which the gameplay involves you playing as a protagonist who is an outsider to the city arriving and learning how to use magical chemicals to enhance his body to fight crazy people.
Sure, the first game had more horror elements because I guess there was a little less light and had some jump scares but it's not like it was primarily a horror game or that Infinite didn't have gory elements to it.
Again, I played all three BioShock titles and Infinite is my least favorite but some of the criticism is way overblown and I still thought it was a decent game. I certainly didn't feel like it was lacking in BioShock DNA. I think we need to get over the fact that we can't have all the games set in Rapture and that eventually the devs would have to try a new setting.
liluzibrap@reddit
Your reply shows that you will be disengenuous to the conversation, and so I won't be replying after this since you wanna act like all immature about it. I had assumed we'd both converse like well-meaning adults rather than bicker like children, my fault for being unrealistic, I guess.
puff_of_fluff@reddit
I’m just an observer but y’all were both doing a great job conversing like well meaning adults until you just called them immature and shut down lol
liluzibrap@reddit
"I didn't come away from Infinite thinking that the weapon wheel was the DNA of Bioshock, lmao," says differently. Is that how you talk to someone?
evermuzik@reddit
sir, this is a 4chan subreddit
redditisbadmkay9@reddit
Did you even say thank you?
What-a-Crock@reddit
Probably not even wearing a suit
liluzibrap@reddit
You're actually right I did this to myself
CrackityJones42@reddit
If they get this bad about video games, I don’t want to imagine trying to get into a debate on politics
tyler111762@reddit
Bioshock is the spiritual successor to system shock 2.
infinite shed almost all of the im-sim DNA from bioshock.
11711510111411009710@reddit
What immersive sim features don't exist in Infinite that do in 1 and 2 exactly?
UglyInThMorning@reddit
It was originally planned to be but almost all of the immersive sim stuff was cut during development of the first game.
skyturnedred@reddit
I didn't even know the games had a weapon wheel.
Big-Al97@reddit
A sandbox like GTA because those are what people describe sandbox games as?
liluzibrap@reddit
I realize I worded it badly, but the sandbox part was just tacked on there. It wasn't the important part of what I was trying to convey, although I now see how it looks that way. Also, thinking about it, the sandbox part doesn't really matter anyway because Infinite is probably about as sandbox-y as 1, although it's been a long time, so I could be misremembering.
Nathan_hale53@reddit
What? Infinite played quite a bit differently and that's widely accepted. Infinite plays like an action shooter and 2 and 1 plays like an immersion sim like Deus Ex.
11711510111411009710@reddit
Besides the skylines and the weapon limits and gears, how do they play differently? Genuinely curious. I've beaten every BioShock game more than once and if BioShock 1 is an immersive sim, then infinite certainly is. There isn't any sim-like mechanic missing in infinite. Unless you mean the tube based hacking miningame?
NCR_High-Roller@reddit
By any chance were you on methamphetamines during your initial playthrough of Bioshock 1?
ShadowNick@reddit
"No big daddy no BioShock! The most popular BioShock and most purchased BioShock killed the series..."
Slonderson@reddit
I'm a sense it did kill the series, but it was more so due to Ken Levine's mismanagement of the studio during the games development. It's why Infinite went through so many different concepts during development, the guy just didn't know what game he wanted to make and consequently ended up bringing the studio down with him.
NCR_High-Roller@reddit
Redditors: exist
Redditors: have some really contrived reasons for hating normal things that were beloved at one point in time
FHAT_BRANDHO@reddit
Yeah lol immersive spree murder sim? How is it not an action game lol
Smol-Fren-Boi@reddit
Recently played the trio again, agreed, literally can't see how it ruined the vibe.
skyturnedred@reddit
It's an enjoyable rollercoaster ride that hits some of the same notes that the predecessors had, but the gameplay was a huge step back.
PeachesGuy@reddit
The DLC Episode 2 retconned everything that set the first game in motion
Nikoviking@reddit
Episode 2 isn’t canon fight me
psychobilly1@reddit
A lot of people don't consider it canon but a fun "What if" alternate reality.
Smol-Fren-Boi@reddit
It is, because there's tech in it that explicitly was not in the first or second game. Episode 1 proved that with the sky line being present but under a different name.
Vandersveldt@reddit
It went from 10 guns to 2, have a regenerating shield, and had a vending machine following you around throwing health and ammo at you when you needed it.
After playing the first two, it felt like it didn't trust the audience to be able to handle a full video game.
Hugar34@reddit
It's cause it wasn't set in rapture, which is funny cause bisohcok was originally supposed to be an anthology series.
ShadowNick@reddit
"No big daddy no BioShock!"
Also somehow the most popular BioShock and most purchased BioShock killed the series...
PixelPerfect__@reddit
But.... It's a trilogy?
It was planned for three?
11711510111411009710@reddit
I don't think it was ever said how long it was planned to be.
UglyInThMorning@reddit
Are you talking about the difference between the initial design of the first game and what was released? Bioshock has never been an immersive sim outside of some early build stuff that was demonstrated 20 years ago.
Big-Al97@reddit
What about the Bioshock franchise is an immersive sim?
Jibbsss@reddit
Is that what really killed it. How do you even prove this?
NetStaIker@reddit
You don’t, they’re are just saying shit lmao
Jibbsss@reddit
Right this just sounded like personal intuition. The only way to truly figure this out would be to hire a bunch of employees with media backgrounds and survey a fuck ton of people. Which I don't remember anyone doing for infinite
CptNeon@reddit
Majority of gamers are fucking braindead. The sooner you realize this, the more sense everything makes.
Triple96@reddit
Yes because they rebranded, but because they went under
shepard_pie@reddit
What is this thing where people have recently looked down on Infinite? It is one of the highest rated games of all time and was amazing on release.
"Basically killed the Bioshock franchise" is so tone deaf and revising history. Most people knew, or at least suspected, that it was the last Bioshock game, and that had more to do with Take Two purchasing Irrational and the direction Levine wanted to take the company.
