Does anyone use 128Gigs of RAM?
Posted by freakcream89@reddit | buildapc | View on Reddit | 634 comments
Does anyone use 128GB RAM on your system? And what do you primarily use it for?
Posted by freakcream89@reddit | buildapc | View on Reddit | 634 comments
Does anyone use 128GB RAM on your system? And what do you primarily use it for?
Kanguin@reddit
Just Chrome!
Probably VMs, 3d modeling/cad, media editing, and soon, Microsoft flight sim as that wants 64gb of RAM.
JigglyHotdog@reddit
Biggest machines I have used in terms of memory are 2TB, for big databases. https://imgur.com/a/FzpkwUI
For gaming I don't think you really need more than 32GB though.
_maple_panda@reddit
4400 MHz is impressively fast for 32 slots.
LordBiscuits@reddit
Fucking thirty two slots?
What kind of mad hatter shit is that motherboard? It must be gigantic for starters!
EmergencyLifeguard62@reddit
So many Chrome tabs...
gmoneygangster3@reddit
My god I know it’s not but those numbers make this look like a shitpost
ir88ed@reddit
Our biggest machine so far has 3tb of ddr5 ecc ram around a dual 64 core epyc chips. Definitely not for gaming. Our processes tend to be memory bound and this thing is fast.
Celcius_87@reddit
You win
Dodoz44@reddit
No, 32gb is enough for gaming with 69 tabs in chrome in the background.
SloppyCandy@reddit
I used 256GB for a machine that primarily did Finite Element stuff.
Sudden_Tadpole_3491@reddit
I have a machine with 128gb for Finite Element simulations (FreeFEM) and I quickly hit the limit for 3D work. My PhD advisor’s Mac has 512gb
PanaBreton@reddit
I cannot imagine the waste of money getting 512gb on a Mac with what they charge. Looks like it comes from taxpayer money so they won't even care calling DELL or any custom Workstations
Sudden_Tadpole_3491@reddit
It runs numerical simulations nearly 24/7 so it gets its value. Built within the last 6 years, and had a 5 digit price tag. I looked inside once and the motherboard was like nothing I’ve ever seen.
Hope that helps
Flexhead@reddit
Gonna guess it was a 2019 Mac Pro
Slow_Ball9510@reddit
The hardware is the cheap part.
One of the software packages that I use is around £250k for one year on one workstation
Flexhead@reddit
All OEMs charge for RAM. Dell will charge you a crisp $7K to go 8x64GB on a Precision workstation.
KerbodynamicX@reddit
512 GB on a Mac? how? The most RAM I can configure on Mac Pro is 192GB, and that thing costs like $10k
Sudden_Tadpole_3491@reddit
Not sure. I don’t know how much it cost exactly but it was over $10k. I’ve seen inside and it’s unlike any motherboard I’ve ever seen before
_34_@reddit
Fuck. Me. 😶
ThumbWarriorDX@reddit
For when they need to load that one exceptional Excel spreadsheet that institutions always seem to have.
Run a real database and fix it? Nah, buy all the RAM so the megaspreadsheet stops crashing.
onmaway@reddit
How to calculate the ram requirement for a computer that would primarily used for fem ?
Madness_Reigns@reddit
By looking at the budget for the project usually.
SloppyCandy@reddit
You ask yourself two questions:
What's the max amount of RAM this computer supports.
Who is paying for it.
agvuk@reddit
I once had Matlab tell me it needed 705GB of RAM to multiply 2 arrays but I can't imagine ever needing more than 64GB for something that isn't work related, and even 64GB is high.
sumatkn@reddit
Used 128gb for four years. Never regretted it. Was a heavy gamer but I used so much more. My setup had 5 monitors, audiophile quality sound for music, cam and mic for streaming, mixer and dac, stream deck, ran windows parent OS with various Linux distro’s in vm, docker.
I used basically all of this at once at different times and it was always smooth as butter. Please note that I went crazy with this pc at the time and bought the ryzen 9 5950x which has 16 cores and 32 threads; it’s a work horse. I also used an RTX 4090 founders edition. I spent enough money on gear in 2020 to buy a motorcycle so… yeah.
Plus a bunch of random shit. So yeah, 128gb now isn’t too far fetched as you might think.
Sutee124@reddit
I’m stuck with 4GB 😭
gaspoweredcat@reddit
yes, i run local LLMs and VMs such on it VRAM is more important of course but you still need plenty of regular memory too
dr_lm@reddit
I've got 384gb in a Mac pro that I use for data analysis. It's rare, but I have run out at least once.
SlickMcFav0rit3@reddit
Same here. I do sequencing alignment to genomes and it eats up a lot of ram
SaabAero@reddit
Oh, found the other bioinformatician in the thread!
SlickMcFav0rit3@reddit
I know I COULD set up a virtual machine on AWS... But it's so much easier to just make my computer churn through it all night.
YeetedSloth@reddit
Damn, 384 has to be expensive to begin with, if you paid the apple tax on that, I can’t imagine how much it cost you
dr_lm@reddit
Yeah I bought it elsewhere, was £2k for the RAM and £8k for the system with only the minimum 32GB spec'd from Apple. I can't remember now what it would have cost if I got it all from them, way beyond my £10k budget.
YeetedSloth@reddit
Oh I bet, why did you choose a Mac? At that price point couldn’t you get way more price/performance with a windows or Linux machine?
dr_lm@reddit
We use some EEG acquisition/analysis software that's only available for mac, although in the past five years I haven't actually even installed in on this machine.
Other than analysis, I also use it to code experiments, where stimuli are presented. Timing matters to us even more than to video games, because EEG can record brain responses with ~ms accuracy, so even a frame of latency (16.6ms) is a real problem. We use a matlab toolbox to expose opengl, and to do fancy timing-related things like track the beam position of a CRT monitor as it refreshes, giving us sub-frame timestamps of when an image actually started being drawn (depending on its horizontal position).
These days, we don't use CRTs and the toolbox is no longer recommended for macs anyway, but there was a time when a mac was the best option for stimulus presentation, and so I standardised all my code to run on mac a decade ago and it's just easier* now to keep buying them than to mess with it.
The other thing is that this machine is really nice. For a company that was one of the first to solder/glue components into laptops, Apple engineers did a really nice job of making a modern desktop PC. It's also amazingly quiet. It can suck down over 400W without making a sound. Meanwhile, my 3090, and even the dark rock cooler on my 5800x3D, make a hell of a racket.
* not really, cos it becomes death my a thousand mac hardware upgrades, but I can limp along without having to really bit the bullet at any one time
YeetedSloth@reddit
That’s interesting! Thanks for the response. I guess I should have expected that it was cause some software was exclusive but it makes sense to spend 1-4K extra instead of spending more trying to migrate the software and learn new things
freakcream89@reddit (OP)
Wow. It is beyond my imagination. A mac eating up 384gigs..
SwordsAndElectrons@reddit
Why do you say that?
There's nothing inherent about it being a Mac that would make needing tons of memory to work with large datasets go away.
freakcream89@reddit (OP)
Everyone has a first time learning something. Never thought Macs did come with so much RAM.
dr_lm@reddit
It has 16 cores, so 32 threads with hyperthreading. Running jobs on the matlab parallel toolbox, that's "only" 12Gb per job, which is the calculation I did when specifying it.
Despite idling at 200W, it still uses less power at full load than my gaming PC, with a 5800X3D and 3090!
txmail@reddit
Have you looked at turning of hyperthreading? I have worked with some packages that were noticeably faster with it turned off.
dr_lm@reddit
Do you know if that's even possible on a mac?
txmail@reddit
So not so simple on a Mac but I did find this thread.
OGigachaod@reddit
It's that 3090, GPU's are becoming power hogs, should just put that 24 pin power connector to the GPU.
PanaBreton@reddit
There's nothing like a 3090 in that Mac otherwise powerdraw would be the same... I have severals each one takes hundreds of W
dr_lm@reddit
I'm not sure how much the RAM draws, but must be an appreciable amount just to provide current for 384GB.
The Xeon CPU is really inefficient compared the 3800X3D, I guess they're just designed for different things.
fa2k@reddit
12 GB per thread is above the normal for most HPCs, but sometimes you need it. Sounds like a nice system
workingmemories@reddit
Jesus Christ what models are you running
pente5@reddit
How would that ever run out though? Did you try q learning on a ginormous search space or something? Because that doesn't count lol.
dr_lm@reddit
Just big datasets, usually of EEG. 60 minutes of 64 channel data sampled at 5Khz in 32-bit is large, so even loading it in to RAM to downsample eats memory, as does later filtering even at lower sampling rates like 500-1000Hz.
At the same time, some of the functions that do it aren't well optimised and are often single-threaded (or are just inherently slow, like ICA). Then, the data formats are often slow to read and tend not to be stored locally, so the CPU is waiting for I/O. It's the sort of thing that responds well to parallelism. If a filter function in Matlab is single threaded, just run 32 copies of Matlab and now it's not. Ta-daa.
Finally, there's the nature of the work. For example, I might run an algorithm to clean the data, then I want to plot histograms of rejected trials to understand how well the cleaning parameters are working (and possibly inspect outliers visually). Then you iterate, then run all the cleaning again. I can't tell you how much reddit time I spend waiting for data to process so I can check the output. :)
It seems like overkill, but this was bought off a grant where we collected something over 1000 datasets of EEG, so £10k on a fast computer vs some unquantified amount of staff time at whatever I cost per hour...it doesn't take long to start being a net saving.
pente5@reddit
Very interesting thanks for sharing! Yeah when it's for work like this it makes sense. Although I must admit that the 32 copies of m*tlab sound insane ahaha. I don't know if this is another win for team python or me being oblivious.
dr_lm@reddit
Universities (at least in the UK) all buy site licenses for it, which takes away one big reason for using python. Then, Matlab vs python becomes like mac vs pc -- they both piss me off in different ways. :)
pente5@reddit
Ah I see. We don't get that. But at least the undegrad degree is free lol. I don't know why I'm so against matlab, I'm a math student ffs. It's just that python gives you so many options. You probably have an optimized C package ready to go for your exact application, you have things like cython for fast custom functions as well as numba which JIT compiles regular untyped python like magic and parallelizes and vectorizes for you. Then there is normal good old C that can be called from python as a dll.
Snake_eyes_12@reddit
Video Editing, 3D modeling & virtual machine hosting is the only thing I can think of that will use maybe close to that much RAM. No Game I know of uses anywhere close to that. Unless you really need to run 500 Minecraft mods.
AngrySayian@reddit
even going that route, 32 to maybe 64 GB is more than enough
nothing needs 128GB
PiotrekDG@reddit
ML running on CPU for example if 24 GB of VRAM on 3090/4090 is not enough.
LibraryComplex@reddit
ML on CPU would suck... 24GB is low but definitely doable.
Massive_Parsley_5000@reddit
Yeah but for consumers most don't have a lot of choice when you can buy 128GBs of DDR5 for like $400 but a rtx ada 6000 is like $9000 💀
LibraryComplex@reddit
VRAM upgrading would be the dream 😍. I wish Nvidia made a GPU for prosumer data scientists who can be spending 10s of thousands of dollars on hardware but need high VRAM. The 5090 allegedly having 32 VRAM is promising though.
PiotrekDG@reddit
Upgrading VRAM is doable
sam_cat@reddit
Sql server. We regularly are using 512gb of ram, and considering more.
Snake_eyes_12@reddit
that's actually very much a valid reason to have an incredible amount of RAM. I know how big of a workload those can be.
droideka_bot69@reddit
I ran nearly 200 mods on Minecraft and I use 32gb. Came nowhere near 32gb usage so more like 50,000 mods would need 128gb.
Shade_Strike_62@reddit
Nowadays, mods are pretty optimised. You can easily run 300+ with under 10gb of ram assigned. I have 64 GB of ram, but have never needed to assign more than 12 to play even heavy packs
Copacetic4@reddit
It depends on whether you max out the quality settings, comparatively speaking I was struggling with around 30-40 mods with 16gb of ram. If you dial it down, apparently even 64 gb and 2-3 generation old hardware can run over 1000 mods.
enomele@reddit
Using custom texture pack or shaders is a completely different story. That is what will make any computer fall to its knees if you turn up enough features. Just mods alone though only requires enough CPU and enough RAM allocated to the mod pack.
Evla03@reddit
Yeah even modpacks with 400+ mods can often be run on less than 16GB
patssle@reddit
I was on 32GB for years. Two years ago I went to 64GB and Adobe apps just ate it up. I'm strongly considering 128 with the new Intel processor next month.
xx123gamerxx@reddit
have you considered just downloading more ram?
Rocket-Pilot@reddit
Are you sure it was actively being utilized and not just Adobe reserving free allocation but not using it?
A lot of apps will allocate free space if it's available, but then never put any data there.
Divini7y@reddit
That's it - that's how RAMS works. You are correct.
S1rTerra@reddit
But I thought you shouldn't use that much ram? It ruins your performance. /s
Solonotix@reddit
It can, though, for slightly technical reasons.
So, the fastest usage of memory is to not have any, and only use your CPU cache. This isn't possible for most use cases, so we will see memory allocations happen, even if it's just loading the instruction set for the application you are running.
So, we're using memory. How do we best utilize it? Well, for one, the fewer calls you need to make, the better. That's where you see things like SIMD (Single Instruction Multiple Data). This often requires organizing memory in the order you will process it, and structuring your code in a way that works with SIMD optimizations. It is at this point I would say allocating more memory than what you strictly need is good...
But then we get to the other side of that decision. What happens if you over-allocate memory. Well, fortunately, uninitialized memory is basically free to request. However, uninitialized memory is risky, as it requires that the rest of the code operate on a basis of checking the data for initialization before usage. The more times you need to access the memory to check that it's initialized properly, or initialize it if not, is going to make your application run slower. Failure to do these checks will often result in undefined behavior, and that can lead to system instability.
