On management sim games...
Posted by MeasurementNice295@reddit | Libertarian | View on Reddit | 6 comments
Are there any people in this sub who like management sim games? I've never played them but I have a question for those who do, because I've seen some government themed ones, even a soviet themed one, for the matter.
Do you think that these make any sense from a libertarian perspective? If from a libertarianist perspective the best thing a government can do is to not use it's power to coerce people, as the only consequence of any coercion is to destroy wealth, and thus the objective of the game should be to shrink the power of government as much as you can in order to achieve more free trade and by consequence, more prosperity.
I know they're just games, and games can have any rules and internal logic the creator thinks they should have and not necessarily obey the same cause and consequence that the "pesky" real world would necessarily have, but I remember seeing some screenshots of some unsatisfied Steam custumers because the "utopia" they had created didn't quite get the results they intended in their management sim game, so maybe there are some remnants of logic in these games?
(I don't remember the name of the game, just that the screenshots of the Steam reviews got viral in some pages I used to follow.)
chrisredmond69@reddit
It's just a game, but...
These games fall apart when societies become big enough to need quality roads. Just like Libertarianism...
MeasurementNice295@reddit (OP)
And yet, in the country I live, private roads are miles better than public ones๐๐
The "But public infrastructure?!" argument is one of the most easily answered ones in libertarianism, along with all the most basic ones in the "bingo card" that always comes up in this kind of debate as what people who are not versed in the basics of the theme they're debating think it's a "Gotcha!" question.
chrisredmond69@reddit
It's a question that's never properly answered?
Who pays for building it? Who pays to maintain it? Who decides if it should be built in the first place and where it gets built?
MeasurementNice295@reddit (OP)
It's literally one of the first arguments addressed in the FAQ(Frequently Asked Questions)on this sub's description, which you should probably read before posting anything (in any sub for that matter).
chrisredmond69@reddit
I just read the FAQ.
Lots of ideas, nothing concrete like answering my questions.
That's sorta the point. Libertarianism is a great idea. I like it. I wish it all the best.
But it's till just a fluffy idea with zero concrete foundations, it's not a serious viable political policy, at least as far as I can see. Lots of fluffy feel good words, but few hard policies that could work.
I'll say it again, a great idea, I like it, I wish it all the best, more power to you. But if you want to be a serious political force, you'll have to do better.
elcriticalTaco@reddit
They are games my dude, not life simulators. They don't think or philosophize, its just a game.
You plan out a city using conditions set by the game, then setup an economy and production chains with rules established by the game.
I'm not playing them because I want to prove that Soviet Russia could totally work, or that I would have made a perfect medieval king, or if I crashlanded on a planet I would be able to recruit people into my cannibalistic polycule that makes their money selling cocaine and human leather hats.
It's meant to escape reality, not mirror it.