StandardN02b@reddit
Ken Levine released it and said he didn't had plans for another one and planned for it to be the last of the franchise.
redditisbadmkay9@reddit
Levine then went on to start making another BioShock clone IN SPACE! and is still working on it.
It looks like some FNAF furry android shit or something.
kubapuch@reddit
I agree the enemies looks questionable… but I guess don’t knock it till you try it? He has been a lead part in some of the best single player games including: - Thief - BioShock - System Shock
Stonebagdiesel@reddit
Infinite was by far my favorite of the series, and I know a lot of casual fans that feel the same. Not sure why some folks think this.
richtofin819@reddit
The game was clearly from the beginning a game where the devs bit off way more than they could chew.
so in the end we had a story that only barely made sense. a two weapon system including reskinned guns, a very linear story with no difficult or moral choices(this may have been intended from the get go), little gameplay choice(definitely not intended from the get go, ken levine for example liked to talk about the player having to pick between tears in combat encounters while in the main game you can just switch between them all with no limit), no resource management, no hacking/lockpicking (so they just had elizabeth do it), and overall just sort of fell short of the promises from devs and trailers over the years.
It is a game that is so different from other bioshocks it could have been its own series and ultimately it just resulted in the death of the series.
We've been hearing about another bioshock game or a movie for well over a decade now with little/no actual concrete final product in sight.
newrimmmer93@reddit
From what I remember the Elizabeth AI at the time was considered pretty cutting edge, I think a lot went into making it work and her ability to be a non-static NPC was sort of new.
But the rest of the game felt really half baked. The story wasn’t Great, gun play and action felt boring, and the 2 weapon system felt like a big step back.
In addition, the replay-ability of it is pretty bad since the Elizabeth Ai isn’t new or even good by modern standards. I’ve replayed the original bio shock every 1-2 years since I originally beat it. Everytime I play it I enjoy it. Everytime I’ve tried to replay Infinite it feels like a Slog and 60% of the way through I just get bored.
-Danksouls-@reddit
The story wasn’t great? It was amazing how?
koolmon10@reddit
Yeah the Elizabeth AI (feels weird calling it AI in 2025) was a big deal. It was an interesting mechanic and I'd love to see a version of that with 2025 AI tech.
CatastrophicMango@reddit
You mean LLMs or traditional game design "AI"? Regular game enemy AI isn't any better on average than it was in 2012. FEAR from 2005 is arguably still the high benchmark.
CatastrophicMango@reddit
Not her AI but her design, in that she couldn't get in your way or get hurt in combat and was scripted to throw you ammo. It was trendy to have an exaggerated tantrum over escort missions at the time so people fawned over this as an 'upgrade' for the escort character to have minimized consequence on the game environment and some canned support actions. Her animations and voice acting were also v good and gaming was having a momentary waifu draught.
Jiveturtle@reddit
I’ve played all the way through both of the first two multiple times. I think I’ve tried infinite 3 or 4 times.. I’ve always gotten bored within 2 hours and just quit out and played something else.
CatastrophicMango@reddit
what a story mark
newrimmmer93@reddit
Yeah, it just didn’t feel like a challenge and was really repetitive. I think not having the weapon wheel took a lot out of it, it never felt like o was close to dying for the most part.
TurnThatTVOFF@reddit
non-static in which way - Half-Life 2 was years older..
newrimmmer93@reddit
Man idk, I was sort of surprised to read it as well but there’s plenty of commentary about it.
Tostecles@reddit
I'd still watch a BioShock movie, but the whole "joke" for lack of a better term of the protag unquestioningly doing as he is told, just as the player is, because video game, is totally lost if the story is told in a movie/book/etc
XxX__zezima__XxX@reddit
None of that killed the franchise, ken left the studio and the franchise ended. The game sold crazy numbers, the studio wanted more games but ken left. Thats literally the biggest factor, not some gameplay gripes some people had.
EnglishBeatsMath@reddit
Beautifully said, it's hard to explain to people why Bioshock Infinite is so middling and mediocre. Bioshock Infinite (2013) and the Thief Reboot (2014) were both very similar: both are absolutely gorgeous games, but woefully linear action titles that take away all player choice that made previous games in their series enjoyable. Both are immensely disappointing because of this. I'd rate both a 6/10, and I'd recommend most gamers to skip them entirely. Neither one is worth the time wasted playing them.
TurnThatTVOFF@reddit
dude i hear you - but the game is pretty good.
richtofin819@reddit
As I said in another comment (not saying you could have known just not wanting to type out what is essentially going to be the came comment)
"never said otherwise, the weakest link in a trilogy with two of the best games of their era is still quite solid.
A common observation is that infinite is a good game but not a good bioshock game. because it is missing so many aspects that were pretty much expected in a bioshock title at that point."
yeezusKeroro@reddit
This is the real answer. The team spent years designing and scrapping prototypes at Levine's whim until the higher ups at 2K had enough and told them they needed to release something before they run out of money. The final game we got was mostly developed in the last 2 years before release. This is why the early previews had a lot of features that were missing in the final build.