And lastly, we get to the point of how this plays with other applications. Take into account that every application operates under the same rules as I mentioned above. Now, consider that for proper SIMD optimizations, memory layouts often need to be contiguous. Larger allocations become harder to optimize this way as more RAM is allocated because there will be fewer large chunks remaining to use. This is another way it can be problematic to over-provision memory, since the kernel will do its best to give you what you ask for, but it may only be able to give you a virtual allocation that looks contiguous while the physical layout is actually disorganized and performs poorly.
And lastly, if every application asked for all the RAM available at all times, the system would rapidly run out of resources and be unable to handle requests for new allocations. As such, it is generally a best practice to only use as much memory as you need, and to be sparing in your allocation of additional memory
homelaberator@reddit
So, what you're saying is I should get more RAM.
GuardianOfFeline@reddit
There are a lot of misconceptions here.
There is also no need to check if a segment of memory is initialized or not at runtime because it is the programmers responsibility to know if they initialize it or not.
Pre-allocation actually reduces fragmentation.
Even when the physical memory is fragmented. As long as data is continuous in the virtual memory the SIMD can still operate very effectively. The TLB will hide the physical address from the SIMD unit.
Yes, you don’t want to malloc a chunk of memory for no reason. But things like Video editing either uses more of your scratch disk or more of the memory. If you have a large memory it makes senses to use more. So it is actually a very good reason here.
General rule of thumbs are dumb. Considering trade offs is very important in any kind of Engineering.
KJS0ne@reddit
Top tier educational post.
Surfnazi77@reddit
According to what
we_hate_nazis@reddit
According to sarcasm
S1rTerra@reddit
And my favorite gaming youtuber who said we need to use the least amount of ram at all times. he also calls the rtx 4070 an nvidia 4070 rtx so i trust him as he must be very good with tech. /s
we_hate_nazis@reddit
The less RAM you use the faster your system, it's true. I run a custom Linux desktop on xfce and the system has like 3GB of ram, it's blazing fast editing text documents
SmashingTeaCups@reddit
Meh depends, I do high res panoramas and PTGUI + photoshop/lightroom regularly exceeds my 64gb and uses scratch disks
WineGlass@reddit
It's likely Photoshop, when I have to edit a few high res images at once I'll start dipping into swap on 32GB. If you work with seriously high res photos, I could easily see 64GB not cutting it.
gatornatortater@reddit
You doing a roadside billboard at 1200dpi or something?
I've been a print designer for decades and the most I've ever filled is around 8gb with photoshop.
qtx@reddit
Doesn't photoshop mainly use scratch disks for that and not RAM?
rory888@reddit
Everything worth damn hits RAM first, then scratch.
WineGlass@reddit
Honestly I can't say, I don't know how it decides what to use, just that I've kept an eye on my normal day to day RAM usage with InDesign/Illustrator/Photoshop and I fit in 32GB, but if I start working with images larger than I usually do, the other two barely budge and Photoshop goes through the roof.
EvilCadaver@reddit
Yep, I'm always struggling with editing panoramic images merge on work laptop with mere 16 GB of RAM. In the best case scenario it's just a Photoshop crash...
Rocket-Pilot@reddit
Oh yeah, it can do it for sure. Nothing I deal with is anywhere near large enough, but I don't know the person's workloads. That's why I was phrasing it as a question.
Putrid-Flan-1289@reddit
Good point. And as we know, Adobe is just SO incredibly honest.
Rocket-Pilot@reddit
What does this have to do with anything? Nobody here is discussing Adobe the company. This is how essentially all modern applications work.
Putrid-Flan-1289@reddit
Because Adobe is the app currently in discussion. I would think that's obvious.
Rocket-Pilot@reddit
The business practices or ethics of the company have nothing to do with the technical operations of the application.
Putrid-Flan-1289@reddit
No s*** captain obvious. Ever hear of a joke involving recent events?
buildapc-ModTeam@reddit
Hello, this has been removed. Please note the following from our subreddit rules :
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Putrid-Flan-1289@reddit
No shit Mr Technical. Ever hear of a joke?
buildapc-ModTeam@reddit
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sparda4glol@reddit
Well if you use after effects you need that ram for playback. Long complex comps load each frame into ram. So on a 32gb machine i can normally only playback about 10 seconds worth of edits. My 128gb pc gives me about 40ish.
spamjavelin@reddit
Sounds like something where DirectStorage would be a big benefit.
EdCP@reddit
That's for 4K right?
rory888@reddit
It'd be a different story if they weren't a heavy producitivy user.
Warcraft_Fan@reddit
Or someone's still using old 32-bits Windows. Windows would show only about 3.5GB free and lock up the rest as unusable. A 128GB system would have 124 "used up" somewhere leaving a thin slice free.
Rocket-Pilot@reddit
I don't think somebody with a 128 GB RAM system is using 32-bit Windows.
Routine-Lawfulness24@reddit
Windows also does that
saracuratsiprost@reddit
Adobe can memoryleak any amount of ram.
RandomRageNet@reddit
Have you ever rendered a preview in After Effects?
Rocket-Pilot@reddit
I have. My statement was phrased as a question because I'm not sure what the original person is doing with their PC. None of my video edits are longer than a few minutes, and not at a particularly high resolution, and therefore he doesn't affect my workload. I am not assuming to know know what the other guy's workload is.
Mys2298@reddit
After Effects is notorious for excessive RAM and cache usage. We use 128gb at work for 3D viz and video editing and AE is capable of eating that up with certain files
sitefall@reddit
Use proxy files when you can and have a FAST scratch disc location. It's one of the only times where the latest PCIE gen actually "does" anything. Do actual editing in Premiere and break out the .ae files just for the segments that need it. If you try to edit in AE you're asking to get hurt.
Mys2298@reddit
Yeah we basically do that now. Only using AE for motion and post on animations and any editing is done in Premiere. I do wish I could convince my boss to upgrade everyone to PCIE-5.0 SSDs but maybe one day haha
patssle@reddit
AE and PP are terribly inefficient anyways...nothing more annoying than watching your high end CPU/GPU get <50% utilized.
HeroDanny@reddit
Are you going with Intel? I always hear everyone upvoting AMD but i'm also curious of the new intel stuff. Surely they solved the 13 and 14th gen issues with this new 15th.
sonido_lover@reddit
You can put even 256 GB of RAM and all will be taken in a minute. This is how ram works, unused ram is wasted ram so apps will just allocate it all and release if it's needed elsewhere.
ItGobYeByE@reddit
I have a question for you, why are you going to buy the new Intel processor? It doesn't seem to be very efficient, just closer to amd. Why not a 9950x, with the option to upgrade 2 generations into the future on the same chipset. Intel seems to be doing the usual tick-tock thing they do every time with 2 generations per chipset. Not hating, just asking.
Bronesby@reddit
same here.
nickoaverdnac@reddit
Why Intel over AMD?
____candied_yams____@reddit
Consider your life choices mang.
xRealVengeancex@reddit
You are wasting money if you got for 128 lol
Poppa_Mo@reddit
Dig into the settings a bit, you can tweak this so it's used optimally for what you have/need and not just blanket grabbing what isn't already claimed. Almost all the Adobe Apps have this, but it's not a surface level setting you just toggle, it's buried a bit and in different locations in each app.
Depending on which app you can also consider using or expanding the disk caching for some work offloading which is great if you have SSDs.
soulless_ape@reddit
The so-called "scratch disk"
Triedfindingname@reddit
AKA 'record skip' for all the mechanical drive fanatics
ModernUS3R@reddit
I think you can set the ram usage in settings for Adobe apps.
V21633@reddit
I'm still on 32GB and I'm definitely considering 64GB, it just isn't enough for more than 2 seconds of playback lol.
Captain_Nipples@reddit
I was gonna say mods and flight sims could use a big chunk of it. I'd recommend 64GB if you're gonna play DCS online
dreicrafter@reddit
Jeah atm9 going brr on ram
BurrowShaker@reddit
Try chip design, and make it an order of magnitude larger.
Corevegaa@reddit
Actually there is one game that could probably do this called BeamNG a softbody car simulation game.
Not that it’s poorly optimized or anything but you can if your cpu is strong enough spawn so many cars that it will definitely hit 128gb.
With ~14 non simplified cars I already completely fill my 32gb.
Riaayo@reddit
I feel like I could have filled that up with Cities Skylines mods to be honest lol.
But yeah no unmodded game is going to need that much ram in the next two decades at a minimum. Hell, the custom pc market will probably be dead and everything will be single-board bullshit before any game would need that much.
Hitchie_Rawtin@reddit
Orchestral audio work in the box can eat through it fairly easily.
mustardVeteran@reddit
I dont think 500 or even a 1000 minecraft mods would get close, im running over 2000 (400gb) skyrim mods on 32gb ram and havent had any issues
kml-xx@reddit
Or opening chrome
LunarEssence315@reddit
Are you sure? I’m pretty sure vanilla minecraft can bring 128gigs by itself
Sleepykitti@reddit
Minecraft can't do it but highly modded cities skylines can
Admiral_peck@reddit
Dedicated servers with high player counts can gobble RAM like crazy
skyfishgoo@reddit
city skylines
Trick2056@reddit
or skyrim and Fallout granted at most I saw around 20 gig at least base on my mods.
aaajwq@reddit
One mod. Distant horizons.
schneensch@reddit
You don't really want to use more than 30GB of RAM for Minecraft, no Matter how many mods you have installed, because Garbage Collection will cause huge stutters above 30GB.
OpinionatedDeveloper@reddit
Modern computers can run more than 1 application at a time.
Snake_eyes_12@reddit
Lol wtf?
OpinionatedDeveloper@reddit
I know, it’s crazy but times have changed. How are the 60s anyway?
LibraryComplex@reddit
Machine Learning, software development, Data Analytics, all of these would benefit from 128GB RAM.
AbsolutlyN0thin@reddit
Nah, only need 32gb to run 500 Minecraft mods. That's the reason I upgraded from 16gb of ram. I seen a pack that had 500 something or other mods and recommended 16gb of ram allocated to Minecraft itself, never mind literally anything else. I think I was using 18gb or so across my entire system (including like Discord and Spotify and all that other shit) when playing that pack.
_zir_@reddit
Minecraft mods seem surprisngly well optimized these days. I was running a modded FTB Firewolf 20 server (256 mods) and had the matching client open and I was doing sql server stuff including running my own server and ssms and i also opened a BR game (pretty lightweight tbf) and I was only using 69% of my 32gigs of dedotated wam.
greggm2000@reddit
Modded Cities Skylines can, I remember talking to a guy on here where even the 128GB he had wasn’t enough for the city he’d made.. and obviously paging to disk to make up the difference meant a serious slowdown.
freakcream89@reddit (OP)
What if one wants to use it for the next 8yrs?
Yoink1019@reddit
Your other components are going to be the limiting factor in the future. 32Gb is plenty unless you have a very specific use case.
freakcream89@reddit (OP)
I agree.
greggm2000@reddit
We do have the first (that I know of) unmodded game example in Microsoft Flight Sim 2024 where the Ideal config is 64GB of RAM.
Snake_eyes_12@reddit
Then you just answered your own question. I can imagine in 8 years 64GB of RAM will be much more common.
SplinterCel3000@reddit
By that time speeds of ram will probably change so would it even matter?
Snake_eyes_12@reddit
Then get 32 like the other guy said.
SplinterCel3000@reddit
I'm agreeing with you that no more than 32. Anything more is a waste of money for more than one reason.
Snake_eyes_12@reddit
Right, its not really future proofing because by that time the same amount of RAM is not only going to be cheaper but also more efficient.
MetaSemaphore@reddit
Buy 32gb today (64 if you really need more for your current usage), and whenever you need more, buy more. Why would you pay a ton of money today for stuff that you aren't going to use for 4-6 years...and might not use then.
That's like buying a second TV in case the first one you bought goes bad within the next 5 years. It's dumb.
Ram gets better and cheaper over time. You will save money and get better speeds by not buying more than you need now.
This is also true of all PC components.
zigthis@reddit
One problem with that approach is that performance and stability issues exist when running four sticks of RAM, especially at high speeds and especially on Socket AM5 boards. The tidal wave of folks who are about to upgrade RAM for the new Flight Simulator game are gonna be in for a rude awakening.
SnooWoofers7345@reddit
That’s a good analogy. By the time you need it it’s old and slow and you want to get the better and probably cheaper by then hardware.
ScreenwritingJourney@reddit
In 8 years you’ll probably need new RAM and a whole new system. Don’t buy any machine expecting 8 years out of it.
froli@reddit
By that time speed will be the issue, not capacity. Get 32GB - 2x 16GB of the fastest RAM your system can support / hold stable. Then you still have 2 slots free if you ever need to increase your capacity
Material_Tax_4158@reddit
Just get 32
kaplas7@reddit
Genetic algorithms can take up quite a bit of space
Rayregula@reddit
500 mods shouldn't need that much. I can run 180 with like 6GB given to java
LoaderBot1000@reddit
I wouldn't lump 3D modelling here tbh. 32 gbs is fine for that. Or at least it was for me
Apprehensive-Try-147@reddit
Depends on what you’re doing. Sculpting with high polygon counts needs lots of RAM.
LoaderBot1000@reddit
Fair point. I didn't really consider that
JRatt13@reddit
I think GIS software can be pretty intensive as well
Orinslayer@reddit
Cities skylines 🏙
laffer1@reddit
I’ve never seen usage about 64gb for that
Creepy_Dentist_7312@reddit
But at the same time I feel like any browser based on chromium consumes more, especially when it works with heavily overloaded pages like old flash-like sites, browser games, interactive services like eva ai or just indeed running more than two games at once
Ok_Crab4018@reddit
I can confirm, ~630 Minecraft mods (1.20.1 Fabric) uses about 27 GB of RAM from my 48 GB. Albeit this number is only after generating a fresh world, without machines and stuff, so in an advanced world it should be higher.