MaldonBastard@reddit
Infinite was the only one that actually played well imo
flyinchipmunk5@reddit
Being objectively worse than each previous bioshock probably
TheCatOfWar@reddit
I don't think you know what objectively means
flyinchipmunk5@reddit
I objectively don't care
lostmypornaccount@reddit
I thought people disliked 2 the most? (Not me i love subject delta)
flyinchipmunk5@reddit
Lots of people put that as their worst but infinite was a completely different game. The gameplay was different, the story was off the walls and felt like it was trying a bit too hard. Lots of people have infinite as the worst or 2 but there hasn't been another bioshock after infinite? Coincidence?
lostmypornaccount@reddit
In Fairness to Infinite the gameplay is the same, just with the addition of the sky hook and Elizabeth, which are both need to innovate because a sequel that wallows in its predecessor isn’t good. Ngl the story lost me at the ending it’s a bit shit
flyinchipmunk5@reddit
Sky hook was only usable in certain sections and opened up the gameplay ill admit, But elizabeth was hardly that much of an addition. 2 had you escorting a lil sister and infinite they replaced the sister with elizabeth. Literally the worst part of the game every one hated. They tried to be like, OH elizabeth has powers and opens more cover for you! and she gives you ammo!. Still was annoying af to have a side character you had to lug around while you are discovering this new land. BS 1 had that since of mystery and wonder and horror where as i didnt feel it as much in infinite. Some people obviously liked infinite but the story didnt carry the combat for me and then the cracks shown quite a lot. The inv i remember only had 2 slots for guns and a couple slots for plasmids. The level system seemed very toned down, almost non existant. It felt the least away from an rpg from the other bioshocks and had bad CoD combat to compensate.
lostmypornaccount@reddit
Where could they have taken it tho, they took it to infinity? Unfortunately not beyond 😔
Niggls@reddit
Apparently there is one in development since 2016
flyinchipmunk5@reddit
Well id say shit or get off the pot
chicken_N_ROFLs@reddit
The story was goofy as hell but the gameplay and world was great imo
flyinchipmunk5@reddit
It was still completely different from either of the other two bioshocks
CptNeon@reddit
It didn’t
Sir_Cuddlesworth@reddit
Yeah just look at all the new bioshock games like “ “ and “ “
Lukthar123@reddit
Elizabeth converted the entire fanbase into gooners
blud_mage@reddit
But she also forwarded the field of 3d modeling and animation!
TheBlueEmerald1@reddit
The fans really wanted that incest porn bad.
UberCookieSlayer@reddit
Anything for the advancement of art.
itsthooor@reddit
Incest is wincest, literally…
smurb15@reddit
They wanted Booker and her to get together? Fuck me they went to far away from the original concert, granted they want to fuck anything but the little sister was off limits st least. The 2nd game on the other hand I seen them coming out of the vents and woodwork
BringBackSoule@reddit
You can thank source movie maker for that.
Bigshock128x@reddit
Not really, 3d modelling evolved independently & bioshock was in the right place at the right time to have copius amounts of goonfuel made.
IKeepgetting6Stacked@reddit
Me when I am wrong:
Jeryhn@reddit
I have news for you they were always gooners
Frisky_Mongoose@reddit
You say that like it’s a bad thing.
RaidensReturn@reddit
Damn
Agent47ismysaviour@reddit
By sucking unbelievably hard
Icarus_Sky1@reddit
It burned Ken Levine out so hard that he's only started doing game dev again in the last five years.
Infinte did technically kill the franchise, but not because it was bad. Though some parts of the game have not aged too well
DarkArc76@reddit
How many Bioshock games have come out since Infinite? There's your answer
DarkKumane@reddit
The real bioshock 4 (Judas) is coming out soon enough.
noah9942@reddit
Because the creator wanted to be done with the series. Had nothing to do with how good/bad the game was.
BigUziNoVertt@reddit
It was the last game in the series
ElSapio@reddit
One of the most well received games ever, sold tens of million of copies, and you think it killed the franchise? Lmao.
TheRedGerund@reddit
Game of the year!
despa1337o@reddit
Thats stupid. Bioshock infinite rocked. It's the only game in the series I enjoyed enough to finish
raving_roadkill@reddit
Infinite didn't "kill' Bioshock, it just happens to be the last one they made, it was a stellar game
BarackaFlockaFlame@reddit
dude I have never experienced an ending like infinite. The lighthouses at the end blew my fucking mind. I sat there mouth open gleaming.
The gameplay was fun, the mystery was engaging and I immediately wished I could experience the game for the first time again.
CatastrophicMango@reddit
Interesting seeing such high praise for Bio Infinite in here. Not that it isn't good, but the praise was excessive at launch and that swung around into an excessive backlash that seemed to last way longer. The 4chan hivemind in particular had an over the top fiery resentment for this game for years.
star_trek_lover@reddit
I’m glad. It was over-hated for quite a while. 2K bit off more than they could chew and overpromised then under-delivered, but it’s still a good game in its own right, especially on the first play-through.
CatastrophicMango@reddit
Always thought too much emphasis was put on replayability as a factor in story games anyway. It's a nebulous concept to begin with and we know the overwhelming majority of players never finish most games (see the unlock % on any game with achievements), let alone multiple times, yet people reflexively list replayability as if it's a fundemantal necessity.
Besides that I never had (nor noticed in others) any issue replaying linear story games anyway, like JRPGs, without it needing some trinket to incentivise it. Those games have no replayability the way journos quantify it, as in the game is almost entirely the same every time, yet they're some of the most replayed games out there.
BarackaFlockaFlame@reddit
oh I didn't play the game until it had been out for a while so I missed a lot of hype and such.
Turkeysteaks@reddit
I have been thinking this for a decade. it was one of the best shooters I've played story wise. Don't know if i could ever even go back to replay it again though, i remember it too vividly. It had such an impact on me for some reason
FormerlyWrangler@reddit
Redditors don't understand the importance of good things ending. If a series keeps getting entries, it will eventually suck.
CatastrophicMango@reddit
This is gamer brain rather than redditor brain, gamers for some reason need a franchise to release games indefinitely. I've seen infinite complaints about no new Mega Man or Castlevania games when those franchises were dormant, when there's somewhere in the region of 50 Mega Man games and 30 Castlevanias with minimal chance they've played them all. Ergo it's a desire to just see new entries coming out, not to actually play.
Similarly under footage of any old game will be mass-upvoted comments begging for a remake or a sequel. The thing existing as-is is never enough. Imagine watching a clip of Pulp Fiction and all the comments were "ugh why doesn't Tarantino remake this already??"
richtofin819@reddit
it is a solid game but compared to 1 and 2 it is a complete departure and is clearly a game where the dev team bit off way more than they could chew and had to massively dial back everything to make it for launch.
No weapon wheel (even had reskinned weapons shown as "new"), no moral or difficult choices, no resource management (all handled by elizabeth), no hacking/lockpicking (also handled by elizabeth), much more linear experience overall, much less gameplay freedom from your pick of "vigors" to your choice in each combat encounter (ken mentioned that he intended tears to be a choice the player made in each encounter but in the final product you can just open all the tears one at a time with no cost).
-Danksouls-@reddit
Cap no way? Infinite was amazing
Geekwad@reddit
Tell me you don't actually play video games and get all of your opinions from the internet without telling me.
Marcadin@reddit
I mean, I'm not a nintendo fan neither a car games fan, but Mario Kart is by far the most profitable racing games franchise.
I don't really think nintendo cares much about having consoles with the performance of a small toaster, people will just buy.
DSOrnstien@reddit
10/10 ragebait
They ended the franchise after a successful game they didn't want to drag the bioshock franchise like assassins creed or far cry
True-Education8483@reddit
idk bioshock 1 and infinite are the only ones I like
whereareyougoing123@reddit
Comments like yours remind us all- upvotes does not equate to right.
ThPrimeSuspect@reddit
Cooking on the 3rd game then moving on = killing the franchise. Okay.
redditoverder@reddit
It sold more than both BioShock games combined. Saying it killed the series is like saying half-life 2 "killed" the half-life series. While technically true, it says nothing about the quality.
richtofin819@reddit
No because half life 2 built upon the gameplay of half life 1 as well as modernized it. Half life 2 only built upon half life 1.
Meanwhile BioShock infinite only took away from what made something a BioShock game. No way you are telling me the game with a huge marketing budget and following up on two cult classic games would sell well when the first 2 were barely marketed. That's crazy.
When I say it killed the franchise I mean it killed what made the franchise good/special. If we ever do get another Bioshock it's going to be another infinite it's not going to be another Bioshock one or two in terms of gameplay and player freedom. We likely won't get another immersive Sim adjacent game we'll just get another linear game where players are just told this is how things are instead of them making sense in the setting and story.
Another good example is deathloop. It was made by arkane (rest in peace) and was the game they made directly after prey 2017 which is considered by many to be an incredible immersive sim.
Deathloop sold more (at least we think, they mentioned 5 million players but not necessarily 5 million sales probably a good chunk was game pass) but from the gameplay perspective things death loop was incredibly dumbed down and much more linear in comparison. The story was also far more simple. Both infinite and deathloop received the much sought after 10/10 reviews from reviewers like IGN. Despite their gameplay being dumbed down and oversimplified for mass appeal.
They sold better but they're not better games. I'm personally of the opinion that that's exactly why they got 10 out of 10s because the gaming journalists that are notoriously bad at games were helped along enough to beat the game and feel powerful unlike prey and BioShock 1/2 that didn't hold the players hand nearly as much.
sthegreT@reddit
First the goal post was over here and then it was over there!
KnownAsAnother@reddit
As someone who's never played any other Bioshock game, I did enjoy Infinite. However, I completely understand it's the black sheep of the series.
El_Toucan_Sam@reddit
How do you figure? Infinite sold more than the first two combined
MikeHoteI@reddit
Whilst true it would be dishonest to not recognize how good Infinite looked.
catluvr37@reddit
Consider the point missed, with “basically” doing a heroic carry.
cap21345@reddit
Mario kart 8 has been among the top 10 best selling games in the world every single yr since it came out lol. Its sold twice as much as Skyrim in half the time
noah9942@reddit
It's number 5, only behind mknecraft, gta5, wii sports, and Ark.
MrB_2006theLad@reddit
I was gonna say 3/10 ragebait, but looking at the comments, people fell for it, so I'm gonna have to bump it up to a 7/10 😔
thebadslime@reddit
Infinite is literally on switch though ...
Noodleization@reddit
They picked a pretty bad screenshot of the new Mario Kart, too. 98% of the gameplay doesn’t look like that
Aggressive_Chain_920@reddit
exactly, it looks good. people are just falling for rage bait
Sir_Jericalla@reddit
For me it's always gameplay > graphics.
But to be fair, the graphics can't be a secondary feature in this particular scenario. I mean, if you offer a game that's more fun to play if you wish, but doesn't have the technological distinction of your new console, there are not enough reasons for me to buy it if I already have your own more affordable alternative (switch 1) and makes me question the novelty of the switch 2.
Sure the new game won't be available for me if I don't purchase the switch 2 but it's hard for a consumer like me to be convinced in these circumstances.
Narusasku@reddit
I guess people want this now
Pullsberry_Dough_Boy@reddit
>No ray tracing in my mario game.
Nintendo has fallen.
airfryerfuntime@reddit
One of the selling points for the Switch 2 is ray tracing.
braindoesntworklol@reddit
No? They didn’t mention that at all in the direct
CrosshairInferno@reddit
Nintendo will dare to release a 4k 120 fps console in the year 2188
thosekinds@reddit
It's coming r/tomorrow
Swartgaming@reddit
Isn't this new thing 4k 120fps? Or not simultaneously?
its_ya_boi97@reddit
4K 60 FPS or 1080p 120 FPS are the modes
skilliard7@reddit
it can potentially do 1440p 120 fps
Neither-Phone-7264@reddit
lol
Azzcrakbandit@reddit
Honestly, some games doing dlss at 720p to 1440p for 120fps wouldn't really surprise me.
Heytification@reddit
In minesweeper maybe
adelBRO@reddit
That's just the screen's capabilities. No way that piece of shit runs above 1080p 60fps. Jusy buy steam deck and emulate it lol.
Nathan_hale53@reddit
Its for sure more powerful than a Steam Deck
airfryerfuntime@reddit
The processor is quite a bit slower than the steam deck, the GPU is a little faster on paper. We won't know for sure until it gets into hands. It's Nintendo, so it'll probably be pretty well optimized.