Harneybus@reddit
Maybe for AI development?
Snake_eyes_12@reddit
You'd probably need more VRAM than anything for something like that.
Harneybus@reddit
Yeah I haven't looked into it much yet as I am only starting learning python did abit in college but going in more detail now.
Piotr_Barcz@reddit
I can run 500 mods on an intel i3 7th gen with 8 GB of ram xD
Jeep-Eep@reddit
I think web design is going straight to hell, but I think 64 gigs will be enough for the forseeable future of AM5.
killermoose25@reddit
Audio processes too , raw audio files especially multitrack use a surprising amount of ram.
Rosellis@reddit
If you do data analysis and want to have large tables in ram for number crunching, or just to support parallel workflows. I guess that’s less common for home users though.
frygod@reddit
I do. I often have several VMs running, and I also do 3d modeling and dabbling with music production using orchestral sound libraries. I have actually hit 100% RAM usage when working with a full orchestra before.
Moto-Ent@reddit
My home pc for games has 48gb, which is plenty. I had a fast set of 16, and needed more but wouldn’t do again as it’s all set to a slow speed but gonna wait till I have a DDR5 platform.
My work pc only has 16 and it’s at 100% with a lot of dev tools open, however windows 11 and a very fast nvme still manages to make it seamless which I find very impressive.
ButterCup955@reddit
Cheat Engine. in order to find the static address of a value, u ve to conduct something call a pointer map search. that ll eat up as much ram as u got.
leffronte@reddit
I'm doing CT-scan segmentation and softwares like 3D Slicer recommend having 10x more RAM than the amount of data to load (typically 8 to 12 Gb in my case).
blearx@reddit
Machine learning. Though not always maxing it out
wowcorny@reddit
16 is the bare minimum now, 32 is ideal, 64 is for productivity, 128 is for very specific cases only or if you are rich and have 1000 chrome tabs open
txmail@reddit
or if you are rich
Prices have come down so much, 128GB of DDR4 is only like $150 for a server or $250 for a desktop (or $180 on sale). No way I would build a new right without a minimum of 64GB and probably just max it out from the start which is usually 128GB or 256GB.
Criss_Crossx@reddit
64gb is still a reach for most people. Definitely cheap however, I may pick up a kit eventually for my 7900x. Hopefully it will be a long time before 64gb is the budget capacity. That's a lot of space for most uses and applications should be optimized, not bloated to fit.
I upgraded CAD workstations to 128gb and there was a noticeable difference. Went from 32gb->64gb->128gb. And the Autodesk software still appeared to want more, including GPU resources. Those two systems had rtx 5000's.
The newer workstations I worked on this year were HP Z4's with 16 core xeons and a4500's. These systems were buttery-smooth in rendering in Inventor and I think they could be optimized further. I enjoyed watching my supervisor run every piece of software he needed on it. He was impressed too.
At home, I have yet to see anything I do need 32gb of memory to justify installing more.
Tommy_____Vercetti@reddit
people running VMs and doing data-intensive work might benefit from 128 gigs. They are just professional use cases though.
ElderberrySingle7818@reddit
All at same time
ElderberrySingle7818@reddit
Gaming and video editing surfing downloads
ElderberrySingle7818@reddit
Yes
NCC74656@reddit
i do. on the NAS for cache storage. on the desktop for video editing and gaming (VR and keyboard mouse with two people at teh same time.
-gauvins@reddit
256G. Sometimes running out of memory processing data. 128G probably enough if batch processing.
chucks-wagon@reddit
Yes I’m building system with 256GB ram.. want more if possible
For running llms locally
dank_imagemacro@reddit
What do you need an LLM that large but can afford the performance hit of using RAM/CPU instead of putting it all in GPU?
I am just dabbling in LLMs myself, and just have a modest system with 32GB RAM and 8GB VRAM, but I can't think of a situation where I'd want much more than 32-64GB RAM that I wouldn't rather put every single penny into GPUs.
TheBachelor525@reddit
Incorrect - if the LLM is that big that it takes 256 GB, the required GPUs to run that would be $50k+ especially since inference is relatively cheap
dank_imagemacro@reddit
Yes, but if the LLM is that big that it takes 256GB, running it on CPU would mean you pretty much ask a question at breakfast, and come back at dinner time for the answer?
And I'm stupid and just realized the flaw in my internal logic. I was basing how long I was expecting a CPU based LLM to take on a task off my 6 core CPU. If I cut that in 1/4 and assume they have a 24 core CPU that starts being slow, but manageable.
TheBachelor525@reddit
Yes, also for most people the cost of the GPUs doesn't make sense, RAM and CPUs are effectively free in comparison
dank_imagemacro@reddit
For most people a 256GB LLM doesn't make sense, and every LLM group I have ever seen has always pushed for GPU over CPU. Most LLM builds are small to moderate CPU and as many GPUs with as much VRAM as will fit in the box. The only reason this breaks down in this case is because there aren't enough PCIe slots on low cost boards to fit enough GPUs.
Very few people who are dealing with huge LLMs (I'll describe huge as over 80B) are not running them in GPU data-centers. Most hobbiest LLMS are in the 7B to 30B range, and as the hobbyist wants to go bigger, they get bigger or more GPUs.
Using a CPU for LLMs is far out of the ordinary for LLMs.
TheBachelor525@reddit
I have no idea why this person is using such a big LLM. But as far as your question as to why not save money on RAM and get a better GPU, this almost never makes sense in the context of AI because RAM and CPUs are essentially free in comparison. Saving 1000 on a ram/cpu combo means nothing if you need 12k GPUs for your application. Which is why this person has so much RAM
dank_imagemacro@reddit
AI is almost entirely GPU driven in most applications. There are a few that can use CPU if no GPU is available, but that is considered a non ideal condition. It would be like trying to do 3d rendering with a CPU. The CPU can technically do it, but the GPU is significantly better suited for it. If you want to take it to the extreme, your best output per dollar is almost always going to be getting a better GPU.
If you are making serious AI for a commercial enterprise. You are using GPU because you will get more compute for your dollar, even if the upfront cost is significantly higher. If you want the best fun chatbot you can get for personal entertainment use, you get the GPU you can afford and run a model that will at least mostly fit in the GPU.
Only real use-case I can think of for a large CPU based LLM would be research. A student wouldn't have the budget to get 256GB worth of GPU, would still have reason to want to use a really large model, and can afford to wait longer for results than someone trying to deploy in a situation where computer time equals money.
If getting better GPUs was almost never a better idea, we would be seeing huge clusters of CPU based systems in data centers because actuaries said that it was a better performance for the dollar.
But that is not what is happening. At almost every level from hobbiest to professional GPU based LLMs are dominant, so it was a fair question for me to ask what someone's use-case would be for a large CPU based one. That's just not a normal LLM setup.
TheBachelor525@reddit
Oh sorry I realized I misinterpreted the question, I thought you were asking why didn't he dump some of his CPU budget into GPU budget- which wouldn't have made a difference with such a massive LLM
dank_imagemacro@reddit
Fair enough. It is also possible he is actually running Quad A6000's in addition to the CPU load in which case his VRAM/RAM ratio is probably about right, but he really shouldn't be calling his rig a PC.
TheBachelor525@reddit
Yea lol, don't even think quad A6000s have 256 VRAM
dank_imagemacro@reddit
They would have 192 GB which is not too far off.
32ozMasonJar@reddit
I dunno. Seems a bit much. I used 64K for years and I rarely died of dysentary.
tacticalpotato@reddit
I have 256GB currently on my work machine, used primarily for FEA. There’s been a few times where I wished I had a lot more.
Django_Un_Cheesed@reddit
I have a friend who ordered 128gb of DDR4, and I picked it up for him cuz he does not drive yet. Shop assistant asked “yo what are you building, a server”? Nah fam my mate is just doing a gaming pc build. “That’s super over kill” Yeah I know but hey, good sale for your store?
Anyway, fast forward 9 months and his build got Intel’d (CPU cooked by the recent Intel over volt meme). Everything dead except for 1 stick of 32gb ram…
Macross_zero@reddit
128 GB of RAM doesn't just have to be for gaming. You will never use that much. At least not yet. But as others have said. Video editing, 3D modeling and Fluid simulations can easily approach and even go past that on a regular basis though. Another thing to think about as well is music production. I do this as a hobby and even with 64 GB of RAM if I'm working with a lot of samples it can be a struggle.
TheGreatTurning@reddit
Yes. For fluid and pyro sims in Houdini.
Avan_Nikita@reddit
Every day, I work as a 3D artist on large architectural projects. Adding various plants, high-quality textures, HDR maps, and poorly optimized stock models can easily push memory usage to over 80 GB during interactive rendering, and close to 100 GB for the final rendering.
Halycon949@reddit
Virtual Machines, if you want a 64 GB ram virtual machine
Video Editing (Ram DISK). Instead of adding lifetime writes to your SSD, do it on ram disk instead. Ram disk is 40 GB/s on DDR5 and 20-25 GB/s on DDR4, meanwhile NVME M.2 Gen 4 = 7 GB/s, Gen 5 = 12 GB/s. Ram disk also does not suffer from "lifetime writes" unlike SSD, nor is it mechanical unlike a hard disk drive. This is by far the most useful use case for 128 GB of RAM. Only downside is you should not turn off your PC or all data in it is lost! Ram disk is like making a virtual M.2 SSD, only faster and infinite writes.
op3l@reddit
Do you have a robust USP system for the machine Incase power goes out while doing editing?
Reminds me of what my friend did late 1990 early 2000s. He got I think a large amount of ram for that time and was able to load a game onto the ram and the load time was basically instant.
PinchCactus@reddit
I have sniper elite v2 saved to a ram disk on my server so I can just load it into my gaming machines ram and play it that way. I did it just for fun, but I think I would need 10gbit networking to make it more practical for larger games.
BurrowShaker@reddit
What's the point if nvme is faster than the fastest reasonable networking. The latency advantage is going to dwarves by network latency anyway.
PinchCactus@reddit
I have a ton of storage in my server, I don't have nearly as much storage on my PC. Rereading this.... I don't think you understood exactly what I'm doing. Step 1. Create ram disk, step 2 install game to ram disk, step 3 play game. Step 4, image ram disk and save to server. Step 5 Close ram disk. When I want to play, I start up a ram disk and load the image to it. So the game runs entirely from ram once the image is loaded. 10gb would make the loading the image to the ram disk much faster. It's not super practical but it's fun and doesn't use storage on my main PC.
BurrowShaker@reddit
Oh, I thought the ramfisk was on server, and that made zero sense to me.
The ramdisk image makes more sense.
My bad
PinchCactus@reddit
No but that could be fun. Time to run the ram disc on a virtual machine on my server lol
BurrowShaker@reddit
Not worth the hassle I'd say.
I'd probably would not bother with the ramdisk and have the server storage over NFS, FS cache in ram should achieve much of the same performance without the loss of ram, I'd expect.
PinchCactus@reddit
Mostly not worth it because I only have 64gbs of ram in my server, and I don't have nearly enough available to be wasting like that. I've never used fs cache before,..(my understanding is that it would break it the network went down?)but the thing I like about using ram disks is mostly that it's fun. Something I've always wanted to be able to do ever since my first pc build.
BurrowShaker@reddit
Kernel will cache blocks by itself without telling you anything.
NFS might be a little different as the FS is shared. Not sure how well it works but it should work some.
Halycon949@reddit
APC UPS Backups 1400VA, old model but I do change their batteries myself. Translates to a lot of cost savings. If I see a burnt metal oxide varistor (MOV), relay switch or other component like bulging caps that's when I know it's time to replace the UPS.
Would be good if I had solder knowledge, I could probably DIY fix it at that level and save even more money.
audigex@reddit
On a PC, video editing, 3D modelling, potentially some AI/Machine Learning stuff and advanced mathematical and physics etc modelling
Virtual machines could too but if you’re using more than one VM on your own PC to the point you need 128GB instead of eg 32-64GB, you should probably be running a server for it anyway
Exile22@reddit
I do. Only when playing Minecraft.
AtomicNixon@reddit
Yes. Houdini.
appetrosyan@reddit
I use 96GiB and intend to upgrade to 192 when the time comes.
Solana takes a lot of RAM, and there are benefits to running some things inside a RAMDisk.
Programming can give you a lot of mileage out of lots of RAM, if you know how to put it to work.
AbdDjamil_27@reddit
Congratz, you can now open 2 tabs of chrome
marcuseast@reddit
I have 128GB on my gaming rig, but I never use more than 64GB in reality. It’s not necessary.
rbardy@reddit
When your sistem gets close to use 64gb?
I'm curious because I have 16GB and I never see it get above 90% use.
SauronOfRings@reddit
Hogwarts legacy + 4 Chrome tabs will get you close to 40GB.
CounterSYNK@reddit
Allocated or actually utilized?
ClassyKM@reddit
Howard's Legacy has a terrible RAM leak that seems to never go away no matter what fixes, so it's either have more RAM or deal with tons of micro stutters!
R3xz@reddit
I seem to hear a lot of people talking about AAA titles needing a lot of RAM. At first, I thought it was perhaps they're very demanding in spec because of advance game logics/AI/physics... when it just seems like that's what happen when you get shitty ports from consoles that are optimized like crap on PC lol...
Role_Playing_Lotus@reddit
The more I hear about AAA titles, the more I think AAA developers believe that AAA=free pAss to hAlf-Ass.