Nathan_hale53@reddit
Is it? We will see whenever specs are official. But it's much newer and made by Nvidia
airfryerfuntime@reddit
It's based on a 2 year old chipset, and 10 year old architecture.
Nathan_hale53@reddit
Well yeah. But the situation is similar with the deck. It wasn't using a chip from 2022. I'm pretty confident in it running better. Nvidia and Nintendo combined will probably surprise a lot of people.
Neither-Phone-7264@reddit
is this confirmed? nintendo is known to be money-grubbing and the switch is known to be mobile level...
Nathan_hale53@reddit
Its 3 years newer, switch 1 was decent for the time for portability in 2017. 8 years later a lot of tech has expanded especially Nvidia with their upscaling tech and I'm confident it will be more powerful than a steam deck. Just not more than a RoG ally or something but the price on that is much higher.
Axe-actly@reddit
The human eye can't see above 720p 60FPS anyway so what's the point?
TheRealJekPorkins_@reddit
That's just a myth. Look it up
11freebird@reddit
Ofc not. It’s proven the human eye can’t see more than 60fps, just ask bill nye the science guy.
Neither-Phone-7264@reddit
24*
That's why I consoom my cyberpunk path tracing on my 900 dollar 6040 with dlss 5 and framegen x1000 to get a stunning cinematic 24fps at 180p scaled up to 8k
ExperienceLow6810@reddit
This sub has stage 7 cancer bc it’s been invaded by normie redditors, how dare you make a fucking joke
234RK@reddit
lol no it depends on dpi of the display and viewing distance.
Bruvernment@reddit
bumjiggy@reddit
arbiter12@reddit
niTro_sMurph@reddit
Power bottom text would be an incantation wouldn't it?
PopTraditional713@reddit
Power bottom?
How the fuck do I reach for it then?
BringBackSoule@reddit
they'll reach for you don't worry
PopTraditional713@reddit
Huh? How will a power button reach me?
BringBackSoule@reddit
they'll back into you
ironbeagle99@reddit
$450 console btw
COINLESS_JUKEBOX@reddit
I think in Canada it’s officially 700 CAD 😭
Pickle_Jars@reddit
It's 2 dabloons and 5 coconuts here
BarneyFlies@reddit
*dubloon.
COINLESS_JUKEBOX@reddit
Yarrr hope ye raid on Her Royal Majesty’s prize ship goes well so you can afford it
airfryerfuntime@reddit
Which is around $450 USD.
PopTraditional713@reddit
Which is around 4-6 Waterson^™️ Dollars
Paul_Stevo@reddit
It’s even funnier cause there IS ray tracing 😭
yehiko@reddit
And there isn't on the ps3
woodzopwns@reddit
There is though, the switch has Nvidia RT cores
Revolt_theCult@reddit
You still need raw compute and power to use those RT cores effectively, something switch 2 likely doesn't have nearly enough of given the price point, TDP, and age of the processor.
TheCatOfWar@reddit
cause ray tracing alone does not good graphics make
woodzopwns@reddit
Certainly helps though!
Potential-Cheek6045@reddit
PS3 Ray tracing?😭😭 nintendo fans are so lost bro
awesomea04@reddit
Billions must use tilt controls.
winterferns@reddit
the faster that emulator drops the less i have to complain about
terras27@reddit
anon has brain damage and doesn’t realize consoles are naturally going to have better hardware and performance capability than a handheld.
switch 2 doesn’t have the capabilities of say the ROG or steam deck, but the target audience for 80% of switch games are literal children so.
tfsblatlsbf@reddit
The argument for gameplay and IP over graphics counted for the decade of the Wii U and the Switch but this won't honestly compete with the Steam Deck, even with a fancy screen. The fidelity of the game environments is still not as high as other consoles. The brand will carry it through a successful launch but it doesn't feel like Nintendo innovated much here. I will eat my shorts the second I play Metroid Prime 4 though so yeah.
Revolt_theCult@reddit
It doesn't have to compete with the steam deck, both appeal to entirely different demographics for the most part.
tfsblatlsbf@reddit
Not really. In your gamer mind, maybe they occupy a different space but handheld gaming systems isn't exactly a saturated market currently.
bagofdicks69@reddit
Is the top supposed to make the new game look bad?
Nintendo may not often be on the cutting edge of tech for super high fidelity graphics, or advanced water/particle simulation and stuff, but they have great art direction and character design and have been making quality games with higher consistenty than almost any other company and for a longer time than anyone else in the industry.
Eastern_Mist@reddit
Here's the thing tho, .. BI put a lot of effort in the games. MK is the same thing l pver again aelling for 70 dollars
mustafa_i_am@reddit
Nintendo games never go for amazing graphics, they focus on great gameplay and visuals and music. You can hate on Nintendo for their greedy pricing but their games are still really good
askaquestioneveryday@reddit
Nintendo was never in the race in the first place.
lynxerious@reddit
they're in their own lane while the others trying to race in a different lanes.
mcaa76451@reddit
Nah they’re parking cuz they already lost.
SMKM@reddit
looks up all time Switch sales
150.86M units sold, 3rd all time behind the DS and PS2.
Hm.....yes......lost.
H78U43@reddit
Ah yes, the age old: people not understanding art styles.
Player_924@reddit
Stylized >>> high fidelity
Pure-Contact7322@reddit
and it costs 90 dollars lol
MadamVonCuntpuncher@reddit
Why do people still bitch about graphics when indie games that look like smeared ps1 ass are like the best selling games right now?
kryotheory@reddit
Most Nintendo games neither look good nor have any groundbreaking gameplay. Nintendo's entire existence is owed to a monopoly on nostalgic IPs. No other company could sell the mindbendingly mediocre games and astonishingly obsolete hardware Nintendo does and remain in business.
If you don't agree, ask yourself this: would you pay $80 for a game that was mechanically and graphically identical in every way to a Mario game, but set in a different world with different characters? Would you pay $450 for a PS6 with PS3 era specs?