Neraxis@reddit
It's been like this for at least 15 years. Take a look at most modern games and tell me they're somehow better in improvement than the 15 year segment prior to that.
Gameplay advancements in the AAA industry crawled once we hit XB1 and PS4 era. It was already stagnating in the PS3 360 era.
Just about everything gameplay wise we do with gaming today can be done on hardware made 15 fucking years ago, some sims notwithstanding. But AAA games aren't sims.
fuckandstufff@reddit
Games are better today than they ever have been. Anyone who says otherwise is clouded by nostalgia. You're allowed to like old games. We all do. But try and be objective broseph. Look at demons souls to elden ring or baldurs gate 1/2 vs baldurs gate 3. Hell, even Diablo 2 vs Diablo 4.
winterkoalefant@reddit
In their defence, you're always going to find more adventurousness in indie games because they have to innovate to get any recognition. AAA games cost a lot to make (by definition) so they have to be more cautious. New ideas from indie games usually make it into big budget games, either by their success resulting in higher-budget sequels or by getting copied. Gamers benefit.
As for hardware requirements, Microsoft Flight Simulator 2020's earth-size world, Fortnite's building and combat mechanics, No Man's Sky's seamless interplanetary travel, A Plague Tale's swarms of rats, etc., I would say their gameplay absolutely justifies their hardware requirements.
Even if there's little gameplay evolution, we're paying for new stories, new environments, etc.. Not just graphics, and not that better graphics aren't appreciated.
HehaGardenHoe@reddit
The 360 Era was great IMO, and the PS4 Era was fine but had most of the innovating near the start (whether it was attempts at using the pad on the controller, or things like No Man's Sky or the nemesis system from Shadow of Mordor).
The death of B through AA game studios left a huge hole where a lot of innovation used to occur, and it's been really noticeable. AAA game studios just aren't great at innovating.
Keldon888@reddit
You can clean up that code or you can get to work on the the next feature that your boss' boss has promised will be in the game and you are now responsible for.
Ancient_blueberry500@reddit
And then down the chain it goes. Pair that with scandals surrounding unqualified developing teams to seem more socially appropriate and you get buggy messes and layoff en mass
ClassyKM@reddit
Yep, that's exactly it! Bad optimization!
Djinnerator@reddit
Four chrome tabs won't do that. I have 64gb memory and I have around 400 tabs in chrome (I do a lot of research, like published papers research and writing papers. I work in a research lab so it can get out of hand). Chrome uses at most about 8gb in my case. There's no way four tabs will contribute significantly to 40gb of used memory.
rory888@reddit
I've had 40 gb on one Rimworld (heavily modded) game alone.
qtx@reddit
Mind you, it's your Chrome extensions that take up all that RAM, not Chrome itself.
You can check which extensions take up most of your RAM by checking Chrome's built in task manager.
xickoh@reddit
I too have 16gb and I'm not considering upgrading anytime soon, and I use my pc a LOT
UnlimitedDeep@reddit
Your system will provision for how much RAM you have, when I had 8gb, games would use 6, when I had 16gb, they would use 12, with 32gb they can provision for up to 26gb
rbardy@reddit
Interesting, I may upgrade to 32GB then.
ForTheBread@reddit
Provisioning isn't the same as using. I doubt any game will actively use more than like 16GBs. I have 32, and the max use I've seen was like 24 playing Cyberpunk with discord, steam, battlenet, and Firefox open with 3 or 4 tabs. If I had 64GBs, I'm sure I'd have even more "used" at that point. 32 is more than enough for right now.
itisnotmymain@reddit
Yeah that's pretty much the case. Highest usage I've seen was in the high-50s and if I recall even that was due to a memory leak from Hogwarts Legacy or something and running a game server for my friends in the background. Usually the usage is around the 32GB mark, ±10gb depending on how much stuff I leave open in the background as I go about my day.
But surprisingly it seems that Firefox is a pretty big contributor to my RAM usage. It's not that easy to spot on task manager since for some reason there's a ton of Firefox instances, but when there's 20-30 of them at 300MB each... yeah... maybe I should close out my tabs.
Minimum_Duck_4707@reddit
I have 96gig in my PC now. Task manger says 6gig is in use.
iammatt00@reddit
I have seen DCS use 47GB of ram.
sonido_lover@reddit
My cities skylines with mods eats 40 GB alone.
marcuseast@reddit
https://www.theverge.com/2024/9/20/24249763/64gb-of-ram-is-the-ideal-for-microsoft-flight-simulator-2024#
RedTeamEng@reddit
DCS in VR
Ma1arkey@reddit
DCS will use 50+ of my 64
Captain_Slime@reddit
DCS world does see benefits going from 64 to 128, but only minor ones in the most demanding scenes is my understanding.
ancestralhorse@reddit
I think you’re the outlier here. I only use 32 GB but I’ve neared 100% usage just by having a bunch of tabs and a game open. That said I’ll be offloading some of my work to my MacBook so 32 GB will be enough for my gaming PC for now.
qtx@reddit
Tab hoarders are the worst people.
ancestralhorse@reddit
Why? How does it affect you in any way?
TeamChaosenjoyer@reddit
Cities skylines will get you there quick then again I did have 200 mods lololol
Ropya@reddit
I have 64 in mine and my skyrim uses around 50 or so.
B3nto-san@reddit
Windows uses virtual memory as Page/swap-file on your hard drive / SSD. If you run out of physical memory, it will move data parts (pages) out of the physical memory into the virtual one. This will happen over and over again and your are hammering your drives with data writes and reads. Not only will you have compression and decompression of this data files all the time, you will also rapidly reduce the lifetime of your drives.
As most user use SSD and not HDD anymore, there not really a chance of hearing excessive writes and reads. In most cases you will not notice and as the system is constantly freeing ram, you will obviously never fill up the physical ram.
In general lack of memory leads to system slowdown, unresponsiveness, micro stutter, lags, freezes and sometimes even random crashes. In the past you were told to increase the Page File size, since memory was really expensive... nowadays... just buy some ***** Ram.
So much for the short explanation. If you want to get more detail look up
disk thrashing
Virtual Memory - Thrashing
KFC_Junior@reddit
just btd6 on a late game run for me eats up all 32gb ram...
Finetales@reddit
Modded Cities Skylines will eat through even 64GB if you have enough mods.
marcuseast@reddit
Playing a game like Cyberpunk 2007 in ultra at 4K on my widescreen while live-streaming and/or video editing, streaming to Discord and having 40 tabs open on Chrome at the same time.
rbardy@reddit
I feel a bit more releaf lol
I do play games like CP2077, FF 16, Horizon Forbiden West, but at 1440p and at most 1~2 chrome tabs open
bshahisau@reddit
Same
astrobarn@reddit
xylopyrography@reddit
It's very hard to use more than 25 GB for gaming including multitasking with multiple monitors of software.
bestanonever@reddit
Flight Simulator 2024 will love you.
NoAirBanding@reddit
What games push past 32GB?
LukeLikesReddit@reddit
Ark, MS Flight Simulator, DCS, Cities Skylines 2 and Star Citizen off the top of my head that I've seen use more than 32gb personally. 48gb usage by Ark was the most ive seen although I did have a shit tonne of mods on it.
PinchCactus@reddit
Ive gotten dcs plus tacview/browser to eat all of my 64gb of physical ran and crashed when 90 was committed. Though admittedly I was experimenting. Increasing your page file size can delay a dcs crash but it won't prevent it.
PsyOmega@reddit
yeah maxed out DCS thrives on 128gb.
you can get by with 2x48 though
EirHc@reddit
For gaming it's not. For other things it can be necessary.
scanguy25@reddit
What kind of game can use even close to that much ram? I have 64GB but outside of loading massive datasets for data science I cant even use more than 25 GB.
semidegenerate@reddit
What is the frequency and timings of your RAM? Once you go past 2 dual-rank DIMMs, performance tends to plummet.
ballbrain21@reddit
I have 64 and it's quite nice actually, never have to worry about running out of ram ever again lol
Phrack420@reddit
32 works for me.
Timothahh@reddit
Composer here, I have a bunch of high end virtual instruments that load into RAM and I generally have about 60-80% of the 128gb utilized depending on how much is going on in the music
Casper_lesYT@reddit
You sir are thicc when it comes to RAM
YouOnly-LiveOnce@reddit
I tried for my am4 system with 2 different kits but both kits generated errors in memtest even at stock speed.
Even just running 2 sticks of 32gb wasn't stable in memtest, with 2 different cpu's.
This was for a truenas build and potentially running vm's and servers on it as well.
karo_scene@reddit
I don't.
You would only need 128 GB of RAM if you were [1] running many virtual machines or [2] doing physics simulations. For instance Maxwell Render, a physics simulator that simulates physics equations to create 3D scenes using modeled materials to look like aluminum, quartz etc.
DJDIRTYDAVIE@reddit
I have 32 and it's perfect. I just use it for school and gaming.
LouBlacksail@reddit
I just literally put together a brand new Ryzen 9 PC with RGB 128GB of RAM. To be fair there is no reason to not go above your need with resources, but I do plan to do video editing (needed) and also do audio production (which is far less RAM taxing).
I know it feels good to have a lot of unnecessary RAM. I always build my PCs with much more Wattage PSUs than needed also and it feels good to know my machine can handle upgrades on software and applications many times over before it will ever need its hardware upgraded.
LoudBoulder@reddit
I have 128 GB in my main desktop machine running QubesOS. I have more in my home server with quite a lot of docker containers and VMs on it.
Weak_Natural477@reddit
32Gb here
fuzzytomatohead@reddit
not 128, only 64 here because dell mobos don’t support more (hotrodded vostro 5880 or something like that), but primarily CAD. that 2x32 ddr4 veangeance lpx has served me well.
Madness_Reigns@reddit
Back at a job where I did finite element analysis I had a 256gb machine.
SquallZ34@reddit
The only time I come close to eating up 128gb is video editing. For non-professional applications it’s kind of unnecessary. But it’s nice to have.
kipha01@reddit
Any productivity apps or as a ram drive.
RealDealz5150@reddit
I have 256. 3d arch viz projects. So it was nice to have a lot of overhead.
MrDrSirLord@reddit
I have 64gb, 32 for gaming and 32 for all the random bloat apps I leave open.
Unless I was video editing and rendering in blender whilst also playing Minecraft and Skyrim modded simultaneously, I don't think I could hit 128gbs.
But if it was a work rig, I probably would just for the headroom so to speak, but idk if stability is an issue then?
FujiKitakyusho@reddit
I'm using 128 GB of ECC RAM in my home office CAD "workstation" (actually an AM5, not a Threadripper). I do large assembly modeling and visualization in Solidworks, and embedded application development with local FPGA compiles in LabVIEW. I could use more, but 128 GB is the maximum supported memory capacity without moving to much more expensive computer hardware.
MasterBloon@reddit
Yes, for 3D Modeling
WannabeSuperHeroXXL@reddit
Multi boxing eve online, I've heard of builds with 256gb ram
namd3@reddit
i would recommend 64GB minimum, for any creative workstation nowadays, 128GB is sometimes max addressable ram on some motherboards/ CPUs combos if you need more look at lower-end Threadripper/xeon parts for your needs
Locked_clitty801@reddit
Distant horizon with 50000 render is a bitch to run on 64 I need 128
Navonod_Semaj@reddit
Started with 16GB, upgraded this year because I have the slots and I might as well use them. I use it mostly for laughing at the poors who don't have 128GB like I do.
Help me.
Secretx5123@reddit
Data science, constantly I need of more memory. Even 128 is lacking sometimes.
Hexagonian@reddit
Here. Working on megaprojects tends to do that. One subsection with relevant links loaded can easily go north of 20GB
Ethan-Hou@reddit
I mainly use it to run my matlab programs, which are some mathematical simulation models
hardcore_softie@reddit
Hell yeah bro I'm running 128 gigs...across 4 different rigs.
I think most people using that much RAM in one system typically are doing a lot of 3D video editing and stuff. There's also the benchmark guys trying to hit that fighter number just because.
Outside of special use cases 128gb is crazy overkill.
MrGronx@reddit
People who do music production with large sample libraries will use 128GBs - nowadays, with the option of 198GBs, they'll be salivating about that.
Crafty-Pool7864@reddit
Heavy AI model loading or 4 Chrome tabs.
xyzdist@reddit
VFX artist, FX Simulation. Fire/ water / explosion ...etc
AddWid@reddit
I've had a few work PCs with CAD programs that will eat 128GB occasionally. In particular Materialise Magics which is for fixing bad STL (mesh) files. Usually the worst are from Architects wanting to 3D print buildings, I think their software is just bad at making meshes for some reason.
Few_Example9391@reddit
As a CADD workstation, oh yah. I always have a dedicated work PC from my gaming PC.
TemperatureJaded282@reddit
128Gb ? Damn...pc evolution is going too fast...
BOTY123@reddit
I upgraded to 64GBs almost exclusively for Star Citizen, it likes to use around 30 and with my previous 32GB set it would have to use a bit of my pagefile, slowing everything down.
tonio4600@reddit
Yes, for a Proxmox server, Mostly for dev, compilation and to build k8s/Hadoop clusters for testing purpose
brildenlanch@reddit
I'm in the process of upgrading from C143600 82 Samsung Bdie to C163600 322 God knows what die. I'm sure it's just use case. I noticed that was where my PC was struggling so I upgraded to what I thought was reasonable.
dopef123@reddit
I use 32 GB. At work I use plenty of systems with hundreds of gigs of RAM. They are used for delivering data in datacenters. They connect to like 80 hdds and read/write to a lot of them at once. The ram might be for caching, not really sure.
We don’t run their software so it’s difficult for me to know exactly how it’s utilized.
PipinoBiscottino_@reddit
A year ago I went from 16gb to 32gb of ram and I didn't notice any major improvment, except for some apps like modded Skyrim and Virtamate
DesterCalibra@reddit
I do. When I'm assembling panoramas from RAW photos, I need RAM. Also, Lightroom and Photoshop together also eats RAM. Moreover, I always had more RAM than the average in the past 30 years. I don't like when insufficient RAM causes issues 😊
Flexenpanda@reddit
I used to run 64gb ddr4 on my old rig for video editing live streaming and more, just upgraded to 128gb ddr5 and it is leagues diffrent, well worth the upgrade
Cloudmaster1511@reddit
Very many people actually do. ESPECIALLY when using virtualisation, rendering or encoding
itsaride@reddit
VMs are the biggest reason to have a lot of RAM for me. Only 64GB of DDR5 but only on two sticks so room to grow.
fakenoob20@reddit
I use it for data analysis and model training.
Dieharte@reddit
ram porn
Mexican_man777@reddit
I wonder how much ram can be put in a single pc
Epicness937@reddit
I use Google Chrome and have ADHD. Needless to say my tab management is....well yeah
Smooth_Locksmith5744@reddit
The tab count on my S20 ultra has a smiley face, has for about 6months and I keep opening new ones... I have the adhd also 🙃
Epicness937@reddit
I once used all 32gb of ram on my old PC...haven't gotten to that point on my phone yet though
TheMarksmanHedgehog@reddit
I have 128.
I got fed up with running out at 32 that i just said "screw it" and went with the highest amount i could fit.
I no longer have any situation where i can run out of RAM.
Cyber_Akuma@reddit
Don't worry, you'll eventually find one.
Cyber_Akuma@reddit
Setting up sandboxed VMs entirely in RAM for testing
ToastyTilapia@reddit
I regularly fully utilize 512gb of ram
int_2d@reddit
you can get more RAM for free from here: https://downloadmoreram.com
New-Relationship963@reddit
Like with 24gb GPU owners, it’s overkill and mostly for people who need it for specific tasks, like machine learning.
daschundwoof@reddit
3D lighting, photography (Photoshop). Haven't hit the cap of 128Gb yet but when I had only 64Gb I would hit it quite often.
seigejet@reddit
128GB since 2011
Da_Real_Hokage@reddit
I have 128 GB in my work computer that I use primarily for bioinformatics and analysis of human RNA sequencing data. Even then, I sometimes find myself needing more RAM.
Other than work, I never need more than 32 GB of RAM (gaming, normal document-based work, etc.)
chum_is-fum@reddit
Houdini simulations (3d modeling and simulation software), can easily take up 100GB of ram with a single simulation.
HeroDanny@reddit
Not 128 but I topped out my 32 with video editing + chrome. Project wasn't even that large. I'm sure someone doing some insane video editing could push it. Although 128 is a lot for anyone.
Gusterr@reddit
Minecraft modders do
CriticismHealthy5605@reddit
Adobe or Digital Compositions, I have 128gb of DDR5 Ram. I can also run many instances of emulators with different ratios as I work on mobile development. Its overkill but it's if I want to do multiple things at the same time or a lot of one of those things
n1kb0t@reddit
Only in a home proxmox server
Minimum_Duck_4707@reddit
Running VM's for a lab.
No_Dig_7017@reddit
I had a desktop with 96GB of RAM for running ml and optimization tasks, but I've since changed projects and no longer use anywhere near that much.
MithridatesPoison@reddit
i have 96gb... just cuz i dont like closing and reopening apps so i just leave them all running, its usually about 50% in use
fuzzynyanko@reddit
64GB in my desktop. When I'm not running virtual machines, I rarely break 32. The amount of RAM available to Windows to use for caching goes up. A side-effect of this though if that it makes startup REALLY long since I have a mix of SSD and magnetic drives.
I actually do use both and eventually want to go mostly SSD
OppositeAd389@reddit
Sim city 2000
JKT5911@reddit
I had 128gb of Samsung ram in my Alienware Area 51MR1 laptop
astrobarn@reddit
Yep, even doing large operations in Photoshop I hit 111GB ram utilisation on my AM5 system. Adobe is dogshit software but sadly I still use it. OS is Ghost Spectre Superlite Win11.
WaitForItTheMongols@reddit
I have 128 because that's what was installed in the computer when I got it in 2019. My school's math department was throwing it out so I scored big that day.
wallpaper_01@reddit
Yeah for virtual machines running networking VMs
malastare-@reddit
I have 128GB. I mostly use it to run a couple full-strength (16GB) VMs 24/7 while still playing games (some of which are RAM hungry).
I have hit above 64GB usage, but it's been rare. Dunno that it was worth all the problems I had with timing trying to get 4x32GB working.
ChoiceFood@reddit
No, 64gb is fine for everything I do.
(Server hosting, multitasking, VM)
crossivejoker@reddit
Virtual machines and AI
bs9tmw@reddit
Basically 2 categories of answers:
CanadianKwarantine@reddit
Not yet.
maw_walker42@reddit
My FreeBSD package build box had 96. I don’t know if necessary but was cool because I never ran out no matter what.
wraith8015@reddit
Servers will routinely use >128GB for virtual machines and things of that nature (which isn't using the RAM as much as allocating it anyway...)
There's really not much use in a normal system to go beyond 64GB other than future proofing. 128GB would be a practical hard stop in a consumer system. Even these "heavy production" applications in the comments seem out of touch with reality. Most of those apps benefit from hardware acceleration, and care a lot more about how much VRAM you have on your GPU than about system RAM.
I'm sure there's "that guy" with 63,000 chrome tabs open, seventeen different copies of a production app running, all while gaming who would overwhelm the system, but you really would have to use as much RAM as possible for the sake of using RAM for that to really be a thing.
celestrion@reddit
Virtual machines (package builders and simulations of customer environment) and moderately-sized databases on one machine.
Two jobs ago, I worked for a financial transaction monitoring firm and I put together a database of detailed stock market activity for a single day that we could use for regression testing our monitoring code. Searching for patterns of activity (as opposed to hand-crafting something intentional) for real-world test scenarios made a 64GB machine cry. With 128GB of memory, I'd actually get results in hours instead of a couple of days.
The package-building (running poudriere) virtual machine eats 64GB of RAM all by itself. It could do with more, but its VM host only has 192GB, and I do other things on it. More memory for building packages means being able to run more compilation threads at once without swapping to disk. Finding the sweet spot between threads and swapping makes something like a 10x difference in overall runtime.
markianw999@reddit
My chrome tabs come close witj pre tab sleeping builds. 90 something
Pyro919@reddit
Its not fully utilized but gives the flexibility to do whatever I want/need to do.
Whether that's standing up and scaling up virtual datacenters, my day job is automating datacenters and I like to have the flexibility to experiment with whatever I want whenever I want.
There are plenty of other use cases, but I'd venture a guess that 32gb of ram would cover at least 80% of users requirements.
photonynikon@reddit
i JUST built a 2nd computer in anticipation of Assetto Corsa Evo, with 128gb ram. I built one in 2015 for Assetto Corsa, with 32gb ram. Why NOT?
Jerry_235@reddit
Yes
nachtengelsp@reddit
Cities Skylines PC players use... Those kilotons of custom assets and mods wouldn't be ready to be used if there's not enough RAM
lordhooha@reddit
I do
freakcream89@reddit (OP)
Curious to know why did you get 128GB?
lordhooha@reddit
I’m a network engineer, I run virtual machines, remoting in to several servers at a time and game all generally at the same time. Plus when I built this I max everything as much as I can without getting in trouble.
PiotrekDG@reddit
What frequencies? I suspect it's not XMP/EXPO.
lordhooha@reddit
This was the list of my build https://pcpartpicker.com/list/Mf7gcH
PiotrekDG@reddit
But were you able to enable XMP and run them at 6600 MHz or rather stock config, with probably something like 4800 MHz?
lordhooha@reddit
I haven’t touched them tbh. I installed and flash the new drive with my other machines image and went on about my day. I’ll have to look what it’s set at. Typically I don’t worry about it the mb generally optimize everything well enough for me.
Rainbows4Blood@reddit
If you don't enable XMP in the BIOS you're going to be running at 4800, no matter the machine image.
lordhooha@reddit
I know I said I don’t care I don’t need to mess with the bios. Most mb are optimized enough for me. I was saying I just load my image and go
PiotrekDG@reddit
One thing of note is that I guess in this case you may have gotten 2x a piar of $140 4800 MHz CL40 RAM like these, and I think they'd have performed much the same?
lordhooha@reddit
Corsair is 6600 running at 6400 as that’s what the board can do
PiotrekDG@reddit
But if you left the default config in the motherboard, then 4 sticks will run at JEDEC's default of 4800 MHz CL40? Task Manager probably says 4800 MT/s, right?
lordhooha@reddit
Frequency in the bios set to auto and xmp was enabled. When I put this thing together I was high and doing two server migrations and 14 server updates so I may have forgot what all I did or didn’t do lol
PiotrekDG@reddit
Ah, so you have 4 sticks running at 6400 without manually overclocking. That's pretty amazing.
lordhooha@reddit
Yah the board auto detects frequency and sets it appropriately.
lordhooha@reddit
6600
https://www.amazon.com/dp/B0CHSFVHGW?tag=pcpapi-20&linkCode=ogi&th=1&psc=1
This is what I’m running
xilvar@reddit
On my laptop (an m1 max MacBook Pro) I have 64gb and I use it to run LLM models (AI) at a pretty decent rate due to the much higher memory bandwidth of main memory on macs. However, I cannot run models as large as I would prefer to run with only 64gb.
I have been considering upgrading to an m3 MacBook Pro with 128gb of ram in order to do so. Or paying a modification shop to upgrade my current machine to 128gb by soldering in all new ram.
That being said, I’m more likely to continue my current path on my pc hardware of obtaining more and more 3090’s to reach my ram target. (Currently at 3x)
Blu_Falcon@reddit
Pssh yeah… doesn’t everyone run a full OpenShift cluster on their PCs?
Arcal@reddit
256GB in my workstation
Past-Catch5101@reddit
ZFS uses most of it 😅
Savacore@reddit
I have 128 gigs.
I don't use it primarily for anything; I decided to increase the amount of RAM I have in every new computer I bought since I became a functional adult, and it has come to this.
Dante__fTw@reddit
I am using 64GB and it is overkill to say the least.
realexm@reddit
That’s why I have 48gb 😝
PsychologicalBeat995@reddit
Me too, but I prefer overkill for my gaming rig lol
edwardK1231@reddit
Same! Just upgraded from 48GB (2x 16 and old 2 8gb) to 64GB. Also handy for editing. And I guess now I don't have to explain why I had 48GB of ddr4 lol
Dante__fTw@reddit
Same reason I got it lol 😆
OGigachaod@reddit
At least your not as bad as the guys going with 128GB's of ram when all you need was 8GB's of ram, there are games that will gobble up 30+ GB's of ram.
Savacore@reddit
I don't use it primarily for anything, I've just been doubling my RAM every time I get a new computer and now it has come to this.
Toxiic_Cxrnage@reddit
I have 128gb but have absolutely no use for it, just what was in the pc when I got it off of marketplace
PXaZ@reddit
Data preprocessing for machine learning; reinforcement learning simulations (40x at once, each using some amount of RAM); completely maxed out video games
Hellsing971@reddit
I use 256 for simulations.
mliu2014@reddit
Bragging rights.
Iriscience@reddit
Bayesian statistics in hierarchy models
GodBearWasTaken@reddit
Personal rig, 64GB, vm hosting is probably one of the heaviest.
DB server: 2TB. Only a single database. Sometimes you need that ram.
No 128GB systems here.
Karma0617@reddit
People who edit, 3d render, or whatnot for a living and need a power full PC. Or people who play city skylines 2
YellowLongjumping275@reddit
My harddrive crapped out so now I just keep all my data in memory and never shut off my computer
ScareKrwoe@reddit
my machine learning rig will be starting out at 128. I don't know if it's gonna help much bit I will be maxing it to 256 just because also gonna start out with 36 gb vram. I don't think I'll be able to fit more than that in it.
Wonderbird-5367@reddit
I'm used to have this much RAM for my G-CODE Machine. It is a NCN machine where i use a program called cimatron to design different parts from aluminum and more :)
Trainrider77@reddit
I run 96gb to flex on my friends. Although it is nice to run several servers in the background, with discord running one monitor, chrome on another, factorio always running in the background so I can alt tab between that and whatever game I'm playing with my friends. I think the most I've seen utilized is 60%
fapimpe@reddit
It's common in servers
Warcraft_Fan@reddit
For gaming, 32 is more than enough for us. 128GB is into high end productivity realm like 3D rendering and video editing. Maybe some massively large Excel sheet
rory888@reddit
Speak for yourself. 32 is the avg joe, but definitely not all gamers.
Warcraft_Fan@reddit
Hmmm what games needed more than 32GB? I've had a few AAA games and I still had room left in the RAM to handle 100+ open tabs on Firefox.
rory888@reddit
Simulation based games can have a lot of assets that eat up ram (city, combat, flight, racing, etc simulators with big maps, etc) Same with heavily modded open world games (again lots of assets)
So basically, entire genres. Are the most popular genres? No, but there's still a LOT of players in each of them in absolute terms.
Warcraft_Fan@reddit
Haven;t played any simulation game since EA bought up SimCity and tried to release dumpster fire some years back. The original SimCity ran fine when I had just 4MB RAM (not GB, MB)
rory888@reddit
Some people really like Cities Skyline and CS2. Other simulation games exist as well, and personally heavily modded Rimworld has eaten 40+ gigabytes of ram (at the highest its eaten 60 gigabytes alone).