Vewix@reddit
Anon completely ignores Metroid Prime 4
zacher_glachl@reddit
DJ_House_Red@reddit
The ridiculous thing about switch 2 is the price. I don't care about graphics that much when I'm playing a very fun game on my $250-$300 device but once you start charging me premium console prices my expectations start to go up.
osbirci@reddit
console price is good. 450 is understandable. game prices are too much
mcaa76451@reddit
450 is understandable? So you think a switch is comparable to a ps5 or an xbox?
CatastrophicMango@reddit
Or more pointedly a Gabe Deck
PlzBuffCenturion@reddit
Artstyle >>>> Graphics
CatastrophicMango@reddit
Bioshock obviously wins in both here
Gohomeudrunk@reddit
> implying you can only have one or the other
TTechnology@reddit
Art style of fucking Wii, witb PS3 textures
Yep guys, new Nintendo console
DomSchraa@reddit
Ive seen wii, wiiu and switch textures on tv
Screw off you blind clown
PlzBuffCenturion@reddit
Lmao as if that's an insult
TTechnology@reddit
Not insult, but tired of this. Time to move on, 20 years of the same thing
PlzBuffCenturion@reddit
Fair, I grew up with a wii so I'm pretty biased towards it
plasticbluepalm@reddit
Graphics and Art Direction are different things
ChristInASombrero@reddit
AAA graphics have never been better and yet the games have never been worse
But if looking at pretty pictures is the only thing you care about, maybe you should try getting into movies instead
MetaCommando@reddit
The N64/PS1 era was dead unless you were really into platformers or JRPGs, and NES games were grindfests or designed to be confusing.
ilesmay@reddit
You just didn’t like that style of game, and there’s nothing wrong with that. Doesn’t make them terrible.
mounty94@reddit
Same with TV size and capabilities being good but movies being recycled trash
Walink92@reddit
I can't fathom how people would look at mario kart and think "Wow, I wish this was bioshock infinite". Are they stupid?
BambooSound@reddit
If graphics stopped improving after the first Crysis, no one would care
DomoArigatoMrRobotoh@reddit
too many normie nintendo sympathizers in my 4chan subreddit
HzPips@reddit
People still enjoyed games when they were displayed with only a couple dozen pixels in black and white
If the game is good graphics are secondary, and if it is bad not even ultra-realistic ones will save it
Sitting_in_Landfill@reddit
LoZ Wind Waker is a perfect example of this. People didn't like the cartoony look at first but the game just aged better and better, and now it's considered one of the best Zelda games out there.
P.S. it's my favorite one, so I'm a little biased but it illustrates the argument over graphics vs overall game quality really well
brobarb@reddit
Say what you want about Wind Waker, but the artstyle in particular was a brilliant move by Nintendo as it allows it to still look good to this day. It was such a huge difference when right after showing Wind Waker on nso they showed Soulcalibur 2, which has aged a lot less gracefully due to the more realistic artstyle (at least realistic in comparison to WW).
Sitting_in_Landfill@reddit
That's exactly my point with Wind Waker. It can even extend to Breath of the Wild and TOTK as well since they kind of used a similar graphics philosophy there as well. Looks wise, those games will continue to age beautifully looks-wise.
ItABoye@reddit
This person hadn't played bioshock infinite, look up close at anything and we're gonna start seeing them polygons real fast.
Not to mention how in a racing game you're not really going to dwell on any detail because you're supposed to be moving the whole time
ElBusAlv@reddit
They'll never catch up, they need 5 years to kinda get there
Ryaniseplin@reddit
its almost like its a fuckin Mario kart game
maybe look at botw if you wanted a fair comparison
TubbyFatfrick@reddit
Will it be fun? Maybe.
Will it be "I paid $80 for pixels a goddamn Mario Kart game) fun? Who knows.
mounty94@reddit
First round of multiplayer will decide who pays the bill
mounty94@reddit
First round of multiplayer will decide who pays the bill
Winter7296@reddit
They won't. They don't need to for profit.
UNCLEJUMBLE@reddit
90$
SpaceNoodles78@reddit
no real need to catch up on graphics, as long as the art direction appeals to you and the gameplay, of all things, makes you like the game
ethan61k@reddit
You must be one of my rank teammates
RunInRunOn@reddit
Anon has never played a Mario Kart game in his life
ethan_iron@reddit
not every game gotta be hyperrealistic. personally i would rather have a game that looks shitty and is more fun to play than a game that looks majestic but is less fun to play
Laxhoop2525@reddit
“What were you expecting?” Bro, they’re charging $80 minimum, I’m expecting a lot.
Denpants@reddit
Nintendo doesn't care about graphics. Their games command an expectation of quality and child friendly fun. They'll always exist outside of the console wars for this reason, Mario isn't fighting for a spot from cod or god of war
DomSchraa@reddit
Playing Nintendo games for the graphics is like watching hentai for the animation/lighting
Its just not the main focus
yonaz333@reddit
Switch is a handheld system. More fair to compare to the PSP or something.
Artemas_16@reddit
Previous Mario Kart in Top5 game sales of all time, so probably next game is fun.
drewmana@reddit
I dunno, I've poured thousands of hours into replaying nintendo games over the years. The bioshock series got a good 2 replays from me to get the achievements but I don't think I've even thought about them in years. Graphics are overrated - just look at some of the most successful indie games out there.
throwtheclownaway20@reddit
Man, fuck off with that shit. Nintendo's been around since 2 years after Bram Stoker wrote Dracula. Their name has been shorthand for the medium since 1985. Their signature characters are among the most iconic ever, including THE video game mascot of all mascots - Super Mario. It doesn't matter that they're not putting out photorealistic, 8K graphics at 800 FPS, because of the top 10 highest-selling consoles of all time, 5 of them are Nintendo systems. Expand that to the top 20 and 9 of them are Nintendos. That's more than any other company, including Sony, who clocks in at 6/20. They have zero-point-fuck-all to prove to anyone. Even the very layout of the controllers everybody uses is owed to them. They are the G.O.A.T.