I do love me some OG simcity and sim city 2k. . . but there are modern simulation games now too. There's also flight simuators, MSFS 2020 and 2024, DCS, racing sims, etc. Open world games with big maps (Tarkov, DD, Starfied, RDR2, etc)
Some of these may be more niche, but they can and do eat way more ram because they have more assets to load.
gatornatortater@reddit
Another $100 would get me 128 instead of the 64 I have. Tempted, but vm doesn't max it out. The only time I have maxed it out is when rendering a really heavy blender file.
When I had 32 a couple years ago, I use to max it out more often.
Often I have a vm claiming 16gb ram running... and at least a couple browsers running.
moosefish@reddit
I do -- running virtual machines and heavy compiles. It's overkill, but at the cost it was a "w\e, not worth hesitating in case it ever comes in handy".
MargretTatchersParty@reddit
3 tabs of web pages in chrome.
Drago1490@reddit
I have never seen my 64 gigs go above 52 % utilized, and that was while I was actively playing 3 games at once. The exception, however, was when I decided to load up anything adobe, mostly because I tend to render my projects in much higher definition than I would ever need.
txmail@reddit
192GB on my development rig, use it mostly for containers, VM's and an IMDB. It is usually 90% in use.
justa-Possibility@reddit
Nope I dont
Pafiro@reddit
On 32gb rn, but I host an ARK server for me and my gf to play and I'm using roughly 27 while playing and hosting so probably gonna bump to 64gb.
I don't edit videos, or render anything. I do however mess with UE5 sometimes and that also eats it up when I'm deep into a world creation
Penrosian@reddit
I do! I use it for... my servers!
Meatslinger@reddit
I know a few people that have 128 GB of RAM, but none of them use 128 GB of RAM. There are a few productivity-related ventures that have already been mentioned in this thread, but generally speaking there is no everyday service or application a person would need that much RAM to handle; you have to be getting into very specialized needs to necessitate that much. Even the ones in regards to video editing are tenuous, as having less RAM simply means a bit more swapping with disk storage. Though this imparts a performance hit, it’s not the kind of impact that would prevent a person from doing it just fine on a system with 64, or 32 GB of RAM.
That said, most modern systems will load the RAM up as much as they can. This is simply because if the space is available, it makes sense to use it. If you have 32 and your program of choice, designed to work on just 8 GB of RAM, can use 28 GB for assets to improve performance (reserving 4 for the rest of the system), it likely will, and will start swapping to disk when it hits your 32 GB limit. Give it 64 to play with, and unless the developer put a hard cap on it, it will use more. So yes, you can fill up 128 GB of RAM, but you’ll pay substantially more for what often equates to sub-1% performance gains.
rory888@reddit
No true scotsman. No one... except for the specialized needs guys... then dozens of specialized needs guys appearing.
Meatslinger@reddit
I don't think "no true scotsman" applies here. OP effectively asked for the few people who do have 128 GB of RAM to report in out of a pool of potential millions of PC users with lesser needs, so this is inherently going to filter out 99.9% of all PC users. It's like asking, "Does anyone drive a Formula 1 car?"; nobody who drives a Corolla or a Civic is likely to reply. I don't think pointing out that an extremely tiny sliver of the PC realm uses 128 GB of RAM in a single workstation is fallacious. My comment is intended to set a realistic expectation, that is "some people have 128 GB in their system. Most, even many who do, don't actually need that much". Given the sub we're in, this is to discourage OP from getting 128 GB of RAM just because he saw a few people say "video editing" and thought "well dang, I didn't know making home movies was so expensive, but sure, I guess".
"An extremely small number of Scotsmen, and if you have to ask, chances are you're not among them," is how I'd bend the cliche here.
rory888@reddit
The answer to does anyone need xyz, should be yes x or y or z need it, not that well no one I know uses it.
Your last sentence is proper, a small number should, and if you ask you probably aren't one of them... but they steadily exist.
sirshura@reddit
Machine learning, loading a 405gb llm model requires 405gb of ram and vram.
Neverwish_@reddit
I don't have nearly that much, but it's useful, for example for training neural networks.
If you have a ton of training data, well, you're screwed and you have to include some SSD access (that might severely slow down the process). But if you're training just a small AI with limited dataset, you can small all that stuff into RAM. Faster, and easier to code.
PanaBreton@reddit
I have several desktop with 128GB
Some for game dev, some are build servers.
Then I have real servers with much more RAM, but I had to use desktops for some specific loads
RamielThunder@reddit
Yes. I use 98Gigs for a RamDisk.
Fucking love it. Everything on it is fast as hell, and every reboot deletes the content. All downloads go there, all files I don't need to safe, all things I need to swap. I don't think I can ever live without that anymore.
Also I use it for heavy games. I just copy the game files in there (like the map of flight simulator) and have near zero loading and reload time.
MadMaui@reddit
My normal pc is doing fine with 32GB, but I’m considering upgrading my server/nas from 128GB to 256GB RAM. It’s starting to hit the swap file sometimes.
Tristan_poland@reddit
Unreal Engine game development, Docker containers, And of course, Zen tabs by the hundreds
dulun18@reddit
probably 1% of PC owners
32GB is plenty for gaming
Finsceal@reddit
I edit 4k footage for work and regularly get bottlenecked by 64gb when I have premiere and after effects running
thisoilguy@reddit
I have 96GB of ram and it keeps chrome stable
HettySwollocks@reddit
Servers: Yes. Throw in some VMs, containers, LLMs, various caching, transcoding etc etc. It soon eats up RAM - I'd argue 128 is on the light side tbh.
On my main machines (which are mostly 64), yeah I can hit that pretty quickly depending on what I'm doing. Sure if it's just every day tasks (browsing, casual gaming) it's overkill - I'm using 23Gig now.
Honestly though, RAM is so (relatively) cheap. Unless you're in the benchmarking game you may as well max out whatever your motherboard supports.
dconwastaken@reddit
128GB is overkill for most people, I’d maybe say intense video editing, virtual machine hosting, and maybe complex 3D rendering/animation
MakavelliRo@reddit
5 years ago I just started a new DevOps job and got a i7 64Gb ram laptop, I asked why so much resources. It was so that I could run Lotus Notes without crashing more than once a week.
companionofchaos@reddit
I have 192 and use all of it using houdini
MrInitialY@reddit
I am @ 64 on 4 sticks now, planning to upgrade to 96 on two sticks with upgrade to am5 (with future possibility to run 192). It's all because of BeamNG, Cities Skylines all while Rust server is running in the background. I NEED MORE MEMORY, I WANT AS MUCH MEMORY AS STORAGE BRUH
fa2k@reddit
Just swapped out 64 GB with 96 on intel 14 gen system. You can get 96 in two dimms wo paying a speed premium now, but 4x32 would run significantly slower. Good for various machine learning projects, bioinformatcs, video editing.
fa2k@reddit
To be fair, I wasn't really feeling any trouble with 64 in video editing, but it's just small time amateur stuff. And on the other things, it made a huge difference, but I think about 128 all the time ;)
Draconespawn@reddit
I just switched to 96GB as I switched platforms from a TR pro to intel 13th gen, but for years I rocked 128GB.
Lots of browser tabs, some VM's, development environments, extremely memory heavy games like Space Engineers and Rogue Tech, video editing, and various adobe products.
lukewhale@reddit
For a gaming rig complete overkill. Usually 32GB is enough.
I put 128gb in my old rig when I turned it into a proxmox host. I use it for testing distributed platforms like elastic search, openstack, things that require lots of nodes to learn properly for production.
sorry_canadian_sorry@reddit
Astrophotography! I basically stack hundreds of uncompressed photos to increase signal to noise ratio of very faint objects, and the net result is beautiful, but sometimes I use ALL of my 128gb and it starts swapping like hell. Just upgraded to 192!
KirillNek0@reddit
In the next 5 years it is where all new OC should be.
Naojirou@reddit
Development in Unreal Engine. We end up having bugs that are only replicable in a packaged build. Running the server and the client at once on a BR game and debugging them in ide makes 128 a definite necessity.
eyetac@reddit
Threadripper and 128gb DDR4 3600mhz. I work on big media time lines and projects in the broadcast space. Going from 64 to 128gb has definitely made for a smoother experience.
Hax0r778@reddit
The build I was using the last 9 years had 32GB and that was great. I could open so many Chrome tabs.
So when I just built my new system I future proofed it with 96GB. Because I could still do that with 2x48.
I don't really need it, but now I don't have to worry about it for a long time. And I have since picked up a 3d printer and done some modeling. So it's useful for that.
mrcandyman@reddit
I have 64GB in my system and I've never run out, but I have been pretty close. That's when working on CAD or editing my shitty videos.
avalanche111@reddit
No, I'm comfortable with my manhood.
vamadeus@reddit
I have 64 GB in my desktop. Stable Diffusion and sometimes other media editing/rendering can make use of that RAM. Also heavy multitasking.
For gaming 32 GB is more than sufficient. That's what I used for a long time.
Dukes159@reddit
I did for some programming projects but now that those are finished im back down to 64 for the higher clock speed
ogie_oglethorpe@reddit
I put in 128gigs of RAM but I also do video editing for my shitty YouTube channel 😂. Honestly it wasn't a big leap to throw in another 64gb with how much I spent to build the PC on the first place.
Role_Playing_Lotus@reddit
If you're just gaming and doing some streaming and browsing, 32GB is the new minimum recommendation.
This is according to credible sources like Jason of PC Builder, who mentions other sources as well.
Jason explains that while 16GB is still enough for most games, just a few of the newer titles have been recorded using all of 16GB or more. Because 32GB is the next logical step up with what's commonly available on the market, that's the new recommended minimum.
I have 64GB but only because I use my computer for design projects involving a handful of Adobe CC applications (AI, ID, PR, ME, PS) in addition to heavy web browsing and light gaming. I've almost never used more than 32GB with even my most intensive workloads.
Like others have said, if you're a heavy game modder or use Adobe After Effects, you might want to bulk up on RAM (64-128GB). Otherwise, 32GB is going to be just fine for a vast majority of PC users.
In new builds, the money saved can go towards a more powerful GPU (with more VRAM), which is the primary factor affecting performance in most games (you can do your own research to see if the games you play are more reliant on the CPU or GPU).
iceandfire9199@reddit
My daughters rig could stand it she’s currently on 64gb ddr5 and davinci and adobe can eat it up but it’s nothing she can’t deal with really. If ddr5 gets more stable with running all 4 slots she will probably upgrade but even 64gb editing 8k video she could for sure use 128gb but doesn’t “need” it
paragonic@reddit
RStudio and statistics on very large data sets, it was cheaper than having to change coding paradigm
Headingtodisaster@reddit
I need those Chrome tabs open, mate.
PolygoneerMusic@reddit
Probably for heavy video editing
ThunderLekker@reddit
Yeah. Mostly for VFX/3D.
AgentTin@reddit
I upgraded to 128 this year and it might be my favorite computer upgrade. I never close anything anymore, I completely allow Windows to manage my memory. Hundreds of tabs, demanding applications running and I'll boot up a game on top and still have room.
DesktopFolder@reddit
There was a time when this was useful for Minecraft speedrunning but due to some recent advances it's no longer necessary -- but yeah, for the last two years, some top of the line machines had 128gb for that, lol.
ThumbWarriorDX@reddit
It's not unreasonable. Motion tracking footage is still slow as hell. But if you can work pretty freely within the cache, it gets done quicker. bigger is better. Uncompressed video will slay your RAM
I only use 64 tho, I don't do this stuff often or in 4k
I'm casually using more than half of that already apparently so well done me speccing that out
OriginalEv@reddit
I have a lot of VMs and 64GB of RAM. Thinking of upgrading to 128GB at one point since I use VMs for testing and I like them to have more RAM so they would work faster.
khantroll1@reddit
I do. Video editing and AI for sure, but freaking. Chrome takes up 8-10 gigs if you let it…
dogstardied@reddit
Yes, 128GB is necessary for lengthy visual effects simulations in Houdini.
BrianKronberg@reddit
So I never have to close down any Chrome tabs.
Shiz0Freakaz@reddit
128 gb for archviz. Would gladly go for 196 if could.
10F1@reddit
Yep, and for work mostly.
ir88ed@reddit
Our group does scientific computing and have desktop workstations with 1Tb. When I built them it was nuts snapping in 128Gb dimms.
CAStrash@reddit
Virtual machines, and compiling large projects without using swap.
OnenyDot@reddit
can't virtual-RAM be enough?
rory888@reddit
No.
CitizenPixeler@reddit
using 128 too. Software & game dev. Mostly local AI used though
Harneybus@reddit
Does ai use much of it?
CitizenPixeler@reddit
depends on what I am doing. I went out of RAM couple of times so trying to push not as much.
Apprehensive-Try-147@reddit
Yes I’ve got 128GB DDR4. Use it for 3D modelling and sculpting. Having this much ram really helps when you’re sculpting models with over 100 million vertices!
BeastmuthINFNTY@reddit
Yes, I'm rendering 4k videos usually 30mins, usually have a bunch of chrome tabs and then playing war thunder
grathungar@reddit
I use it to lord over my child that I have more than them. I was going to upgrade them to 64gb but they didn't pick up the dog shit so now I have 128
LordDragon9@reddit
Why hasn’t anyone mentiinkö ”Modded Skyrim”?
ruumis@reddit
I'm currently on 32 GB and when running VMs, it is barely, barely adequate. My next rig will be 64 GB and much faster.
VeNoM4004@reddit
Have 128 GB? Yes. Use 128 GB? Hardly.
laffer1@reddit
I use 96gb on mine. Heavy compiler workload and use a memory disk for it
Lilith3point5@reddit
I had 128 GB ( 4X32 GB ) but i could't make work the xpm or any strong overclock. After sometime i learned that 4 slot are usually unstable. So I passed to 96GB (2X48) and they start to work with XPM to 6800mhz without any problem.
LordMiqi@reddit
Not really. I have 256gb on my work laptop but not much use as all larger work loads (mostly Monte Carlo stuff) is run on our cluster. However, certain application there like specific photon transport methods can eat terabytes of ram.
654354365476435@reddit
Software development with like 40tabs open on good day. But at the very worst case I did see 70GB used so my 128GB bearly counts as used. Its more that sometimes 64gb is not enough but I could work on it.
Diddydiditfirst@reddit
When breaking into old crypto wallets I do.
Leatherlappen@reddit
AAA game developer here, dev builds use a lot of RAM, add a local server instance on that and I pass the 64GiB mark. Also have some instrumentation modes that easily go up to 128GiB.
Forward_Leadership79@reddit
I’m running a 670e itachi w/ a Radeon sapphire 7900xtx, AMD Ryzen 9 79503DX. My system will not support 128GB. I’ve read that DDR5 is finicky.
vkucukemre@reddit
I use Houdini but mostly for procedural modelling, rather than Sims or VFX. So 64 gigs is generally enough. Maybe once in a couple months, for a few days, something comes that makes me consider upgrading to 128. I do game, so I kinda like my 6000mhz cl30 kit... Maybe 2x48 with similar specs would be better for me?
Navi_Professor@reddit
i have 256gb of ram, i do 3D stuff. its nice mostly when something bugs tf out and memory leaks. tends to save a crash but its amusing as shit watching something slowly climb and climb
but realstically, 90% of ppl can get by on 64gb. i mean, shit i did on 32gb for a long while stepping down from a 128gb machine.
Pitiful_Difficulty_3@reddit
If you have a big database
Spartoz@reddit
Sometimes I do Minecraft Chunky renderings on an old ProLiant server with 192GB of ram, it maxes out easily if do big maps
_TheDrizzle@reddit
I do for astroimaging. I can take thousands of images and the 128GB help when running puxinsight
PinchCactus@reddit
I can easily saturate 64gbs with DCS, Firefox, and tacview open, ~62gb used and over 90gb committed before things start to get unstable. My next upgrade is another 64gb of ram.
Ebonborn@reddit
no
ChromaticRelapse@reddit
My wife got warnings with 64gb doing animation, graphic design and photo editing.
Photoshop, illustrator and what not.
I bumped her to 128gb and it's been fine.
I have 32gb on my PC. All I really do is game.
starman-on-roadster@reddit
I used to have a work machine with 512GB for working on large high res 3D scans. I also had at one point a 256GB machine for FEA and CFD simulations (strength, airflow and heat transfer)
PE1NUT@reddit
Radio astronomer here - recently installed a server that has 2TB of RAM, and 4 CPUs. Which was a hand-me down, which we got for free...
Mardigras@reddit
Nope, 256.
xXBongSlut420Xx@reddit
i’m a game developer and infrastructure engineer. it’s good for compiling, running vms to compile for different platforms, and just general SE work
Dormidont@reddit
I have an extra 64GB lying next to my PC which already has 64 GB. But looks like with 4x32 DDR5 modules overall performance might be worse. If they start at all.
Own-Combination-1604@reddit
I do medical image processing sometimes on my home PC (128 GB RAM). MATLAB can just easily eat 100 GB for data loading.
ArseholeryEnthusiast@reddit
It will almost always be a professional application. Video editing, game design, 3d modelling, simulations, ai workloads, handling large data sets(eg. Scientific work), virtual machines is probably the biggest ram and cpu resource hogs I can think of.
Bort12345678@reddit
Yes of course. I use it to bring up the system specs and show my friends.
ruanri@reddit
Some guys playing Cities Skylines with a ton of mods will definitely do.
edpmis02@reddit
Got 96GB… just because it was fairly cheap and I have 16 cores..
NewAd9523@reddit
haha, google
HesitantWaffles@reddit
128GB to work on automotive CAD files. When my computer had 64GB, STEP files larger than 2GB would constantly fail to load but going to 128GB fixed that.
MCWizardYT@reddit
I do! I can allocate a bunch of ram to a VM or some sort of running process like a game server
Still limited by more cors for some things but I have a quite capable CPU
Coastal_wolf@reddit
Just bought 128gb for my new system. I’m a video editor so I figured why not, Also it’s just neat to haves
LNMagic@reddit
I don't, but have considered it. I'm starting data science, so machine learning can sometimes do a lot, but we also have access to campus-owned supercomputers which far aurora what I can build on my own.
MrSyntaxLanguage@reddit
Not just with game. With heavy multitasking yes.
redactedjpg@reddit
minecraft
austinbarker316@reddit
Ima be honest i bought a 128gb kit because i figured why not. And honestly ive never used more than 64gb realistically and all i really do is just play games. Altho its funny as hell to load up space engineers and see it use 24gb of vram and 50-60gb of ram on its own.
Yurgin@reddit
I have 128GB and no i dont "use" them i just got these sticks since they were cheap at the time and i dont wanna upgrade in the next 5+ years
freakcream89@reddit (OP)
I’m thinking inline, considering the inflation these are going to get costlier.
qtx@reddit
That's not really how that works.
OGigachaod@reddit
Ram is just about inflation proof.
Yurgin@reddit
Im someone who is just to "lazy" to upgrade. So i buy the most overkill parts put it in my system, even tho i never use its full potential, but dont change my system, if nothing breaks, for many years.
I did run my former PC like that for around 8 years. My current system now for 3, had to change my GPU because it broke.
DementedJay@reddit
It's useful for servers and VM hosting.
erick-fear@reddit
Same here, single LLM or SQL server can eat whatever you throw at them.
ghjm@reddit
I have 128GB in my i9-9900k, from shortly after 32GB DIMMs first came out. At the time I was doing heavy virtualization that was extremely RAM hungry. Having 128GB has not benefited me in any way other than for virtualization.
DotzAbOt@reddit
I have 64, and I find use for it sometimes, I can run my ( modded ) Minecraft server on it to let my friends play, while letting a game auto play in background while I finish my tasks on yet another one
Kevo05s@reddit
Also running 64gb, and I run a VM with Jellyfin and a vanilla Minecraft server in it (24gb) and play games and run a few browser tabs, and not filling it at all. I've opened up some other VMs for testing software. 32GB wouldn't be enough for me, but I wouldn't need more than 64
Ayl0n8@reddit
Yes, I use 128GB of RAM on my system. Mostly for browsing the web with 300 tabs open, because apparently, I like to live on the edge. Occasionally, I'll throw in some video editing, running virtual machines, and 3D rendering, but let's be real—it's all about that next-level multitasking with memes, cat videos, and endless Google searches.
davidc538@reddit
Well 32gb seems to barely cut it these days
lack_of_reserves@reddit
Yes, for bioinformatics work. Heck, I almost ran out of ram yesterday.... 98 gb used. Crikey.
For personal use i have 64 GB. Enough for everything so far.
EirHc@reddit
I was trying to do a photogrammetry project last night and my 32gb wasn't enough and the software literally just stopped and told me to get more ram. Thinking of building a machine specifically for 3d modeling that has 128gb.
The-Foo@reddit
Development work: I run a bunch of VM's and containers (including CUDA / Pytorch stuff loading large datasets and models). Hell, even my GPU has 24GB thanks to the need to run large models. There are days where, even with VM dynamic memory enabled and cgroup restrictions on containers, 128GB isn't nearly enough, and I end up having to burst things over a VPN into my VPC in public cloud (which is stupid expensive, relatively speaking) - and that's with having a set of dedicated virtualization boxes, each with 128GB, to run all kinds of infrastructure, automated local build and test pipelines, and such..
But I've resisted going to something like Threadripper because the cost is brutal and, frankly, the 32 threads of my 5950x are fine from a compute standpoint (the heavy lift is mainly on my 4090). Current consumer boards and CPU's max out at 192GB (on X870 and the like), which isn't enough to get me to go through the hassle of an upgrade. When I can get to 256GB on the consumer side hardware, then I'll upgrade.
But yeah, memory and fast NVMe storage seem to be two things I can't get enough of. Hell, even my laptop has 64GB. That said, my situation isn't typical and, if you're not doing the stuff I'm doing (or heavy content creation work, etc.) you probably don't need more than 32GB.
6849@reddit
I have 128GB on my desktop. Most of the time, I don't need more than 64GB, but on occasion, I will run several virtual machines, Docker containers, Plex media server, and play video games... all simultaneously.
SoapyWitTank@reddit
128gb for occasional complicated actions with zBrush. Also for Maya but much less reliable.
DookieBowler@reddit
Yes. Virtual machines.
ClamatoDiver@reddit
Just 64.
Specialist8602@reddit
Yes. It seems to follow in 7 year spats the upgrades. XP was the 2Gb to 8Gb era with 16gb, considered the 128gb of today. Windows 10 was the 16 - 32Gb era with 64Gb being the 128gb for today. Therefore, it makes sense to say Windows 11 is in the 32gb to 64gb era. Yes Windows 11 works on 16gb but as did XP on 1Gb or even 512Mb but it wasn't prime experience to say the least.
RolandMT32@reddit
XP installations were typically 32-bit and thus wouldn't be able to use more than 4GB. There was a 64-bit edition of XP, but I don't think that was common for regular users.
OGigachaod@reddit
People trying to run vista with less than 1GB of ram, LOL.
RolandMT32@reddit
Windows Hasta La Vista
freakcream89@reddit (OP)
Yes, moreover the third party software tends to become larger in size.
Specialist8602@reddit
That's more to do with that software is limited to the operating system it runs on. Some applications take use of it. Say Flight Sims, Adobe stuff. Video editing, etc. Can't wait for 1Tb Ram sticks. It'll happen "eventually"
freakcream89@reddit (OP)
I remember the day when I bought my first computer and it had 256MB of RAM. People said even then that it was an overkill. It became the norm within the year and 128MB was way too small suddenly.
writetowinwin@reddit
I have 32 in my systems. Occasionally I use it almost all up if I have multiple extremely large images being worked on in Photoshop (esp. If there is some processing going on). In a few instances, extremely complex and large spreadsheets also ate it up, but that's for business/accounting use when the client happens to have that kind of data we are working on. Otherwise, I usually don't manage to go through 32.
kovu11@reddit
I mean it is gonna be standard in 2050. So it is better to futureproof xD
pressurechicken@reddit
I’m thinking about it. I’m at 64gb, but between photoshop and chrome, it gets a bit tight sometimes.
senpai-20@reddit
Linux server running zfs and vms
panchovix@reddit
I have 192GB (4x48GB) on a 7800X3D, for compiling some kernels things and also machine learning/AI, it helps a lot.
I started first with 32GB and then upgraded up to this, also with the 7800X3D which for multicore is my bottleneck now lol (but works great for games, I mostly okay WoW), wish I went for the 7950X3D now.
Evla03@reddit
I've had a server with 96GB ram, and even that is difficult to use up. I've maybe used at most 75GB and most of that has gone to game servers
ucif2020@reddit
they use it in modeling and high 4k videos editing with a good processor
Which_Welder_9707@reddit
Yeah, almost, I use a quarter of that🤣
brows1ng@reddit
96gb, so I can have 80 browser tabs open while gaming and streaming….
Bumbleboy92@reddit
I’m running a 13900k and 4090 with 32gb ram. The single time I can recall it going over ~21gb usage is when running a ram benchmark, the next closest was opening a few hundred chrome tabs when comparing vehicles
NorthernCobraChicken@reddit
I have 64gb. I use it primarily for docker containers
netechkyle@reddit
I have 128g, but only because I have two chrome tabs open. /S Seriously, with large sound edits the extra ram caches files reducing disk reads. With smaller files doesn't really make a difference. I had to apply a volume normalization filter to a 6 hour file and it just blew through it in like 10 seconds vs the few minutes it would have taken.
sob727@reddit
I use 196GB. A bunch of VMs.
reaperwasnottaken@reddit
Could I ask what exactly is VM hosting and like what is it used for?
sob727@reddit
I run Linux and have some r/selfhosted stuff in VMs, plus I do some heavy work in both Linux and Windows.
Arcadiuz89@reddit
Yes! I need them for my 128 Tabs in Chrome.
KMS_Tirpitz@reddit
64GB Ram starting to get maxed out at 90% usage constantly. I have about 3000 Chrome tabs and 2000 firefox tabs open at all times as well as anything else I do like gaming, emulators or working. I know lots of tabs but I don't like closing them don't ask why
CareerCommercial7990@reddit
I have 64GB in my machine and I don’t know how to fill it up.
NilsTillander@reddit
Yes. I built a few "budget workstations" for photogrammetry/LiDAR/GIS with 7950X+4080S (latest one even got a 9950X).
Makes a world of difference for big jobs. Jobs that just wouldn't run on less RAM.
boba_f3tt94@reddit
Fusion
NickCharlesYT@reddit
I'm close to needing it for video editing. Davinci resolve absolutely gobbles up ram like nothing else especially when you're working in 4k and doing fusion compositions.
untoastedbrioche@reddit
most I've ever used gaming was 22gb but I imagine in production scenarios 128gb would be breakfast for some.
TheGamrGuyGG@reddit
64 user More 64 coming tomorrow
guntherpea@reddit
I have 128GB in my home server running TrueNAS Scale - it's basically all used as ZFS Cache.
Celcius_87@reddit
ECC memory I assume?
guntherpea@reddit
No, in my case I already had 2 64GB, same spec kits I could repurpose from other systems.
EC_Owlbear@reddit
If you don’t now, you will soon.
Feisty-Donkey6341@reddit
64gb chrome tabs i have a problem not closing tabs a few hundred some times
RolandMT32@reddit
I just recently upgraded to 64GB from 32GB in my main PC. I was using 32GB since 2012, and back then it seemed a bit excessive but I was starting to see memory usage push upwards when doing things like video editing & upscaling, and running other tasks at the same time. I sometimes like to run virtual machines too, which is a reason I recently upgraded to 64GB.