Uncles_Lotus_Tile@reddit
Reading the comments on this I learned something fun today. Infinite isn't regarded highly by some. So strange because on my list of fav games of all time... Majoras Mask, team fortress 2, hl2, infinite is definitely in there. I played that on day one and I still remember that the first time we saw Columbia in the sky I immediately thought "this is one of my favorite games of all time."
NCR_High-Roller@reddit
It's not your imagination. Gaming discourse is just fucked beyond repair these days. Too many depressed people who can't relive the magic of their previously favored games now.
Padithus@reddit
It’s a fun game! The environment is absolutely killer. I’d say Columbia gives rapture a run for its money. Plus the sorry that everyone seems to hate, in my opinion, was a very interesting, multi-layered paradox.
Spoon_Elemental@reddit
Other games might have better graphics, but Nintendo has hit the point in graphical quality where most people stop caring. They aren't incapable of making the graphics better, they're just choosing not to so they can spend less time on developing their games and because it allows their consoles to be cheaper to produce and sell.
dexter2011412@reddit
They don't need to. Not when people keep buying them.
snakeoildoc@reddit
Man I miss Bioshock infinite
sputnik67897@reddit
It's a Mario game.
Butterl0rdz@reddit
i mean yeah its ugly but its mario. the series peaked gaphically with odyssey and for racing performance has to be at the forefront
clockworkshining@reddit
All those die-hard Nintendo fans must feel like they are in an abusive relationship
KnownAsAnother@reddit
Did OP not play Breath of the Wild? Or Mario Odyssey? Both games easily look better than Infinite.
exor15@reddit
It's been the same conversation since the fucking Gameboy. Did you know the Gameboy was reviewing poorly with some tech critics before release, and the entire project was almost scrapped by a Nintendo exec because it was a graphically inferior console compared to the other handhelds at the time. No backlight?? Only four colors?!
But guess which handheld sold more than all of the others in that era and helped Nintendo take over the world? It was the Gameboy because it required like an order of magnitude less batteries per week compared to a Game Gear, on top of being a cheaper console anyway so it was more affordable, cartridges were very customizable so developers had a lot of freedom, etc. People can complain about specs all day, but Nintendo knew what would appeal to the most people possible.
Same with the Wii. People can bitch about it being weak and gimmicky but guess what sold like hit cakes? I remember hearing people I knew IRL saying that Nintendo was out of their minds with the Switch. They said it would fail because it was such a weak console. And we all know how that turned out.
Clearly just chasing the best possible graphics output doesn't always strictly translate into more $$$.
-goob@reddit
Yeah man you can make anything look like shit if you make braindead comparison images
SeaConsideration676@reddit
whats the game on bottom?
richtofin819@reddit
the game that killed the bioshock franchise and is definitively the weakest of the 3
Alexzander1001@reddit
Just curious how did it kill the franchise, i thought it did really well in sales??
Greynite06@reddit
It didn't kill the franchise, the founder of the development company just got tired of making games so he fired everyone and shut everything down.
Ja_corn_on_the_cob@reddit
It's still fun though
richtofin819@reddit
never said otherwise, the weakest compared to two of the best games of their era still is quite solid.
A common observation is that infinite is a good game but not a good bioshock game. because it is missing so many aspects that were pretty much expected in a bioshock title at that point.
Alexzander1001@reddit
Its an add on for blender
DragonSlayer19827@reddit
hot dog simulator
Jamesthesnail2@reddit
It's the sequel actually, HDS 2: Midnight Sausage
That_Insurance_Guy@reddit
I thought it was HDS 3: Pull My Pork
TinySchwartz@reddit
It's actually HDS 4: Breaded, Fried, Schnitzled
Tokipudi@reddit
Bioshock Infinite
KingTheSon@reddit
The game has boundaries, its not infinite
eXclurel@reddit
Bioshock Infinite. Great game. Highly recommend it.
Greynite06@reddit
Mario Kart vs BioShock Infinite is a stupid comparison.
Do Metroid or Zelda and watch as this bullshit argument falls apart.
ShockWave41414@reddit
Mobile components are still behind in general
lowest_of_the_low@reddit
Lol bioshock infinite never looked like that in game
lowest_of_the_low@reddit
I also remember how 4chan hated bioshock infinite with a passion lol
anakinburningalive@reddit
You guys forget that the NES ran Super Mario bros at 60fps before any PCs or consoles could ever dream of doing so. In the words of Uncle Junior Soprano, “some people are so far behind in the race they actually think they’re leading.” Nintendo doesn’t need to catch up they’ve already done everything these other companies struggle to do and they did it 40 years ago.
/S
MrThiccman-XL@reddit
Genuinely great question tho. Like I’m all for gameplay>graphics but come on man this comparison just makes me sad.
ProShyGuy@reddit
Gamers will moan about how modern games focus too much on graphical fidelity to the expense of making actually fun games.
Nintendo makes games focused on fun and gameplay rather than graphics.
Gamers get upset.
To be clear Nintendo has massive flaws. Their games not looking like God of War Ragnarok is not one of them.
LessThanPro_@reddit
Nintendo was never meant to “catch up”, they were meant to be either peak affordability, convenience, or innovation. Worryingly Switch 2 is mid all around.
iSailor@reddit
I'm pretty sure people buy Nintendo specifically to not deal with mainstream PC/XBOX releases.
Jade_Sugoi@reddit
Oh boy, first person narrative slop where the narrative sucks ass. My favorite
Unfair_Development52@reddit
Function over form but only kinda because they polish the fuck out of their games to garnish what is already so beautiful...
Cream314Fan@reddit
They have to use a picture from PS3 because there are still no games for PS5, in fact the void of games has started to consume even PS4 games.
Visible-Original4561@reddit
I still play GTA Vice City time to time
marrowfiend@reddit
I do not remember infinite looking that good on my ps3
Hyro0o0@reddit
Wow. A screenshot of a cartoon character against a backdrop of 80% asphalt. That's not disingenuous at all!
skaersSabody@reddit
I'm surprised /v isn't tearing the switch 2 a new one because of the price (you know, an actual valid point of criticism compared to the fucking graphics circlejerk that died in 2012)
pocketgravel@reddit
They don't have to. It's like your wife's boyfriend who doesn't have to put in very much effort to be desirable and in demand.
BlutarchMannTF2@reddit
And yet they’re the most well-known video game company on the planet. Besides, people don’t really play nintendo games for the graphics, and even then BOTW and TOTK looked really good.
aaaaaaaaaaa999999999@reddit
No thanks
MetaCommando@reddit
I mean that's $10 cheaper than Halo 3 if you include inflation.
Games being $60 for nearly 20 years was unsustainable, no wonder why DLC and microtransactions get added when the playerbase reees that the open world was too small and graphics not good enough.
JoeisaBro@reddit
To be honest, if someone asked me to decide if all the fun I’ve had with Mario Kart 8 in the last several years is worth 80 bucks, I would say yes.
Granted I’m not happy the price is increasing but I still know that the game is going to be fun for a very long time.
Conorcat@reddit
Not greentext
SweetTooth275@reddit
What's the fucking issue? It's bad because it doesn't look 4k photo-realistic? Seriously?
MillorTime@reddit
Switch 2 = ps2
Coronel_Flokill@reddit
Two different genres of game, no shit an adult first person shooter is gonna have better graphics than a kids racing game.
vjmdhzgr@reddit
Game where you're moving at 60 mph speeding past everything constantly loading new terrain
vs
basically pre-rendered cutscene
Luciano99lp@reddit
Graphics make investors happy, fun mechanics make players happy. Theres a reason why nintendo gets away with this
Aesyric@reddit
One of the smartest decisions Nintendo ever made was leaving the graphics arms race behind.
SirJezza@reddit
Never
elephantgropingtits@reddit
why haven't video game graphics gotten any better since hl2
Zorcky-2C@reddit
Wait until PC2 comes out 👏
hartzonfire@reddit
I need Ray Tracing for Peach’s ass. How have the depraved Nintendoans not gotten on board with this?
HUSK3RGAM3R@reddit
Oh yeah, fun fact, this thing actually has slightly less battery life than the previous switch models, with the Switch 2 having a listed 2-6.5 hours of battery life. The (presumably) original switch model had 2.5-6.5 hours, newer switch and switch oled models had 4.5-9 hours of battery life, and the switch lite models have 3-7 hours of battery life. Obviously the Switch 2 has newer hardware, but I would think they'd try a bit more to up battery life, or at least keep it on par with the switch oled.
lostmypornaccount@reddit
How else will they sell the switch 2 oled?
EezoVitamonster@reddit
If I get a switch 2 it will def be after a big price drop or refresh model.
TheRadishBros@reddit
Imagine not playing while plugged in
skilliard7@reddit
imagine leaving your house
FirmGrasperOfThroats@reddit
Mfw a setpiece moment looks better than a random screenshot
Justalittlecomment@reddit
There's no way I'm buying switch 2. Last gen was garbage
awesomea04@reddit
Anon compairs a cutscene in a single player story based First person shooter to live gameplay of a children's multiplayer kart racer and expects the two to have equal graphics.
6spd993@reddit
Anon compares a 2025 $80 game to a 2013 $5 game.
Sushi-DM@reddit
"Here is a 15 year old hardware in the palm of your hand. That will be four hundred fifty dollars before tax. Games? That'll be another 90 dollars before tax."
F-Lambda@reddit
you know it's only $80, right?
Sushi-DM@reddit
Oh good. Then I guess they are in the clear.
SlavicBlyat@reddit
Your physical media nothing but a blank chip and a code to download the game off our servers, 90 dollars please
Comfortable_Win_1842@reddit
Cutscenes in Bioshock Infinite is in engine, meaning it is representative of actual moment to moment gameplay.
Also I'm positive this exact moment isn't a cutscene anyway. Also also, even on its own it's a very crude road texture and very simplistic shadows coming from a AAA game in 2025. The game looks great but this screen is undeniably ugly.
lostmypornaccount@reddit
It’s not a cutscene
LoyalNightmare@reddit
Anon compares a 12 year old game to a game that hasn't came out yet
Floatingpenguin87@reddit
note the 13 years difference in release dates
Phenzo2198@reddit
i mean nintendo isn't known for their amazing graphics. They're known for branding.
LatsaSpege@reddit
bioshock infinite is on switch 1
Due_Entrepreneur_960@reddit
Thank God other people agree with me in think MK World is great great visually. I'm the biggest Nintendo cocksucker of my friend group yet they all told me I was crazy when I said this game doesn't look good
Mythical_Truth@reddit
Nintendo has no need to catch up cuz their fans don't care, which is stupid. They'll gladly keep shelling out for these games for no reason other than Nintendo made them, which means Nintendo has 0 reason to improve anything.
plentongreddit@reddit
Of course, perhaps having an obsolete hardware released in 2015 isn't the reason to have shitty graphics.
Mythical_Truth@reddit
It definitely multiple things all pointing towards why would they improve if their doing fine. See Pokemon.
John-from-accounting@reddit
How am I supposed to enjoy Mario kart without muh ray tracing, bloom, V-sync, ambient inclusion, real tome reflections and shadows and hyper realistic artstyle??????? What were they thinking!?!?! I should be able to see the skin pores on Mario, if I can’t than it’s a bad game simple as.
slow_joke@reddit
Nintendo’s target audience is 8yo boys, but there actual audience is a 40 man child
Sniperzboss@reddit
Bad comparrison, comparing a version 2 vs a version 3? Clearly they 3 is gonna be an upgrade
dovetail-joint@reddit
Bioshock infinite came out in 2013
Tz33ntch@reddit
BING BING WAHOO