RidesFlysAndVibes@reddit
Ai inferencing. Useful when I run low on vram
Sam0883@reddit
I mean a lot of uses if your planing to run VMs or something but if your goal is to game no reasons .
rrhunt28@reddit
Midsize servers do.
Skyes_View@reddit
Astrophotography photo stacking will use as much ram as you can feed it. But we’re talking compiling 300+GB of raw imaging data into a single image. It’ll push your pc to it’s limit whatever you’re using. But funny enough can also be done on low end systems. The tradeoff being a LOT of time.
PadPoet@reddit
Me. Just built an AM4 system with 128gb ram for video editing needs. 4x32gb 3600 Crucial Ballistix ram. Aorus Master X570 1.2, 5800X B2 stepping and the above ram. Also some prosumer specialisedcapture cards and other things in there. Works fine.
freakcream89@reddit (OP)
How old is it?
PadPoet@reddit
All parts were either from past builds or bought used. I made this around June 2024. The rest of my rigs got 64gb of RAM, usually 2x32gb. DDR4 is cheap now so if you have an AM4 system it’s good to upgrade your RAM if you find a good deal. In my book, having more rather than less is always better. But if you are only gaming, 32gb is the sweet spot nowadays. 16gb is too little seeing how much Windows takes up in 2024.
freakcream89@reddit (OP)
I was asking since two Aorus Masters died on me. Scared of Gigabyte since.
PadPoet@reddit
What happened? Was it the revision 1.0 board or the 1.1/1.2 board?
freakcream89@reddit (OP)
The first one was 1.1 and the second was 1.2. I guess my CPU likes eating motherboards. First batch 5900x, got it on the day of release.
PadPoet@reddit
The B0 batches of AM4 processors are very very picky. B2 stepping is more stable. Speaking from experience. They usually run a bit cooler and you can do great with curve optimiser on all the B2 steppings. You had a B0 5900X. I also had one and sold it. Very picky, very hot and very temperamental CPU.
freakcream89@reddit (OP)
Kind of stuck with it. Lol
Zestay-Taco@reddit
3d printing . blender. zbrush. cura. chitubox. chrome. none of these by themselves. but when you have a dozen apps open and you are juggling between them the ram just stacks up.
Thick_Acanthaceae670@reddit
I thought about it but it sounds too overwhelming for a pc so i got 64 gig which works amazing for vm’s and any kind of operation
AHrubik@reddit
I run 64GiBs but that's what suits my needs. If you have a use for 128 or even 192 then go for it.
DevB1ker@reddit
Yes. I'm an app dev consultant and I use a separate virtual machine for each client that I work with. I often work with 3-4 different clients at a time so I'll have multiple VMs running all day long.
jackbestsmith@reddit
I have 128 gb yeah, gotta be able to open 3 tabs of chrome /s
I just do a lot at once. Gaming primarily, but while I'm playing a proper game I'll have emulators open for mobile games (star wars galaxy of heroes) on a monitor, and then chrome playing videos on another monitor. Then, sometimes I'm also rendering video in DaVinci resolve. 64 would probably be enough, but I just said fuck it
manon_graphics_witch@reddit
128 GB of RAM for compiling large code bases at work is really nice.
UsefulChicken8642@reddit
I saw someone on Reddit had a 196gb ram set up for genetic prediction models and 3D rendering. Maybe AI? I have 32gb and the max I’ve ever seen it go to was 14
ematanis@reddit
I have 128gb on my gaming pc.
I simply have 128 because I bought my cpu ,mobo and memory as one bundle used from somebody.
I had 16gb before that and my pc would die after a day due to all the open tabs, I have a million tab open on my pc all the time, things that I want to checkout later, things I am currently checking out, youtube(few open), all kinds of tabs.
I also game and I have 3 monitors with shit running in the background, so when I was upgrading, I wanted more than 16gb, I would have gone 64gb, but when the seller had 128gb, I said ye, why not.
scotbud123@reddit
32GB of RAM is serving me more than fine for now, and I think many many people can still easily get away with 16GB.
Maybe I'll consider 64GB when I hop to DDR5 in my next upgrade? Rocking a i7-12700KF now with a DDR4 board.
Tau_of_the_sun@reddit
VRChat.. I have seen some worlds with large groups using over 64 gigs of system ram and 24 gigs of video ram
uriels93@reddit
I do, Im working within 3d architectural visualization and 128Gb is recommended if you're doing on bigger projects.
THISDELICIOUSD@reddit
For multitrack recording high sample rate with low latency
heliosfa@reddit
I've got systems with 256GB and 512GB that are used for heavy simulations. My daily driver in work is 96GB for VM work,
Appropriate_Earth665@reddit
Had 32gb maxed it out, when I went to upgrade to 64gb they had a 2 for 1 sale so I went ahead and put all 128gb in. Pc runs great, I have no problems running multiple games/multimedia on multiple monitors.
burningice_god@reddit
Ram drive + editing an some virtualization. If your question is about gaming then no. Maximum you should go for gaming at this point in time is 32 and that includes so called "future proofing". In case the os and browsers get more bloated than they already are.
Arthree@reddit
RAM requirements seem to double roughly every 6 years. Right now, 8-9 GB is about the least you'd want for basic daily use (8 feels like it's just below minimum, even on my PC at work).
With that in mind, 128 GB would keep your system running smoothly without excessive swapping until 2047. By that point, everything else will be so slow, you'll have already upgraded your platform twice.
Even if we say that 16 GB is the bare minimum for a gaming PC today, 128 GB would last you until the early 2040s.
bmdc@reddit
32GB is the new gold standard imo. Unless you're doing very heavily ram intensive tasks like cad, or professional video editing, 32GB is perfect.
dankmemelawrd@reddit
Yes in a dell precision 3591 for VM's & testing purposes, they suck a lot of RAM&storage
archetype28@reddit
i just bought a 1st gen threadripper to host my plex server (massive overkill i know) i was thinking of upping from 32 to 128 just for the hell of it lol
bigburgerz@reddit
Currently on 64gb, will switch to 128gb when I upgrade my cpu next. 64gb is currently fine for me.
Ok-Let4626@reddit
I used to have that much on my work computer, but it was because I was looking at skyscrapers on Revit to do my work.
timfountain4444@reddit
Yep, I have Lenovo ThinkStation P520 Workstation with 128GB of RDIMM ECC RAM. with a Xeon W-2295 in a. It's a beast. I do often max out the RAM with some simulation s/w.
doomheit@reddit
The largest system I've built had 8TB of RAM to host an in-memory database.
NyanArthur@reddit
Yes I do, it's mostly for experiments on virtual machines and docker. 13700k + 32Gb*4 and I don't usually close rider and visual studio
ATDT_No-Carrier@reddit
96GB now, 64GB prior.
3-5 concurrent virtual machines, many recommending 16-32GB of RAM individually. The only reason I didn't go with more memory was that 96GB is the current limit for dual DIMMs, and memory bandwidth is equally important as overall memory capacity.
ExplodingFistz@reddit
For my server ya
Novelaa@reddit
I have PC and Mac Mini. My PC is 32 GB and my Mac mini is 8 GB.. all fine for me and wouldnt need more. The only time I felt I need more is on the Mac Mini as it starts struggling with many apps running at the same time.
freakcream89@reddit (OP)
Yes the recent OS versions have started make the RAM issues evident in MACs. I have a 2020 air, and it is just too slow..
Novelaa@reddit
Apple making it this way to force people into paying a lot more for their system. I hate that they doing this.
Dreamer_tm@reddit
I ran local LLM and it ate my 64gb of ram whole, wished id had more then...
Silent-OCN@reddit
Nope
00and@reddit
128GB of RAM enjoyer here. To be fair, I never used it all in one app; but I have a headless Debian install with 32GB allocated to it, a virtual router and virtual load balancer with a shared 4GB pool allocated, and rest of it goes to Windows, on which I do all the GPU-related things, such as playing around with LLM's, playing around with video editing, and sometimes gaming on it.
On the Debian install i have my docker setup with main RAM hogs being two Minecraft servers eating 16GB with a heavily modded pack, and 6GB with simple plugins but meant for more people. The remaining 10GB of it is left for the remaining ~50 containers that I fiddle with.
About the router, the usage never exceeded 70MB of RAM, and combined with load balancer, never exceeded 1GB.
And finally, for Windows, I have set a 16GB RAM-cache for my HDD's to make random reads less painful for me and for them. So after Windows loads fully after logon, the entire machine uses about (32+4+16+8, so about 60)GB of RAM, leaving me a bit more than half of the entire memory to do whatever I might want to try and not be held back by a lack of it.
Fair_Professional574@reddit
I just built a pc 2 mo ago Ryzen 5 5500Gt 16gb corsair 3200mhz B450 pro Psu 550w cooler master Cpu cooler deepcool Ssd 500gb wd 1tb hhd wd And a cabinet It costed me 380$ all new I will be adding a 16gb stick and rx 6600 2 weeks later and an 240mm aio
MehImages@reddit
simulation work. I'd use 1TB if I had it.
Msgt51902@reddit
That's what my server came with, saw no reason to downgrade.
ArticBlaze02@reddit
I do, sound editing and mixing
The_Crimson_Hawk@reddit
Those who don't need a lot of ram gets by with 32gb, those who actually need ram uses couple hundred gigabytes and use hedt platform cuz consumer platform can't handle that much ram
thelingletingle@reddit
I have like 97 Chrome tabs open and a giant excel spreadsheet with a really long VLookup
chaosrunssociety@reddit
Yeah. I use it for a tempfs in RAM. I configured my linux package manager, various compilers/build toolchains (e.g. webpack), and more to use the tempfs. It's awesome. It's also great for ML & crunching huge datasets.
Pretend_Investment42@reddit
Productivity - I've was on 96gb of ram 15 years ago.
Wrathchild191@reddit
Yup, I use it for photo editing.
AlabamaHossCat@reddit
I work for a BioTech company. We have a program that does bioinformatics that fully utilizes 128GB. I was astounded to realize I only have 16GB in the PC I made in 2020. I did some benchmarks and I'm not even utilizing all of it with 2 monitors running a game at Ultra settings.
Verzada@reddit
Chrome /s
A normal system rarely needs anything above 32GB. Also any Windows (64-bit OS) system will accommodate the RAM you have available to buffer data instead of saving the data to SSD or HDD. So the default RAM usage will increase with the RAM size, to a certain degree.
If I'm not entirely mistaken.
pinko_zinko@reddit
Only for running VMs
Gerard_Mansoif67@reddit
I have 64 GB, and few days ago while compiling some C++ software I went near 50 GB used ram.. I didn't though it will be that heavy.
Other task, FPGA compilation, the biggest model suggest 128 GB or 256 GB for the fastest build.
PIBM@reddit
256GB back in 2012; hosting game servers, web pages, rendering minecraft world like https://overviewer.org/wow/ or our own servers..
300blkdout@reddit
128GB DDR4-3600. I use it for processing images of objects in the sky.
opensrcdev@reddit
I'm currently at 64GB DDR4 but have regularly been thinking of adding another 64GB.
Running virtual machines under Hyper-V, gaming, video editing, consuming security camera feeds, AI stuff, tons of browser tabs open, etc.
searchableusername@reddit
if you don't know what you need it for, get 32gb
lorenzoelmagnifico@reddit
I wish my work computer did for Hyper V. It only has 64.
23trilobite@reddit
Open Avid, Premiere, Resolve, After effects and photoshop plu chrome… I want 256!!!!
Antique_Cranberry265@reddit
Not much use for it outside of very specific production cases. One of my friends started at 32GB and had to go up to 128GB because of 3D scanning, very RAM intensive. If you're taking too many samples because you want higher resolution samples it'll eat up your RAM real quick. He wants more by the way.
Normal entertainment cases, I don't really see a need to ever go over 32GB. 16GB is fine for lots of people too, but some games are starting to encroach on that (FF16 specifically pages if you run out of RAM at 16GB)
freakcream89@reddit (OP)
16x4 kit will be future proof?
feelsokayman_cvmask@reddit
You can just buy more RAM sticks if you need them later, it's the easiest thing to upgrade.
Maliquis@reddit
"Future proofing" isn't really a thing. Or shouldn't be.
Antique_Cranberry265@reddit
I really don't know why you would want 64GB RAM if you have to ask, it sounds like you don't have a need for it. It's just a waste of money. You will need a new PC before you ever use 64GB RAM, if you have to ask. 32GB is more than plenty
Hungry_Reception_724@reddit
Wouldnt be for gaming. No game ive ever seen uses more than 32 except City Skylines 2 unless you are modding.
I have a server PC with 128GB of ram that i have 3 VMs running, different servers and my NAS. Its basically an unusable amount for 99% of people.
ddtalk@reddit
If you’re a heavy duty music producer and composer for Movies and you have hundreds of instruments, voices, and plug-ins.
DangerMouse111111@reddit
I have 128GB of RAM in my studio PC for loading samples and recording high resolutioin audio.
TheRealSigmon@reddit
On production SQL servers.
revoconner@reddit
Yeah i'll upgrade to 256 soon. Rendering, cgi + game dev, technical art coding.
Geologistjoe@reddit
I have 64 in my GIS workstation, and although GIS (Geospatial Information Systems) can use large amounts of RAM, it rarely exceeds 40gb on my workloads. And that is with multiple instances of my GIS program running side-by-side, as well as dozens of Edge tabs and other programs loaded. I have thought about increasing to 128, but I have no need. Plus, DDR5 struggles with 4 sticks.
Own-Decision9024@reddit
cities skylines with 100 mods and no limits prolly